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Resident Evil 5 Review

Xbox 360 PlayStation 3 Review by Kristan Reed

9 March, 2009

Page 2 of 2. <- Page 1

That's not to say Resident Evil 5 is in any way a bad game, because judged on its own merits it's a very enjoyable and polished effort, blessed with considerate checkpointing, well-balanced enemies, sensible ammo-placement and the removal of the needless backtracking that used to pad out many of the previous titles. You can even buy ammo and health between deaths, upgrade weapons and tool up when things are getting too difficult. That's all fine, but Capcom might have been better off presenting this as an action-focused spin-off series in the same way it did with its numerous lightgun titles. But it hasn't. This is it now. This is where Resident Evil has gone.

Fortunately, there are quite a number of saving graces. Firstly, there's the ludicrously camp drama that ties things together. We're bound by sinister threats from revealing specific plot details, but suffice to say that it's brilliant in its complete ridiculousness, and worthy of Scooby Doo in its chucklesome improbability. If there's one thing Capcom hasn't lost the ability to do, it's weaving an air of sinister mystery throughout, so that even going from A to B to C and shooting everything in between is never less than captivating.

But what really boosts the game's appeal is co-op play with a friend. Although the AI does a reasonably decent job on normal difficulty, it's by no means infallible, and, at worst, can be downright dim-witted in the choice of weapon and use of health (you'll waste plenty of ammo on the early scorpion boss, for example, because Sheva struggles to draw its attention so you can blast its weak spot). The fiddly inventory system, likewise, is a real toil when you're under pressure. Simple procedures like dishing out spare ammo and health to your partner take place while the action goes on around you, and with no quick way of doing so, it's almost pointless to try during a fire-fight.

'Resident Evil 5' Screenshot 3

The on-rails shooty section mercifully doesn't outstay its welcome.

Crank it up to Veteran level and matters become unbearable, with your partner consistently getting into difficulty during even the earliest encounters, and often no quick means of helping her out. Given how many people will want to play the game on their own, this is more than a minor oversight. Resident Evil 5 as a single-player game is nowhere near as entertaining as Resi 4. But that doesn't apply when you're able to play alongside a pal. With a skilled friend in tow, it's one of the best co-op shooters I've played - at least if you dare to crank up the challenge.

On Normal level, Capcom has done what so many developers have done in this generation, and made it too easy. With all the checkpoints available, an average player will breeze through the game in 10-12 hours, beating most of the bosses on the very first attempt. However, Capcom has made one exceptionally smart design decision in rewarding game completion with an infinite-ammo assault rifle.

While this is a fairly standard reward in Resi games, it works particularly well with co-op in mind, because it enables you to tackle the enormously entertaining Veteran difficulty on a surer footing and wade into enemies like never before. The entire style of the game transforms, as one player harvests all the ammo while the other becomes a kind of point man, taking the lead and a lot of the risk into the bargain. Because enemies are so much tougher at this level, and dish out so much more damage, what might have been a mindless procession turns into a challenging, tense affair that plays out superbly with someone providing backup.

'Resident Evil 5' Screenshot 4

It's never really explained why Sheva has an English accent that could outposh Lara Croft.

Even better, Capcom has managed to get the whole thing working well whether you're playing locally or over the internet. Offline, the split-screen mode is excellent, with an interesting horizontal split system that, rather than splitting the screen in half, shifts both views to a specific portion of the screen area to maintain the aspect ratio. If you're lucky enough to own a big TV, it feels like having a proper screen to yourself, which is rarely the case in these situations. Online, of course, is at the mercy of connections speeds and lag, but in the right conditions holds up remarkably well.

So while Resident Evil 5 might not be the game that the traditionalist might have hoped for, it still stands out as hugely enjoyable in its own right. Bereft of puzzle and exploration, Capcom has instead pointed both barrels at the action element in the hope that the masses will warm to it. Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.

7/10

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Comments: 1-50 of 307 in total | next 50 »

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Benno
09/03/09 @ 00:02
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Welcome to 1995
brandon-flowers
09/03/09 @ 00:06
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This game has gone from a must buy to a budget purchase for me in the space of a few months!

SnoppleMonster
09/03/09 @ 00:10
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I must admit I was concerned about Resi 5 after the demo.

