Resident Evil 5 Review

It's good to play together.

Version tested: Xbox 360

There's something grudgingly admirable about Capcom's determination to make Resident Evil games feel like no other. And yet - even as a long-term fan - when you first pick up Resident Evil 5 it's almost impossible not to find yourself bitching about the way you can't move and fire. Or the glacial turning speed. Or the unwieldy inventory system. Just like you did with Resident Evil 4, in fact - and Resident Evil Zero before it, and all the others. It comes with the territory. These fundamental design decisions are illogical in a modern context, and part of me wishes Capcom would wake up to the present.

But the tradition of survival horror games has its place too. Make it tense. Place just enough ammo and health. Make it a struggle to get by. To enjoy them, you have to be prepared to put to one side the default annoyances. Once you adapt to the way this game plays compared to all the other third-person action-adventures out there, it all rather clicks into place. Perhaps the question to consider from the outset is whether you really want Resident Evil to feel like every other action game or not? Because if the answer's no, then you're halfway to getting the most out of it.

In many respects, Resident Evil 5 is content to follow the path of its much-loved predecessor and tweak a few things along the way. It's still very much a series of abrasive set-pieces strung together by camp hilarity. The main addition is the presence of a fully-controllable camera for the first time. Assigned to the right stick, you finally have the option to sweep the viewpoint around as you wish, and as a result the game is more fluid. Although four control configurations are available, the default works just fine, with a squeeze of the left trigger zooming the camera to the trademark over-the-shoulder view (which so many games aped in the wake of Resi 4, remember). The laser pointer remains, and a customisable level of sensitivity allows you to tweak to your own satisfaction.

Possibly the most jarring initial impression is how little has changed in the core game mechanics. While the prospect of split-screen or co-op online play tantalises, there's an inescapable feeling of deja vu and frustration as you play with an AI partner. To all intents and purposes, this looks and feels like a reskinned, high-def Resi 4, and what was hugely impressive back then often struggles to repeat the trick this far down the line.

'Resident Evil 5' Screenshot 1

Capcom does love a bit of tentacle action.

As you'll probably know from the numerous previews, the game kicks off with returning former STARS hero Chris Redfield (from the original 1996 Resident Evil) meeting up with local BSAA operative Sheva Alomar in a dusty African shantytown. Tipped off about a bioterrorist named Irving, it quickly becomes apparent that the hostile natives' attitude problem has more to do with viral shenanigans than a distaste for foreigners. As they are called to arms by a megaphone-wielding leader, Chris and Sheva find themselves running the gauntlet from a feral mob, forced to scale buildings, hop between rooftops and shoot fuel barrels in a desperate fight for survival, occasionally splitting up using co-op moves like the assist jump and then covering one another.

The setting might have changed a little, but everything else is inescapably reminiscent of the village sequence of the previous game, right down to the chainsaw-wielding giant, and the need to scale buildings to get some distance from the onslaught. Even the lurching enemies with their side-stepping attack evasion are the same. The weapons they wield are largely identical, as is their physics-defying animation, where foes reel back in familiar exaggerated fashion. From sound effects to graphical style to core gameplay and AI, there has been little or no change apart from an admittedly arresting visual upgrade. It's a different setting, with different character models, but the game you're playing has, for the most part, essentially the exact same template repeated in a different setting.

'Resident Evil 5' Screenshot 2

Interesting that his axe doubles up as a storage device. Do you think he's going on holiday?

And if that doesn't strike you as mildly disappointing, then the almost complete absence of puzzles and exploration may come as a hammer blow. Where puzzles do exist, they're so crushingly basic as to be insulting, rarely amounting to more than simple, pointless object hunts that take place right next to their intended target. Far from the promised return to the adventurous exploration of old, you simply work your way through six extremely linear chapters where straying off the obvious beaten track is not an option. In addition, the presence of a new mini-map allows you to see exactly where you should be heading if there's any lingering doubt. The dumbing-down of almost every aspect of the gameplay is depressing, if not unexpected. There are even turret gun sections.

With so much of the gameplay distilled to a sequence of set-pieces, a significant part of what made Resident Evil appealing has been removed, and what remains is the shooting portion. Pushed front and centre, it morphs what was a survival horror adventure into a survival horror shooter, and many will find Capcom's transparent desire to appeal to the action gaming audience a little troubling. Whereas Resi 4 skillfully straddled a happy middle ground between old and new, Resi 5 embraces the action element without concession. Whether it goes too far, of course, will be a matter of serious discourse.

That's not to say Resident Evil 5 is in any way a bad game, because judged on its own merits it's a very enjoyable and polished effort, blessed with considerate checkpointing, well-balanced enemies, sensible ammo-placement and the removal of the needless backtracking that used to pad out many of the previous titles. You can even buy ammo and health between deaths, upgrade weapons and tool up when things are getting too difficult. That's all fine, but Capcom might have been better off presenting this as an action-focused spin-off series in the same way it did with its numerous lightgun titles. But it hasn't. This is it now. This is where Resident Evil has gone.

Fortunately, there are quite a number of saving graces. Firstly, there's the ludicrously camp drama that ties things together. We're bound by sinister threats from revealing specific plot details, but suffice to say that it's brilliant in its complete ridiculousness, and worthy of Scooby Doo in its chucklesome improbability. If there's one thing Capcom hasn't lost the ability to do, it's weaving an air of sinister mystery throughout, so that even going from A to B to C and shooting everything in between is never less than captivating.

But what really boosts the game's appeal is co-op play with a friend. Although the AI does a reasonably decent job on normal difficulty, it's by no means infallible, and, at worst, can be downright dim-witted in the choice of weapon and use of health (you'll waste plenty of ammo on the early scorpion boss, for example, because Sheva struggles to draw its attention so you can blast its weak spot). The fiddly inventory system, likewise, is a real toil when you're under pressure. Simple procedures like dishing out spare ammo and health to your partner take place while the action goes on around you, and with no quick way of doing so, it's almost pointless to try during a fire-fight.

'Resident Evil 5' Screenshot 3

The on-rails shooty section mercifully doesn't outstay its welcome.

Crank it up to Veteran level and matters become unbearable, with your partner consistently getting into difficulty during even the earliest encounters, and often no quick means of helping her out. Given how many people will want to play the game on their own, this is more than a minor oversight. Resident Evil 5 as a single-player game is nowhere near as entertaining as Resi 4. But that doesn't apply when you're able to play alongside a pal. With a skilled friend in tow, it's one of the best co-op shooters I've played - at least if you dare to crank up the challenge.

On Normal level, Capcom has done what so many developers have done in this generation, and made it too easy. With all the checkpoints available, an average player will breeze through the game in 10-12 hours, beating most of the bosses on the very first attempt. However, Capcom has made one exceptionally smart design decision in rewarding game completion with an infinite-ammo assault rifle.

While this is a fairly standard reward in Resi games, it works particularly well with co-op in mind, because it enables you to tackle the enormously entertaining Veteran difficulty on a surer footing and wade into enemies like never before. The entire style of the game transforms, as one player harvests all the ammo while the other becomes a kind of point man, taking the lead and a lot of the risk into the bargain. Because enemies are so much tougher at this level, and dish out so much more damage, what might have been a mindless procession turns into a challenging, tense affair that plays out superbly with someone providing backup.

'Resident Evil 5' Screenshot 4

It's never really explained why Sheva has an English accent that could outposh Lara Croft.

Even better, Capcom has managed to get the whole thing working well whether you're playing locally or over the internet. Offline, the split-screen mode is excellent, with an interesting horizontal split system that, rather than splitting the screen in half, shifts both views to a specific portion of the screen area to maintain the aspect ratio. If you're lucky enough to own a big TV, it feels like having a proper screen to yourself, which is rarely the case in these situations. Online, of course, is at the mercy of connections speeds and lag, but in the right conditions holds up remarkably well.

So while Resident Evil 5 might not be the game that the traditionalist might have hoped for, it still stands out as hugely enjoyable in its own right. Bereft of puzzle and exploration, Capcom has instead pointed both barrels at the action element in the hope that the masses will warm to it. Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.

7 / 10

Read the Eurogamer.net scoring policy

Comments (290) Latest comment 1 year ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Benno #1 3 years ago

  • brandon-flowers #2 3 years ago

    This game has gone from a must buy to a budget purchase for me in the space of a few months!

  • SnoppleMonster #3 3 years ago

    I must admit I was concerned about Resi 5 after the demo.

    This pretty much confirms my fears.
  • gareth886 #4 3 years ago

    Think I might just wait until its down below the magic £20 mark. Killzone 2 will keep me amused until the anyway.
  • lcmnick #5 3 years ago

    "This game has gone from a must buy to a budget purchase for me in the space of a few months! "

    +1

    Oh well, that's some money saved.
  • ThemisB #6 3 years ago

    Disappointing. Still, 6 would have been so much more telling so I'm thankful it's not all bad. It's the single-player partner AI that most worries me. Still probably going to pick it up.
  • Ryze #7 3 years ago

  • Cataferal #8 3 years ago

    7/10 does ring true from my experiences with the demo, sadly.
  • WillyWanka #9 3 years ago

    resident shit
    Edited by 1 at 09/03/09 @ 15:20
  • stevetuck #10 3 years ago

    Crapcom \o/

    Not supprised really it is Resident Evil 4 with a new skin
    Edited by 1 at 09/03/09 @ 00:22
  • Tomo #11 3 years ago

    FUCK.

    FUCK.

    Oh my...

    Mummy, hold me ;_;
  • Oh-Bollox #12 3 years ago

    See, if only they'd stuck with survival horror...
  • Cataferal #13 3 years ago

  • Tomo #14 3 years ago

    Jesus.

    I have been longing for this for yonks and it just sounds neither here nor there. I want to play the story in single player mode really, but the AI sounds very annoying. Sigh. I could play it in multiplayer I guess, but it just doesn't seem right. Resi games are made to be played alone, so you soak up the atmosphere and get immersed in it. Online with lag, piss breaks and talking about the week's football results doesn't sound that immersive :/

    I did enjoy the demo a lot, so I'll probably still buy this on Friday but still... 7/10. Sigh.
  • Tomo #15 3 years ago

  • TitusCrow #16 3 years ago

    i want creepy mansions gothic horror and a whiff of the occult mingled with just a slight hint of science gone wrong.

    was underwhelmed by the demo..
  • absolutezero #17 3 years ago

    So then Resident Evil returns to the niche from which is came.

    Thank fuck for that I was getting a little fed up of all the people that think they know the series inside out.
  • Benno #18 3 years ago

    absolutezero knows what its all about though!
  • JHuxley #19 3 years ago

    I think I can stomach a bit more Resident Evil 4 with an African setting and split screen co-op.

    Mind you, I was never expecting much more than that in the first place.
  • Oh-Bollox #20 3 years ago

    So, no racism in the final version then? ;-)
  • absolutezero #21 3 years ago

    Bennotrollcommentlol
  • flaming-carrot #22 3 years ago

    Well done EG for giving RE5 an honest score. Certain other sites seem to be reviewing the game based solely on nostalia/love for the series. Anyone who played the demo knew this was going to be a disappointment. Damn shame, because this has gone from potentially being the best instalment in the series, to perhaps being the worst.........

    ......now, about RE6..............
    Edited by 1 at 09/03/09 @ 00:32
  • Slipstream #23 3 years ago

    I enjoyed the demo, and this was a total shock to me!

    Still, we'll know how things are come Friday, lol this should be interetsing.
  • danathjo #24 3 years ago

    wow...surprise review, surprise score...was a must get for this friday but not so sure now
    ifa friend gets it this friday then it's still a shoe in, didn't mind the demo after i got comfy with the controls
  • morriss #25 3 years ago

    Exactly as I thought it was from the demo at the Expo. Capcom really missed a trick here. What a terrible waste.
  • Vice.Destroyer #26 3 years ago

    There is something missing in the review. I can't quite put my finger on it. But a certain topic of conversation seems to have been almost wiped out of existence. It's like that Family Guy where Brian and Stewie are on a tour bus and the german tour guide answers the question of what happened to the jews between 1939-45 with the statement "Nothing, they were all on holiday"

    To be fair, the racism debate is neither here nor there to me. But after having Dan write so much about it, it's really strange not to acknowledge it, one way or another in the review. Ah well.
  • GuardianE09 #27 3 years ago

    Wow. Awful review. Completely uninspired and petty.

    I like how you reference Sheva's "British accent." Haven't you retards ever heard of a South African accent before? It sounds almost British.
    Edited by 1 at 09/03/09 @ 00:44
  • Sid-Nice #28 3 years ago

    Don't worry the new Wii instalment of Resident Evil will get things back on track.
  • Ryze #29 3 years ago

  • Ryze #30 3 years ago

    So, can you turn the (seemingly hastily added) girl off then?
  • Benno #31 3 years ago

    Resident Evil needs more space marines
  • mrbug #32 3 years ago

    You liked the split screen mode? It looks like a 4 player mario kart game with players 2 & 3 missing. It's awful. It's the worst split screen experience I've ever had, I needed to sit right up near my big TV to play it at all.
  • Sid-Nice #33 3 years ago

    The demo scared the shit out of me; I was living in fear of wasting £40.
  • morriss #34 3 years ago

    Ryze: No. You have to have Sheva along for the ride, Ai assisted or with a friend in Co-Op.
  • stevetuck #35 3 years ago

    Nothing wrong with mario kart :(
  • Triggerhappytel #36 3 years ago

    I wasn't planning on buying this based on the underwhelming demo, but I won it for free in a competition, so I'm not complaining.

