Ninja Gaiden DS confirmed

Stylus-driven book-slashing.

Ryu Hayabusa's unstoppable path-beating will continue away from the beaten path in the near future, with a DS version cunningly-titled Ninja Gaiden: Dragon Sword now officially unveiled and detailed. There are screenshots and everything.

Holding the DS like a book (think Brain Age), NG DS relies on stylus controls to guide Ryu around his ninjary enviromments, double-tapping to jump, drawing special characters to enact spell attacks, performing slashing motions to whip out his sword and tapping enemies while airborne to fire shurikens. Buttons will be reserved for defensive manoeuvres.

We can also expect a new storyline, although as with many things Tecmo we're not told when to expect it and its mother-game, despite the fact the developer's "very excited" about everything. "The Nintendo DS will allow gamers to control Master Ninja Ryu Hayabusa slash for slash with the use of the DS Stylus in a way never possible in previous iterations of the game," says Tecmo's Yoh Watanbe. "Dragon Sword will be the definitive ninja title for all DS owners to experience."

Comments (4) Latest comment 5 years ago

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  • kissthestick #1 5 years ago

    looks cool, 2 Ninja Gaiden games this year (NGS and this) is great :D
  • indotoonster #2 5 years ago

    >"The Nintendo DS will allow gamers to control Master Ninja Ryu Hayabusa slash for slash with the use of the DS Stylus in a way never possible in previous iterations of the game,"

    I'd rather take a slash with a Wii.
  • drumbaby #3 5 years ago

    Wow, Itagaki really didn't like PS2, it seems...As popular as it was/ still is.

    The DS isn't exactly a graphics powerhouse, yet he's making a NG game for it. :/
  • MadMirko #4 5 years ago

    @drumbaby

    Going DS seems to have been done especially because of the stylus:

    Team Ninja head Tomonobu Itagaki is producer on Ninja Gaiden Dragon Sword. In an interview with Famitsu, he revealed just how long the game has been in development, noting that Team Ninja had plans to make this sort of touch-based game when they first announced their support for the DS. Incidentally, the ability to use the stylus is what made the team go with the DS instead of the PSP.
    Edited by 1 at 02/04/07 @ 08:27