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Too Human Review

Xbox 360 Review by Dan Whitehead

19 August, 2008

Page 1 of 3. Page 2 ->

I think it's only fair to warn you. These are first words I'm typing, but I can already tell from my notes that this is going to be a laundry list of complaints, gripes and grumbles. And that's a shame, because Too Human isn't a terrible game. It's just one of those "could've been" games where potential is squandered in so many areas that it's hard to know where to begin. Suffice to say, most of the game's good points can be summed in one simple sentence: it's a pretty good action game. Not a very good one, and certainly not a great one, but a slightly-above-average entry in the hack'n'slash genre that provides amusement amidst annoyances.

The core concept won't be new to anyone who watched Ulysses 31 in the 1980s. It's ancient mythology rewritten as science fiction, with Norse legends retold as an advanced civilisation where cybernetically-enhanced humans are considered protective gods by the general population. Our hero is Baldur, favoured creation of the AI program ODIN and popular people's champion of Asgard. You can rename him (although everyone still calls him Baldur) and choose one of five classes for him, and each will be familiar to regular RPG players. Berserker is your meaty melee combat specialist while Commando is your choice for firearms and ranged weapons. Champion is the piggy in the middle, averagely proficient at both forms of fighting. Defender is the heavily armoured tank option, with Bio Engineer the surrogate Mage, able to heal himself and others.

Your choice made, you're dropped into the game at the head of Baldur's "wolf pack", a squad of space marine types, and you're set on the trail of the monstrous robot GRNDL-1 (Cyber-Beowulf was too busy). As you stroll through the ruined Hall of Heroes, robot goblins attack and you're introduced to Too Human's curious combat system. Rather than use the face buttons, you direct your melee attacks with the right stick. Move the stick in the direction of an enemy, and Baldur lunges at them. This basic template can be modified by using the left stick in the same direction, making Baldur launch energy projectiles or fly towards enemies depending on how far away they are, while a double directional twitch juggles foes into the air. Successful attacks fill a combo meter, which can be used to deploy Ruiners - radial smart-bomb attacks that vary from weapon to weapon. Ballistic attacks, meanwhile, are carried out by holding down the right trigger, which starts you shooting with your equipped firearm, and then the right stick is once more used to direct your fire.

'Too Human' Screenshot 1

Those evil metal monsters are the Geth. Sorry, GOBLINS. What was I thinking of?

It takes some getting used to, but when it works the results can be impressive, as Baldur effortlessly flies from enemy to enemy racking up the kills. When it doesn't work, it's a mess. Shooting is especially problematic, with a skittish automatic lock-on that often does the opposite of what you want. Targeting a specific enemy in the middle of a battle is often impossible, and that's a problem when the game introduces exploding enemies that need to be killed from afar in order to avoid splash damage. The game spams you with different enemy types, some requiring firearms attacks to remove their shields, but as they swarm around you there's little room for any tactical play. Depth comes simply from choosing the best attack to clear some space - and trying to target the pounding arms of a giant robot troll even as the game insists that, no, you want to be shooting at the less dangerous goblins at its feet, is never fun.

The melee attacks are easier to master, but it's not a system with much flexibility or depth. The difficulty in lining up two sticks in the same direction means that the "advanced moves" can be unreliable, and the game sometimes has weird ideas as to when enemies are far away or nearby. You have three weapon options to choose from - sword, staff or hammer - but apart from variations in speed, the results are almost always the same. Mindless stick-twizzling (it's the new button-mashing!) won't get you to the end of the game very quickly, but nor will you find yourself being stunned by the tactical scope of this new control system. It pales alongside the precision offered by the likes of Ninja Gaiden, or even Samurai Warriors.

'Too Human' Screenshot 2

Baldur explains how to get ahead in Asgard...

The control issues, which persist long after you've mastered the basics, are compounded by a wilfully unhelpful camera. With the right stick pulling duty in combat, keeping everything in view falls to a roving AI viewpoint that, like the aiming, makes the wrong assumptions about what you want to be looking at. A tap on the left shoulder bumper centres the camera between Baldur, at least for a while, but you find yourself having to do this more and more because the camera ties itself in knots whenever you do something besides ploughing forwards. It's most problematic in the boss battles, where the need to keep the monstrous enemy in view apparently overrides the need to see where you're going, leading to some horribly confusing - and often fatal - moments.

