Alan Wake PC update due this week

Remedy details schedule for improvements and fixes.

The belated PC port of Remedy's survival horror Alan Wake is due a patch later this week, the developer has announced.

As detailed on the game's official forums, the update will fix various bugs and add "unofficial support" for 640x480 and 800x600 resolutions.

Here's the full changelog:

  • Fix problems of game not moving forward / triggering properly after videos. (Workaround: avoid pressing space or enter when those videos trigger, restarting the chapter helps)
  • Nvidia tree flicker - if we manage to catch it. We are doing our best.
  • Unofficial support for 640x480 and 800x600 resolution through command line
  • Fix that blur occasionally gets re-enabled even if -noblur specified
  • Add "rigidcamera" command line option for those who are sensitive to our current mouse/camera controls
  • Add possibility to bind mouse buttons 4 and 5
  • Fix that the Developer Video Commentary volume is more sensible
  • Fix that Localized cinematic audio volume is not too loud and adjustable
  • Fix that going to menus during a cine skips the cinematic when you return to game
  • Fix that controller ruble works even without weird workarounds of enabling it with keyboard
  • Prevent binding controller keys and thus preventing weird problems
  • Real Traditional Chinese translation for added PC strings. Apologies for the current Simplified Chinese in menus
  • Better CPU thread assignment for 3-Core AMD machines (smoother gameplay)

A second patch will follow next week, including the following changes:

  • Fix crashes when using alt-tab during loading
  • Solve "File IO Failure" issue when unable to write to My Documents
  • Somehow offer Latin-American Localizations through Steam
  • Hopefully add a free camera for those who want to explore the world
  • We'll try to get SLI support in but can't promise that yet...
  • Continue sorting out other problems users have been having

Finally, Remedy mentioned a number of other tweaks are also planned but it "hasn't been evaluated how much work these are, and we continue to prioritise based on feedback." These issues include:

  • Solve Cursor Key / Numpad assignment issues
  • Remember camera side preference (tab key)
  • Improve Stereoscopic 3D
  • Longer grass draw distance option
  • "Low Performance Mode" improvements

Remedy's PC port launched last week - nearly 18 months after the Xbox 360 original - and reportedly made its development and marketing budget back in under 48 hours.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (19)

About the author

Fred Dutton

Fred Dutton


Fred Dutton was Eurogamer's US news editor, based in Washington DC.


Feature | What we've been playing

A few of the games that have us hooked at the moment.

Editor's blog: Pardon our dust this weekend

Slow news day? Comments will be offline from 11pm on Friday until late tomorrow.

You may also enjoy...

Supporters only

Comments (19)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store