If you haven't checked in on it over the weekend, you might be interested to know that Invasion mode is now live in the Halo: Reach beta.
Played on the new Boneyard map, Invasion is a large-scale asymmetrical mode where a team of four Spartans defend objectives against four Elites.
The games play out across multiple rounds, each with specific objectives, vehicles to unlock, capture points, data cores, an extraction point - you name it.
You can read more about it on page two of our epic Halo: Reach multiplayer beta hands-on preview, where Christian Donlan reported that the final race to the extraction point "steals all the best bits of American Football in a mad touchdown dash across dangerously open ground".
It sounds well balanced, too, with things to keep matters interesting on both sides. "If Spartans play badly enough and lose the first capture points, for example, their choice of just two equipment sets will be doubled.
"There's a bittersweet feeling as you find yourself reaching the good stuff because it invariably means your team is taking a kicking."
We'll be playing some Invasion later on today to add to our stock of gameplay capture from Reach and elsewhere, so if you're online try not to kick our faces off too much.
The Halo: Reach multiplayer beta is available to people who own Halo 3: ODST and will end on 19th May.