Prince of Persia DLC dated, detailed
For PS3 and Xbox 360 next month.
Ubisoft plans to unleash the first batch of Prince of Persia DLC for PS3 and Xbox 360 on 26th February.
The cost is yet to be determined, a spokesperson for the publisher told Eurogamer, and there's "no news on the PC version at the moment".
The Prince of Persia Epilogue starts directly after the conclusion of the retail Prince of Persia game. Action takes place in an undiscovered Underground Palace that the Prince and Elika need to escape from.
To help with this, each of the main characters picks up a new ability. Elika gains an Energise power that can reconstruct destroyed areas, opening up routes otherwise closed and forgotten.
The Prince, on the other hand, receives a Sprinting Clash attack that lets him charge up to and stun opponents. Unfortunately, enemies will also be able to do this.
That extra challenge ties into the increased overall difficulty of the Epilogue, which has more aggressive enemies, more taxing traps and more complicated levels. This, Ubisoft hopes, adds up to around three hours of added gameplay.
There's a couple of unlockable skins, too.
Head over to our Prince of Persia Epilogue gallery for the first screenshots.
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Comments (29) Latest comment 3 years ago
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For me it was a pleasant diversion but Tomb Raider was the better platformer of 2008
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As for pricing, IMO, 3 and a half hours of entertainment would be good value at £3.5 or even £7. It's a decent length.
Wendelius
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Sorry to shout but i played through it twice just to find out it had gliched somewhere and i could not get all 1001 seeds, even tho on the map screen it said i had them all in every area and i yes i did also complete the game for the final seed.
It was my last trophy as well that i needed for the platinum!
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Can't see the DLC being less than 800 points, though, which isn't really in the ballpark for two or three hours of expanded entertainment when the same points could get you a complete XBLA game with more lasting appeal.
Shame, but I guess enough people must pony up 800 points for DLC like this or they wouldn't keep doing it.
/bought the Fable II DLC
/is part of the problem
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Also I am sure that the glitch is just on the map screen, and 1 seed is somewhere there to take.....you would just need to revisit all locations....
Another glitch I experienced was also with seeds, but in combo with saving your game....for example I got all the seeds in 1 location, save game...restart and what? I need 2 more seeds from that location? even tho I teleported? yep....sold the game, cant be arsed to play it with all those glitches, got platinum tho...at least it wasn't that hard
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I'm interested in the DLC but, obviously, only for the PC.
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Also, with the Internet stores, and especially in the run up to Christmas, nobody should be paying £40 for a game. I got Prince of Persia for £20, for example.
And with DLC the publisher/developer is, you'd think, getting more of a cut than from retail sales (and for a lot less effort). I don't think it's too much to ask for the DLC to be more reasonably priced than it is.
That said, and to be clear, it's the principle that I'm debating really. At the end of the day it's just a couple of quid we're talking about here.
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Set it at that price Ubi and I'm in.
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If they release DLC that allows you to play through the game, with no shitty fights, no powers, and the original sands of time voice actor, then I'll buy
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However the environments in both games were great and at the price I got em for in the crazy pre-chrimbo price slashing I have no complaints. I am looking forward to getting the DLC for both games, they better not be more than 800 points each though.
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/Peter Kay