Premium DLC shortcuts for Godfather II
Get best guns, mobsters for cash.
EA will provide lazy-but-wealthy Godfather II players with premium DLC shortcuts from 23rd April.
The first provides five top-class guns with no questions asked. The money: 320 Microsoft Points (GBP 2.70 / EUR 3.85) or USD 4. The merchandise: the Modern Dillinger, the .700 the Magnum Impact, the Herzstopper, the MG-S1 Sniper Wolfe and the Street Sweeper.
The second provides one top-class mobster with no questions asked. The money: same as above. The merchandise: Jimmy Lira, who's talents include arson, medical training, engineering and safe-cracking. He packs a level-two machine gun, too.
There's a third - the Pentangeli map pack - but this only offers brand new Junkyard and Cuba multiplayer areas. The money: 540 MSP (GBP 4.60 / EUR 6.50) or USD 6.75.
Finally, The Corleone Bundle will wrap all three packs together for 800 MSP (GBP 6.80 / EUR 9.60) or USD 10.
The Godfather II launches for PC, Xbox 360 and PS3 on 10th April. Head over to our hands-on impressions to see how it's shaping up.
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Comments (30) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Like I'd buy one of their shitty games in the 1st place!
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it allows those with less time or inclination to experience more of what the game has to offer.
As a developer and player i am against the practice, but if buying gold in an MMO is OK then is this?
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Save you having to play that pesky game at all.
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But i know its only going to get worse.
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This won't stop because there are people out there that want this. As mentioned, it's very similar to buying gold in MMOs.
I wouldn't buy it myself, but for those that do want to buy them, fair play. It doesn't effect my game one way or the other. I actually think it's a pretty good practice if you can make it work - make more money out of the casual gamer, doesn't effect the "hardcore" gamer (except to enrage them unnecessarily on internet sites), and ensures our type of games continue to sell rather than wasting money on minigame tripe.
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Battlefield BC is shitty. Owned it for about 5 minutes. The rest, ok fine - but that's 2 of 20000.
I don't care if it's "in style" or "vogue" to trash EA anymore. I'm still doing it because I still believe it's deserved, and this tactic by them is a perfect example of why complacency is bad!
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And if it does sell they should absolutely do it, because it will clearly be what customers want. And giving customers what they want is the job of any developer.
Freaking out at EA for this is nonsense, because it is the gamers who will decide whether it sinks or floats in the end.
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I doubt it, they did the same for Godfather I.
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Companies ripping off customers is not new or clever.
/rant over
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10 years ago i never pictured us paying for weapon skin packs either
sorry for the somewhat broken english
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DLC the future of gaming.
/ turns on PS2
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Looking forward to the game all the same played the first on xbox and 360
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Says who? The "game-morality police"? The commision for "putting in the effort"? Your mum? (sorry, too good an opportunity)
"Companies ripping off customers is not new or clever."
Its not "ripping off", as the player has the choice to not buy and simply invest their time playing the game instead.
If people don't like it they won't buy it, and if people do like it then EA should give them what they like.
And if somebody buys this knowing what they are getting and then later regrets it and cries "rip off", they are frankly a simpleton.
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Of course people like cheats, they have since gaming was first around. Rather than giving people what they like, EA are taking away what players like by not including them in the game. They are giving 10% of people what they like (although "like" is clearly the wrong word here), and taking it away from the other 90%.
But as a "business decision" it's the right one, you are right. Just like charging £75 for a Premiership ticket, or charging a £5 weekly subscription for a phone wallpaper.