MS shifts 10.3m Xbox 360s in FY2010
Makes lots of money.
Microsoft shipped 10.3 million Xbox 360 consoles during its fiscal year 2010, compared with 11.2 million Xbox 360 consoles during fiscal year 2009.
The total number of Xbox 360 consoles shipped is now 41.7 million.
The Xbox 360 platform, which includes the console itself, 360 games, Xbox Live and Xbox 360 accessories, as well as Zune, PC games, and online games and services, all form part of what's called the Entertainment and Devices Division of Microsoft, or EDD.
In total, EDD generated just over $8 billion in FY2010, which is almost exactly what it generated in 2009.
Profits wise, though, the division saw a huge year-over-year improvement, from $108 million to $679 million.
But money made from Xbox 360 and PC games decreased in 2010. Revenues from the Xbox 360 platform and PC game sales were "flat", Microsoft said last night during its financial call.
Xbox 360 platform and PC game revenue decreased $12 million, in fact. Microsoft blamed it on a reduction in Xbox 360 consoles sold and revenue per console. The figure was offset, however, by increased Xbox Live revenue.
Microsoft will be hoping, then, that the recently announced Xbox 360 250GB and 4GB models will pick things up. And then there's always motion sensing add-on Kinect, due out in November.
In the fourth quarter Xbox 360 platform and PC game revenue increased $228 million or 30 per cent, "primarily reflecting increased Xbox 360 consoles sold and increased Xbox Live revenue, partially offset by decreased revenue per console," Microsoft said.
It shipped 1.5 million Xbox 360 consoles during the fourth quarter, compared with 1.2 million during the same period last year. Xbox 360 console units were up 26 per cent and "growing faster than the overall market".
Xbox Live continues to be a tremendous asset, Microsoft said, with over 25 million members. Interestingly, annual Xbox Live digital marketplace revenue exceeded subscription revenue.
EDD revenue for the fourth quarter included a favourable foreign currency exchange impact of $52 million. Lucky Microsoft.
It's not all clinking champagne glasses, however. In the fourth quarter EDD operating loss increased 22 per cent year-over-year to $172 million. Sales, however, jumped 27 per cent to $1.6 billion. Charges resulting from the discontinuation of the KIN phone hit hard – cost of revenue increased $251 million, or 38 per cent. Royalty costs resulting from increased Xbox Live digital marketplace third-party content sales didn't help either. Neither did sales and marketing expenses, which increased $73 million, or 29 per cent. Cirque du Soleil, anyone?
Research and development expenses increased $48 million, or 10 per cent, "primarily reflecting increased third-party development and programming costs and increased headcount-related expenses". Looking ahead, Microsoft said it expects EDD revenue growth in the "mid teens".
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Comments (24) Latest comment 2 years ago
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This doesn't translates down to any of us controller wielding jockey's.
As long as the big three are in business, it's good for gamers. When one of them becomes either too big or too small, it's bad for gamers. Same thing with those numbers, you're either a fan in need of mud to throw with. Those numbers are either great or horrible and you can start making your comparisons or jumping to simple conclusions.
...or...
You are a gamer and don't get overly excited unless they announce that they will stop making games for your platform(s).
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Look at the ps2 games that came out once it hit 50 mil, lots of great stuff.
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So I am guessing this is shipped to retailers?
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If it sells as a cool gadget then MS has failed to get there message across as they say it's the next stage of gaming.
Only time will tell tho
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PS2 1.9 2.1 1.7 ? 5.7
360 2.1 5.2 1.5 1.5 10.3
PS3 3.2 6.5 2.2 ? 11.9
Wii 3.5 11.3 3.5 ? 18.3
PS3 outsells Xbox 360 worldwide which isn't surprising.
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http://www.youtube.com/watch?v=8MyZnZ_e6...
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/waits for "BUT EVERYONEZ BUYING 4 tOO RePLACE THEYRE OLD WUNS INNIT PS£WIN"
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My dreamcast says you're not completely accurate.
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People saying Move is much cheaper than Kinect are clearly only talking about single player...
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As Kinect can only do two players, Move and Kinect are equally priced here in the UK, just expect more Kinect coverage.
In the US Kinect is cheaper and no fanboy can spin that
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But as you say, 2 players on Move = roughly the same as 2 players on Kinect; so while it isn't as cheap as it should be, to say Move is waaaay cheaper is a bit of a misnomer.
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Anyway, regarding the news, after half this generation it's very interestung to see what has happened, comparing with last gen.
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[link url=http://www.theregister.co.uk/2010/07/23/microsoft_arm/
]http://www.theregister.co.uk/2010/07/23/...[/link]
I don't think ARM chips would be any faster then the existing 3 core CPU in a 360, so it's more likely a lower power device is being developed.
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must be low since 90% of all triple A games sell better on the 360, if going by the logic of the fanboys, this should not happen.
Halo 3 has outsold Resistance 1 + 2, Uncharted 1+2, Killzone 2 and God of War III COMBINED. how the hell is this possible with so many broken xboxes.
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The PS3 has wiped out any and all profits Sony has ever made on video games by billions. They might be further in the whole on the VG business than MS by now!