    My main concerns were the controls (to an extent) and Sheva's AI. It seems like this really will need to be played online co-op with a mic and a friend for the best experience.

    (which so many games aped in the wake of Resi 4, remember)

    And don't forget, Splinter Cell was there before Resi, too.
  • Sid-Nice #37 3 years ago

    Most people in my Co-op are a mix between Sheva and Zombies; always in the way with their Zimmer frames.
  • Bulbatron #38 3 years ago

    I really don't know what to make of this. Having played the demo and felt unhappy with the A.I. I decided I wouldn't pick this up until it was going cheap. But then on Saturday, and with the release so close, I finally cracked under the pressure and pre-ordered it. And now EuroGamer give it 7 / 10. Interesting.

    At least now - come Friday, I'll be able to give a proper opinion on it. I hope I enjoy it. I want to enjoy it and I will make the effort to try and enjoy it.
  • floppylobster #39 3 years ago


    Great tagline for point of sales -

    "Resident Evil 5: a series of abrasive set-pieces strung together by camp hilarity."
  • Genji #40 3 years ago

    This just in: 7/10 means it's really, really bad.

    /still buying it
  • local_celebrity #41 3 years ago

    If anything, I thought this review was generous. I'd rather piss stones than play that demo again. Urrgh.
  • Pro_Gamer #42 3 years ago

    You know what. SCREW YOU CAPCOM. This is what happens when companies put greed over the loyalty and support of their fans. They make crap that stupid people will pay money for anyway. How could they possibly sink so low?? There used to be a time when maybe Capcom had some decent products released, but all this mainstream rubbish has truly blown away any respect I had for them.
  • polar #43 3 years ago

    Well this confirms my opinion of the demo. And unlike some of the whinging posts on here, that means I'm really looking forward to the game. This is all about the co-op and I had great fun playing through the demo with a friend. I wouldn't bother playing it solo though.

    Having said that, I hope that capcom are open to the idea of re-imagining the series next time becuase I don't think this format will do for another iteration.
  • superjag86 #44 3 years ago

    Disappointing but not entirely unexpected.

  • Kenshin001 #45 3 years ago

    I hope Capcom patch the controls.
  • JHuxley #46 3 years ago

    You know what. SCREW YOU CAPCOM.

    I hope that's sarcasm, but those exact thoughts were going through my head when I played the PC version of Lost Planet.

    I know it was only £3.50, but I want my money back dammit!
  • Mudo #47 3 years ago

    Will we get that blog post feature examining the racism issue that I read about a while ago?

    Maybe I missed it
  • monkeywithnoeyes #48 3 years ago

    was expecting more from the score ..and really if you're a resident evil fan you should be expecting the control system (it'd be like marking a jrpg down for having turn based combat).

    Atleast you got through the review without mentioning something stupid like racism - now having played the game and finished the story

    And really.. does resident evil 4 with splitscreen/online co-op, in HD, really sound so bad?
    Edited by 1 at 09/03/09 @ 03:27
  • kissthestick #49 3 years ago

    "It's never really explained why Sheva has an English accent that could outposh Lara Croft."

    shes been white washed :(
  • viper_h #50 3 years ago

    Thanks Kristan, you just saved me £30.

    Crapcom's Resident Evilol. Love it!

    I cancelled my amazon.co.uk preorder with the reason: "Shit game." What a joke.
  • ilmaestro #51 3 years ago

    Eurogamer: Officially marking down for racism since 2009.
  • urban #52 3 years ago

  • samaran #53 3 years ago

    sheva really doesn't have an english accent. lots of people in africa talk like her!

    she is unusually well-spoken for a paramilitary badass, that is true,
  • samaran #54 3 years ago

    anyway i've played through most of this game already and while i don't really disagree with anything in the review, i like it a whole lot and doubt anyone actually looking forward to it would be far disappointed. it's a pretty revision of one of the best games ever made - no less, little more.

    if you guys ignore that 7 (impossible, i know) you'll probably have a whale of a time.
  • [Alt][F4] #55 3 years ago

    mad props to eurogamer for giving it the review it deserves without the hype. Fuck all you fanboys, this is not a great game. It is no longer survival horror, and if you look it as an action game, both GeoW and Dead Space wipe the floor with it.
    Edited by 1 at 09/03/09 @ 05:51
  • des #56 3 years ago

    Crap review,again
    There is nothing wrong with the combat system.
    Dead Space lol
  • Pikol #57 3 years ago

    I don't care, my most trusted source gave it -9, so i'm still buying it.
  • MORZTAN #58 3 years ago

    The lowest scored original Resident Evil game ever... Shit!!

    They should have kept it on the Wii....
  • Nabokov #59 3 years ago

    So it's pretty much same game as 4, which everybody loved, and that's the reason it's shit and all pre-orders must be cancelled :) I really don't understand people.
  • muscleblade #60 3 years ago

    I know i will love it. Its not for everyone but it is for me. Getting it tomorrow from my local game shop. And the limited edition metal cover looks great.
  • timberwolf #61 3 years ago

    i suppose its too late to rename it "resident evil co-op"... DANG! start work on a poper sequel or you are not getting my money. it's my money and persona 4 is out too.
  • Gradius #62 3 years ago

    So basically, it's RE4, optimised for co-op play with nicely upgraded graphics. Suits me just fine, in fact that's exactly what I wanted. I've always been a hardcore RE fan and I can understand why others would be disappointed by this games direction, I also agree with Krudster that perhaps Capcom should have released this as a kind of 'co-op spin-off' of the franchise rather than risking disappointing the die-hard fan base. For me though, I simply can't get enough of 3rd person shooters with offline co-op, so one set in the RE universe will certainly keep me and the Mrs happy for a good few days, for us the game will be a 10/10, so I'm really happy.

    As for those upset about the score, READ the review and you will understand...As I'm sure most people do, I skipped to the score and felt my heart sink a little at the 7, but after actually reading the review, I realise this game is everything I expected it to be and now I want it even more than ever. Anyway, just go by the demo, you liked it, buy it, if you didn't, then go play something else.
  • bad09 #63 3 years ago

    a fair review of it, no shock really from the terrible demo but as RE4 is the weakest game in the series for me I knew long before the demo this would dissappoint me.

    Lets hope Capcom draws more from this fantastic series than just the stop/shoot with the reboot part 2. 4 and 5 are best forgotten as lame attempts to bring shooter fans a RE game IMO.

    / turns on RE2 and waits for RE6......
  • DUFFMAN5 #64 3 years ago

    Once again I'm back in the not getting camp, not just because of this review, but it does have a bearing of course.
    R.I.P. Resident Evil survival horror 1996-2008
    ...and I am a fanboy, playing all* resi games including gaiden,Dead Aim ect!


    well apart from Files 2 and the Wii games.
  • bad09 #65 3 years ago

    "R.I.P. Resident Evil survival horror 1996-2008"

    RE4 came out long before 2008 dude :)

    Anyway it's not dead to fans, we still own all the old ones!
    Edited by 1 at 09/03/09 @ 07:30
  • spookyzombie #66 3 years ago

    There's a pattern here. EG gave Resident Evil 4 (Wii) the lowest score according to Metacritic and now the trend continues with Resident Evil 5.

  • Bloodhunter #67 3 years ago

    ign gave it a high score but i still doubted it, this confirms it, a no buy for me, i wanted a resident evil game.
  • Goodfella #68 3 years ago

    Well this confirms my opinion of the demo. And unlike some of the whinging posts on here, that means I'm really looking forward to the game. This is all about the co-op and I had great fun playing through the demo with a friend. I wouldn't bother playing it solo though

    And that my friend is exactly why people are whinging. All about the co-op, lol.

    *cancels pre-order*
  • Master09 #69 3 years ago

    Ooh my goodness! I can't believe how gullible some people are.

    Every other site has given RE5 at least a 8 or 9 out ten. Yet one reviewer gives it a 7 out of ten so does that it's an average game? So now you won't buy the game because of one reviewer's opinion? Really sad how some people can't make their own choices.

    Remember a review is one person's opinion. Maybe if someone else at Eurogamer had reviewed it he could have given it an 8 or 9. Reviews are opinions.

    Real RE fans are still going to get this game. And I can guarantee you by the end of this year this game will have sold at least 3 million copies. There are a lot of RE fans out there.



  • bad09 #70 3 years ago

    "I've played the demo and accepted thatit has much the same issues as the fourth,

    However, I really enjoyed that and know i'll enjoy this so i'm not at all bothered by a seven. A 4 or something might have made me think again but this is fine."

    There in lies my problem come Wednesday/Friday. I LOVE RE and for all my whinging,hatred and disappointment of 4/4.5 and the whole reboot in general, the first half of 4 was enjoyable fun (though were any of you get it was RE style atmosphere is beyond me!) so I know I'll crack and pick this up :(
  • Bennicus #71 3 years ago

    i want ... a whiff of the occult mingled with just a slight hint of science gone wrong.
    Just take a look in the mirror then! lol, zing, etc!
  • Goodfella #72 3 years ago

    Every other site has given RE5 at least a 8 or 9 out ten. Yet one reviewer gives it a 7 out of ten so does that it's an average game? So now you won't buy the game because of one reviewer's opinion? Really sad how some people can't make their own choices.

    No, it's not just because of this review. It's a combination of other factors and this tipped the balance. I don't want a game designed around co-op at the expense of the single player experience. If both were great then fine but it seems co-op is the only fun option. That or spend 12 hours with some shit AI character.
    Edited by 1 at 09/03/09 @ 08:03
  • DUFFKING #73 3 years ago

    /spots huge resident evil 5 ads all over site

    :S
  • GiarcYekrub #74 3 years ago

    So is this a Dead Space 7 or a Alone in the Dark 7?
  • Darren #75 3 years ago

    Having watched numerous HD videos of this game and having spent most of yesterday repeatedly playing through both the 360 and PS3 demos, I can honestly say, hand on heart, that I'm immensely excited about playing this game. It's Resident Evil for crying out loud, I haven't played a bad one yet and that's despite the cheesiness of the dialogue, the daftness of the plot and the clunkiness of the controls.

    I don't know what to make of EG's 7/10. On the one hand it makes me feels a teensy-weensy bit disappointed that they've not rated it as highly as Resident Evil 4 on the GameCube but then I remember they gave the excellent F.E.A.R. 2 just 5/10 and the dull, plodding Resistance 2 9/10. So, hurray, that means I might not agree with them and all will be right with the world! :D

    I do agree about the dated controls though from playing the demo. I think they should have been overhauled for this game considering how action-orientated it has become throwing huge numbers of enemies at you. The controls are fine with a couple of enemies on-screen but when there's loads they become annoying, what with Chris' slow turning speed and clunkiness. He feels like a geriatric at times but looks like a pumped up muscleman. What gives? That said, the running camera is a vast improvement on the awful "roadie run" one that Gears of War uses, at least it doesn't obstruct your view in this game.

    Roll on Thursday... I really can't wait to play this game even if ultimately it turns out to not be the best game in the series after all.
  • JohnnyWashnGo #76 3 years ago

    My god this game sounds awful.

    The demo really put me off with its insistence that I use its control mechanism, not letting me invert the x-axis on the right stick view pretty much makes the game uinplayable for me. But the real killer was the crappy AI on the Sheva character. There are bad design decisions and there are terribly bad design decisions... Sheva falls into the latter category. Why the hell we need co-op in a Resi game is beyond me and defies belief.

    And the puzzles? Where the fcuk are the puzzles?

    Its bloody Resident Evil... it needs puzzles. Moreover it needs gems, red and blue gems, that fit into the eyes of a statue. What a complete waste of a sequel to have a game which is neither shooter nor puzzle but pretends to be both and fails on both accounts.

    7 is a very generous score. 5 would have been more realistic to be honest.

    Unless they fixed the x-axis inversion, in which case a 6 may be feasible.
  • Les #77 3 years ago

    Had expected a way lower score TBH. Still couldn't care less about the game though.
  • Darren #78 3 years ago

    Someone mentioned Lost Planet and that uses the same MT Framework engine as Resident Evil, right? Shame that Capcom didn't take that game's excellent third-person control system and use it for this game. I've always found it strange why you have to press two buttons to shoot, use a knife and even reload in the Resident Evil games. Seems needlessly complicated IMO.
  • DUFFMAN5 #79 3 years ago

    @master09 said "Real RE fans are still going to get this game. And I can guarantee you by the end of this year this game will have sold at least 3 million copies. There are a lot of RE fans out there".

    ...What real fans or RE fans ;)
    Please explain a real resi fan. I'm not getting it at least not on release at full price, and I'm sure i fit into the "real" category.
  • Darren #80 3 years ago

    [Alt][F4] - "... both GeoW and Dead Space wipe the floor with it."

    Yet EG gave Dead Space 7/10 too, another game which I feel was underrated by them having completed it on the PC but, you know, that's just their opinion, it doesn't mean they're right.
  • coomber #81 3 years ago

    7/10 - Less racist than Halo!

