Blue Omega offers Damnation details

Co-op confirmed, multiplayer mentioned.

Developer Blue Omega has said the Damnation campaign will support co-operative play for you and a friend.

Its inclusion was expected after the Wild West-inspired third-person shooter was unveiled by Codemasters earlier this month.

Blue Omega also went on to give details of the goal behind the enormous levels that will feature up to three hours of content each.

"What we really want to get across about our levels is that they're of a scale that you've never seen before in a hardcore shooter," designer Joseph Minkoff told Videogaming247. "Our goal from the very beginning was to allow the player to see their objectives in the distance from the start of the level and then work their way towards them in an intuitive and immersive manner."

Minkoff gives an example of a huge continent-spanning level where the objective could be killing a boss atop an enormous tower. You can see it, but the challenge is getting to it - climbing is the primary problem-solving mechanic here. Subsequently the reward is being able to look back on the journey you made to get there.

There will be plenty of save points, we're told, as the idea is to make it "fun and challenging, but never frustrating".

In total, Blue Omega is planning four major levels and two smaller ones. Each of these is broken into multiple thematic locations to keep your experience fresh.

Multiplayer will also prove a vital ingredient, with the plenty of taxing strategical options; do you stay in the safety of ground cover or risk climbing to a stronger position offering more powerful weaponry?

"After just one multiplayer match, trust me - you'll see what makes it different, and I think you'll love it. I know we do," added Minkoff.

And Damnation has motorbikes.

Pop over to our Damnation gallery for the first batch of screenshots.

Damnation is due out on PC, PS3 and 360 later this year.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (2)

About the author

Robert Purchese

Robert Purchese

Senior Staff Writer  |  Clert

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

Related

You may also enjoy...

Supporters only

Supporters only | Letter from the Editor: What's with all the good reviews?

We're supposedly suffering a game drought, but we've never recommended so many games. What's going on?

Premium only | Off Topic: A brilliant podcast about 90s pop

Oli Welsh on 60 Songs That Explain the 90s.

Premium only | The Eurogamer Podcast returns! Meet the UK's first professional gamer

New host, new direction, exclusive early access for Premium supporters.

Comments (2)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading
Eurogamer.net

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store