Archive (Page 1912)
Feature
Immortui: the debut game from a 15-year-old designer
"I just realised: people like working things out for themselves."
Feature
Reality Crumbles: Whatever happened to VR?
From the archive: a look back at virtual reality from before the emergence of Oculus and Morpheus.
Face-off
Digital Foundry | Face-Off: Metal Gear Solid 5: Ground Zeroes
A quad-format comparison of the Fox Engine in action.
News
Phil Spencer on bringing VR, paid alphas to Xbox One
And on Microsoft's launch parity clause: "We've taken feedback and changed course before."
Feature
Digital Foundry | Performance analysis: inFamous: Second Son
Digital Foundry gets to grips with Sucker Punch's technologically outstanding PS4 exclusive.
Video
Kinect Sports Rivals captures your face with Kinect, David Tennant
And other videos from Outside Xbox.
Interview
Talking Project Morpheus with Anton Mikhailov
Sony's VR engineer on Oculus comparisons, specs, Move, sickness and the future.
News
Koji Igarashi says Castlevania: SotN was inspired by Zelda, not Metroid
Is "honoured" by the genre nickname.
News
Yu Suzuki is looking into Kickstarter for Shenmue 3
And is working on a secret project he can't talk about just yet.
News
Relic to talk Company of Heroes' future at EGX Rezzed
Developer session next Friday promises "first details of the next phase of COH2".
Preview
Casting spells - and votes - in Magicka: Wizard Wars
Paradox's mad multiplayer game has its own take on democratic development.
News
From Software explains changes to Dark Souls 2 graphics
UPDATE: Source says it was about getting a "playable framerate".
News
Misogyny, racism and homophobia: where do video games stand?
"I want us as an industry to stop being so scared."
News
Digital Foundry | Microsoft reveals DirectX 12 - and it's coming to Xbox One
Forza Motorsport 5 already ported - and running on PC.
News
BioShock Infinite's Elizabeth was initially a silent character
Motion capture was nixed in favour of animated, exaggerated features.