    I find Kristan's reviews generally OK. I have seen IGN (a site whose reviews I trust more than EG's) give this 9/10. I'm guessing it falls between the two.

    As for not mentioning racism - fair play, Kristan. Other sites managed to review this game without dragging up that non-story. Perhaps Eurogamer is finally showing some maturity too.
  • Darren #82 3 years ago

    Pikol - "I don't care, my most trusted source gave it -9, so i'm still buying it."

    Minus nine!?!? You're buying a game because someone you trust gave it a score less than zero??? :o

    ;)
  • creepylizard #83 3 years ago

    @DUFFMAN5
    I think what he means by a real resi evil fan is someone who buys a resi game no matter how shit it is or no matter how little disregard Capcom show for the solo gamer..
    Not that I'm saying that about this game, of course...
  • Darren #84 3 years ago

    GiarcYekrub - "So is this a Dead Space 7 or a Alone in the Dark 7?"

    Interesting question.

    I mean for me Dead Space was a really great game, head, shoulders and waist above the awfulness of Alone in the Dark. I was actually surprised EG gave that game such a generous score, what with all the issues and bugs it had on the 360. It even managed to cram in controls that are ten times worst than ANY Resident Evil game!!! ;)
  • Trafford #85 3 years ago

    7/10 it's a good sign.
    Can't wait.
  • captain-future #86 3 years ago

    A little harsh review, because most fans expect exactly what it is - Resident Evil 4 tweaked with more action.
  • Bulbatron #87 3 years ago

    Alone in the Dark was absolutely shocking. I'm sure Resident Evil 5 will be nowhere near as bad.
  • DFawkes #88 3 years ago

    That reads about what I expected. I really wish I hadn't played the demo and kept myself psyched up about it instead.
  • Darren #89 3 years ago

    It would have be nice perhaps if Capcom had offered Resident Evil 5 with two variations of gameplay. One for the solo player with more puzzles and the other for co-op/with partner A.I. for a more action-based game as we have here. They could have had a disc for each for the 360. But that would have added immensely to the development time and costs and in this age of multiplayer/online games I guess Capcom felt that was what people wanted more than puzzles.

    A shame really as the puzzle-solving aspects have always been what made survival horror games so unique, the blend of those (which were never that hard anyway but nevertheless added a bit of variety to the proceedings), exploring, the shooting bits and the obligatory boss sequences. We now have a game that apparently forgoes the exploring and puzzles in favour of lots of enemies and more shooting. And it's supposedly a shorter game too.

    You can see where EG are coming from with the 7/10 rating really but it still doesn't stop me from looking forward to playing it from start to finish as I have with all the other Resident Evil games bar Nemesis which I've never played.
  • bad09 #90 3 years ago

    Hmmm puzzles....

    I'm off all week after today and in alone tonight. Some booze and RE2 and 3 on DC tonight I think

    / goes to work dreaming of gems and key codes and cannabi...er...herbs...
  • menage #91 3 years ago

    Cancelled my preorder. Just bought Dead Space, can live without a dumbed down short co-op version of something I used to love as an epic, big single player adventure. I'll pick it up when it get's cheap, which shouldn't be too long.

    @Coin op

    Bullshit, this plays nothing like Gears and Halo3 is totally different. But I guess you've never played them.
    Edited by 1 at 09/03/09 @ 08:56
  • Kazzahdrane #92 3 years ago

    I'm getting this to play co-op with a friend over Live anyway, so I'll happily add a couple of points to the score :)

    Can't wait for the amazingly campy storyline!
  • Steroyd #93 3 years ago

    but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.

    I suspected that this will be the case after playing the demo, so it's good if you're planning on playing co-op.

    I wonder who on my F list is getting it.
  • dr_faulk #94 3 years ago

    The demo and review had 7/10 all over it. Easily the biggest disappointment in the last year. In fairness, Res 4 is one of the toughest acts to follow. We should have had realistic expectations.
  • Steroyd #95 3 years ago

    Wow what a negative review from the start, bitching about things that other games are guilty of, yet those games get 9/10, 10/10 such as Halo 3 and Gears 2.

    With reviews it always depends on the severity of these flaws, the RE5's demo partner Ai was god awful compared to other games, hell it was awful compared to RE4 ffs.
  • andywilkie35 #96 3 years ago

    Good to see the review didn't mention the racism aspect at all, considering its a non issue. Good work EG!

    7/10, I was kind of expecting that but at the same time I have no intention of playing this single player so this is still gonna make my week when I get my hands on it. I've got at least three playthroughs planned both online and offline and I anticipate its gonna be epic
  • Widge #97 3 years ago

    I read this as being not a bad game, but not the game you were looking for if you wanted a continuation of Resi 4. I personally wanted that and am not in the market for a co-op game unless its more of the drop in drop out L4D mentality. So its not for me. Not going to run around shouting travesty fie fie fie though.
  • dominalien #98 3 years ago

    Looking for dexterous sentient being to play co-op RE5 until all trophies are obtained.

    Will consider offline if being meets hygiene standard. Live in third-world country. Must provide own transport and dualshock. Will provide couch and pizza.
  • miiiguel #99 3 years ago

    Coin dude, you're repeating yourself. We heard the first time. Eurogamer shit; racism; halo 3 and shit. Point taken.
    and Nick...


    lol, spot the nostalgia from the 90's...
    Edited by 1 at 09/03/09 @ 09:24
  • Widge #100 3 years ago

    The only thing I'd change to the game would be to put the focus back on the solo player... the controls etc are classic Resi and it'd be more than easy to adapt to that. The game would feel wrong if you were leaping around like Nathan Drake.
  • kinky_mong #101 3 years ago

    Idiot comment section is full of idiots.
  • schachmatt #102 3 years ago

    Did I miss something or is this really the first console-only-RE (not counting the spin-offs)?
  • menage #103 3 years ago

    I wonder how many people calling this review shit are going to complain after they finish the game in 6 hours. This is not Resi 4, and if you read the review it looks a lot like it on the surface, but they removed a lot that made Resi 4 great as well.

    I'm also wondering why the hell the fanboys are up in arms for this one. Some people just live to bitch about every opinion they don't agree with. Go play your gimped game then. I'm glad EG at least have the balls to not give every hyped game a 9/10
  • Tyranix #104 3 years ago

    I love how the so called "critics" of this review whine about how it starts by mentionning the lack of running and shooting...even though a tiny bit later the reviewer justifies this and says it's not all bad.

    I think it was an extremely fair review and honest. 7 is not a bad score from what is looking to be an average rehash at best wrapped in gorgeous visuals and jumping on the sequal bandwagon.
  • nixxrite #105 3 years ago

    Other games have done this better, personally I thought the demo was awful.

    Having said that, there's a theme here, Dead Space, Alone in the Dark, Assassins Creed, Kung fu panda...All 7/10.

    Perhaps it's time EG started using percentage scores so we know the difference between a bad 7 and a good 7.
  • Velios #106 3 years ago

    Ahhh well. At least they didn't fuck street fighter 4 up
  • Darren #107 3 years ago

    Since Sheva's A.I. is flawed and I intend playing this solo can anyone confirm that the full UK game has Easy, Normal and Hard difficulties like the Japanese version I've seen footage of. I presume playing the game on Easy is one way round the dodgy A.I. and I'd rather complete the game at least once rather than end up frustrated at it because Sheva keeps getting herself killed. What difficulty setting was the demo on... normal?
  • RamblinSydRumpo #108 3 years ago

    No mention of the bloody awful tearing that afflicted the 360 demo but wasn't present on the PS3. Does this mean it's been fixed or not? I shall be picking this up for the co-op but I want the better of the two versions and tbh based on the demo the PS3 is the better looking.
  • rudedudejude #109 3 years ago

    Trying to appeal to the mass market shooter audience to sell more copies, in doing so losing it's original appeal.

    It's like a solo artist joining a boy band to sell more records.
  • penhalion #110 3 years ago

    Called it 100% after playing just 3 levels of the full game. WTF were CapCom thinking!
  • viper_h #111 3 years ago

    Hah! I'm not basing my descision to buy this game on one reviewer's opinion; rather on the facts about the game that I can pull from this article, plus my own opinion of the demo.

    I'm not interested in another mediocre TPS game like Gears or Mass Effect. I don't like the genre.

    And the demo was insanely retarded. My AI (although I use the term "intelligent" very loosely) friend got grabbed by an enemy, and during the short cutscene where I released her, I was unable to avoid a massive axe flying towards me that cleaved me in twain. 20 seconds into the demo. Fun.

    To be honest, I didn't like RE4 either, so I'm not quite sure why I was going to buy this in the first place.
    Edited by 1 at 09/03/09 @ 10:01
  • youhavenomail #112 3 years ago

    My pre-order was cancelled long ago. Everything about it apart from what it's recycled from Resi 4 stinks. Resi in the sun with co-op play? Ooh, I'm scared. And those Redfield muscles... I'll wait for Resi 6 in the hope that they take the franchise more seriously instead of this Carry On Redfield episode, thanks.
  • drumbaby #113 3 years ago

    After playing the demo it looks (and reads) like EG are being kind, because...well, because it's good ol' Capcom, and this is a big game that could shift consoles in a flat economy.

    I won't be buying this shit though.
  • 1Dgaf #114 3 years ago

    Cancelled my order. I was hoping it would be long and full of puzzles like RE4. Also I don't think I'll have anyone to play with regularly.
  • Darren #115 3 years ago

    @nixxrite - You have a point.

    Both 66% and 74% are 7/10 but psychologically I'd be less inclined to buy a game rated at 66% than one rated at 74% because it's lower even though it's only 8%. That said, a review is just one person's opinion anyway so should never really be used on its own, rather you take its pros and cons into account along with as many others as you can read before deciding to buy the game. You also play a demo if you can, which Resident Evil 5 had and a rather generous one at that too. After playing the demo, most people would have already made up their minds about whether they were buying the game or not anyway as most of the criticisms that EG pointed out in the review where there to see in that demo.
  • Xerx3s #116 3 years ago

    "I have seen IGN (a site whose reviews I trust more than EG's) give this 9/10."

    *snigger*
  • kangarootoo #117 3 years ago

    "With a skilled friend in tow, it's one of the best co-op shooters I've played - at least if you dare to crank up the challenge"

    Has the reviewer played Left 4 Dead at all? A game that incidentally lets the player choose which way the screen in split in local co-op (rather than list horizontal split as some kind of positive feature).



    @Co-op

    First off, 7/10 is not a low score (and higher than this game deserves in my book).

    Second, there are plenty of people out there who think this game has some major issues. And the review pointed out those issues. Quite simply the review discussed the positives and negatives of the game, which is exactly what it is supposed to do. This game is not comparable to Halo or Gears of War, and so should get a lower score.
  • Darren #118 3 years ago

    @RamblinSydRumpo - The 360 version of RE5 is optimised for 720p so you should set the 360 to that resolution to minimise the tearing. There is some at 720p but it's very minor from the demo I've played and the numerous videos I've seen. Play it at 1360x768 or 1080p and it's another matter altogether though as you well know. The PS3 version is completely v-synced hence has more frequent framerate drops but lacks any tearing, similar to Fallout 3 actually, which had tearing on the 360 but slowdown and no tearing on the PS3.

    If tearing annoys you then you should go for the PS3 version but the demo doesn't support 1080p via scaling, if you disable 720p then the game runs at 576p, although surprisingly it still looks very good at that resolution and isn't noticeably inferior to 720p! The full game might support 1080p though but I'd expect it'll come at the cost of even more framerate drops as the PS3's scalar isn't very good.
  • PrivateFloyd #119 3 years ago

    Question.

    For those of you claiming that EG is a "shitty site" and they have lost all credibility due to this review and how they score other games;

    Why don't you just fuck off and read another website?

    The demo read like a 7/10 imo, doesnt change the fact that i have the special edition pre-ordered and i am looking forward to playing it. each to their own and all that.
  • Kittinger #120 3 years ago

    Does anyone know whether this has an equivalent to RE4's "Mercenaries" that you unlock after play-through?
    Edited by 1 at 09/03/09 @ 10:40
  • muscleblade #121 3 years ago

    @Kittinger

    It has. Its local and online coop too. Reason enough to buy the game imo.
  • Darren #122 3 years ago

    @Nick779 - Different people review different games so while one person might mark a game down for being similar to its predecessor, another might overlook it if the rest of the game is up to scratch. Most sequels show improvements over the previous game so you could argue that a game should be marked down if it doesn't.

    Should the controls have been fixed for RE5? Yeah, I think they should but, that said, you do get used them. Sheva's A.I. though is another matter as it needs to be flawless for anyone playing solo and the fact that it isn't means that the game could potentially become very annoying as Mr. Reed pointed out in the review. Co-op gameplay should be a bonus not a workaround for dodgy A.I. I have to admit that I was unable to complete the demos because Sheva kept dying so I'm hoping that playing through the game on Easy will get around that (assuming the difficulty was on Normal for the demo).