This pretty much confirms my fears.
gareth886
09/03/09 @ 00:10
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Think I might just wait until its down below the magic £20 mark. Killzone 2 will keep me amused until the anyway.
lcmnick
09/03/09 @ 00:11
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"This game has gone from a must buy to a budget purchase for me in the space of a few months! "

+1

Oh well, that's some money saved.
ThemisB
09/03/09 @ 00:11
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Disappointing. Still, 6 would have been so much more telling so I'm thankful it's not all bad. It's the single-player partner AI that most worries me. Still probably going to pick it up.
Ryze
09/03/09 @ 00:13
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Oh well!
Cataferal
09/03/09 @ 00:14
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7/10 does ring true from my experiences with the demo, sadly.
WillyWanka
09/03/09 @ 00:15
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resident shit
Edited 1 times, most recently on 09/03/09 @ 15:20
stevetuck
09/03/09 @ 00:16
#10
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Crapcom \o/

Not supprised really it is Resident Evil 4 with a new skin
Edited 1 times, most recently on 09/03/09 @ 00:22
Tomo
09/03/09 @ 00:16
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FUCK.

FUCK.

Oh my...

Mummy, hold me ;_;
Oh-Bollox
09/03/09 @ 00:16
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See, if only they'd stuck with survival horror...
Cataferal
09/03/09 @ 00:19
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Resident Weevil?
Tomo
09/03/09 @ 00:20
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Jesus.

I have been longing for this for yonks and it just sounds neither here nor there. I want to play the story in single player mode really, but the AI sounds very annoying. Sigh. I could play it in multiplayer I guess, but it just doesn't seem right. Resi games are made to be played alone, so you soak up the atmosphere and get immersed in it. Online with lag, piss breaks and talking about the week's football results doesn't sound that immersive :/

I did enjoy the demo a lot, so I'll probably still buy this on Friday but still... 7/10. Sigh.
Tomo
09/03/09 @ 00:20
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Fuck :/
TitusCrow
09/03/09 @ 00:21
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i want creepy mansions gothic horror and a whiff of the occult mingled with just a slight hint of science gone wrong.

was underwhelmed by the demo..
absolutezero
09/03/09 @ 00:23
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So then Resident Evil returns to the niche from which is came.

Thank fuck for that I was getting a little fed up of all the people that think they know the series inside out.
Benno
09/03/09 @ 00:25
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absolutezero knows what its all about though!
JHuxley
09/03/09 @ 00:27
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I think I can stomach a bit more Resident Evil 4 with an African setting and split screen co-op.

Mind you, I was never expecting much more than that in the first place.
Oh-Bollox
09/03/09 @ 00:27
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So, no racism in the final version then? ;-)
absolutezero
09/03/09 @ 00:30
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Bennotrollcommentlol
flaming-carrot
09/03/09 @ 00:31
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Well done EG for giving RE5 an honest score. Certain other sites seem to be reviewing the game based solely on nostalia/love for the series. Anyone who played the demo knew this was going to be a disappointment. Damn shame, because this has gone from potentially being the best instalment in the series, to perhaps being the worst.........

......now, about RE6..............
Edited 1 times, most recently on 09/03/09 @ 00:32
Slipstream
09/03/09 @ 00:33
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I enjoyed the demo, and this was a total shock to me!

Still, we'll know how things are come Friday, lol this should be interetsing.
danathjo
09/03/09 @ 00:34
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wow...surprise review, surprise score...was a must get for this friday but not so sure now
ifa friend gets it this friday then it's still a shoe in, didn't mind the demo after i got comfy with the controls
morriss
09/03/09 @ 00:41
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Exactly as I thought it was from the demo at the Expo. Capcom really missed a trick here. What a terrible waste.
Vice.Destroyer
09/03/09 @ 00:44
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There is something missing in the review. I can't quite put my finger on it. But a certain topic of conversation seems to have been almost wiped out of existence. It's like that Family Guy where Brian and Stewie are on a tour bus and the german tour guide answers the question of what happened to the jews between 1939-45 with the statement "Nothing, they were all on holiday"

To be fair, the racism debate is neither here nor there to me. But after having Dan write so much about it, it's really strange not to acknowledge it, one way or another in the review. Ah well.
GuardianE09
09/03/09 @ 00:44
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Wow. Awful review. Completely uninspired and petty.

