Kojima keen on Xbox 360

Also fancies doing a PC game.

Hideo Kojima has admitted that he has a "strong interest" in working on Xbox 360. Interestingly, he also says he'd like to work on the PC.

"I do have strong interest in creating something for the Xbox 360. In the US and Europe, it is selling, and I think it will sell a lot this year as well. I'm a fan of Gears of War as well, it's very interesting," he told GamePro.

Reports have linked Kojima with an Xbox 360 project in the past, but Konami has never said anything concrete - with representatives reluctant to definitively rule anything out because, well, they're damned if they do and damned if they don't. Let's face it, you can't predict what the man will do.

"Frankly speaking, I want to create something on the PC," he continued." It's a multi-platform [format]. I've been regularly studying work on the PC anyways, and I want to provide something as a worldwide platform because of the consequences with timing on the PlayStation platforms, MGS4 is actually for the PS3 only so far."

Which could mean anything, really. Metal Gear Solid 4: Guns of the Patriots is due out exclusively on PlayStation 3 later this year. Hopefully.

Comments (60) Latest comment 5 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • morriss #1 5 years ago

  • xandoodle #2 5 years ago

    Let the rumours begin.

    First up, MGS...
  • darkmistx #3 5 years ago

    /cue MGS4 on xbox 360 rumours..again
    Edited by darkmistx at 22/01/07 @ 13:47
  • Dizzy #4 5 years ago

    "strong interest" is marketing speak for "I am working on it"
  • GrandTheftApu #5 5 years ago

    An FPS using the MGS4 engine.
  • penhalion #6 5 years ago

    Jedimastermalik and the others wouldn't even admit to being in the wrong camp if the camp was on fire with a nuke sitting in the middle and they had a microsoft branded escape bike just sitting there with three empty seats!

    I wonder what they say now after programmers like myself (admittidly somewhat annonymous) but, now even Kojima are telling them the PS3 wasn't really designed for games and is hell to program for. Don't tell me they will now try to discredit Kojima. This would be stupid as he is Mr Metal Gear! If even he is not warming to PS3 you know the machine is not anything like Sony have been touting.

    :) PC gaming though...well I know the margins are better for smaller independents as Valve have demonstrated. Reading between the lines...ok so he mentioned it directly....I guess the deals available with Sony, Microsoft and even Nintendo mean that they are (whether intentionally or otherwise) killing indies with their exclusive deal demands. I know Konami regret signing the tiimed exclusive for MGS4, though they signed when they thought PS3 would kill all other systems. As it now stands they will be lucky to break even with the game in this financial year. It may not even be a console seller by the look of things as the scenes shown up until now have been isolated sections and the full shown game doesn't even fit into the PS3 memory yet!
    Edited by penhalion at 22/01/07 @ 14:06
  • Eraser #7 5 years ago

    Didn't he say he was interested in Wii as well? That about covers every major non-handheld gaming platform. Is this a man with ambitions or a man that can't make up his mind?

    edit:
    here's where he was quoted:
    http://www.eurogamer.net/article.php?art...
    Edited by Eraser at 22/01/07 @ 14:04
  • LeD #8 5 years ago

    This is what I'd call 'softening Playstation fans before hitting weak point for massive damage'. :-D
  • Xerx3s #9 5 years ago

    An FPS using the MGS4 engine.

    Why on earth would you want to do that?!
  • HakuSeki #10 5 years ago

  • Darkedge #11 5 years ago

    Go on Hideo, get Konami to announce MSG4 for 360 to kick those lying expensive sons of bitches at Sony in the balls Again
  • penhalion #12 5 years ago

    @Eraser

    Everyone and their grandmother is interested in Wii development. Just look at what homebrew people have already done for the remote on macs, with the ogre engine, in torque. The list goes on. The remote is a bluetooth device so can and will work with anything that has bluetooth, including a mobile phone!
  • Zane #13 5 years ago

    MGS4 on 360... not likely.

    MGS4 on PC.... could be. Substance was released on PC some time ago and didn't do too badly at retail.
  • sanctusmortis #14 5 years ago

    He said ages ago in EDGE that MGS4's PS3 status was a simple matter of the devkit's arrival, and he wanted to do a 360 game.

    It'd be nice to see him do a non-MGS multi-format game. It'd be even cooler to see a Kojima game series on every platform...
  • Shrike #15 5 years ago

    Metal Gears of War?

    /coat..
  • bioreit #16 5 years ago

    @Zane

    MGS 2: Substance was released on Xbox as well though.

    Yeah, it may not have done brilliantly, but the precedence is there.

