BFME2 multiplayer patch
No more quitting out on 360.
Electronic Arts has patched up the Xbox 360 version of Battle for Middle-Earth II so that the game now punishes people who disconnect before the end of a game in the hope of avoiding a loss.
Patch 1.01 is an automatic update, which makes it so that if you disconnect on your opponent in a multiplayer match, you will get an automatic loss, while he or she gets an automatic win.
The patch also sorts out an issue with friends not showing up in the lobby, and corrects a couple of other minor problems. You can read more about it on the game's official website.
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Comments (7) Latest comment 5 years ago
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"Addressed technical issues associated with memory"
Odd, because after the patch had automatically been applied last night, I then loaded my save game for the Good Campaign and had to endure about two minutes of horrendous slowdown while the game tried to sort itself out. It's not a major issue but I don't recall it happening BEFORE this patch... :?
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OK, so connection does sometimes drop out (it happened to me at the weekend, so i'm not immune), but on the whole it's obvious when people are quitting to save themselves a loss...
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Yep, thats just what I was thinking. Happens to me about every 6 or so hours. Overnight downloads or long online gaming sessions are a pain.
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700 points for 3 maps seems a little shocking to be honest...