    Personally, I find this review reasonable in that the score reflects the criticisms made about the game and those criticisms were there for all to see in the demo. EG aren't the first to comment on the clunky controls or the A.I., they've been debated on various forums across the internet since the demos came out, including EG's. How good you deem the final game to be depends on how you got on with the demo's controls and A.I. and/or whether you're playing the game in co-op.

    As the saying goes one man's 7/10 game is another man's 9/10 game! ;)
  • Darren #123 3 years ago

    P.S. Edge magazine also gave Resi Evil 5 7/10 too. Again, a score that means the game is good but has notable flaws that stop it from being great.
  • Zebula77 #124 3 years ago

    I'm disappointed by this. No puzzles or exploration, no REAL zombies, and no real survival horror either. Survival action more like.

    Truthfully, I sorely miss the days of Resi 2, with the fixed camera angles and the slow, lurching zombies and blowing their heads off with a shotgun. Gimme back the REAL Resident Evil.
  • nea #125 3 years ago

    It is somehow fascinating how the people react to this Resident Evil. Nearly everybody confirms that it is a good game but also states it is "just" a Resident Evil 4. And suddenly everybody complaints.
    I mean I would have loved to see something "really new" for RE like 4 was but damn it is probably still a very very good game. And just because it is like the FABULOUS 4 shouldn't rate it down.
    We should be more true to ourself and what we destroy by our expectations. We all expected something different but nevertheless I don't see the Vids tricked us in what RE5 would be.
    Therefore, we are playing Ego-Shooters OVER and OVER again. Nearly everything stays the same with just some minor generation tweaks to graphics, cover system, interaction etc. like CoD4, Killzone2 or Crysis. Those games got 9th and more and actually the only one I played through was CoD4, and that didn't take long. The others were great but still "just" shooters... at least to me... no matter how I liked the first hours into these many games.

    RE5 is far from perfect and I do not want to defend it but most people should appease and see to their own expectations. Because all that is going on right now is just complaining about every little thing in RE5 what is subjectively not liked but could be easily ported to any other game and would result in much lower ratings overall.

    Spoke my brain... ^^'

    Regards
  • Starkillah_79 #126 3 years ago

    7/10 you gotta be kidding, WTF? This review sucks...
  • Darren #127 3 years ago

    The lack of puzzles is a big disappointment, I agree, but the demo showed that there is still opportunities for exploration to find ammo and weapons. For example, I played the first level of the demo over the weekend and stumbled across a case with a machine-gun in it, something I'd never found before. Also I discovered from a video that you can shoot the electrical boxes from the pylons to stun enemies, again something I didn't come across in the numerous times I've played through the demos. Seems to me that the game may still have lots of secrets and stuff to find, a good excuse for multiple replays. I like the sound of the weapon with infinite ammo too from finishing the game once.

    I believe you can even replay earlier levels once you've completed them to stock up on money, ammo and weapons, which I think could be quite useful. Does anyone know if that means all the enemies are back or can you just look around and pick off the ones you missed while collecting all the stuff you overlooked?
  • rogermellie #128 3 years ago

    It's a no sale for me as it confirms the problems I had with the singleplayer demo.
  • mkreku #129 3 years ago

    I can easily understand this review. I loved Resident Evil 4 and would have it at 9/10 or so. But if you'd taken out the puzzles and exploration it would have dropped like a stone to 7/10 or even lower. Resident Evil 5 sounds just like that except with a dumb AI you're forced to live with AND an excellent co-op mode to even things out. 7/10 it is.
  • Linkified #130 3 years ago

    Should of given it a 5, EG.

    Archaic ontrols, Archaic gameplay, overcomplicated plot.

    I don't understand capcom Dead Rising - you didn't need to press a button to run, you actually got a proper reticule, and you could move and shoot.
  • mjhoward #131 3 years ago

    I thought on a proper 1-10 scale, 7 meant 'good'?

    Also, did I miss the meeting where they handed out the 'correct' scores for all the games coming out in 2009, so we gamers could make sure the sites we read are stil credible?
  • RedSparrows #132 3 years ago

    75% of people here should just shut the fuck up. About anything. Ever.
  • metalnut #133 3 years ago

    Not surprised based on my demo experience. Edge gave it a 7 this month too, conclusion was that it just feels 'old'.

    I loved RE4 all those years ago, but you can't stand still in this industry, and that's exactly what Capcom have done. Actually it's worse, because they've tried to modernise it by making it more action-oriented, while still keeping a control style which suits a slower-paced game. Make up your mind Capcom, survival horror or FPS? The demo felt like neither one thing nor the other.

    Plus the AI was a massive pain in the ass, should have had the option to go solo. In RE4 the most annoying bits were when you had to babysit a stupid suicidal Ashley, and the demo felt similar. Co-op might be fun, but frankly there are better co-op games than this.

    Not a bad game, but unless you're desperate for things to play I'd rent or wait for a cheap deal.
    Edited by 1 at 09/03/09 @ 11:22
  • kangarootoo #134 3 years ago

    @Burzum09

    "Dead Space definitely has the worst controls i've ever experienced in a game"

    Wow. In comparing RE5 and DS I found the polar oppostite. In fact I thought the controls in DS were really well thought out. I guess this really is a case of courses for horses :)

    I would say in defense of Dead Space, the demo was bobbins. I played it and hated it and took the game off my rental list, and then friends raved about it so I stuck it back on. And I'm glad I did. If you haven't played the full game, I really would give it a rental at least. You could be missing out.

    And if you are enjoying Res5 then all power to you. I've been too damn grumpy about it for rather too long. I won't be playing it myself, but if those that do have a good time doing so, I can't really complain about that.
  • muscleblade #135 3 years ago

    A copy of RE5 limited edition is on my desk right know. Cant wait to get home from work.
    Edited by 1 at 09/03/09 @ 11:33
  • TopKatt #136 3 years ago

    Hmmmmm, I'm wondering whether to cancel this and get Red Alert 3 when its out instead.
  • ulix #137 3 years ago

    Thanks for being the only site on the web giving realistic reviews, not being bullied by publishers and advertisement money and using the full 0-10 spectrum.

    To the people bitchin:

    Shut the fuck up. You're miserable fanboys.
    7 of 10 is a good score. 5 is a mediocre game, so 7 is pretty good.

    Thanks Eurogamer for not being swayed by the hype-machine.

  • shatulance #138 3 years ago

    i wont be gettin it based soley on the fact of not being able to move while aiming....lazy programming the way i see it..if they want to add tension to a game then artificially restricting the characters movements in an unnatural way are not the way to achieive this.
    deadspace had me shittin my pants most of the way through without having to resort to nailing my feet to the floor everytime i wanted to shoot.
  • kangarootoo #139 3 years ago

    "deadspace had me shittin my pants most of the way through without having to resort to nailing my feet to the floor everytime i wanted to shoot."

    Same can be said of System Shock 2, AvP 1 and Silent Hill. AvP is one fo the scariest games I've ever played (in Marine mode), and it has pretty standard and quick moving FPS controls.
  • dryden555 #140 3 years ago

    I'm not remotely sold on the co-op centric gameplay. I'll wait til its half price 6 months from now.
  • Collymilad #141 3 years ago

    Nice review EG.

    The final nail in RE's coffin. And befor all the little bitches that started playing RE in 2005 come on, SHUT IT.
  • killyourtv #142 3 years ago

  • rogermellie #143 3 years ago

    Dead Space, the demo was bobbins

    I too thought the demo was crap and my friends have since recommended I buy it. I'll be getting Dead Space in place of RE5.

    deadspace had me shittin my pants most of the way through without having to resort to nailing my feet to the floor everytime i wanted to shoot.

    Project Zero is really scary and you can still move whilst shooting the camera. That's not my main problem with RE5, since I still love playing RE4. My issue is the with mandatory co-op and the associated compromises.
  • menage #144 3 years ago

    Dead Space demo sucked

    The full game is fucking awesome.
  • jimboton #145 3 years ago

    I wouldn't mind if this was another RE4 in HD, but without puzzles or exploration? there was little enough of that in 4 already... was there really need to replace them with a retard proof minimap? This dumbing down trend is sad.
  • Max_Powers #146 3 years ago

    Downloaded the demo, laughed at the pathetic control scheme, quit and deleted said demo.

    And can all the moaning fanboys PLEASE shut up if a score or review doesn't appeal to them. I'm sorry this website destroyed all your hopes and dreams with a 7/10.

    Just Ragequit
  • BobsUncle #147 3 years ago

    "Where puzzles do exist, they're so crushingly basic as to be insulting,"

    Well they got away with that in Drakes Fortune, why not here?
  • BobsUncle #148 3 years ago

    @ shatulance - " wont be gettin it based soley on the fact of not being able to move while aiming....lazy programming the way i see it."

    Well you see it wrong then. That is a design issue, not a programming issue. It would have actually taken more code to make the player stop while aiming.

  • Gearskin #149 3 years ago

    So it's as good as the new 50 Cent Game.
  • shatulance #150 3 years ago

    @bobsuncle "Well you see it wrong then. That is a design issue, not a programming issue. It would have actually taken more code to make the player stop while aiming."

    supose ur gonna tell me santas not real next ;)
  • Rodchenko #151 3 years ago

    "I have seen IGN (a site whose reviews I trust more than EG's) give this 9/10."

    *snigger*


    Yeah, that comment made me spill my coffee too ...

    Anyway, I am not even that bothered about the controls (even though some of the videos over at Gamersyde look rather stupid with Chris walking, then stopping, then walking again, then stopping, only to throw a grenade into a room full of infected who were kind enough to wait patiently for their own fragging until the player has come to grips with the 'stop and go' mechanics)

    What totally turned me off of it, though, was the fact that they used the same canned animations from RE4 and just put an HD skin on it. That, the forced co-op, and zombies on bikes, for crying out loud.

    Shame, really.
  • roz123 #152 3 years ago

    Another series dumbed down and made easy for the x-box crowd. What a shame. It will still be a good action packed gore filled romp and a half, but it could have been so much more.
  • BobsUncle #153 3 years ago

    @shatulance

    Sorry, but the generic "Lazy programming" complaint is reeled out all too often, and usually (as in this case) to point out a design flaw.
  • Salt_The_Fries #154 3 years ago

    Eurogamer, most of your review is spot-on, and most importantly - the score. I have played the game myself, first 4 levels of it, and the score which I gave based on what I've played was also 7/10, but my criticism was much much harsher, and I find your tone too forgiving at times (I don't know - maybe it was a diplomatic move), but anyway I'm glad someone had the balls to flop it.
  • BobsUncle #155 3 years ago

    @roz123

    I see your trolling attempt and raise you an XbotP$3lolnintedoodoos
  • kangarootoo #156 3 years ago

    @roz123

    "Another series dumbed down and made easy for the x-box crowd"

    This is on PS3 too you numpty.
  • RedPanda #157 3 years ago

    Post deleted at 14:31:59 28-01-2012
  • LewisResolution #158 3 years ago

    "75% of people here should just shut the fuck up. About anything. Ever."

    Harsh. Probably fair.
  • septimus #159 3 years ago

    Seems about right. Demo sucked. The controls being the upmost fail of the entire experience.
  • roz123 #160 3 years ago

    yeh its on the ps3 but its the first RE to get its first release on the x-box (i think) and so they made it to please the so called "hardcore" instead of there hardcore fans
  • YobRenoops #161 3 years ago

    You can stick your co-op gaming up inside your bollocks thank you.

    I want a single player game to be just that not some cobbled together ex-co-op game!
  • Darren #162 3 years ago

    I don't know that the controls are exactly "failed", they're the same as Resident Evil 4's and that got great reviews. That was then though and now people expect more responsive controls in a third-person shooter so they now feel clunky and restrictive. If Gears of War or 50 Cent: BotS had used Resident Evil 5's control scheme then they'd have been slated and rightly so.

    Granted, I got used to them them in the RE5 demo but I do agree that they could and should have been improved on for this game. Why go through all the effort of adding co-op and making the game look snazzy and lush in HD if you're going to leave the clumsy controls untouched? Why do I have to hold LB down then press RT to use the knife, why do I have to press LT and press A to reload the gun? Why does the athletic, muscular-looking Chris Redfield control like a tank? Why can he not move backwards and shoot at the same time?

    Ah yes, because the game designers thought they added tension to the game. I see...
  • menage #163 3 years ago

    Always someone blaming it on a console again.

    I wonder how many fanboys would actually be diagnosed with severe paranoia if they went to see a shrink.
  • Domovoi #164 3 years ago

    I vote vor a different nickname for these games. "Resi" sounds like a detergent.
  • UncleLou #165 3 years ago

    You can stick your co-op gaming up inside your bollocks thank you.

    I want a single player game to be just that not some cobbled together ex-co-op game!


    Exactly. But you can't really blame the devs - visit any forum, and a gazillion of people cry how they won't buy game X or Y unless it has a coop mode and/or extensive (other) multiplayer modes, whether it fits the game or not.

    Meh.
  • kangarootoo #166 3 years ago

    I think a few mistakes were made in the implementation of the single player mode. Specifically those surrounding what happens if your partner dies. Left 4 Dead shows that co-op and single player experiences can live side by side quite well, just so long as you don't bugger up the design on either side of the fence.

    ResE5 seems to have started off wityh co-op in mind, and carried too much of that into the sp experience.

