Defcon

Spotlight

Independence Day

Introversion opens on Microsoft, Subversion, Darwinia+ and more.

DEFCON

Chris Delay gets over his introversion and talks.

Defcon

Do you want to play a game?

Defcon

It's the end of the world as we know it. It feels fine.

Key events

Prison Architect earns $19m from 1.25m sales - but what's next?

Prison Architect earns $19m from 1.25m sales - but what's next?

"The next game we make will not be about prisons..."

Prison Architect, the game that saved Introversion, did so in spectacular style: to date it has earned more than $19m from over 1.25m sales.

That $19m (and something) figure is accurate as of around 1.30pm (BST) Saturday, 26th September, which is when Introversion founding director Mark Morris shows me it on his phone in some sort of data-tracking app.

The 1.25m sales milestone is mentioned a few times during our interview.

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Introversion announces Prison Architect

Introversion announces Prison Architect

Darwinia dev tackles penal system.

Darwinia developer Introversion has announced a new game called Prison Architect.

In it, you "build and manage a maximum security prison", Introversion's creative mind Chris Delay told Rock Paper Shotgun.

No other Prison Architect details were offered.

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Independence Day

Introversion opens on Microsoft, Subversion, Darwinia+ and more.

Once The Last of the Bedroom Programmers, the Robin Hood of Independent Forest, the David to the industry's Goliath, the [that's enough metaphor - Ed], Introversion nowadays finds itself beavering away on an Xbox Live Arcade version of Darwinia+. It's quite the transformation for a tiny studio that won the Independent Games Festival's grand prize a few years ago and celebrated by sticking two fingers up to publishers. Following the developer's turn at Eurogamer Expo 2009, we spoke to managing director Mark Morris to get the whole story.

Introversion is on the up, says Delay

But studio "considered closing up for good".

Introversion's playmaker Chris Delay has revealed that his celebrated indie studio was "almost dead" after a "disastrous" 2008 - but is now "back on the ascendancy".

Introversion bundle for USD 20

Defcon, Darwinia and Uplink.

Looking for something perfect for your PC-loving friend this Christmas? Or, more likely, something perfect for your PC this Christmas? Then Steam appears to have just the thing: the Introversion Anthology, featuring Darwinia, Defcon and Uplink for just USD 19.95, which includes a one-week discount of USD 10.

DEFCON

Chris Delay gets over his introversion and talks.

If you're of that particular mindset, Introversion are the closest the 00s have to a genuine underground heroes. Its story is a dramatic one.

Defcon

Defcon

Do you want to play a game?

Want a long shot? Now that the media firestorm engulfing Bully is beginning to rival weekly scandals about what Dennis the Menace is up to for absurdity, how about Defcon as most controversial game of the year? It's a game that features the annihilation of every city on earth every time you play. All it takes is a dirty nuke going off somewhere (and that's bound to happen sooner or later, yeah?), a screenshot of the city disappearing beneath an ultra-white nuclear bloom and the small legend "7.2 million dead" and suddenly Introversion is public enemy number one.

While a large corporation tends to reel away from controversy, there's a nagging suspicion that Intro-"We didn't want a publisher f***ing up our game"-version would revel in it. Hell, with their love of a well-planned publicity stunt, you half expect them to use a hastily constructed nuke to level Birmingham, if only to build up a little more hype. (Why Birmingham? Why not.)

Defcon - if this string of cheerily tasteless jokes about Armageddon hasn't made it clear - is a game about nuclear war. Essentially, it's that famous scene in Wargames turned into a videogame. Except this time, there's none of that wimpy "Shall we play a game of tic-tac-toe" nonsense. Some nation's going home in an ambulance. Possibly literally, since everyone will be tiny radioactive dust.

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Defcon demo released

Game available to buy, too.

Introversion's strategic "genocide-'em-up" Defcon is now available to buy off the Internet or in one of those boxes, and you can download a demo to celebrate. Or: to discover if you feel like buying it.

Introversion disrupts P2P

Says it's the best way.

In a refreshing take on the battle against software piracy, developer Introversion has revealed that it 'causes mayhem' on peer-to-peer networks to exasperate pirates and downloaders who plan to play illegal copies of its games.

DEFCON for 15 dollars!

Ludicrous Steam pricing.

Introversion's swinging game of global thermonuclear war is due out next month and for some reason they're planning to flog it on Steam for, get this, US$ 14.95.

Explosive Defcon videos

(Sorry.) Four gameplay trailers.

It's looking like a bit of a slow day, so we thought we'd draw your attention to a few videos chucked up in the dying stages of last week - an overview trailer and four gameplay videos from Introversion's exciting-looking Defcon.

Defcon confirmed for September

Defcon confirmed for September

We'd like to play a game.

Introversion has confirmed that Defcon is due out in September.

As we told you at the end of May, Introversion had been aiming for September having slipped past the game's original April target - and now they're happy to say so with conviction.

Inspired by '80s flick WarGames, Defcon is a game of global thermonuclear war, where players strategise and engage one another over a global map, trying to exterminate the enemy population whilst simultaneously disabling the enemy's ability to retaliate.

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What with all the excitement about E3 and the idea of getting two bank holidays in one month, we almost forgot that Defcon was originally meant to come out in April - and obviously didn't.

Defcon

It's the end of the world as we know it. It feels fine.

Introversion have made it a habit to release brilliant games. This has been constant. What's varied is how easy they have been to explain. So far, they've alternated in terms of how easy it is to grasp them. First, Uplink, which was a hacker sim. Easy. Second came Darwinia, which is, depending on your inclination, either an RTS with wonky pathfinding and some substandard graphics or one of the best games of the last twelve months straddling half a dozen genres and a worthy subject for beat-poetry. Defcon, Introversion's recently announced new game, is a return to Uplink's tradition in that it's interesting but immediately graspable.