The Club News

Bizarre staff recall Activision closure

"Everybody was absolutely gutted."

In a brand new episode of Eurogamer Asks, the three studios formed from Bizarre Creations' ashes have talked to Eurogamer TV about their experience of Activision's controversial cull.

PGR and Blur lead joins Sumo

OutRun Online Arcade dev grows.

Project Gotham Racing and Blur lead designer Gareth Wilson has found a new home at Sumo Digital - maker of OutRun Online Arcade and SEGA All-Stars Racing.

Weekly Demos Roundup

Frontlines, Turok, Conflict.

On Friday, I cut some ham too close to the edge of the table and the plate flipped over and landed on my lap then tumbled onto the floor. That's not my best story, but I thought it was more interesting than the new demo line-up this week.

With the PC version of The Club due out on 22nd February, Bizarre Creations has released a PC demo to celebrate (actually: to encourage people to buy it, presumably).

Demo Roundup - Christmas to 14th Jan

What you might have missed.

The Club or Yakuza 3. Those are our pick of the new demos. You can probably scoot off now. Not a lot else to suggest unless you own a PC. Oh, you do. Better read on then!

The Club demo on PSN

Plus Snakeball, Stardust demos.

Did you get what you wanted for Christmas? That's a shame. But Sony was looking out for you - sneaking a 1.7GB-shaped demo of The Club under the celebratory bristles of the PlayStation Network tree with the sort of festive love and care glaringly absent from other elements of this boringly appointed sentence.

The Club gets firm date

SEGA whips calendar out.

SEGA has pinned down 8th February for the release of arcade shooter The Club, providing it with sure footing in the "early 2008" sinking sand. Er.

Bizarre details The Club

Bizarre details The Club

Outlines various modes.

Bizarre Creations has shed a little more light on the three modes in upcoming shooter The Club.

The first of these is Run the Gauntlet, where you will have to sprint through a level in an effort to reach the exit in the allocated time limit. But you will also be trying to hit a designated score by stylishly shooting enemies in the face and linking together combinations.

This is followed by the group offering for you and your friends called Team Skull Shot. The idea here is to shoot skull targets guarded by the other team. So the blue team will guard blue skulls and try to shoot red skulls, and so on and so forth.

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Games for Windows Live update

Games for Windows Live update

New features for upcoming games.

Microsoft has said that version 1.2 of its Games for Windows Live service will be spouted out across the Internet in November, GamesIndustry.biz reports.

It will let you obtain Achievements while playing offline and give you the ability to see if you can join friends in their games, along with some other user interface bits and pieces yet to be specified.

So far five games have been announced as supporting the updated service, including The Club and Universe at War from SEGA; Kane & Lynch from Eidos; and Gears of War and Viva Piñata from Microsoft.

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GC: Club multiplayer unveiled

Nine modes to choose from.

Bizarre Creations has revealed the first concrete details of the multiplayer mode in PC, Xbox 360 and PS3 shooter The Club, during a behind closed doors demo at the Leipzig Games Convention 2007.

Bizarre offers Club update

Bizarre offers Club update

Nearly ready to show.

Those PGR-making men up at Bizarre Creations have taken a bit of time out from sneakily developing games behind big blackout curtains to explain what's going on with one of their lesser-heard-about titles, The Club.

You may remember that we rather liked what we saw of the fast-paced shooter at E3 last year. "Development has been progressing on The Club steadily, and we're now at the stage where we really have a solid game to show for our efforts," the developer says in its latest studio update.

"We took the 'gameplay first, graphics second' approach with The Club, and in terms of playability it has paid dividends. Now it's just a case of knuckling down, getting the art finished, and balancing/bug testing everything.

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SEGA's announced a few details about the game Bizarre Creations is developing for them - it's a third-person shooter called The Club which, SEGA reckons, will do for that genre what Bizarre did for the racing genre with Gotham. (Presumably metaphorically rather than, you know, adding donuts and Kudos points.)