Geometry Wars: Galaxies Features

FeatureGeometry Wars: Retro Explained

Bizarre's Stephen Cakebread does the maths.

It's not just the look and gameplay of Geometry Wars, Bizarre Creations' series of Live Arcade shooters, that hark back to gaming's earliest days. Its creator Stephen Cakebread is a games programmer from the old school, making games the old-fashioned way.

FeatureWii: 12 Games of Christmas

My true love gave to Wii.

The nights are so long these days (sorry, nights) that you could dress them up in angry forum posts and call them the delay between major Wii releases. Of the 12 Games of Christmas features we've done so far, this line-up saw by far the most chins stroked and calls placed in search of suitable candidates.

FeatureGeometry Wars: Galaxies

Universal excitement.

Everybody already knows Geometry Wars: Retro Evolved is brilliant. It's all wireframe, neon, mad fuzzy, whizzy stuff that's looks beautiful. It's insanely and increasingly intense, and everybody knows it's brilliant. So how do you make it better? After it originally appeared within Project Gotham and become an instant classic on Xbox Live Arcade, where can Bizarre Creations take it next? Well actually they're not taking it anywhere. Someone else is. Vivendi Games and Kuju Entertainment are. They're taking it to the Nintendo Wii and DS, creating a sequel of sorts called Geometry Wars: Galaxies.