The making of Deliver Hope
You may also like...
-
Bungie celebrates 20th birthday
-
Meet Halo's multiplayer announcer
-
Halo: Reach Defiant DLC dev diary
-
Fallout 3's Megaton in Halo: Reach
-
Halo: Reach in 16 minutes, 34 seconds
-
Bungie shows off Reach's Breakpoint
-
Welcome to Halo: Reach's Tempest
-
Take a tour of Halo: Reach's Anchor 9
-
Halo: Reach Noble map pack trailer
-
Halo: Reach firefight - 15 mins
-
Halo: Reach AI stress test
-
Halo: Reach orbital shooting section
-
Halo: Reach draw distance showcase
-
Halo: Reach general performance analysis
-
Halo: Reach cut-scenes showcase
-
Halo: Reach slayer multiplayer - 15 mins
-
Spartan jetpacks into Trafalgar Square
-
Halo: Reach - first 15 minutes
-
Halo Reach co-op campaign gameplay
-
Doctor Who: The Eternity Clock - the first level
Published 18 October, 2010 Duration 4:15
Behind the scenes of Reach ad.
You may also like...
-
BBC News mistakes Halo UNSC logo for UN 107
-
Doctor Who: The Eternity Clock Review 77
-
Darksiders 2: Death Becomes You 14
-
Just Cause dev working with Square Enix on "ground breaking" open world action game 29
-
Radeon HD 7970M Review 58
-
App of the Day: Score! Classic Goals 14
-
GAME launches trade-in price checker tool 59
-
Battlefield 3: Close Quarters trailer explodes 31
-
Ghost Recon: Future Soldier Review 136
-
Microsoft teases Avatar Motocross Madness with new screens 18
-
Satellites to use Kinect in orbital docking system 25
-
Day Z: The Best Zombie Game Ever Made? 152
-
Sly Cooper: Thieves In Time Preview 11
-
Halo 4 internal multiplayer beta gameplay video leaks 36
-
The Journey Down: Chapter One Review 0
-
Retrospective: Dragon Age 2 103
-
Gravity Rush Review 75
-
Capcom registers trademark for Remember Me 20
Comments (5) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
If they need to put all these people in a room together and get it made.
Comment below viewing threshold Show
also: make a bloody film already.
/ edit, because "hand up everyone" sounds like it fell out of a copy of Viz.
Comment below viewing threshold Show
And that's the shame about effects-driven cinematography nowadays: because it's possible to create literally anything you want on the screen using a computer, whenever anyone produces something amazing and convincing using traditional methods (all or in part), it's equally easy for the audience to 'dismiss' it as all-out CGI. That's not to say that CGI is a soft (or cheap) option, but when I ask 'how the heck did you do that?' I find 'with computers' to be a very uninteresting answer. I'm always fascinated about any kind of old-fashioned craftsmanship, from an age where you got nothing on the screen for free.