Daylight Features

Performance Analysis: Daylight on PS4 and PC

Digital FoundryPerformance Analysis: Daylight on PS4 and PC

Digital Foundry compares both versions of Unreal Engine 4's gaming debut.

Survival horror release Daylight has the honour of being the first PS4 game to use Unreal Engine 4, also carrying the onerous burden of showing how next-gen consoles might take to the technology, giving us our first opportunity to stack up a UE4 console release with its PC stablemate. Released as a digital download, Zombie Studios forges a terrifying experience by procedurally generating a maze of hospital corridors and prison cells for a player to explore. It's deliberately minimalist in detail, and every turn is engulfed in shadow - but even with this simple setup we find the PS4 version struggling to match PC in several aspects.

Each playthrough is defined by a unique mish-mash of building blocks. Corridor layouts are randomised to stave off familiarity, and texture and object placements in each room are remixed at a micro-level - each peppered by jump-scare events like a toppling chest of drawers, or bathroom doors slamming shut. Most of this happens towards the edges of your (limited) field of view, and in the tradition of the excellent Amnesia: The Dark Descent, the more that's left to the sound design, the more tension begins to ratchet up.

The randomised nature of the game ensures that a standard Digital Foundry Face-Off with all the trimmings is off the table but after a short session of performance testing on PS4 and two PC configurations, it's clear that Daylight isn't the most flattering example of Epic Games' new technology. We count a full 1920x1080 native resolution on PS4, with post-processing AA to help the effort. But rather than subdue the remaining stair-stepping on high-contrast edges, jaggies are instead amplified with eerie post-effects - such as a distortion filter which splits each edge into a rainbow-sequence of red, green and blue.

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Daylight! It's possibly one of Sylvester Stallone's greatest movies, where he takes on his greatest role (Kit Latura!) and in which he faces his greatest foe. A tunnel! And one that won't stop exploding at that. Plus Aragorn's in it, so even though I've never seen it one look at the trailer has convinced me it's amazing. Over on YouTube, EpicFart89 puts it best: 'Tunnel go boom boom! :D'