    In my brief experience of the demo, although I was struggling with the controls I was managing to at least stay on my feet. But I was under pressure and not really given to focussing on too many things at once. My game came to an end when Shiva died, out of sight and out of mind, 'cos I was far too busy trying to keep myself alive. Not good for a first experience.
  • Meho #167 3 years ago

    I have played through first three chapters of RE5, solo, on default difficulty and I didn't find Shave's AI to be detrimental to the experience. Granted, this is not the RE of old, as Kristan points out: o exploration, no puzzles, it's an action-packed, set-piece lead game, but as such it can comfortably be played solo. I think my AI partner died only once during all that time and even that was clearly my fault.
  • drumbaby #168 3 years ago

    "Well they got away with that in Drakes Fortune, why not here? "

    It's only deemed 'getting away with it' if the core game is shit and it needs redeeming features. Uncharted didn't, RE5 does.
  • drumbaby #169 3 years ago

    "Ah yes, because the game designers thought they added tension to the game. I see... "

    In the absence of good A.I. and well designed levels I imagine that was their only way of adding tension. Again.
  • Darren #170 3 years ago

    @Meho - I take it the checkpointing in this game is good enough that if you or Sheva do die you don't have to tediously redo large sections of the game over and over again?

    I noticed in the gameplay videos I've seen on YouTube that "Checkpoint" appears relatively frequently in the top left hand corner of the screen, usually after a set-piece, but I've also seen "Saving" too. Are these "Checkpoints" saved or does the game only save at certain points where it says "Saving"? In other words, if I quit the game after a "Checkpoint" appears, can I then resume from that point?
  • photoboy #171 3 years ago

    If there are 6 chapters it seems I've abandoned the game about halfway through. I totally agree with the score given to the game, as a single player experience it is pitiful. I think the worst part is Sheva. She will stand behind you and shoot you in the back because the AI is too stupid to look for a clear line of fire. Likewise she will run up to enemies to do her roundhouse kick and take you out at the same time. It's almost not worth giving her any ammo either as she rattles through it at an alarming pace and manages to kill very little. She seems totally broken.

    Overall the game just feels very dumbed down. I know Capcom have said they now aim to make games that appeal more to the Western market, but they seem to have completely missed the point with this game, which is all the more flabbergasting when you consider how influential RE4 was on Western game design! Forget the racism debate, the controversy is how Capcom could have turned out such a half-baked sequel that will stick with this entry.
  • AdamVGR #172 3 years ago

    Once again, EG wouldn't know a good game if it bit them on the arse
  • kangarootoo #173 3 years ago

    Sounding like a stuck record as I frequently do, the AI in Left 4 Dead is mostly pretty amazing. I've only twice seen it do something annoying, and even that was really just because it wasn't psychic to my plans.

    The bad AI in Res5 probably wouldn't matter so much if your own progress wasn't so dependant on it. If they had simply made her invulnerable during sp games, it would have perhaps solved a lot of the problems (I for one might have finished the demo).
  • Darren #174 3 years ago

    @UncleLou - There seems to be two types of gamers. There are those like me who prefer single player experiences and see multiplayer/online functionality as a bonus for those that want it, and there are those who won't play a game if it doesn't have any co-op or online mode. Too many developers seem to be catering for the latter in my opinion.

    I personally don't see why the co-op couldn't have been saved for the Mercenarie s mode so the developers could invest more time in the solo campaign for Resident Evil 5. While having a partner in the game is a nice idea, I don't think Resident Evil works as well if you have someone there *all the time* as it removes a lot of the suspense. She should have just been used for the odd set-piece to add some variety to the gameplay.
  • bluem4gic #175 3 years ago

    My faith has been renewed in you eurogamer

    excellent review

    when compared to ign uk 9.0

    Shinji Mikami should of worked on this game

    or hell they should of tried to do Biohazard Outbreak with resi 4 controls

    any of those

    would of been better than making resident evil 4.5

    but the masses are still gonna buy the game

    I think this will be a budget purchase for me

    still got hours more left in SFIV
  • AllenSpawn #176 3 years ago

    7/10 oh no, my worst fears have come to light.
    never like demos, so was hoping for so much more....but everything that was wrong in the demo is truely wrong.
    good review.

    /cancels RE 51 EVL number plate
  • youhavenomail #177 3 years ago

    "To the people bitchin:

    Shut the fuck up. You're miserable fanboys.
    7 of 10 is a good score. 5 is a mediocre game, so 7 is pretty good."

    Fanboys of what? Worthy sequels? 7 is a good score? When have you ever seen someone stick 7/10 on a game box or in an advert? Never, especially in the case of the latest instalment of a franchise that's used to much higher. £40 games should be marked on a scale of four scores: 10, 9, 8, fail.
    Edited by 1 at 09/03/09 @ 15:18
  • Pike #178 3 years ago

    Well, the demo was awful and the text of part of the review reads like the full game is pretty awful as well. I can only conclude that this 7 is a result of bribery, when an honest score would have landed at about 2 or 3 out of 10.

    Shameful really. I don't think I'm overstating my case when I claim that this is probably one of the most troubling examples of corruption of the media since the invention of the printing press. The government should take action.
  • sneetch #179 3 years ago

    @kangarootoo
    @roz123

    "Another series dumbed down and made easy for the x-box crowd"

    This is on PS3 too you numpty.


    Yeah, but these kind of hate-filled theories only "work" if you have an easily identifiable group that you can blame everything on.
  • wonton #180 3 years ago

    I haven't played the game but judging by the review and others' comments, I am pretty confident that this really is 7/10, especially for someone like me who's always loved the puzzle/atmospheric gameplay. i don't want an RE action game and im sure many others here dont too.

    This isnt like the terrible RE4 Wii review where the reviewer is practically at odds with everyone else; here we have people who corroborate the review, clearly disappointed with the direction the RE series has taken.

    And for that I'm willing to wait for a bargain purchase probably next (given how slowly AAA games devalue.)
  • itsfuzzy #181 3 years ago

    Seems like a very fair and balanced review. And he like many of us is a Resi fan boy. Rental so. Or wait for pre owned
  • AdamVGR #182 3 years ago

    Stop judging the game on the demo, the full game is actually a LOT better than that.
  • sneetch #183 3 years ago

    @AdamVGR
    Stop judging the game on the demo, the full game is actually a LOT better than that.

    Sorry Adam, but that's pretty much what a demo is for, if the demo isn't representative of the game then it's a bad idea to even bring out a demo.
  • jordiniho #184 3 years ago

    fair review thats the score i would of gave ;) eurogamer best 4 reviews
  • menage #185 3 years ago

    @MattDamon

    In no way did GTA or Halo have bad controls or bad AI (especially not Halo), so there you go.

    Hell they gave the totally unoriginal Killzone 2 a 9 as well, which means it doesn't matter if the template is old, only if it's not passable anymore.
    Edited by 1 at 09/03/09 @ 15:52
  • kangarootoo #186 3 years ago

    @sneetch

    "Yeah, but these kind of hate-filled theories only "work" if you have an easily identifiable group that you can blame everything on."

    Ahhhh. Man, I suck at the internet. I clearly don't even understand the basics.
  • kangarootoo #187 3 years ago

    @sneetch and MattDamon

    Well, I suppose I did dismiss Dead Space on the basis of the demo and then enjoyed the actual full game. My confidence for a repeat performance is not high, but perhaps I might give Res5 another shot (if its still shit though, I'm blaming you MD).

    Sneetch, I agree that the point of a demo is to showcase the game. But if a demo mispresents the game for whatever reason (such as the recent Riddick demo, which reduced the Riddick experience to a mediocre FPS - something the full game is so much more than... assuming it keeps the Butcher Bay feel about it), should we dismiss it on principle? Nose, cut off. Face, spited.
  • HoriZon #188 3 years ago

    I thought a 7 was been a bit nice tbh its not a 7 maybe a 6.

    I'm sure i played this game 5 years ago!
    Edited by 2 at 09/03/09 @ 15:58
  • JahB #189 3 years ago

    Personally I can take another Resi 4 dressed up in shinier clothes. Wouldn't be Resi without the strange Square Dance moves when you try to turn quick or the feeling you're controlling a character with a fused spine. Bring it on.

    i hear you man, but after playing this, it turns out instead of Resi4 in shiny HD you get the one section with Ashley (or whatever her name was) in shiny HD. and that's it. if this had been a proper single player game, i'm sure it would have scored higher
  • Andreas2402 #190 3 years ago

    People saying that Eurogamer gives low reviews to get more visitors: Where is your proof? Do you know them personally? Did you speak to them? Do they really need to earn money by doing this? Or are you suffering from paranoia? Think a bit next time you write something like that.

    I've read the reasons why he doesn't like RE 5, they're plausible, especially the fact that (and other reviews confirm this) the single player is nothing special and instead only co-op is fun to play. This (single player) was what RE was known for.

    It's a bit like when Need for Speed turned into a tuning game. If I want to play co-op i can start Earth Defence Force 2017. This is a SHAME. But hey, at least we still got Bioshock 2, Assassin's Creed 2, Mafia 2 this year.
  • smoothpete #191 3 years ago

    I just want to be able to aim and shoot and move at the same time :(
  • kangarootoo #192 3 years ago

    @MattDamon

    Oh balls. Sorry, I got my discussions mixed up. sneetch was responding to AdamVG's comment about demos, and your post was the one above his so I got the wrong name :)
  • GreyBeard #193 3 years ago

    For the people complaining about the EG review: Read the review on IGN UK and tell me honestly that the text matches the 9/10 score.

    If you can't be bothered, try these choice snippets:

    "it's tough to justify Resident Evil 5's clunky, cumbersome controls. That applies to movement, combat and even the game's camera - and, with the likes of Dead Space and Gears of War perfecting third-person play"

    "this new focus has come somewhat at the expense of the single-player game. It's still a massively entertaining romp but there's significant disparity between Resident Evil 5's two-player level design and the capabilities of partner Sheva's AI."

    "a number of sequences that range from simply counter-intuitive to virtually broken."

    "On normal mode it's a disappointingly breezy romp and, at around 12 hours long, you'll probably feel slightly short-changed."

    Edited by 1 at 09/03/09 @ 16:25
  • Zaltan #194 3 years ago

    This makes me wish I had some friends to play it with!
  • kangarootoo #195 3 years ago

    @GreyBeard and MattDamon (checked this time)

    Are you guys quoting from seperate US and UK reviews?

    What score went with what text? Or did they both give it 9/10?
  • DAN.E.B #196 3 years ago

    cant say i take too much notice of EG reveiws anymore
    i will be buying this friday based on everyone elses reveiws.
  • GreyBeard #197 3 years ago

    @mattdamon

    I'm not saying its a total bust, but really 9/10 despite serious issues with the controls, AI, gameplay, and overall campaign length?

    7/10 doesn't seem that unreasonable to me.

    @kangarootoo

    My quotes were from the IGN UK review, the US review is very similar but you get the feeling that the writer was playing mainly with a friend. Issues with AI are skirted around, and in fact the single-player experience is barely mentioned.
    Edited by 1 at 09/03/09 @ 16:53
  • menage #198 3 years ago

    @MattDamon

    Those seem more like cool extra's which could add a lot to a great game, shame the basics aren't there then reading from their own review (or not enough).
    Edited by 1 at 09/03/09 @ 16:47
  • FenderMaster #199 3 years ago

    I adore RE 4, so if this is more of the same, then thats fantastic.

    I really do wish it had a true single player mode though, co-op's great, but as an optional extra, not when it comes at the expense of the singe player mode...

    Still a day 1 purchase from me, and personally I love the stop and pop controls, I hate aiming with the right analog....
  • menage #200 3 years ago

    @Matt

    Read,

    I said based on their own review, they played it, they shot down aspects which are basic to good design, all the xtras in the world can't fix that.

    I only played the demo. But didn't promise a whole lot. But I will agree that 80% of the demo's out there suck compared to the game itself (Blue Dragon, Dead Space, etc)
  • sneetch #201 3 years ago

    @kangarootoo
    Sneetch, I agree that the point of a demo is to showcase the game. But if a demo mispresents the game for whatever reason (such as the recent Riddick demo, which reduced the Riddick experience to a mediocre FPS - something the full game is so much more than... assuming it keeps the Butcher Bay feel about it), should we dismiss it on principle? Nose, cut off. Face, spited.

    I sit corrected. You're right, of course: dismissing it based solely on a poor demo would be a bad idea, but it's an even worse idea for the developers/publishers to bring out a demo that isn't indicative of the final game experience: it'll put people off both ways, those who buy the final game expecting that FPS will be disappointed, those who were going to buy for the stealth-'em-up may not bother expecting it to be a FPS instead.

    Also, I believed (perhaps wrongly) that the demo was a fair representation of the final game, with the same flaws and problems as the game, so if you like the demo you'll probably like the end game and so on and so forth.
  • Darren #202 3 years ago

    @MattDamon - Aren't you generalising a bit there by saying that 'most' people would give GTA IV around 8/10? How do you know that?

