Next EVE expansion to focus on industry
Due in December, no word on ambulation.
In a video interview with MMORPG.com, producer Arend Stuhrmann revealed that EVE Online's next free expansion, due this December, will be "all about industry".
"Our game design team is looking at all aspects of science, industry and research, making sure we can optimise wherever we can, making sure we make the management of industry and production easier and more comprehensible," he said.
After last expansion The Empyrean Age concentrated on factional player-versus-player warfare, it seems that developer CCP is intent on giving the game's more peaceful players something to get their teeth into with this next update, codenamed MIDAS.
Stuhrmann didn't discuss the much anticipated "ambulation" or "walking in stations" update that would bring on-foot player avatars to the game for the first time. This suggests it will be released, probably as a standalone expansion, in 2009. It will be showcased at CCP's fan convention this November.
Stuhrmann also mentions some forthcoming patches to Empyrean Age: the first will concentrate on balance fixes, the second on new mission content and a certificate system for measuring your progress.
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Comments (10) Latest comment 3 years ago
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by the way, anyone looking to join a corp in EVE should check out M.Corp, we have been going for over 5 years, are one of the biggest and most successful corps in EVE.
You can read more about M.Corp ON OUR OFFICIAL SITE
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Ooh, pick me! Pick me!
What sort of restrictions do you have?
My character is only a few days old, but I've gained ground quickly and I have a pretty good understanding.
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Looking forward to the other updates though!
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This Ambulation-patch is what I had considered would give way for my first proper venture into EVE, but that was when it was still going to be a free expansion/patch. Not as sure about laying down money for a game that I've already deemed insufficient or too lacking to fulfill my tastes, and then paying for the expansion on top of that, that has the content to make the main game feature complete. It'd be like paying for two games that really should have been one.
But I can see it being great from a business perspective - having boxes on store shelves world-wide yet again - and I do wish EVE all the success it can muster.
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What this game is crying out for is a slick interface. I seem to spend most of my time resizing windows and moving them around; all key information appears in a small box - in the middle of the screen - and if there is a lot happening, you miss a lot of info. Each gun should have a separate figure above it showing its damage; a separate box should show the amount and TYPE of damage you're receiving; there should be just 2 finance lists: income and expenditure, instead of journal and transactions - I mean why have 2 separate income lists, which are empty by default, meaning you have to click "load" EVERY time?
And it looks like Bill Gates's great great great grandson made it into Eve Space: what kind of navigation computer completely forgets where you want to go when you arrive in your destination system? and what rubbish software makes you manually fire up your afterburner EVERY time you come out of warp, even when in so-called "auto"pilot?
But despite this I press on because there is no other game like it out there.