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Comments: 1-50 of 155 in total | next 50 »

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cyacomini
19/08/08 @ 13:04
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Shame...

Der_tolle_Emil
19/08/08 @ 13:05
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Finally something interesting to read again. Felt like ages since the last review of a big title. (Not that the other articles are bad or anything)
disc
19/08/08 @ 13:05
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So as good as Resistance: Fall of Man then. Oh and better than Folklore. (And if you people take this comment seriously I will bite you)
Edited 1 times, most recently on 19/08/08 @ 14:06
cyacomini
19/08/08 @ 13:06
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lol @ blig_merk

Better than Lair tho' :)
Dizzy
19/08/08 @ 13:07
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Checking on metacritic, opinions seem to vary wildly on this one. Guess I will pass... was waiting on the (rather excellent read BTW) EG review. Pity because I kinda liked the demo combat.
bushwod
19/08/08 @ 13:11
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I called it. 6/10.
dr_faulk
19/08/08 @ 13:15
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Hmmm, I had this penned as a 7/10 game, from the demo. Guess it doesn't get much better than what I alreayd played.

Thanks for review, EG! =)
speedofthepuma
19/08/08 @ 13:17
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I thought this would fill a WRPG hole for me for a whille. Oh well.
dsmx
19/08/08 @ 13:18
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Those camera problems could of been solved on the ps3 as you could of used the tilt for camera controls...
UncleLou
19/08/08 @ 13:19
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I can't help it, I'd buy it in the blink of an eye if I had a 360. But then I was a Hellgate: London subscriber, too.
funkyd
19/08/08 @ 13:20
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The demo was an abortion.
agparrot
19/08/08 @ 13:20
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Having played the demo, I can see myself picking this up when it is in a bargain bin and playing through the co-op with some selected buddies.

Certainly not something I'd rush out and buy on day one. The general production of the thing seemed dated, but the gameplay took me back to memories of Baldurs Gate on the PS2, which I had a lot of fun with.

One and a half times as good as Haze, is I'm sure what blig_merk meant.
LunatikCajun
19/08/08 @ 13:20
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...bugger
anomagnus
19/08/08 @ 13:21
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buying it anyway, really liked the demo. And at 12 hours, if its as bad as they say, i havet lost anything

last time i seen something like this was Viking. However, i imagine the onefag forum is having a fucking field day right now.
mcmonkeyplc
19/08/08 @ 13:21
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Better than haze! I still think Im going to give this a go. I liked the demo. The score is to be expected though. It is a little ropey.
Darren
19/08/08 @ 13:22
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I quite enjoyed the demo but my current apathy for playing games (a phase of non-interest I tend to go through from time to time) made me cancel my pre-order as I can't see myself summoning up the motivation to play it beyond a few hours at most. If it had been great (8/10+) then I might have stuck with it. Besides, I can always pick it up cheap after Christmas anyway if I change my mind.
squarejawhero
19/08/08 @ 13:22
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EG Germany has it as a 7/10.

ENTER CONFUSION.
kelly's_h
19/08/08 @ 13:23
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Why Silicon Knights why?

I'm not getting this.
Steroyd
19/08/08 @ 13:23
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Wow the first paragraph was...wow.
crazyhorse174
19/08/08 @ 13:25
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Cancelled my preorder - had hoped that some of the problems with the demo might've been ironed out, but it doesn't look like it.

Pity. Saves me a couple of quid though, and with Fallout 3 and Fable 2 on the way soon that might be a God-send...
Beano
19/08/08 @ 13:25
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Tried the demo which was rubbish. Shame.
andywilkie35
19/08/08 @ 13:28
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i'll get this when it comes down in price after a few months or so, Infinite Undiscovery and a bit of Tiger Woods 09 will do til then!
Bertie [staff]
19/08/08 @ 13:29
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Crikey. Still half-tempted but then I'm a glutton for punishment. SMACK ME! Oh er erm
JediMasterMalik
19/08/08 @ 13:30
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An expected score, I never saw what fans of the game saw in it.
Les
19/08/08 @ 13:32
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score's much too high for a Dyack game...
penhalion
19/08/08 @ 13:38
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I'll pick this up as I have it pre-ordered along with space siege. Liked the demo so I guess I'm not too fussed.
haowan
19/08/08 @ 13:38
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toot toot
UncleLou
19/08/08 @ 13:41
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Serious question, as I've never played the demo: the opinions seem to be so different, is it possible that people who hated it expected a different game/genre really? Devil May Cry more than Diablo, for example?
RedPanda
19/08/08 @ 13:45
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yeah i'd have said 4 or 5 out of 10 from the demo. maybe the full game improves later.
Siberian_Khatru
19/08/08 @ 13:45
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Oh well. Hope it's a Blue Dragon kind of 6, 'cause I'm still getting it.
SeesThroughAll
19/08/08 @ 13:46
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@ Les: Naughty ;)
Vin
19/08/08 @ 13:51
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Closing time, folks.

