Bethesda shows glimpse of The Elder Scrolls Online's console version

"But there's still some work to do before we can set an official launch date."

The Elder Scrolls Online developer ZeniMax Online Studios has given a brief update on the game's delayed console versions, and stated that they are still - slowly - being developed.

In a blog post summarising ESO's somewhat uneven first year on PC and Mac, ZeniMax reassured that it was still beavering away on PlayStation 4 and Xbox One editions.

"We have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO," game director Matt Firor wrote.

"They are playable and fun right now, but there's still some work to do before we can set an official launch date."

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Zenimax wants the console versions to at least include the still-in-development Justice and Champion Systems, destined for public testing on PC in January.

"It's also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game," Firor continued.

"We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind.

"We've also added voice chat and full integration with XBL and PSN. Expect to see lots of news about our console versions in early 2015."

The Elder Scrolls Online first launched back in April for PC, at which point the game's console versions were set to follow in June.

But it soon became clear that Zenimax would need to work further on stabilising the game's PC build, and the console editions were delayed into next year.

In the meantime, Zenimax has been busy battling bugs, releasing the game's first major update and trying to squash a black market full of gold farmers.

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Tom Phillips

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