Prototype shapes up for June launch
Mercer, Mercer, Mercer me.
Activision has said body-morphing openworld game Prototype will be released this June.
The date was stamped on New York Comic-Con invitations, according to Joystiq, where attendees will be allowed hands-on time with the PC, PS3 and Xbox 360 title. We're chasing Activision for clarification.
Prototype - developed by Radical Entertainment - was unveiled to the masses by Sierra back in 2007, and deemed valuable enough to remain on the Activision Blizzard roster post-merger.
However, there have been some bumps in the road: a summer 2008 release date was scrapped to provide more time for Radical to "deliver the game the team initially set out to do".
And, more recently, the Vancouver-based developer - responsible for Scarface: The World is Yours and Crash: Mind over Mutant - had staff levels halved by Activision Blizzard, reducing active projects to two: Prototype and Crash Bandicoot.
Prototype follows the adventures of Alex Mercer, a mutant man who can shape-shift and absorb every aspect of his prey: memories, physical form, skills and powers.
The problem is: he's got no memory of his past. This prompts a voyage of self-discovery after Mercer wakes on an autopsy bench; a journey that soon ventures into top secret territory.
We've been quite impressed so far, and you can catch up with our coverage over on our Prototype gamepage.
You may also like...
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Why Devs Owe You Nothing
-
Face-Off: The Darkness 2
-
EA evaluating FIFA Street features for FIFA 13
-
Gotham City Impostors Review
-
Who Killed Rare?
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Kingdoms of Amalur: Reckoning Review
-
Sony admits "dropping the ball" with Demon's Souls
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
The Darkness 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
Grand Slam Tennis 2 Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
One Piece: Unlimited Cruise SP Review
-
King Arthur 2 Review
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Metal Gear Solid: The "Lost" HD Remasters
-
Samsung Galaxy Note Review
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
App of the Day: Superman
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Mass Effect 3 FemShep trailer debuts
-
Double Fine Adventure passes Day of the Tentacle budget
-
Blizzard legally opposes Valve's Dota trademark application









Comments (11) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
muscleblade,
Your'e still getting RE5 even after playing the demo?
Comment below viewing threshold Show
I never play demos for games i know i will be buying. Was it bad except for the control issue and tearing wich has reportedly been fixed for the retail version?
Comment below viewing threshold Show
I agree with you, on the fun part of what you said, but how does Prototype seem "generic" to you?
I'm looking forward to this a great deal, as well as Infamous. This, possibly moreso, as I feel a stronger draw, and appreciation for Prototype.
Comment below viewing threshold Show
Comment below viewing threshold Show
And with its emphasis on parkour it comes across like a algamation of Crackdown and Assassins Creed.
From the preview in OXM they had mentioned it looked fairly generic and that the story wasn't the games stong point.
Also with the Mirrors Edge although it had a cool visual style the story was one of its weaknesses.
Of course all this is just my opinion and I look forward to being postively corrected
(As for RE5, the comment I made was it merely in jest.
Comment below viewing threshold Show
I really like the sense they give of scale, and the freedom that they're suggesting, in terms of the feats you're able to accomplish, as well as the response within the world, based on what you're doing and the extraordinaryl situation in which Mercer finds himself. I can see myself pre-ordering this one.
I almost see Infamous as a brains, to Prototype's brawn. I think they can co-exist, and hope both do well.
Comment below viewing threshold Show