I like how you reference Sheva's "British accent." Haven't you retards ever heard of a South African accent before? It sounds almost British.
Edited 1 times, most recently on 09/03/09 @ 00:44
Sid Nice
09/03/09 @ 00:46
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Don't worry the new Wii instalment of Resident Evil will get things back on track.
Ryze
09/03/09 @ 00:50
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@GuardianE09

Fucking wrong man.
Ryze
09/03/09 @ 00:52
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So, can you turn the (seemingly hastily added) girl off then?
Benno
09/03/09 @ 00:53
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Resident Evil needs more space marines
mrbug
09/03/09 @ 00:54
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You liked the split screen mode? It looks like a 4 player mario kart game with players 2 & 3 missing. It's awful. It's the worst split screen experience I've ever had, I needed to sit right up near my big TV to play it at all.
Sid Nice
09/03/09 @ 00:54
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The demo scared the shit out of me; I was living in fear of wasting £40.
morriss
09/03/09 @ 00:55
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Ryze: No. You have to have Sheva along for the ride, Ai assisted or with a friend in Co-Op.
stevetuck
09/03/09 @ 00:59
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Nothing wrong with mario kart :(
Triggerhappytel
09/03/09 @ 01:00
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I wasn't planning on buying this based on the underwhelming demo, but I won it for free in a competition, so I'm not complaining.

My main concerns were the controls (to an extent) and Sheva's AI. It seems like this really will need to be played online co-op with a mic and a friend for the best experience.

(which so many games aped in the wake of Resi 4, remember)

And don't forget, Splinter Cell was there before Resi, too.
Sid Nice
09/03/09 @ 01:03
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Most people in my Co-op are a mix between Sheva and Zombies; always in the way with their Zimmer frames.
Bulbatron
09/03/09 @ 01:10
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I really don't know what to make of this. Having played the demo and felt unhappy with the A.I. I decided I wouldn't pick this up until it was going cheap. But then on Saturday, and with the release so close, I finally cracked under the pressure and pre-ordered it. And now EuroGamer give it 7 / 10. Interesting.

At least now - come Friday, I'll be able to give a proper opinion on it. I hope I enjoy it. I want to enjoy it and I will make the effort to try and enjoy it.
floppylobster
09/03/09 @ 01:14
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Great tagline for point of sales -

"Resident Evil 5: a series of abrasive set-pieces strung together by camp hilarity."
Ruruja
09/03/09 @ 01:19
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I didn't enjoy playing this game.
Genji
09/03/09 @ 01:22
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This just in: 7/10 means it's really, really bad.

/still buying it
local_celebrity
09/03/09 @ 01:27
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If anything, I thought this review was generous. I'd rather piss stones than play that demo again. Urrgh.
polar
09/03/09 @ 01:59
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Well this confirms my opinion of the demo. And unlike some of the whinging posts on here, that means I'm really looking forward to the game. This is all about the co-op and I had great fun playing through the demo with a friend. I wouldn't bother playing it solo though.

Having said that, I hope that capcom are open to the idea of re-imagining the series next time becuase I don't think this format will do for another iteration.
mrmrc84
09/03/09 @ 02:02
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I was talking about this earlier and I can't say I'm too suprised by the final score.
I was kind of expecting an 8/9 out of 10 regardless of what was said in the review but this is much more where I think the series is at now.

Bring back the horror you bastards!
superjag86
09/03/09 @ 02:26
#45
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Disappointing but not entirely unexpected.

Kenshin001
09/03/09 @ 02:29
#46
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I hope Capcom patch the controls.
JHuxley
09/03/09 @ 02:49
#47
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You know what. SCREW YOU CAPCOM.

I hope that's sarcasm, but those exact thoughts were going through my head when I played the PC version of Lost Planet.

I know it was only £3.50, but I want my money back dammit!
Mudo
09/03/09 @ 03:10
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Will we get that blog post feature examining the racism issue that I read about a while ago?

Maybe I missed it
monkeywithnoeyes
09/03/09 @ 03:25
#49
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was expecting more from the score ..and really if you're a resident evil fan you should be expecting the control system (it'd be like marking a jrpg down for having turn based combat).

Atleast you got through the review without mentioning something stupid like racism - now having played the game and finished the story

And really.. does resident evil 4 with splitscreen/online co-op, in HD, really sound so bad?
Edited 1 times, most recently on 09/03/09 @ 03:27
kissthestick
09/03/09 @ 03:26
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"It's never really explained why Sheva has an English accent that could outposh Lara Croft."

shes been white washed :(

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