Sony reveals high hopes for PS3 wand
"Natal and Wii will have trouble matching."
Sony Computer Entertainment America exec John Koller has said the company is confident in the power of the PS3's new magic wand.
"We look at motion control as being that much more than what exists on the market," he told GamePro. "The Holy Grail of gaming is placing you as a consumer into the game physically. When we provide further details, people will see exactly where we're going."
According to Koller, the PS3 wand will work with games from "a real wide variety" of genres. "The areas that are going to be really critical to our success will be family games, as well as shooters and sports games," he said.
"Those are going to be the areas that will really define success, because they're areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching, from a differentiation standpoint."
Sony's "three big pillars" for 2010 are motion control, 3D gaming and PlayStation Network. You can also expect plenty of firmware updates, excitingly. "A lot of what you'll see in terms of changes to the PS3 are going to be done through firmware for the foreseeable future. There's a lot features and functions we have planned there. I think that 2010 will be a big year for that," predicted Koller.
Then there are the games, of course. "Going into the back half of the year, we have a number of key launches. We haven't really announced all of them yet, but the titles that will be launching at the time are going to be very exciting," Koller said.
"Some of the big franchises, as well as new IPs have new ways to game, not motion control gaming, but in other ways. It's going to be a really strong lineup."
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Comments (89) Latest comment 2 years ago
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I seem to remember hearing this kind of talk before from Sony, most recently about Playstation Home...
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You should see what Babelfish came out with when I tried to translate this gibberish into English.
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"The Holy Grail of gaming is placing you as a consumer into the game physically"
Actually just really good games with no fleecing, lying, hyping, delays is the holy grail of gaming these days, you can keep your wand. Spread the word....
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Im sure there will be some good stuff for it of course... but.... Im sure there will be a shed load of games that use the new controller just because... not because it will improve the game !
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As a PS3 owner, I will step with caution on this one. Natal looks interesting though.
I prefer a conventional pad. Maybe I am a bit set in my ways. If I want to go play tennis, then I'll go play tennis. Like wise with Golf.
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The HD motion controllers can either appeal to the "casuals" who have no interest in changing to somehow better technology for higher costs, or to "teh hardcoreh", who might get used to it, but they ALREADY HAVE HD consoles, so it won't result in market expansion, or better hardware sales.
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Natal on the other hand even if it fails it will deliver faster somethign different cause its got nothing similar and with companies like Activision working double titles on the system it will be way faster to show somethign new and different even if they both deliver the same crappy kind of family titles. Wand will not do it any different from the Wiimote and thats going to be obvious from startes to ppl that arent blind and have at least SEEN someone else using a Wiimote. Sony has used al its aces and if for the whole 2010 they are counting on the 3 exclusives and Wand then they are really gonna loose some of the steam big time.. They might as well need an Uncharted 3 which wont be bad since I'll probably own a PS3 by then. Will make it a bit more worth it
That was the most epic fail from an exec within the past few months. Like you Brists say and I love it ( i.e. Ignatius lol ) BOLLOCS XD. Bollocks' only translation is buttcheeks isnt it? lol
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LOL.
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We've still seen nothing but a hastily assembled tech demo six months ago. They haven't even produced the requisite 'lifestyle' concept video
Nintendo's:
[link url=http://www .youtube.com/watch?v=v3XeQxsNuv4
]http://www .youtube.com/watch?v=v3XeQxsNuv4
[/link]
Microsoft's:
http://www .youtube.com/watch?v=p2qlHoxPioM
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Bear in mind the wand itself is comparable to Wii Remote /w Motion+, as it contains both gyroscopes and accelerometers, and then the glowing ball allows for a further level of (light level independent) motion tracking.
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To me, this sounds like a pretty fundamental flaw. Anyone have any idea how Sony intends to get around this other than the above (terrible) example?
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However, I'm very old-fashioned having been playing games since the Commodore 64 so I much prefer a conventional controller for its accuracy which motion-controllers unfortunately lack in my experience. They're a laugh to use but not always appropriate for certain game types IMO. The Wiimote wasn't particularly good either until Nintendo released the accelerometer thingy for it and then I still remain unconvinced that this method of control has much of a future beyond being a fun gimmick that pulls in the casual who would otherwise steer clear of video games. I guess I'll have to wait and see if I'm wrong.
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*high five*
@GreyBeard
No doubt it will also have the same problems as motion+, that being very few interesting games are using it. Just because something is better technology-wise doesn't really mean anything for how well it performs.
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I know i won't. I just don't see how the types of games i like, FPS's, RPG's, Action/Adventure games could translate into motion controlled games. I don't see myself diving behind the couch to get cover in GOW3, or climbing the walls of my living room for AC3.
So whats the point of these things?