    And with regards to JediMasterMalik and Steroyd, they aren't too bad - I think they're kinda similar to myself:

    All-round gamers who just happen to have a preference for a certain system manufacturer because it ticks the most boxes (Sony for them, Microsoft for me).
  • JediMasterMalik #17 5 years ago

    How the hell was I brought into this situation. You'd do best to stop that penhalion.

    It's hardly surprising a developer wants to develop on another platform, after developing on PS platforms for so long, a change must feel good.

    As long as the games which come out are good, I, personally, could care less if it's difficult to program for. Although, it has been said many times that the tools are better then the PS2 tools. In the end the developers wll decide, Kojima has.

    Why are you tryig to turn this into a flame war, the lo tof you. It's just sad, just play the games you play and get on with your miserable lives.
  • SeesThroughAll #18 5 years ago

    MGS4 on the 360? Could be coming out in 2008 or something like that.
  • penhalion #19 5 years ago

    @Jedimastermalik

    You get dragged into these things because everyone here thinks you are a sony fanboy of the first order pure and simple. Read the posts before mine if you doubt thast statement :)
  • JediMasterMalik #20 5 years ago

    And yet, penhalion, no one has been able to provide a shred of proof to support that absurd statement.

    To you guys:

    I want a PS3 = Z0MG HE LOVES TEH $0NEH!! BUUURRNNZZ HIMM!!
  • Xerx3s #21 5 years ago

    And yet, penhalion, no one has been able to provide a shred of proof to support that absurd statement.

    /sips pipe

    ...now this is what we call a classic case of a person still being in the denial phase...

    /freud off
  • Zero Beat #22 5 years ago

    Now this is the sort of reporting I expect!

    KOJIMA KEEN ON XBOX 360 (shhh, and PlayStation 3, Wii and PC)

    And of course because he wants to make games on all the platforms, he automatically HATES working on the PlayStation 3!

    Why are you all so stupid?
  • Lost_in_Darkness #23 5 years ago

    Uhm EG, why did you guys deliberately leave out the quote regarding his interest in Wii development as well and how he wants to badly work on it but is held back by MGS4?
  • groovychainsaw #24 5 years ago

    Of course, the other possibility is because they have MGS4 locked up as an exclusive to PS3, they may have to hold it back until there's actually enough PS3s out there to recoup costs. I would imagine thats what the big boss men would consider...
  • BadBoyBonner #25 5 years ago

    hehehe knowing his fondness of smoking perhaps in MGS for Wii you'll have to hold it like a cig an smoke round corner's. Maybe he should be put in charge of developing Back2School from the Spectrum onto the Wii! lol
  • JediMasterMalik #26 5 years ago

    You can say it as much as you want Xerxes, it doesn't make it true. I have a different opinion to you, stop using it to make my opinion less valid then yours.
  • doctor__no #27 5 years ago

    Funny how Eurogamer only put the 360 comment of the entire Gamepro interview, especially being that he had a lot of interesting things to say in the interview and the 360 comment was polite talk that confirms nothing.
  • JediMasterMalik #28 5 years ago

    @SuperGamerMatt - No Sony, do not do that. Neither do Nintndo afaik.
  • king_skins #29 5 years ago

    "Hell to program for" ?

    Thats a sweeping statement, usually that given by a mediocre coder.

    Programming is about problem solving, really good coders embrace a challenge. I know first hand how hard a job it is, especially with Sony's crappy tool/compiler support but seriously, if you cant stand the heat get out of the kitchen.


    But it's always better to be the solving problems about the game, gameplay, optimization and not ones to do with the architecture of the machine and the tools provided for it.
  • JediMasterMalik #30 5 years ago

    lol

    rotj thinks the 360 has a better cooling system...

    ...sorry
  • miiiguel #31 5 years ago

    Arbiter: don't really agree with you, the point here is to make money, not to feel challenged. At my job I try to do the things the best way but also the fastest/easiest way. Devs make ludic software, they do not have a ludic activity. When reading your statment, it almost feels like beeing hard to code to, is a good thing.
  • Xerx3s #32 5 years ago

    Yep. Everybody else can see it, except him. It's quite sad really...

    /holds up a mirror to rotj
    /notices that it doesn't seem to work
    /shakes it a bit
    /looks at it himself

    ..yeh, still works. odd.
  • Xerx3s #33 5 years ago

    You can say it as much as you want Xerxes, it doesn't make it true. I have a different opinion to you, stop using it to make my opinion less valid then yours.

