Warhawk gets more new bits
Fresh maps, server options, etc.
Man and Warhawk game director Dylan Jobe has made good on his promise from Friday that he would return to tell us all about patch 1.2.
The best bits in it are fresh layouts of existing maps that are geared towards smaller games for four to eight of you, as well as fancy new clan and Buddy list options for servers so you can restrict who joins your games.
Those maps that have been fiddled with to be a little more constricted are Island Outpost: Standoff, The Badlands: South City, Destroyed Capitol: Garden Showdown and Archipelago: Close Corridors.
Meanwhile those of you in clans can now set the names of teams playing as Eucadian and Chernovan forces, and you will be automatically sorted when the match starts. You will also only be able to join the game if you belong to one of the two clans.
Buddy battles work in a similar way and restrict your game to people on your PSN friends list.
Buying things from the Warhawk Store will now be doable in-game, and it looks like a new Booster Pack is in the works - although Jobe was reluctant to say anything more than that.
Also inside 1.2 are server filters so you can find what you are looking for more quickly, automatic kicks for people idling and clogging up battles, and DualShock 3 support for that badly kept secret.
There are lots of tweaks to read about and pictures of the new map layouts over on the official US PlayStation blog.
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Comments (21) Latest comment 4 years ago
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Matter of opinion
Making the maps smaller for locally hosted games is a good idea. Current map size is too big for anything less than 10 vs 10
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This game is really great, and highly addictive, I must say. So it's good to see they put some serious support into it also (like Resistance, but despite being great 40 player action it's starting to look a bit old to me, Warhawk looks beautiful and having so many different things you can do makes it a lot of fun)
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So does that mean you won't be able to jump off cliffs/launch jeeps without hurting yourself/jeep?
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I'm hoping theres no fall damage on vehicles still, but thats just me. Falling down huge cliffs without losing health was annoying though.
@Runtime
Have you played the smallest ctf version of badlands? That map is 5 vs 5 max, anything more is just plain deathmatch.
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Halo 3 can't be played on a PC, as of now.
This game is fun (can't figure out why the Halo comparisons, but... hey..., Halo seems to be omnipresent), in short doses, though.
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Now, that was tottaly uncalled for. I agree that Halo has no place in this thread, but you coming in and calling everyone a "dick" is juvenile at best.
Please try not to provoke.
Thanks.
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Yes, this game, as far as I'm concerned, beats every 'vs other players' I've played since Q3.
Admitedly, I've not played every FPS out there, but Warhawk is *definately* something very, VERY special. This patch is universaly welcomed.
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I too hope they don't overdo the fall damage, especially for jeeps. Cliff jumping's essential for fast transit around the island archipelago and Eucadia. And a lot of fun to boot. As long as you land basically right side up, let it ride I reckon.
But yes, it's a utterly fabulous game, and a real time eater. I'd go back to Quake 1 which I loved on the network at work to find the same, accessible carnage. Anyone of the 360 trolls who still ask if there's anything worth playing on the PS3, start here. I reckon a rethink of EG's 8/10 is well overdue!
Teabagger - surprised you're still having such problems. Since the Sept update in servers, I rarely have to try more than 2-3 games to find a space, unless the officials server farms are down (the maintenance window is right smack bang in the evening here in Aus).