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I am also surprised how many people seem to think natal will revolutionize gaming, the PS Eye has been out for a long time in various iterations and it isn't like PS Eye games are selling like hotcakes. So while natal do offer improvements over the PS Eye, its not like the basic concept of flailing your arms and legs to play has changed.
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No it's not. We have sport for that.
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So you think it's horrendous to "hold the wand in one hand and Dualshock 3 in another" but would prefer to hold the wand in one hand and "insert other device that does the same thing here" in another?
Colour me confused.
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The reality is that -by and large- the Wii is graveyard for third-parties. So trying to put forward a title that *requires* the use of an add-on like Motion+ or the Balance Board is a very tough sell to publishing as its a subset of a market that's chancy in the first place.
There's no financial imperative, so it doesn't happen.
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I'm going to grab a bowl of popcorn and watch them burn their potential success in a pool of stupidity.
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Interesting quote
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Think Nightmare - now that kind of interface would've made the Holy Grail of Gaming, not motion controls.
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No it's not. We have sport for that.
Actually, I think it is. Who hasn't dreamt of being able to walk around as a Jedi with a lightsaber in your hands? Can't do that on a tennis court! You MAY be able to within a Natal/GEM powered game though.
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"The Holy Grail of gaming is placing you as a consumer into the game physically''
I'm probably going to get minus'ed for this but, you're right, it is an interesting quote when coming from Sony. Especially as Natal is the only tech that actually does that by litteraly putting the player into the game in terms of directly translating their movements and actions.
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The problem is, no living room technology in the world will ever give the desired experience so your better off putting in proper controls. All other things result in a waggle fest.
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It's not the freaking holodeck. You're still controlling shit on a display so the whole point is ridiculous.
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However, as we often see in any tech industry, the superior technology does not automatically win, it still needs to be sold and in the games industry that means you need good games. I have no idea what sort of games Sony are planning on bringing out with the Wand but if it's a sad collection of mini-game packs then it's destined for fail. Anyone who wants to play minigames will have bought a Wii a long time ago, but if it releases with proper full and engaging games designed around the idea of motion control, then it might just work. Personally I reckon it'll get swamped with minigames like any other specialised peripheral, but I guess we'll find out next year.
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So you think it's horrendous to "hold the wand in one hand and Dualshock 3 in another" but would prefer to hold the wand in one hand and "insert other device that does the same thing here" in another?
Colour me confused.
Let me ease your confusion. The Wii's nunchuck is specifically designed to be held in one hand while the Wiimote is held in another. It is ergonomically designed to fit comfortably into that hand.
The Dualshock 3 is designed to be held with two hands. It is not designed to be held in your left hand while the Wand is held in your right. Try it. Try holding the controller in one hand, and moving one of the analogue sticks around with the same control you would have if your other hand was also holding the controller.
You see the problem now?
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Though I've got to be honest, the thought of Cooking Mama in HD makes me pretty hard.
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Personally I could do without being physically sucked in the game like the little girl in Poltergeist.
I don't particularly want to watch myself play some hilarious* games involving cartoon bees attacking me or pies being thrown at me or whatever. From what I saw at the E3 demo the guys using it had a lot of problems syncing up their positions and what was going on on the screen. But it was apparently hilarious*.
"Those are going to be the areas that will really define success, because they're areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching, from a differentiation standpoint."
Can't see why, I suppose it's down to wishful thinking. I mean, the wii mote is pretty much capable of doing whatever this thing can, especially with the wii motion plus and natal can track any object you hold in your hand (I estimate it'll be two days after launch before the first new reports about shocked people who threw a baseball bat through their TV and are blaming Natal).
* not really hilarious.
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"The Dualshock 3 is designed to be held with two hands. It is not designed to be held in your left hand while the Wand is held in your right. Try it. Try holding the controller in one hand, and moving one of the analogue sticks around with the same control you would have if your other hand was also holding the controller.
It's quite easy to hold the pad with two hands, take one hand away and still use the analogue stick (some of us are too impatient to pause the game when needing a drink
The Wii is more comfortable but my confusion was over how you reckon the method we've been discussing is 'horrendous' and 'terrible'.
My view might be slightly biased though as I'm not really convinced by the whole motion control thing. Like many others, I prefer the conventional input method. Doesn't mean I can't be swayed though.
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I am not going to judge either product until they are out myself.
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Do you mean Knightmare, the ITV show from the 80s?
Does that mean the Holy Grail of Gaming is a bucket on your head while 3 spotty tweenagers shout "Left, left, left, RUN, RUN, RUN" at you?
