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Capcom: Resident Evil dev and fan disagreement over series future is like two parents arguing about raising a child

Resident Evil games are the child.

The conflicting views of Resident Evil developers and fans over the direction of the survival horror series can be compared to two parents arguing over the future of their child, Capcom has said.

Resident Evil 6's exec producer Hiroyuki Kobayashi made the comments in response to continued fan frustration concerning the series' action-orientated evolution.

"The way I always think of it is that if Resident Evil represents a child, then the fans and us as creators are the two parents," Kobayashi told EU PlayStation blog. "The resulting games are like the children that are born between both of us. And just like real parents, you're not always going to agree on what is best for raising that child.

"We want to make sure that what we do pleases them but the initial reaction might not always be positive. We do listen to the fans but we can't be beholden to them at every turn or I don't think we'll ever make progress in terms of the series' development."

Resident Evil 6 earned a 6/10 in Eurogamer's review, with one of several criticisms being the game's length. Indeed, the game's director Eiichiro Sasaki has said he is "a little worried" some fans may not make it to the end.

"Yes, [I'm] just a little worried about that. But because of that we developed this new service that ties into Resident Evil 6 called RE.net. We hope this service will really motivate people to keep playing the game. It's for you and your friends - it will help keep all of you connected and looking forward to clearing the game.

"It should spur people to continue playing and make it to the end."

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Tom Phillips

Deputy Editor

Tom is Eurogamer's deputy editor. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon.

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