StarCraft: Ghost canned
Could return on next-gen.
Blizzard has decided to "indefinitely postpone production" on StarCraft: Ghost, its action-oriented StarCraft spin-off for consoles, "while evaluating opportunities for utilising the additional power of the new and upcoming console systems".
In a press release sent out late on Friday, Blizzard said it was announcing plans "to focus the company's console-development efforts on the next generation", but for a game as maligned as Ghost the news is more likely to be met as acknowledgement of the game's long-running problems.
President and co-founder Mike Morhaime said the developer has "been impressed with the potential" of stuff like Xbox 360 and PlayStation 3, and, "In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."
Any further plans for Ghost "as well as platform and release information" will follow at some point in the future. Judging by the release, Blizzard is still keen to do something StarCraft-related on consoles; it just won't be Ghost in its current state.
Originally unveiled at the Tokyo Game Show in 2002, StarCraft: Ghost had been in development at Nihilistic Software, only for Blizzard - notoriously protective of its games' quality - to announce in July 2004 that the firm had "completed its contribution", with development handed to Swingin' Ape Studios (who Blizzard later acquired outright) around the same time.
Despite its much publicised problems and delays, Ghost development continued - and it even featured at Blizzard's inaugural convention, BlizzCon, last October in playable form.
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Comments (39) Latest comment 6 years ago
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Bad news, not because SC:G looked any good, but because of what this seems to suggest on the future of the company's other IP...
Hellgate me to London as soon as possible, please.
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Wasn't WoW itself cancelled and restarted in this way many years ago when it was first being developed? Blizzard have a record of doing it right or not at all.
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SC:G was never a good idea for a developer specialising in RTS and RPG games.
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That's no problem for Blizzard because they really only have two games: the hack&slay-adventure and the hack&slay-RTS.
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Hellgate: London? As soon as possible.
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As far as I can see, there's a market for these games. Why don't they use external teams to actually exploit their licenses? Like id does with nerve and grey matter. And why don't they make a Diablo in the StarCraft universe?
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I think Ill just wait for Rogue Trooper.
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If they had developed it for the PC, we would have been playing it two years ago.
I'm waiting for Hellgate now, thanks.
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More likely to be "World of Starcraft" and "World of Diablo" ... unfortunately
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Any other company would've released a half-broken SC:Ghost because it would have sold anyway, you spoiled brats. Get over yourselves.
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The least enjoyable bit of Diablo II was online for me. I hope they come up with a great action RPG game (on console and PC). But I fear a MMOhack'n'slash is in the works
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But as for SC: Ghost... that whole online modes thing bugged me. Perhaps it is best that this happened... it wasn't looking sublime in comparison to some games as I recall, and the problems in its production were the worst-kept secret for some time...
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Warcraft III was okay, but I personally thought the RPG elements diluted the strategy of the game. WoW is okay too, but the MMO thing isn't for everyone and I wasn't impressed with queuing to get onto servers etc last time I tried it out.
While it is nice that Warcraft fans have been so well taken care of with Warcraft III and WoW and it is nice that a developer of Blizzard's pedigree came along and made the MMO experience a lot more accessible for newcomers... it would be nice to get back to some of the other franchises such as Starcraft and Diablo. They've both been left to rot, and they both have still very active online communities of players.
Here's hoping for a Starcraft 2 announcement one of the days, or a Starcraft DS announcement
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Of the three big franchises Blizzard has Diablo was always my fave, with Starcraft a close second ... and Warcraft a distant third. This was something for me to look forward to from Blizzard while much of the company ploughed development time into a project that didn't appeal to me.
I hope Ghost truly is postponed and not cancelled.
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More likely to be "World of Starcraft" and "World of Diablo" ... unfortunately
Yeh.
Those money hungry bastards (the shareholders atleast). I dont like MMO's, all i want is a nice little singleplayer fun with a MP option for me & me mates. Is that to much to ask? Playing diablo II for the 100000000th time on a lanparty is getting kinda boring...
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Yep. It's come to a pretty poor state of affairs when I found myself actively looking forward to tripe likr BG: Dark Alliance 2 for my fix of MP fighting'n'levelling-up action. Blizzard have the cash and people to do this, surely?
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As the article nicely points out but few people have commented on, Blizzard have actually acquired Swingin' Ape Studios, the EXTERNAL studio who were developing SC:G. The reason for postponement is the uncertainty of launching a game during the changeover to next gen. Most companies would hurry it out but Blizzard want to launch a product as perfect as possible, and that means nextgen. Swingin' Ape will surely continue to develop it for nextgen, and future console games for that matter.
Blizzard have always had a policy of releasing 1 game a year. That makes this year WoW expansion, DIII next year, any bets?
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Errr, thats every big company everywhere pretty much. The fact that some do stuff you like and some do stuff you don't is as much a happy coincidence as anything else. Profits are the main motive for all of them.
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That is were WoW comes from ... the knowledge that any StarCraft, WarCraft and Diablo titles are unlikely to come any time soon.
And this is hardly a suprise, this game became almost a big joke as Duke Nuken Forever in terms of being vaporware and the "next-gen" comment is simply a excuse and not much diferent that Duke Nuken Forever "we switch engine!" excuse.