    /pokes JMM with a stick
  • Xerx3s #34 5 years ago

    Programming is about problem solving, really good coders embrace a challenge. I know first hand how hard a job it is, especially with Sony's crappy tool/compiler support but seriously, if you cant stand the heat get out of the kitchen.

    Bollocks. Lack of good support, good api, etc. aren't a challenge, they only serve to consume time and eat away your funds while it isn't necessary. If you have a limited amount of time, resources, funds and manpower, the last thing on your mind should be a shitty support or lousy programming tools.
  • lambtron #35 5 years ago

    "Bollocks. Lack of good support, good api, etc. aren't a challenge, they only serve to consume time and eat away your funds while it isn't necessary. If you have a limited amount of time, resources, funds and manpower, the last thing on your mind should be a shitty support or lousy programming tools."

    Completely right. I hate this attitude that to be a "real game developer" you should work 100 hour weeks just cos the tools are shite. The fact of the matter is that its a crying shame the PS2 was such a c**t to develop for. Time wasted making the bastard piece of shit bend to your will was time that could have otherwise been spent making better games.

    But ooooooohhhh nooo wasting lots of time is great and manly and only good programmers do that.
  • freedumb #36 5 years ago

    Aren't the 'problems' of the PS3 development tools being a bit overexaggerated. I'm sure once developers get used to the system they'll be able to crank out the good stuff, as they did on the PS2. Over a year on the 360 is starting to see 2nd generation games, the same will apply for PS3.
  • Zane #37 5 years ago

    One system is a little bit awkward to develop for, and apparently that makes it dead.

    As for those bashing JediMasterMalik, most of you only ever seem to have positive things to say about Microsoft and nothing else. I'm sorry, but you're behaving exactly the way you say he is.

    It's too early to make any kind of worthwhile predictions on Playstation 3 and Wii.

    By say... Xmas 2007. We might see how those 2 machines are starting to play out, and then can perhaps make a prediction on who might come out of this one as the market leader. Otherwise, its all just speculation right now.

    All consoles require skilled programmers to develop for it regardless of how advanced the tools are.
  • malloc #38 5 years ago

    All that article states is that he's interested in every platform. More sounds like he's trying to cover all his bases.

    I'm pretty sure ages ago before they came out he said he wanted to do a game each, didn't he? Seriously, not making this up.
  • jackstar #39 5 years ago

    If its not MGS4 for 360, he might as well fuck of back to sony. 360 owners will expect MGS4, if its any other game i dont think they will be interested. unless its silent hill 5 or an MGS fps, that would be soooooo cool!
  • Zane #40 5 years ago

    Not interested in original IP then Jackstar?

    He's making elebits for Wii I see no problem with him developing original content for the 360. Just because it's not a sequel of an existing franchise does not mean it would be shit.
  • Vic #41 5 years ago

    "Lol! The desperation is embarassing... "

    Yes Rotj, you are embarrassing. You single out JMM as being a fanboy, yet you have nothing but positive things to say about MS.

    Then you talk about MGS 4 like its a certainty it'll be heading to 360 (of course you dont actually have any proof).

    If Kojima hates the PS3 so much, why did one of his first trailers talk about the "Cell Processor being the key to winning the next-generation".

    People who think the PS3 is a bitch to program for are way off. Developers from Sega talk about it being a dream compared to the PS2, which was far more difficult. Rotj, you seem unable to accept that the advantage the 360 GPU has is marginal, (if it even has one) while Cell has considerably more potential than Xenon.

    Anyone who doesnt believe me, please take a look at Beyond3d for a taste of reality.
    Edited by Vic at 22/01/07 @ 19:28
  • captainrentboy #42 5 years ago

    God you're all sad bastards :).....
    I'm going to go look at Beyond3d now,because I need a taste of reality.
  • Zane #43 5 years ago

    Facts, right ok. 1 developers opinion does not speak for the rest of the industry, lolz.

    Remember that Microsoft is primarily good at software development, and Visual Studio has been around a while. So their tools will probably be slightly better.

    Sony gave their developers new tools to work with, it's going to take time to get used to them. But despite PS2's difficult development process it came out with some outstanding game content.
  • Vic #44 5 years ago

    FFS thats one developer!

    Carmack might be considered a legend, but he's a PC developer who hasnt got to grips to asymetric multiple-core processors. Of course, he'd better get used to it, as this is the direction that all processors are headed.

    Look at what the Japanese developers are developing, and what they will develop later this year and next. This will be what turns the tide for PS3; Japanese support. According to developers, Cell isnt that different from the Emotion Engine. But this time, Sony's middleware is much better. And their machine has an Nvidia GPU with OpenGL support.

