Wii lightsaber unveiling in UK
Nottingham, later this month.
LucasArts will be showing off its Wii lightsaber implementation in the UK this month for the first time ever.
It will be demonstrated by Jonathan Smith from Traveller's Tales, who will be swishing around his arms and making funny noises as he plays LEGO Star Wars: The Complete Saga.
His presentation will form the first part of the Star Wars day at GameCity 2007 in Nottingham, otherwise known as 26th October.
Following his talk will be chit-chat about what makes a really good Star Wars game, lead by some woman from Wonderland and a chap who likes comics with aliens in.
After that, you will be treated to a run-down of the Euphoria engine that LucasArts is using its new Indiana Jones and Star Wars: The Force Unleashed games. You've probably heard about this before: the one that boasts advanced AI routines and rag-doll physics to ensure no two punches will land in the same way on an opponent.
GameCity runs from 24th - 28th October, and has attracted big name speakers such as Katamari Damacy creator Keita Takahashi, who will be delivering a keynote address and showing his new game Nobi Nobi Boy.
We will be there, and you can be, too; just pop over to the GameCity 2007 site and snaffle up your very own ticket.
But we are warning you: we will fight you if you try and get in our way when we make a rush for the lightsaber.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony confirms PS Vita 1st Party digital only game prices
-
Sony explains PlayStation Vita game price strategy
-
Why Devs Owe You Nothing
-
Rockstar mulling LA Noire 2 development
-
3DS Ambassador Super Mario Bros. game updated
-
Mojang: no plans for Minecraft on Vita
-
Halo 4 Master Chief action figure flaunts new suit design
-
DICE working on multiple Battlefield 3 fixes
-
Mass Effect 3 Demo: The First 20 Minutes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
EGTV: Eurogamer playtests PlayStation Vita
-
Face-Off: Final Fantasy 13-2
-
Tim Schafer: publishers aren't evil
-
Who Killed Rare?
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Apple begins Foxconn factories inspections
-
Kingdoms of Amalur: Reckoning Review
-
App of the Day: Monkey Bump
-
Retrospective: Star Wars Episode I Racer
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart









Comments (47) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Remember when Lucas Arts used to make quality games that weren't Star Wars?
Comment below viewing threshold Show
Comment below viewing threshold Show
just not on the Wii as the press release almost repeated verbatim here seem to imply. The Wii cannot do it
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
For Lego Star Wars, I don't think it matters much - the Zelda way would be just fine.
But if they do a proper Star Wars FPS (like Jedi Knight or whatever), then I agree, it does need to be properly tracked to the motion of your hands. How easy that is to do though, I'm not sure... I guess the problem will be that most people will move the Wii-mote too erratically and quickly for full motion tracking to work in the context of a fast paced FPS gameplay model.
I'd like to be proven wrong though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You're right. If you're planning on jumping around like Yoda on speed.
For the average gamer, I'm sure it'll be just fine.
Comment below viewing threshold Show
/snigger
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
- stab (1)
- high slash, middle slash, low slash (left to right and right to left) (6)
- vertical slash (down / up) (2)
- diagonal slashes (4).
That should be enough to give a pretty immersive gameplay experience without confusing the Wii hardware, I'd have thought?
Comment below viewing threshold Show
Yeah, the good old days.
Comment below viewing threshold Show
Yeah, the good old days."
It were all fields as far as the eye could see, we had nought but an old pig's bladder to kick bare-footed round a field of thistles.
BUT WE WERE HAPPY!
Comment below viewing threshold Show
ooh, la-di-dah, a pigs bladder.
When I was little, we just had to kick each other....
Comment below viewing threshold Show
[link url=http://www .youtube.com/watch?v=3GJOVPjhXMY
]http://www .youtube.com/watch?v=3GJOVPjhXMY
[/link]
Comment below viewing threshold Show
Comment below viewing threshold Show
As already pointed out, the main difference is that, in baseball, hitting the ball does not stop your baseball bat dead on its track, so your Mii's/bat's movement and position can continue to reflect those of the wiimote's swinging.
In the case of sword/lightsaber game, though, once you hit your opponent's weapon, both weapons should clash and stop, which cannot happen on your wiimote without a physical barrier, so the connection will be lost.
Edit: Other than that, I'm really curious how this will turn out, since I've yet to decide which format to purchase...
Comment below viewing threshold Show
shit.
Comment below viewing threshold Show
And that's without even mentioning the SCUMM stuff.
I'd love a XBLA revamp of Fractalus, that game was so incredibly atmostpheric (even the jerky C64 version). I've just about calmed down now after the infamous shock moment ...
Comment below viewing threshold Show
In lego Star wars you know it'll just be waggle wiimote about furiously with the same animation on screen no matter what way you swing it...
Comment below viewing threshold Show
WiiSports boxing is not really tracking your hands, when it comes to registering punches and the like it is gestured based i.e. you have to create the right sort or motion with your hands to trigger a particular type of punch.
Comment below viewing threshold Show
Usual wankers saying the wii cannot do this - based on nothing but wishful thinking.
Why so negative ? It's a bad as the cunts laughing at the scratched halo disks.
/hits the ignore button before the equally tiresome flood of justification posts appear. when did gamers become such whiny little fucks ?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
They probably already own a Wii
Comment below viewing threshold Show
Comment below viewing threshold Show
I didn't say anything negative, or that the it was not technically possible on the Wii at all. I just pointed out to the people who seem to think that a motion tracked light sabre game on the Wii is really easy, that actually there are quite a few obstacles to get over first. It will take a really clever developer to come up with a good motion tracking or even gestured based sword / light sabre fighting game. I hope someone does, I too think it would be great. However its not as easy as a lot of people on these forums seem to imply, and even though I bet loads of developers have tried no ones released one yet.
(P.S. I appologise about mixing up WiiSports boxing with boxing training, I had no idea they were different. I've hardly played any of the boxing bits in WiiSports as I found them to be by far the least interesting and fun parts of the package).
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My guess is that it will just require a small movement/shake to do the same as a big swing as lego starwars is aimed at the younger audiences.
(Could you imagine how messy it could get with a kid waving around a lightsaber in your living room?)
Comment below viewing threshold Show
Comment below viewing threshold Show
I remember when they made quality games that WERE Star Wars games too... X-Wing, TIE Fighter, Dark Forces, Jedi Knight... classics all of them.
Comment below viewing threshold Show
Comment below viewing threshold Show
rrrrrhate u......rrrrrhate u.
if you dont like it, call the fucking police - i'll tell them about that note you put on my fucking car. call them, let's sort this out
now go lick out your lesbian bitch and carry on pretending to be straight you ugly whore.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
And his name is Satoru Iwata