    You don't, you're just basing that assumption on the views of the vocal minority who post on internet forums. The game sold 6 million copies I believe so unless you can speak to all those people then there's absolutely no way you can be sure what 'most' people think/thought of it. ;)

    Personally, I think GTA IV was and still is worthy of 10/10 and I couldn't care less whether anyone agrees with that or not.
  • kangarootoo #203 3 years ago

    @sneetch

    Absolutely. The purpose of a demo is to act as an advert, so of course it SHOULD represent the final game experience as closely as possible. Sometimes stuff goes wrong though, such as in the two examples mentioned. And how many times have we seena trailer that looked great, only for the film to be bobbins (or, less often in film, the other way around).

    I also recall the Crackdown demo, which DID represent the gameplay of the full game very accurately, but for whatever reasons a lot of people (such as myself) didn't "get it" first time around. It took a second visit to the demo for them to discover that there was actually a very strong title in there, and when they bought the full game they were very happy with it.

    Hopefully slip ups like that are not that common as it would make demos pretty pointless (other than the good ones being like short games for free) if they weren't reliable. At the end of the day though, what we as gamers want is fun games to play, so we should seek them out even if first appearances deceive.
    Edited by 1 at 09/03/09 @ 17:10
  • Stratus #204 3 years ago

    I'm still picking it up because I somehow feel that this will be a game that get's much better the more times you play it. I'm fortunate to be a compulsive gamer who replays good games countless times until I master them and I think alot of complaints about this game are too early. No mention in the review of the awesome "shoot them in the face then run up and punch, kick, stomp them" until they die gameplay which was the strength of RE4 and will remain the strength of the gameplay with this one. That's HOW IT WAS DESIGNED AND NO MENTION OF IT IN THIS FUCKIN" REVIEW!!! Sorry...

    On another note...PEGGLE THIS WEEK!!!

  • kangarootoo #205 3 years ago

    "Gold star for realising I'm generalising.

    Does it make you feel clever?"

    Someone got out of the wrong side of bed this morning. Is someone going to challenge someone else to a fight at lunchtime soon?
  • creepylizard #206 3 years ago

    To everyone whos waiting for this to be half price or something.....you'll have a long bloody wait...
  • jimbo118 #207 3 years ago

    Review hits the mark imo. The score doesnt bother me, I'd prolly give it the same judging by what I've read of the final version. I know a few guys who got the Asian version last week and they said what I was expecting : ''Resi 4 with a nice lick of HD paint, and co-op which (as Eg's reviewer notes) makes it too easy on the default difficulty and shortens an already short game.''

    For me the length is a big issue. According to the guys I know they finished it in under 10 hours. Resi 4 took them up to 20 hours or so first time. Resi 4 did have some backtracking but it had a great deal of content.

    I'm disappointed that Capcom got lazy with the series after Resi 4(Resi 4 is one of my favourite games ever btw, it is paced outstandingly). They appear to have taken the ''next gen gameplay on a current gen console'' reviews for Resi 4 a tad too literally with development of 5. Then decided to include the popular feature consoles have had the last few years: co-op. I still can't believe they kept the canned animations from Resi 4.

    Anyhoo, I will give it a rental.
    Edited by 1 at 09/03/09 @ 17:31
  • GamesConnoisseur #208 3 years ago

    I will still picks it up, disappointed that Capcom stuck by the antiquated control of stop and shoot, doesnt work. I loved AvP1 marine level which was fast moving game but with freaking lots of frights!

    You can see Dead Space which was a great new first entry of a new franchise and worked very well, I found the demo disappointing and so did my friends. I will get it on X360 as got more mates to play co op with, which are apparently very essential for a better game compared to AI.

    I m one of the xbot crowd who brought down the game! Heck I played the whole series starting with 1 and again 1 on Gamecube and up to Umbrella Chronicles.

    Still getting it however it may ranks in the lower half of all RE games instead of the instant classic which is a heart breaker for me.

    7/10 seem very deserved, but heck IGN quotes still doesnt give a 9/10 impression!

    Eurogamer disappoints sometimes especially with recent Resistance 2 9/10?!! WTF? Really poorer cousin of the first game.

    Still looking forward to RE5 weekend!
  • smelly #209 3 years ago

    "My gripe with the scoring is some games get let off when they have the same faults, prime example being GTA4, which surely most people would say was around an 8, nowhere near a 10."


    If i were a reviewer I'd have given GTA4 a 7 personally.. If i could - i wouldve given it less, but that would've invoked a fanboy backlash against my imaginary reviewing site..

    If i couldnt be arsed to play it through the end (completed all the other gta's) then it cant be that good.

    As for Resi5.. the demo put me right off...
  • Darren #210 3 years ago

    @MattDamon - No, it doesn't make me feel clever but it's completely pointless to speculate on what 'most' people might think of any game, be it GTA IV, Resident Evil 5 or whatever. By all mean post your own views but please don't attempt to speak for everyone else! Thanks. ;)
  • jonsaan #211 3 years ago

    FFS. Don't bother with local co-op if you can't utilise ALL of my tv screen. The reviewer praises it too!!!!! COD WAW did the same thing. It's cack. Resistance and LEft 4 Dead split straight down the middle. It's the only way!
    Edited by 1 at 09/03/09 @ 17:44
  • BillyBrush #212 3 years ago

    Do you still get to shoot diamonds and gems that are encrusted in walls/statues

    Extremely random question, but i'd like to know, i found that oddly diverting in 4
  • Andreas2402 #213 3 years ago

    @ Darren: On May 31 2008 8,5 million copies sold according to en.wikipedia.org

    @creepylizard: There are so many other action games (and actually, it is an action game) on the xbox 360 that make me forget RE 5, I wouldn't really mind if I don't get to play it.
  • menage #214 3 years ago

    @Matt Damon

    I really fail to see what's incoherent about my post, maybe you can't fit the pieces together yourself but here goes.

    Greybeard posted the negatives of the IGN review, you the positives, still with me?

    Your positives are nice extras but do fuck all for the gameplay itself which as Greybeards post pointed out are quite clear even to the 9/10 IGN review, yes?

    You asked me if I played the game. I said no.

    But I wasn't talking about that in the first place, I was talking about your citing the IGN reviews positive points. But to answer your question completely I mentioned I did play the demo, and expressed my feelings that playing a demo could very well not be the best thing to do nowadays.

    There:p



    Edited by 1 at 09/03/09 @ 18:18
  • ASHBERY76 #215 3 years ago

  • TRUTH #216 3 years ago

    After Dead Space, GoW...the controls seem to rigid & dumb to enjoy...Plus why the hell do I have to wait to find someone at home to play the game with to get a better experience - my wife is not a gamer, or my parents, friends usually prefer online gaming sessions & shouldn't have to call them around just to enjoy the game more. Suppose i want to play at 1am?!?!...Personally I think this game is gone wrong the direction. It would have been great to remain a better single player experience with more horror in it + no silly typical strerotype (for games) absolutely perfect looking & build without a hair out of place, male/female characters that look like they should be on a airbrushed photo shot on Fashion Magazine (Selling hair products) rather then save the world from zombies!

    Edited by 1 at 09/03/09 @ 20:38
  • OnionRings #217 3 years ago

    Im shocked with that :o
  • Redeye #218 3 years ago

    Didn't go much on the demo, but all those gagging for it, enjoy.

    However, I shall continue to be amused by the deranged bleats of those who believe it should have had a different score, and the review is rubbish, and the site sucks etc. etc. ad nauseum. If it matters to you that much, go out and buy the bloody thing regardless, and pay the review no mind. Simples.
  • dominalien #219 3 years ago

    I just played the demo again.

    I am going to have so much fun playing this game.
  • beastmaster #220 3 years ago

    Didn't like the demo too much. Seems to be getting 9/10 everywhere (except here, Edge & CVG). No amount of 9/10 will make me like something I don't. Besides which, I trust Edge and EG over anyone else.

    As for not basing a decision on a demo, that's just bobbins. Just how much different is the control method going to be in the final game? Yes, I know if Resident Evil of old, but for me that's the problem.

    Still got the demo and may give it another go. Then again, I may not.
  • peterfll #221 3 years ago

    Phew, I dunno, people taking a 7/10 review of an installment in a series they love so personally, who would have thought it?

    I've owned 4 of the games and never finished one of them. RE4 the last and whilst I enjoyed much of it, I grew tired of the constant inventory management and antiquated save system. I also never was a fan of the control system, so add that together and reading this review it sounds like I will take a miss this time around.
  • TRUTH #222 3 years ago

    More & more reviews coming in!...The scores seem to be dropping from an average 9 out 10, to now more commonly 7 to 8 out of 10.

  • finexi #223 3 years ago

    Congrats guys, you've managed to drive all the atentions to Killzone... Well done! I wish all horrible games were this awsome! By the way: anyone knows what tradition and different-from-other-tps is? Guess not. I´m glad I don't buy games according to reviews...
  • spiny #224 3 years ago

    /me updates gamestracker watch list for £15 RE5
  • Hawkins #225 3 years ago

    Not as good as Gears Of War then...
  • FenderMaster #226 3 years ago

    *SHOCKER*

    Early exclusive reviews of big Capcom title review well, later reviews not so much

    */SHOCKER*
  • SEVQA #227 3 years ago

    @finex,

    I take it you dont have a PS3!i
  • Mooks #228 3 years ago

    I enjoy the resident evil series for the simple fact that you have to scavenge for weapons and ammo that it doesn't spoon feed you with instant saves and limitless inventory. The controls could be refined but the point of the series is its about survival and making choices, take that away and it loses its unique feel.
  • SharksInYourMouth #229 3 years ago

    Ah well, never mind!
  • Bluetooth #230 3 years ago

    Worse than Halo 3 Nooooooooo
  • Nikanoru #231 3 years ago

    The dumbing-down of almost every aspect of the gameplay is depressing, if not unexpected. There are even turret gun sections.

    Bereft of puzzle and exploration,


    Well, I kinda expected something like this, but that settles it. Never buying it, never playing it. Fuck Capcom, fuck their shit.

    In fact, fuck all of the game industry with their boring ass grey looking shitty limited linear shooter puke that might as well be on-rails for all intents and purposes. I've only been re-playing old games (and playing ones I've missed) lately, and this is why. I'm done, I'll be back when they grow out of this retarded phase and actually start making real games worth playing again.


    and the removal of the needless backtracking that used to pad out many of the previous titles.

    And it's fucking bullshit like this that led to this sorry state of affairs.
  • xGohawks #232 3 years ago

    hmm, I guess this reviewer saw RE5 kind of like the "digitally enhanced" versions of Star Wars (in other words, it was no good). I see it as more like the Director's Cut of Bladerunner (ie, improving upon something already so great). That may be the nerdiest metaphor ever written, but I guess I certainly fall under the "Love it for nostalgia" category. I just don't find the controls that much of a hindrance, and I think many people who do haven't played RE4.
  • spammage #233 3 years ago

    You lot are so abscesed by attributing numerical values to gauge opinion on a game you haven't even played yet.

    Play it through and then make a decision, or would you rather let someone else do that for you?
  • kangarootoo #234 3 years ago

    @CountFapula

    My mind was made up well before I read the review, and I thought the review score was bloody generous.

    Does that make me a follower or something else?
  • wonton #235 3 years ago

    For those who say "I pity you for having your opinion dictated by a game reviewer / Go play the game before you form an opinion on it";

    So by that logic any published criticism on music/movies/video games is redundant?

    "This game might not be worth my 40 quid but im going to buy it to find out" /palmface
  • kaya08 #236 3 years ago

    So they got rid of the survival horror atmosphere and kept the survival horror control scheme

    ...
    that was smart.
  • Slipstream #237 3 years ago

    Excellent, I hope this score takes they nay sayers with it. I will need top Resident Evil 5 purists for the more difficult achievements and Speed Runs.

    Loved the demo, played through it a fair few times to get to grips with it. Learned it. Owned it.

    Bring on the full game.
  • The-Bodybuilder #238 3 years ago

    I don't care for reviews or even this one.
    However, anyone that even dares to claim that the controls (both movement and menu) is broken is either a liar or utterly delusional. The control's are borked, and nostalgia or the fact that its RE doesn't excuse anyone, let alone capcom.

    So you go ahead and cry to the net and claim EG should give it 10/10. The control's are broken. Making it an action game with bad controls was dumb on capcom's part.
  • krudster #239 3 years ago

    From having played through it nearly twice now, the controls are the least of its worries. The shooting controls at least. The inventory system during a crisis is pretty useless, and needlessly frustrating.

    It does feel clunky to begin with, but not at all once you get going. It's all about the quick turn and generally giving yourself room.

  • kaya08 #240 3 years ago

    Yes the controls are functional, yes they're usable but are they good.
    They've turned it into an action game and they controls are slow paced and clunky - they worked well as part of a survival horror game but they don't suit an action game at all.
    Obviously there are other more important problems but their whole approach to the series just seems backwards.
    People have been complaining about the controls of RE games for years (rightly or wrongly). The thing that kept the series popular for years was the atmosphere and puzzles.
    So they turn it into an action game with little or no atmosphere and the same slow paced, awkward, clunky controls!
    How does that make sense?
    Then there's turning it into a co-op game at the cost of the single player, again their focus was in the wrong place.
  • Royal Fool #241 3 years ago

    I wish Eurogamer would just ditch the scores and switch to a "thumbs up" or "thumbs down" approach instead. These arbitrary numbers attached to the end of each review are causing way too much drama and bullshit.
  • bad09 #242 3 years ago

    OK Capcom, you win. I'm on holiday, I've been enjoying playing CVx today, my local is getting 5 in tomorrow, I have a credit note.