Personally I'd a bit to old / lazy / unfit to be running about waving my arms to play games. In fact I'm pretty sure the reason I started playing games was because I was too useless to be any good at sports. So thanks for making me useless at games too now Nintendo / Natal / Sony-magic-wand-thingy
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Also, out of Sony's 'big three' for next year, why does it strike me that none of them are really set-your-balls-on-fire exciting?
And finally, anyone who uses the term 'Holy Grail' when it comes to selling any product really does need a kick in the throat.
EDIT: Looks like my neg-bestowing stalker has given me another one - thanks muchly, whoever you are.
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Just turn the dualshock on its side and hold it that way, using the top stick. Very ergonomical and - with the lightness of Dualshock sixes - still won't take a toll on your hand.
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I agree. Seriously 2010 sounds bad for Sony. If they are counting on network they still wont catch up to XBL, if they are countin on motion control then only Natal will shine even if it fails when Wand will offer nothing new and if you consider the ones interested and their hype it will just fuck up the expectations even more. And when we thought Sony learned their lesson it seams to me they are just gonna fuck off again. And when they are talking to us as if we are all a bunch of clueless fanboys pisses me off. Motion control wont arive with he Wand as much as Next-Gen didnt arive with PS3. Are they pretending there is no competition for our shake or their own?
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Nintendo's:
<a href="http://www .youtube.com/watch?v=v3XeQxsNuv4
">http://www .youtube.com/watch?v=v3XeQxsNuv4
</a>
Microsoft's:
http://www .youtube.com/watch?v=p2qlHoxPioM"
Christ, the choreography work that must have gone into that "project nothing-at-all" promo video...
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At least Sony are trading their dignity for a guaranteed string of successfully selling Harry Potter titles.
MS on the other hand are giving us the bastard offspring of the Sega Activator...
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Talented trolling, right there.
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It looks like a good year for Sony and PS3 next year from where I'm sitting, MS and Xbox are looking good too with another Halo (not my thing but it's big for them) and Natal which interests me from a technical perspective if not a gaming perspective. Then there's Nintendo, who are looking at a bad year in my opinion with not a lot to look forward to beyond another batch of inane mini-games and different coloured remotes.
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Yeah Knightmare. That's the one.
Does that mean the Holy Grail of Gaming is a bucket on your head while 3 spotty tweenagers shout "Left, left, left, RUN, RUN, RUN" at you?
Yes. Yes it does. "Take one step forward. Ok... one more step. Ok... One big step. Now go left. No... left! RUN, RUN, RUN!"
You're right though. Let's stick with being shot to death by 128 spotty teenagers in games like MAG whilst being shouted at by 7 other spotty teenagers.
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So the alternative? Does anyone remember reading about a design Sony put out for a controller that would break into two pieces? Could that have been for left or right handed control to complement the wand?
I have some confidence that Sony's direction won't fall flat. I've mentioned before I'm dying to take the Conduit/COD Reflex control methodolgy onto games like Resistance 3 and Killzone 3, and will love playing Wii Resi 4 controls on PS3 Resi 5. As for other kinds of games, it's a matter of taking the kind of games we liked on the Wii - Shattered Memories, No More Heroes - and leaving behind the cartoony minigame dross. I'm still waiting for a Motion controlled Fatal Frame.
I bought a PS3 in anticipaqtion of the Wand, deciding against Natal. I'm very wary of the lag we saw, and with news that it can't pick up nuanced finger movements like pulling imaginary triggers or pressing imaginary buttons I can't see myself playing its kind of games. Only time will tell if my gamble has paid off.
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Hmmm. Good point. Now I'm hankering for more innocent times when your fellow players just shouted "One step forward" over and over at you, rather than now where they call you n00b and teabag your corpse :'(
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Lets face it, creating a nunchuck style add-on is hardly rocket science!
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I agree. They need to clarify this, and tell us how we'll circle strafe in FPS games.
They need a solution to moving the 'look' as well as the 'target'.
They mentioned a break-apart controller a while ago, that splits into two pieces. If they've got something planned here - they should tell us.
I suppose they could try incorporating a right-analogue stick into the wand design, but I expect that they wont think of that, as they forgot to include one with the PSP.
/waits...
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http://ww w.eurogamer.net/articles/ps3-br...
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"How hard can it be to design and manufacture a cut-down, 1-handed controller?
Lets face it, creating a nunchuck style add-on is hardly rocket science!
About as difficult as coming up with a name for it apparently.
We've seen nothing since E3 really. Perhaps they have, though I highly doubt it.
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[link url=http://www .youtube.com/watch?v=Jd3-eiid-Uw
]http://www .youtube.com/watch?v=Jd3-eiid-Uw
[/link]
If this sort of thing launches for Natal... it's a killer app. Seeing this video made the penny drop. Natal can do this without the need to strap anything to your head.
Proper (better than 3D TV) without needing a 3D TV! If this works I think MS have a Wii / PS3 killer.
