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Monster Madness: Extreme - Gameplay

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After a disappointing (especially for Bertie) début on 360, Monster Madness slouches off to PS3 to ply it's zombie-slaying wares. Improvements have been made, we're assured, although their extent is still unclear.

18/01/08   Duration: 0' 33"

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penhalion
18/01/08 @ 17:13
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If the controls are the same as the 360 i.e. unusable because you had to use triggers to jump, push forward to walk in the direction you were facing etc. etc. then this game is going to go down faster than a solid lead balloon in high gravity.

And while we are on the subject, why didn't they ever patch the controls of the 360 version? If I were Microsoft, I would have insisted they do that asap after the reviews were in. Heck people complained about the controls when the demo came out and got ignored.

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