A six is far too generous given just how broken the game is. Dyack knows it, we know it, and just about every other fella knows it.
miiiguel
19/08/08 @ 13:53
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Dan, is there any sort of "New Game +" for the 2nd playthrough ?
Razorus
19/08/08 @ 13:54
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Oh for fuck's sake! I was really hoping this would be good, as I've been interested in it for the last 7 years or so. I was really into the story more than anything, but the more of the game I saw, the less I was impressed. Then I played the demo (supposedly a practically complete version) and I was utterly disappointed.
I had hoped this review would perhaps change my mind but it was inevitable. Such a shame.
Beano
19/08/08 @ 14:00
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Who cares... try the demo and you'll see it's still a bad game. And if not, ignore the EG score and buy the game :)
Apologie
19/08/08 @ 14:03
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so, as good as Haze :)
miiiguel
19/08/08 @ 14:04
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@Siberian_Khatru :
EG gave Blue Dragon a 5. (and I liked it more than LO which was an 8..., go figure).
DanWhitehead
19/08/08 @ 14:04
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Dan, is there any sort of "New Game +" for the 2nd playthrough ?

As far as I could tell, it just starts over with the same enemies - now leveled up to match you. If there are any differences, they're certainly not the sorts of things that jump out at you.
noface
19/08/08 @ 14:10
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6/10 = above average


you are so clever, it is really unbelievable.

systems
19/08/08 @ 14:11
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@miiiguel: Second playthrough opens different paths. Watch the old 1UP podcast previewing it:
http://www.1up.com/do/newsStory?cId=3168554
miiiguel
19/08/08 @ 14:12
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Thx.
And since it says the story is not that well explained not all the details, I think I'm going to pre-ordered the official game guide along with it (I really want to know the story, and all the shit that took 10 years - historical purposes), but my dealer (Amazon) has it sold out, does any one of you know a good website to buy this kinda stuff (I only and always use Amazon) ?
Edited 1 times, most recently on 19/08/08 @ 15:12
Xerx3s
19/08/08 @ 14:16
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"An expected score, I never saw what fans of the game saw in it. "

No offence but I bet you played resistance and killzone.
GordonCaladan
19/08/08 @ 14:19
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The Gaffers will lap that score up.
noface
19/08/08 @ 14:21
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No offence but I bet you played resistance and killzone

no offence but i bet you played with your wiener, whats the point?
miiiguel
19/08/08 @ 14:25
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"I never saw what fans of the game saw in it."
Fans? Are there fans of a game that didn't come come out yet? wow!

I'm curious, and definetly going to play it, but I'l decide about the "fan" thing *after*.
Steroyd
19/08/08 @ 14:32
#46
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Yeah I've never saw anyone defending Too Human with their lives on a message board.

...except Dyack...
DanWhitehead
19/08/08 @ 14:35
#47
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If this is a 6/10 Alone in the Dark is a 4/10 a bit of consistency would be fair eurogamer.

Different games in different genres, reviewed by different writers.
Aretak
19/08/08 @ 14:51
#48
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"hope Silicon learn and fix the problems in the sequel."

Due out in 2027 folks!
RandolphScott
19/08/08 @ 15:06
#49
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"GRNDL-1" - brilliant
RedSparrows
19/08/08 @ 15:08
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WARNING: Hyperbole detected in comments.

I enjoyed the demo. The game is far from brilliant it seems, but it's getting some wildly disparate scores. 5.5 then 8.5 then 6 then 7.8. Well 6 and 7.8 not so much but you get my point.

It seems it does a lot wrong (inexcusable) but a lot right too. Plus, EG, why in hell didn't you play co-op?

Oh hi Halo review here, sorry we didn't play the multiplayer. It's just not done.

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