    It's not what I want from RE but 4 was mildly amusing and at least this follows the story. Besides Capcom, you promised another reboot so I'll give a little cash if you reboot backwards, playing the old games are still gaming gold as CVx proved this afternoon! Well except for that little ginger turd Steve...
  • bad09 #243 3 years ago

    @ CountFapula

    No 4 is the worst in the series, CV was a decent enough game. Cartoony graphics? I never ever thought that TBH it's quite sexy - even the ugly PS2 version!
  • Darren #244 3 years ago

    @CountFapula - Speak for yourself.

    Personally Code Veronica is my favourite Resident Evil so far. From the amazing opening cinematic right through the wonderfully eerie storyline through to the end, it was absolutely gripping and I just couldn't stop playing it. It is by far the most memorable game in the series for me with a perfectly gauged difficulty level and some neat puzzles. The Ashford twins were especially terrific, both sinister and camp, and I never saw THAT twist either. Kind of shocked me at the time.

    Code Veronica is a wonderful game IMO and one of my favourite Dreamcast titles although I now own the X version for the GameCube which I can still play on the Wii (I knew there was a good reason for keeping that pile of junk!).
  • bad09 #245 3 years ago

    Well CV isn't the best, that's 2, but is a really good RE game. CountFapula, it's all opinion dude and in mine 4 is the weakest one, well not played the whole of 5 but this silly co-op means that's no longer the case...

  • Wayne #246 3 years ago

    "hugely enjoyable"

    "7/10"

    Ok.
  • LewisResolution #247 3 years ago

    For what it's worth, I thought this was an excellent review. Good work, KR.
  • krudster #248 3 years ago

    Cheers!

    You know what? Some of my favourite games are 7/10. The flawed gems that you love even though you know there's a lot wrong with them.

    People (and the industry at large) need to stop getting so hung up on scores under 8. If you're really into a specific genre, then really a 6 and above is going to be acceptable entertainment. But they don't have to be brilliant in every area to be enjoyable. it just so happens that it's our jobs as critics to be petty, and pick holes in things. It's what we do. Doesn't mean we don't still get a lot of enjoyment out of even the most flawed games out there, and this one of them, so yeah, it can be hugely enjoyable, AND still deserve a 7/10. Some people have evidently sussed that out by now, but others still cling on to the misguided belief that everything under an 8/10 is worthless, which is a frankly wrongheaded.

    You know, it is possible to be a fanboy of a genre AND be objective.
    Edited by 2 at 10/03/09 @ 23:59
  • addyb #249 3 years ago

    I personally cant wait for this. Long time resi fan (think i played resi evil first on the sega saturn and then psone!) and loved the demo. I heard the game does some nice fan service in terms of the storyline so im looking forward to another wacky tale with a few twists.. maybe old characters making a comeback! Glad to see the lickers are back from the awesome resi 2 as well!

    Really amazed at how some people think part 4 is the worst of the series!! For me its easily the best and one of the greatest games ive played in the genre. But thats whats great about these forums. I love reading what other people think and its better that you get contrasting opinions.

    Like any other game i like and others hate i can see why this game has its haters. Yes for some the controls will be off putting and co-op single player wont be anywhere near as good as the classic single campaigns used in every other version. But for me its exactly what i want. Ive heard its just like a reboot of resi 4 with co op and nice visuals. Im looking forward to playing through the game co-op with my mate as it should be a lotta fun, some good replay value with extra modes, weapons etc.

    Very tired now so am rambling but so far in the core series my list from best to worst is:

    RE4 (wii edition)
    RE remake (GC)
    RE2
    RE:CV
    RE0
    RE3:Nemesis
  • buiyo #250 3 years ago

  • Bulbatron #251 3 years ago

    "I honestly can't believe people think code veronica is the best.

    The others all had photorealistic backgrounds that were atmospheric, and though the characters were much better compared to the old days, the graphics looked like a pixar version of resident evil as opposed to the darker, broodier, more realistic graphics of say the remake, 0 or the outbreak games, which really hurt it.

    Some of the enemies were incredibly lame too (lol albinoid).

    Like I said I have it's moments, but not in the top five of the series now that five is out."

    CountFapula, you do realise that Code Veronica came out a fair while before the REmake, RE 0 or the Outbreak games, right? I'm not saying CV is the best myself and I'm certainly not saying you shouldn't compare them. I'm just suggesting that maybe you shouldn't be too harsh on it, considering that it was the first Resident Evil title out on that generation.

    Anyway, I've been playing REmake lately, and I have to say that even today, the graphics on that game blow me away every time I play it - and admittedly, the graphics of Code Veronica are fairly weak in comparison. But as I said, the game is a few years older than REmake.
  • spacenugget #252 3 years ago

    Thats why I dont ever even regard the score as important. I simply READ the reviews, and wont play demos. I play the game and make my own mind up. Yes I can be swayed towards a game due to reviews but Ill rarely be pushed away from one, unless its critically bombed.

    TBH the review sounded a little childish, but then again GamesTM reviews have 99% of the time matched my opinion. EG seems to consider some games golden that I personally think are poor and vice versa.....

    I have preordered Res5, and havent played the demo. I refused to. As a long term fan I am a little worried about the emphasis on multiplayer as I think Resident Evil games are best played alone. BUT I'm interested to see how it works out :D
    IMO they need to remake 2,3,CV like they did Res 1 on the cube and leave Resident Evil to those that can appreciate it for what it is.

    I dont like firstperson shooters but I wouldnt say Call Of Duty 4 would be better if it was 3rd person and had puzzles.... I cant see how resident evil would benifit from the opposite.


    Oh and the answer to best resi game is the Remake.... as said above even today its amazing.... and graphically I dont see it ever aging tbh.
    Edited by 1 at 11/03/09 @ 06:35
  • Darren #253 3 years ago

    @CountFapula - You seem to be focusing too much on the graphics as a reason for why the other earlier Resident Evil games are better but notice that I didn't once mention them when stating why I like Code Veronica so much. That's because it was the gameplay and story together which made the game so great, the visuals were just the icing on the cake.

    But even so, calling the backgrounds on Resident Evil photo-realistic is pushing it a bit. At best even back in 1996 they looked like static hand-drawn paintings and the crude 3D models often looked out of place and at odds on top of all that detail. Personally I found Code Veronica's visual style more consistent with character models that at least blended in perfectly with the 3D environments. Of course, when Resident Evil Remake and Zero came out on the GameCube technology had moved on sufficiently that 2D backgrounds and 3D models looked far less jarring but that meant that the camera was static leading to some awkward angles where you couldn't see enemies properly. 3D might be less detailed but IMO it's far preferable to static 2D backgrounds, purely for gameplay reasons.
  • actionfitz #254 3 years ago

    for fuck sake :(
    with this... and silent hill going shit too...
    Deadspace is the only survival-horror fix i'll have for awhile it seems.
    prob for the best. I have far to fucking many half finished games on my shelf :o
  • Beek4257 #255 3 years ago

    RE2 is to this day my personal favorite.
    Too bad they didn't give that one the Gamecube makeover. Still the mere thought of that just makes me ...

    /drules
  • LewisResolution #256 3 years ago

    Kristan:

    "If you're really into a specific genre, then really a 6 and above is going to be acceptable entertainment."
    This is something I hear a lot, but I'd reverse it. If you're really into a particular genre, the chances are you've played more examples of it, and are in a better position to be naturally critical. So a "good fun but uninspiring" example of the FPS genre - Fear 2, let's say - might resonate brilliantly with someone who's just getting into shooters after a lifetime of RTS games. It would probably be more difficult for that person to set apart that game from another, more interesting FPS release.

    I'll happily play a 6/10 racing game for weeks on end if something about it interests me - because I have very little idea of what a 'good' racing game is supposed to be like. Give me a flawed RPG, on the other hand, and I'll throw bricks at it.
  • krauser84 #257 3 years ago

    Wow guys, way to go in showing your support for the series and totally agreeing with some asshole you probably haven't even met before. For all of you who say, "Oh yeah I can totally see why they gave the game a 7/10 because of the demo," you faggots probably haven't played the real game yet so shut the fuck up. Maybe you ought to make your own decision and play the game before you believe some fucking douche bag who just gave it this score because it wasn't a "true" Resident Evil title. I'm sorry that I am being a fanboy here but that's the whole point. You're supposed to accept whatever direction the series is heading unless it is blatantly terrible. As far as I can see, nobody bitched about how Resident Evil 4 was so different from the series. In fact it was praised by critics everywhere and was getting game of the year so much that it's dick was sore from all of the game of the year awards it fucked. Now for some reason, people apparently hate this direction of the series four years after Resident Evil 4 came out. What the fuck is wrong with you people? I know damn well that after Resident Evil 4 came out and Capcom announced Resident Evil 5, all of the fanboys, including myself, creamed our pants. I mean what the hell? How the hell did this game get a 7/10? All I see is that this game is Resident Evil 4 but with co-op. As far as I am concerned, this game should have easily gotten at least an 8 and a 9 at max. No I am not conceited enough to say "Give the game a 10, it's Resident Evil 5!!!" because although I am a fan boy, I am not fucking stupid enough to know that the game deserves an absolute 10. And to stop any sort of come backs after what I just said, yes I am defending the game and saying it should get a higher score and I know it has it's flaws but I'll be damned if I let some douche baggy reviewer say that it is just a total repeat. Well no shit!? Like I said, everybody loved Resident Evil 4 and Capcom figured, well why not make the next game similar. I mean for fucks sake, all of the previous Resident Evil titles kept similar game play mechanics but still moved in a different direction. Look at Resident Evil 2 and 3. Those were so different from Resident Evil 1, those two games might as well have been called action games too. I'll also be damned if I let the general audience of the game series itself say, "this is an average game." I guess what I am trying to say is that I am pretty sure you assholes have no fucking respect for the producers/game designers and you should all just go fuck yourselves. If you all feel the game is so "mediocre" then maybe you should just fucking forget about Resident Evil 6 because I know damn well Capcom will change the direction of the series again and then people will say, "oh no, why isn't it like Resident Evil 4 or Resident Evil 5!? We like cock because we can't accept the fact that game designers try to change the way a series is made for the better." Well, I'd say that about sums up what I have to say. I pretty much wanted to out comment all of you other faggots who said this wasn't a great game. I don't care about what you have to say to me or if you comment me back. I know this rant has many flaws in the arguments, but like I said, you can all fuck yourselves for all I care. If you do message me due to this, I will just delete it. In fact, the only reason I created an account on this faggy website was because I was pissed off and wanted to write some sort of non ignorant comment. As far as this website goes, I have never seen this website as a credible source because all of you assholes in Europe get the censored version of video games anyways due to violence. You fucking pussies. Ironically though, you have no problem with shitting on one another. So congrats on that and I suppose that will be it for now. Remember, if you want to comment back to me, I'll be sure to read it and reply back because that's what I do. Fuck you guys and go play some other game that "isn't" a let down. Fucking douche bags. As a final final note though, I am also glad this website is great at knowing how video game companies are spelled. I must have used "Capcom" at least two times before this and apparently it doesn't exist. Awesome considering that they were the company that made the entire series in the first place. One other thing I have to say before ending this rant for good. All of you assholes who dissed Capcom and said, "Oh this game is terrible," why don't you try programming something even close to this you fucking assholes. I bet that 99 percent of you don't even have close to a fucking clue what it takes to program something this difficult. Why don't you try using C++, creating the game world, updating the game loop, creating classes for the enemies, weapons, etc, calculating the physics of what it takes to move the character, putting in collision detection, including AI behaviors such as cohesion, flocking, path finding, a finite state machine, and whole bunch of other shit that I can't even mention because I don't fucking know everything about what they put in there but I damn well know those are the basics. Then again, I probably just wasted some more energy in my fingers telling you guys that because once again, 99 percent of you probably went "what the hell does any of that mean?" Point being, I hate all of you. Especially the commentators on this page. All of you are the reason why the series has started to suck, if it even has started to do so in the first place.
  • Gecks #258 3 years ago

    ^ don't know where to start with that one.

    codename veronica was balls. @Darren - you seriously liked the story? mecha-wesker? that midget with the napoleon complex? his laugh? i mean, the resi series has seen some campy nonsensical plotlines in its time but CV was surely a low point.

    and i side with those who didn't like CV's 3dness. it was sort of an uncanny-valley thing - the previous resi games had perfected their 2d-with-knobs-on approach (both visually and otherwise), but CV just felt like a bad 3d game to me. it was also apparently developed separately from resi 3 and as such didn't include the great improvements that game brought forward, such as the dodging and more elaborate weapon/ammo upgrades.

    i'm liking the look of 5. doesn't work in single player, works in co-op, and the controls are marmite. played demo, loved demo, will buy.
    Edited by 1 at 11/03/09 @ 12:22
  • shatulance #259 3 years ago

    @krauser84
    just remember
    its better to keep your mouth shut and everyone think you're idiot,than to speak and prove it

  • bad09 #260 3 years ago

    / reads krauser84's post

    Wow. Just wow......

