Live Dante's Inferno interview
Top-dog Jonathan Knight was very chatty.
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Comments (38) Latest comment 3 years ago
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This really early coverage can back fire if the game ends up getting delayed.
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/insert joke here about changing their name to dantegamer.net
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I guess it's just that most of us trust Eurogamer a hell of a lot more than other gaming sites, and exclusives make us wary of underhandedness and dishonesty. But in fairness you guys have given some bad reviews to games advertising on your site, so I still trust you.
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I missed the other thread (I kind of stopped reading them as I'd been waving the pro-EG coverage torch a little too enthusiastically in previous threads), but thanks for responding. I'm sure a lesson has been learned
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huh?
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Oho! I put your question/comment to him, too! He didn't say anything...
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I liked this interview. It seemed top me he knew rarther more about the subject matter than a lot of those shouting heresey.
This bit in particular.
"The thing about Dante Alighieri is that he also wanted his works to be consumed by a large audience.
He was extremely unusual in that he wrote in the Italian vernacular of the time. He didn't write in Latin, and he didn't write something that only the monks could understand.
He's similar to Shakespeare in that way, who would go on to help solidify the English language a few centuries later, but who also expected his works to be consumed in a loud, raucous, bawdy, open-air theatre with people throwing stuff on stage.
We don't think of these guys this way anymore, because we are forced to study them, and their language seems so inaccessible."
So if Dante was around today, he might look at some of the dissenters from previous threads and tell them to get over themselves and stop whining? If I believed in reincarnation I might think I was Dante born again (only without the poetry skills).
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I have to reject my classification as a retard. I had legitimate concerns and only the final game will prove to me that they deserve to use the name. I will concede that for now he earned a reprieve from me. I'll wait and see.
Also, re QTEs: I don't think they are ideal, even in God of War; but at least God of War makes the best of them:
- They are consistent, so they feel more like mini games than random button press requests.
- They have spectacular results.
- They don't start surprisingly. Hear that, Resident Evil 4?!
- They aren't so hard to become frustrating, but also not stupidly easy.
- They aren't the main component of the game. There's still significant actual combat gameplay and a lot of other stuff. They just spice certain things up.
So, I think there is a reason why most people accept (not greet with glee!) them in God of War and despise them in other games.
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Well, except you can't can you. Simply writing something doesn't make it true.
Now if you had written 8% certainty you might have made a point, but using ridiculous numbers hinders rather than helps you. 99% indeed.
Ah, but now I think on it, maybe you are right. Or half right. Your expectation of this game are low, so you maybe predict the outcome with 99% certainty... except if your expectations are low it probably WILL live up to those expectations in your eyes. If it failed to live up to them it would in fact be GOOD.
Which means you think this game will be awesome! Well thanks for sharing your enthusiasm with us.
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But the anti-backlash-backlash is still more retarded than the backlash. It's defending the right to bastardize important cultural heritage and doesn't stop for at least a second to accept that people who don't like it have the right to not like it. Millions moaned when George Lucas bastardized his own heritage, but if someone is doing that to a 13th century poet, it's allright.
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Awesome sentence.
I think my point really is that it doesn't matter that much either way. This game doesn't put my nose out of joint, neither did George Lucas milking StarWars.
It all just transcient creative output. If it makes people happy it has achieved the only real purpose it ever had for existing. Its all dust and ashes in the end.
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ok.. i bet you £50 that it not that good, and the hype machine will ruin any other chances of this being good for what it is.
you going to take me up?
Its going to be very hard not to make this a poor mans copy of a good game like GOW. Yes, the source materal seems good, but my years of playing games etc, tell me that something will just not make this work as well as hoped.
Maybe, its the limited real scope, and the 'book' will be played on, and hence a really good game will not actually be made, just a standard hack-n-slash.
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(it's 'transient', it seems)
Well, in the grand scheme of things, nothing matters. But rather then getting into some existential angst, I prefer to express my unimportant opinions about unimportant games on unimportant Internet forums of this unimportant planet
/considers adding more smileys to avoid "most pretentious post of the year" award
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"Did you tell him to make System Shock 3 like I asked."
I was so very very close to making a similar comment a few days ago when I noticed there was an absurd amount of coverage for what looks to me like a totally sub-standard GoW clone - one that I know I'll never buy, simply because it's not my kind of game. This interview hasn't changed my mind at all.
I can't help but think that Dead Space was their attempt at SS3. And in any case, I'd feel safer if they sold the license to 2K so that Irrational could give it the justice it deserves.
Totally off-topic. Many apologies.
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Oh man, I was just poking fun at your excessive number usage.
"that it not that good, and the hype machine will ruin any other chances of this being good for what it is"
These are two different things really. It might very well be a good game, but if people are promised the moon on a stick I totally agree that the resulting (however tasty) toffee apple may not seem that great when it arrives.
I'll bet you 50 internet pounds, underwritten by the bank of google.
@marilena
"(it's 'transient', it seems) "
Noooooooo!! You see, this is why english is such a ridiculous language. It is packaged together from about 14 other languages, and never consistently obeys the rules of any of them. That is what you get when you go around pillaging and empire building I guess.
Omniscient, science, prescience. These are all perfectly respectable words. What makes transience so special eh?
Stoopid english.
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P.s., with such subjective terms at the heart of the bet, how would we know for sure who had won?
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"I just find it incredible how much hate this game is receiving. Is it an EA thing? 'Cos, ya know, that was sooooo 6 years ago or whatever."
You mean in this thread? The other threads? I haven't seen nearly as much as you seem to have. Sure, there have been some (such as me) who questioned why the game needed to be called "Dante's Inferno" when it's basically nothing like it, but I haven't seen a lot of "hate".
And it's hardly incredible, either. If you love a book, and it's being adapted into another medium, isn't it natural to worry whether it's going to be at least a little bit faithful to the original?
Frankly, I find it incredible how much love this game is receiving. It won't be out for at least another year, and we know next to nothing about it - yet there's a whole team of people (not you, as such, but various posters in other threads) ready to jump down the throat of anyone who wonders about one of the only things that we do know about the game - the source material, and the justification for its use.
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That was a joke. Maybe a winky would have made that clearer.
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