    Its funny hearing the inconsistencies expressed by Xbots. If PS3 is really that difficult to develop for, the machine must be considerably more powerful than 360, seeing as its games look on par with anything out on 360, (even Gears' has rivals such as FF and MGS 4 out later this year) yet developers must surely be struggling to extract anything approaching good performace out of PS3. Of course, according to the same people, PS3 is all hype...-:)
  • bleed_together #45 5 years ago

  • Vic #46 5 years ago

    Kat, can you name all of these developers?

    I heard these same tired statements when the PS2 came out. End result...

    All of the available evidence suggests that Cell is easier to program for than the Emotion Engine.
  • polar #47 5 years ago

    @Vic

    "Carmack might be considered a legend, but he's a PC developer who hasnt got to grips to asymetric multiple-core processors. Of course, he'd better get used to it, as this is the direction that all processors are headed."

    Really!? I was under the impression that processors were headed in the direction of symmetrical multiple core processors. Carmack's reputation as a genius in the development community is built on years of innovation. It's stupid to say that he hasn't got to grips with the tech, as he could get to grips with any tech he chooses. All he's saying is that the 360 development tools are better. He in working with both, he is a well respected games developer, so why shouldn't we believe him?
  • Vic #48 5 years ago

    Intel are already working on asymmetrical multiple core processors. They wont be available for several years, as they consider it too early, though STI thought differently obviously.

    I am arguing that PS3 isnt as hard to develop for as Rotj and Kato make out (and I suggest there are hidden agendas at work there).

    Despite Carmack's genius, I cant help but feel that someone like Kojima who has developed on PS2 and is used to Sony's tools, is going to be ahead of Crmack at this moment in time.

    Having said that, I do take your other points.
  • Vic #49 5 years ago

    No.

    I said PS3's tools are much improved over PS2's. I dont doubt that MS has better tools, but the developers at Beyond3d arent saying they're crap.

    I dont have a hidden agenda, though I do think PS3 is the superior machine. Again, that is based on research done on various sites.
  • polar #50 5 years ago

    Vic, you have won me over with your reasonable arguement - I had thought you were at Kato and rotj levels of fanboyishness. I think they are reading too much into this article a more balanced opinion on 360 PS3 developement can be seen here:


    Edit: damn linky things
    Edited by polar at 22/01/07 @ 21:11
  • polar #51 5 years ago

    Yes it does, but the conclusion drawn by the developer was that they were both capable machines, with individual strengths and weaknesses. From what I read it's easier to develop for the 360, but that doesn't necessarily mean that it's difficult to develop for PS3 - just not as easy.
  • Aretak #52 5 years ago

    "Do PS3 games have those [Only on PS3] labels like the 360 have (next to Live label. If that is the case with MGS4, surely that means that it can never be ported. Right?"

    My Xbox 360 copy of Enchanted Arms has that tag on it, and that's being ported to the PS3.
  • Vic #53 5 years ago

    Nice find Polar.

    See Rotj, its not that difficult to have an argument based on more than sarcastic, glib remarks -:).
  • polar #54 5 years ago

    I am going to patronise you, because not as easy doesn't mean difficult at all. If I had said that it was not easy, instead of not as easy, then you would have a point.
    Edited by polar at 22/01/07 @ 22:18
  • NegativeZero #55 5 years ago

    Developers from Sega talk about it being a dream compared to the PS2

    Are they the same developers that seem to be fixated on running Sonic into the ground repeatedly?
  • davisorle #56 5 years ago

    Post deleted at 20:44:35 16-04-2012
  • davisorle #57 5 years ago

    Post deleted at 20:44:35 16-04-2012
  • Starmaniac #58 5 years ago

    May I remind you that Kojima hinted in a recent interview that MGS4 may be a double layer blu ray disc. Thats more data than you can store on a Premium 360 HDD.
  • Redeye #59 5 years ago

    Before this completely descends into a fish-slapping contest...oh, too late. But regardless, I'm just happy to see Kojima contemplating stuff across the board, and not just confining themselves to a single platform. Whether or not certain Konami IP ends up on 360 or elsewhere, it'll certainly be interesting to see the results of his eventual labours.

    Oh, and all the 'My console's harder to develop for than yours!' nutters - do please get a grip. Creating a game is bloody hard work regardless of the platform.
  • Your_Dumb_Child #60 5 years ago

    // Looks about!

    // God, everybody in here is a PS3 and 360 development expert.

    Shut the fuck up and just play your games!!