    "codename veronica was balls. @Darren - you seriously liked the story? mecha-wesker? that midget with the napoleon complex? his laugh? i mean, the resi series has seen some campy nonsensical plotlines in its time but CV was surely a low point."

    Mecha-Wesker? I know it was a long time ago and I haven't got that far in this time around but I don't remember that? Wasn't the crap midget dude in 4?
    Edited by 1 at 11/03/09 @ 13:01
  • shatulance #261 3 years ago

    i hear capcom are gonna put unicorns and shit in the next one........but at least krauser will love it cos hes a real fan..

    seriously though im a bit of a startrek fanboy but it doesnt mean i have to like generations,and im also a bit of a manga/anime fan but i draw the line at bubblegum crisis (ninja scroll ftw!!).
    just because this is the direction that capcom has decided to take with the resident evil series doesnt make it the best thing for the series.
    would it really have hurt to add in the OPTION for move/shoot ?the games already a departure for the series anyway.

    and lastly code veronica sucked balls!! nemesis ftw :)
  • Beek4257 #262 3 years ago

    @krauser84

    You should have written that stuff in caps, 'cause I'm pretty sure you were yelling.

    Anyway, here's my € 0,02:

    @ RE5
    What's up with the lamebottomed partner AI? IT PUTS ROUND FLESHY BITS IN THE MOUTH!

    @RE2
    I love you
  • addyb #263 3 years ago

    Thing is Capcom cant please everyone. Now if RE4 was the same as the previous ones in terms of puzzles, gameplay etc loads of people would of moaned that the series hasnt changed. After playing veronica i felt that it needed to evolve. I mean i did enjoy veronica (lol that sounds dodgy) but you could tell that the franchise needed a shot in the arm.
    The controls are a pain at times but i really think it would detract from the game too much if you incorporated gow/dead space type controls. Maybe we will see this in resi 6 and it all works out for the better. I hope it does!

    As long as they keep producing the games i enjoy (RE2 and RE4 kick ass)then im not really bothered where they take the franchise. I was getting a bit sick and tired of constant backtracking and stupid puzzles that became standard with all the earlier games. In re and re2 i didnt mind the puzzles but after that i got a bit tired of the same stuff being done over and over.
    Edited by 1 at 11/03/09 @ 17:41
  • VMerken #264 3 years ago

    Well, the review being contradictory within itself (I mean, for example, I love it how on one hand Capcom "sold out" by making Normal too easy and on the other hand it was a brilliant move for them give you an infinite machine gun after completing the game to make Veteran a cake walk), I can understand the safe score of 7 as the reviewer didn't know which way to think about this one.

    But, this means I can probably walk into any games store on friday and pick up a copy. Excellent.
  • muscleblade #265 3 years ago

    Been playing it for a few hours. Amazing game imo. 10/10 so far from me. The controls are fine btw.
  • AbracadaverAK #266 3 years ago

    Agreed with the last comment.

    This arrived this morning and it's absolutely incredible so far
  • daedaloz #267 3 years ago


    WHEN IS IT COMING TO PC !!? is what I wannel know :p


    we all know it will blow both versions out of the water by quite a large step.

    hence.. it will NEEEEEEEEEEEEEVER EVER look even close to or near as good as the eventual PC version, given that capcom actually gives a fuck this time around to optimize the game to PC standards gfx wise and what not...

    play ball
    Edited by 1 at 12/03/09 @ 13:09
  • ParanoidZombie #268 3 years ago

    Stellar game, better than RE4 IMO. And I haven't tried coop yet!
  • BooMMooB #269 3 years ago

    well, i'm reading your reviews but i'm not trusting your scores. not anymore. with 3/10 to watchmen you lost me. now with this i have the game coming in the post so you might be right. i just have a feeling that you missed the shot. maybe just slightly, but still missed.

    i'm also wondering, kristan - is the scoring based on one reviewer alone (you) or is it accumulated from several reviewers?
  • Matt_Edwards #270 3 years ago

    @ BooMMooB

    Every review I've ever written for Eurogamer has been my opinion and my score. I'm certain this goes for Kristan as well.

    @ krauser84

    shatulance put it best.

    Do you even know that the UK Pal version of Resi 4 had more violent content than the Japanese version? Specifically it kept the Ganado chainsaw decapitation scene...
  • riz23 #271 3 years ago

    Come on now, don't go dissing krauser84. Give the guy a (line) break.
  • Nikanoru #272 3 years ago

    I was getting a bit sick and tired of constant backtracking and stupid puzzles that became standard with all the earlier games.


    People like you should be fed to wild bears. Just the use of the word "backtracking" in relation to the RE series shows all you want is simplistic, limited, level-by-level dated videogame bullshit, as if every game should be like Super Mario Bros 1, no way to go but straight ahead ("oh noes it's so confuezing otherwise!";) and the screen is even locked in forward movement. Well, whoop dee doo, you get your wish, because that's what nearly every single game series is becoming these days. Linear, limited, empty, mindless bullshit, that's all you're going to get in the foreseeable future. I hope you're real fucking happy.
  • Malacath #273 3 years ago

    I now have the game. It's much better than the demo.

    Although I would give the game 8/10.
  • makeamazing #274 3 years ago

    I think if your a fan of RE then you will probably be drawn to it, someone like me who has maybe seen a couple of the movies, will perhaps see things that they dont like in it. So its horses for courses. I really didnt enjoy it, controls were a pig as far as i was concerned (I know there are other control configs, but not being able to run and turn, or two buttons to just hit with a knife.) - just unfriendly and would perhaps put off new people to the franchise.

    Anyway glad other people are loving it... its probably for the best i have way too many games to play.
  • patchbox360 #275 3 years ago

    gears of war gets an 8 and its masters third person shooting - resi 5 gets a 7 and it is a horribly controlled third person shooter - reviews are bull

  • Landmaster #276 3 years ago

    Fantastic game,
    Controls beautifully,
    Sheva's AI's great,
    Storyline's great,
    Blah, blah, blah,
    7/10 LOL
  • Fidjit #277 3 years ago

    @ landmaster - yup, second that. To anyone sitting on the fence, just buy it and make up your own mind. Its great :)

    Also, regarding the review (1st paragraph):

    "the glacial turning speed."
    There are 5 turn speed settings in the options menu, normal (3) being the default. Fastest is plenty quick.


    "the unwieldy inventory system."
    The game allows you to custom bind a weapon or item to each d-pad dir ( including herbs and grenades), hardly ever need to access the inventory.


  • Hullfire #278 3 years ago

    Started this last night on co-op via Live, on Veteran diificulty. After the two of us cursing and swearing for about 40 minutes due to the difficulty level and controls, it all clicked. Three hours later and we'd progressed nicely - thoroughly enjoying every minute. In co-op it's fantastic. It mostly looks amazing and the controls, once you get used to them, are not a problem. At all. We'll definitely be back on it tonight. For what scoring is worth it's a solid 9 for me at the moment - having a slightly different type but just as much fun as we did playing through GoW2 on hard.

    I would strongly recommend that everyone playing co-op plays on Veteran. Beyond the incredibly tricky first level it seems to get a fair bit easier (although quite how much of that is just the old Resi 4 reactions coming back I'm unsure). I really wouldn't want any less of a challenge - put it that way.

    And look at it this way - completing it on Standard to get an unlimited ammo assault rifle to make Veteran easier is clearly for girls. :)

    I'm unsure what EG seems to want to be different these days - it seems that more and more their scoring is pretty different to the general consensus. Not that it bothers me - I couldn't care less about scores. I ended up loving Alone in the Dark despite all it's many and varied flaws and think Dead Space is an instant classic, so what do I know eh?

    Buy it - if you're not dead inside (ohoho!) you'll love it.

    Edited by 1 at 14/03/09 @ 09:07
  • Gearskin #279 3 years ago

    Game seems fine to me.
  • Slipstream #280 3 years ago

    Playing this on Co-op and loving every moment!
    The game is intense and the fear factor is still there! The introduction to a 'returning' creature was handled so well, having to move quietly through that hall and not kicking open that door.

    My cousin and I were aware of the inevitable, but we were hoping that playing by the book would buy us enough time...and then... xD

    I got the day off and he's got work, so I can't play it right now, but the plot is peaking and I'm gagging to get back onto it *drools*

    Also the Library in the game documents the very begininng of the series in pure detail, individual character backgrounds are a fantastic read too, so I'll be doing more of that later, whilst I wait, patiently *twitch*

    Oh yeah it's a good game, definitly deserving of a higher score, but that's just me, probably enhanced by the fact that I'm playing with someone who knows how to basis of simply 'playing a game.'

    9/10

  • #281 3 years ago

    totally agree with the review. the game sucks. gameplay is so bad!
  • DAN.E.B #282 3 years ago

    loving this game stayed up till 2am playing it on live
    making it co op was a great idea and makes a great game even better
    thank god i know better than to take any notice of an eg review, i could have missed out on one of the best games this gen!
  • GreyBeard #283 3 years ago

    Spent most of last night playing it on co-op; a few thoughts:

    + Its better than I would have expected from the demo.
    + It's visually quite spectacular
    + Co-Op is a lot of fun.

    - Controls are horrible, I'm sorry. Dead Space is so much better.
    - The inventory system is awful, a total chore to deal with.
    - Despite the shiny graphics it feels overly familiar.

    No matter how much you're enjoying it, you have to admit it could and should have been better.
  • addyb #284 3 years ago

    Yeah I'm loving this so far. Controls have never been an issue with me as I always like the resi games and thought it added to the tension. In some ways I do miss the puzzles but I'm used to that now as I liked the direction re4 took and this just seems like another great addition. Gameplay wise it's evolved, but at least it still follows the overall storyline, and so far loved some of the references to earlier games shown in cutscenes.

    Co op has been excellent so far and hasn't been a problem and had a blast playing online with a mate last night for 3 hours!
    Looks like it's got some replay value as well with the mercernaries mode and extra weapons to collect and other bonus stuff.
    It would of been great if they had also added in brief cutscenes from the earlier games so you could get a nice recap of the story so far, but as it stands the text files do a good job and cover some good stuff in the timeline.

    So far I'm up to 3.2 and loving it! Job well done capcom!
  • Grayvern #285 3 years ago

    Is it just me or does this game feel rushed, their seems to be more awkward English in the menus than many contemporary games. SO far the weapon progression seems a off, the setpieces not setpieces with standard majini not thought out enough . The fact that Sheva has an English not African accent while Josh does.

    Resi 5's main crime is that it doesant have as many fetch quests, bits with a little choice, puzzles or downtime. Resi 4 had very few but it meant the gameplay was punctuated whearas Resi 5 as the review says has too much combat. (although in other respects the review is annoyig, the have to stop to shoot aspect of the game is both what makes the combat tense and tactical and I think that many would agree it enhances the game and is not detrimental to it.)

    If playing solo on veteran the after death buy screen is great, but that doesant mean that a trader liek character couldnt have been included maybe as the font of newer weapons

    To be honest though best straight, not action, survival horror ive played so far has to be the Siren remake, but Survival horror like puzzle games died for a reason. Puzzle games died because too many of their number had puzzles using objects that made no sense and forced pixel hunting. Survival horror killed itself because it stuck to outdated control schemes because it induced tension far more easily than painstaking hours of design.

    While the controlls in resi 4 and 5 for me were some of the highlights of the game, and while its a crime that there is no pause inventory the 4 weapon quick select is a great addition.

    One of my biggest annoyancs though is that if they had thoutght they would have realised that they could have made a button so in singles player you could switch Sheva's weapons. The stun prod is a great idea for single player but if you cant switch in game when tougher enemies come up, whats the point.
  • Trinod #286 3 years ago

    Great game...dont understand the review...miss the merchant...

    ...give me some 'erb!
  • GamesConnoisseur #287 3 years ago

    RE5 is certainly worth playing, people deciding to cancel pre order on demo alone, I assure you I was in a like mind but glad I stuck with it and considered the full game to be worth playing again and again. I mean not just cos of the weapon upgrades, two difficulty levels but also the replayability fun on co op and online modes.

    Versus DLC is on my must buy list.

    Adding my two bits, Code Veronica on DC was a great game, and it wasnt outdated as it would have been if its stuck to 2D and everything else from previous gen! Remake is a better game but I thought it was a great move to turn everything to 3D and yes it would look more old compared to RE5 or even 4 but heck I would replay CV if and when I get the time!
  • NoCodeNed2 #288 3 years ago

    Me and the mrs are loving this on co-op - sure the controls fight with the foundations of everything that is logical and, yeah, changing weapons under pressure is like being on University Challenge with 17 Jeremy Paxman's barking "COME ON!" at you in varying levels of condescension...BUT...it all adds up to a lot of tense fun.
  • smartgun #289 3 years ago

    @krauser84

    That was a beautiful post. Let's all enjoy it again in Wordle form...

    http://ww w.wordle.net/gallery/wrdl/65830...
  • wankerw #290 3 years ago

    Got some bits very good but others... Oh they were bad

    Volcano bit perhaps =P
  • darth_paul #291 1 year ago

    so far, i think its a bad game.