Just a thought.
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There will be over 60 million Wii sold when Sony launches their dildo,have fun competing with that.
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ahh, yes... that's a point... I forgot about that
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The only reservations I have is the fact you need the Wand *and* a PS Eye which could be troublesome and if they don't bundle it with the PS3 the adoption rate won't be meaningful.
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"The areas that are going to be really critical to our success will be family games...........areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching"
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Actually sony demo'd the wand years before the wii was announced.. And unlike the eyetoy rip off (natal) i can see if being used for a lot more than just party games waving your arms about (GIMMICK!)
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Personally I can't wait for 3D GT5 and Sony's plan's to top Wii Sports.
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There is some early footage of Tiger Woods 11 in action here
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Success.
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that being said: I too am not too sure about the gem, so I think he pushes it a bit with his wording. Then again, I am not too sure about Natal either.
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What I would like though is a bluetooth Playstation eye that's actually designed to rest on a LCD telly. The current one gobbles up half your USB ports and doesn't so much "sit" as "teeter", clearly designed with CRT displays in mind. How not very next gen.
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"It's up to us, the readers, to take the high ground and discuss it civilly then isnt it? "
Correct. Except for the very high probability that most of us are out on this forum just raring for a fight
And EG know that.
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"It's quite easy to hold the pad with two hands, take one hand away and still use the analogue stick (some of us are too impatient to pause the game when needing a drink
When you let go of the dualshock to get a drink . . . do you drink for an hour? The weight imbalance of the standard controller (Dualshock or 360 controller) makes using it one handed for more than a few minutes impractical. Its not a question of "control", but rather of comfort. After a few minutes you will feel the controller trying to twist in your hand, and of necessity people are going to grip it tighter to counteract that. That's going to be very, very uncomfortable for people after a very short amount of time. Any hand movement (raising your left hand up or down) will cause the exposed (right) side of the controller to try and "see-saw" in the player's hand.
CAN it be done? Sure. And a thumbstick is a thumbstick, so the controls are arguably similar. But it's like the difference between using a cellphone headset and cradling your cellphone between your shoulder and your head. You CAN do it, and get essentially the same results . . . but it's not as pleasant, and that negative feeling is going to infect the action iteself.
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Yes -- Johnny Lee has been working on project Natal for about 18 months now. MS say his videos and snapped him up right quick (as millions of people wondered who the FU@K Nintendo didn't give him a job). His other videos are brilliant, like the "virtual whiteboard". Its ideas like his that IMO really give Natal a shot a consumer penetration. Natal paired with a PC takes "ease-of-use" computing to another level, and could represent LOTS of sales. And a Natal in the office can easily be unplugged by little Johnny and hooked up to the 360 in the living room after Mom is done scrolling thru Facebook photos . . . so now the hardware is in the Home.
@Anthony-Daniels:
And has anybody seen the head tracking in GT5? Johnny Lee was doing this (demonstrably) long ago, on a Wii, without stereoscopic cameras. Will I have to wear special glasses with reflectors? Since I wear glasses normally that's a problem, and I assume the colored balls on the Wand mean that the EyeToy needs that sort of visible marker. Will I have to re-configure my living room to give the head tracking the optimal lighting/angle to see my head motions (i.e.: Eye of Judgment)?
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They are guinea pigging it on the 360.
Anyway, on topic, the sony exec was talking out his arse, but he's paid alot of money to talk out his arse so I can understand it. Still funny though.
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Yes. I agree completely. That was the point I was trying to make. While specially made remotes are far more comfortable and durable, I still didn't get the point of the method in question being 'horrendous' and 'terrible'.
Some people will have a problem with this and some people won't I guess.
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I guess it depends on how you use those words.
I could certainly see being constantly drawn to the fact that the Sixaxis was "drooping" in my left hand (especially since I'm left-handed, so I would want desperately to hold the wand with my left and the Sixaxis with my weaker right hand). Constantly thinking about the controllers would effectively "ruin" most games for me -- its one of the reasons I dislike most Wii games. I could see that being "terrible" for some people.
On the other hand, its certainly do-able without excrutiating pain,, so "horrendous" and "terrible" might be too extreme for the reality.
Even if you change the adjectives to simply "not-optimal", I think that's a major problem for Sony. A new system like the Wand needs to be as instinctively adoptable as possible. They (and MS) face a pretty steep hill in getting people to adopt a new system, and "not-optimal" pushes consumers away from adoption.
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Sony have forgotten how to sucessfully promote their products in recent years, so they could fall flat on their face with this if they don't launch it well.
If all goes well, then this could be wonderful. My PS3 is waiting for more reasons to turn it on than a few marvellous exclusives + network + Blu-Ray video playback...