Here's a terrifying thought: at some point later this month, The Legend of Zelda turns 30. All of which probably means Link's pondering the end of his 20s, trying to squeeze in a couple more weekends of unchecked debauchery before he resigns himself to a life of herbal tea and bedtime at 10pm.
Just after that the series is celebrating in some sort of style with a remaster of Twilight Princess on the Wii U. It's an interesting Zelda entry, to say the least - this is the series at its most expansive and generous, and it's perhaps the game that's most in tune with what fans wanted from their adventure after the slightly more experimental Wind Waker. It's also absolutely huge, as I've discovered recently - over 10 hours in and I've only just made my way to the third dungeon.
What's new? Well, there are more graphics, that's for sure. Digital Foundry will be along soon with a full analysis, but right now it's looking like 1080p output with a fairly clean 30fps. There's also GamePad support which mimics some of the Wii Motion Controller inputs, and if you really want to play the mirrored world the Wii version employed, an all-new, slightly tougher Hero mode flips things around just for you.
We'll have a full review ahead of the final release on March 3rd, but before then here's a Let's Play where Tom Phillips and I bicker over 35 minutes of footage of developer Tantalus' HD remaster.