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Lost - Fragdolls Interview

5 (9 ratings)

Fragdoll Jam gets the inside scoop on the surprisingly promising looking game of the insanely popular series. Can Ubisoft break the mold and produce an enjoyable tie-in?

29/01/08   Duration: 8' 58"

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Comments: 1-21 of 21 in total

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penhalion
29/01/08 @ 11:59
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What a dull interview....
Razz
29/01/08 @ 12:02
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Excellent stuff! More please. ^_^
haowan
29/01/08 @ 12:28
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One of these comments was written by Razz. Can you guess which it is? ;)
charliemouse
29/01/08 @ 12:33
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'Jam'? Does she suffer with particularly heavy menstrual flow?
MrChigurh
29/01/08 @ 14:04
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Frag girls?, Jam?, wtf is this shit?. Do not want ever...
Razorus
29/01/08 @ 14:21
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w/e Should be an interesting game for the story etc.
MrWonderstuff
29/01/08 @ 14:47
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Let the sexist comments begin! Wankers.
Zaelsius
29/01/08 @ 15:53
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These girls couldn't care less about games.. ¬¬ , oh come on Ubi.
Sucram
29/01/08 @ 16:51
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whoa, there's some uncanny valley going on there

and in the game.
penhalion
29/01/08 @ 16:58
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@sucrum

"whoa, there's some uncanny valley going on there

and in the game. "

:) I had to laugh at that comment
mrmrc84
29/01/08 @ 17:04
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I'm curious to see how decent this game turns out to be. I get the feeling it will play quite clunkily and the flashback sequences will probably still be a bit throwaway, but if its even half decent I may be tempted into a rental.

As for the interview, well it was alright.
tinners
29/01/08 @ 17:19
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would have preferred marmalade to do the interview tbh :/

sexist comments?? come on now its 2008 theres no place for that in this day and age......oh wait.... :(
MightyMouse
29/01/08 @ 19:05
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Let's hope the game's nothing like the series - games need plot.
Orange
29/01/08 @ 19:44
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Very nice interview.

Not sure if this game will be much good though, seems too heavy on the presentation.
Apostle
29/01/08 @ 22:45
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Uhh huh. Sounds good, but the cut-scenes looked like they were on PS2. The actual game footage looked great, but those cut-scenes were pretty awful, graphically.
EffEmmGee
30/01/08 @ 00:19
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Have some of you guys got nothing better to do than make negative digs at her? I suppose you can do better? I don't think so otherwise Ubisoft would have recruited you instead!
The Frag Dolls arnt just a group of girls picked at random, they can actually play games.
Saii
30/01/08 @ 03:29
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Male or female, the Fragdolls are ust promotional tools - not games journalists. It is for this reason that I always take them with a pinch of salt and have little or no value for their "opinions". Then again, the same can be said about a number of online so-called journalists too. That's not a comment on anybody in particular, just the seductive [whorish?] nature of PR.

As for the game. It looks like the kind of pretty quality I associate with Ubisoft. There is a little bit of the uncanny valley and you won't have much added to the mythology but that's to be expected of a tie-in like this. The classic check-boses are (1) Include fave characters and (2) re-enact some scenes. They look to have managed to pull that off without problem. The creation of a new character to be the player-avatar is something we've seen before in tie-ins and it's worked well before. I only wish that I could create my own custom character and that decisions I make have an effect on the story - or even my own flashbacks.

Personally, I have to say I lost interest in LOST back when the second season ended in the US. The producers were too greedy and decided to pad out the planned story by creating entire seasons worth of filler. When you unwrite plot and character developments you've betrayed the emotional investment of the audience and when you do that the audience is going to be much less patient than before.

and for the sexism quota: BOOBIES!!!
EffEmmGee
30/01/08 @ 04:49
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Quote Saii:
"The Fragdolls are just promotional tools - not games journalists."

I must be imagining the fact that Kitt is a games journalist for 360 Gamer magazine then?
"Kirsten left the BBC in 2002 and pursued a career in Video Games Journalism. Her first job was as the resident columnist for Official Playstation 2 Magazine. She’s gone on to write reviews, features, and columns for most of the games mags in the UK including Official Xbox magazine, Gamesmaster, PS3 Magazine and NGamer as well as many popular websites. She’s currently the Editor of the Community section of 360 Gamer Magazine and reviews for pocketgamer.co.uk."

As for Jam:
"...Frag Dolls came along in 2005...she began writing freelance features for GamesTM, nRevolution and X360 Magazine."

Sarin:
"After being offered a job in games testing and attending a fantastic launch party Sarin set out to make gaming became a way of life and not just a hobby.
Sarin joined the UK Fragdolls in 2005. Her ability to excel in a variety of games on a range of formats, whilst keeping up a flowing conversation, ensured her position with Ubisoft. Since then Sarin has cut out her role by working industry events, interviewing developers, competing on Xbox live..."

I know this will all fall on deaf ears but as least I know I am trying to defend their reputation.
bushwod
30/01/08 @ 14:00
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what a fantastically objective interview....
Royal Fool
30/01/08 @ 15:15
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The only value I get out of this is to finally see the game in action... the actual interview is crap and reeks of pre-determined Ubisoft questions. Which isn't strange, since they're freaking sponsored by the company.
felastica
08/02/08 @ 12:23
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The bad news is the game takes 63 hours to complete and at the end it turns out you were actually only dreaming and are still on the plane.

Comments: 1-21 of 21 in total

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