Kamiya wants to "exceed" God of War
Starts by getting into a fight with Itagaki.
Devil May Cry creator and Bayonetta designer Hideki Kamiya has said he wants to "make a game that exceeds God of War's sequel".
"Out of all those action titles, there's one game that I am paying really close attention to, that I think is a rival game, a good game, which is called God of War 3," Kamiya told EGM.
Kamiya was less enthused about Tecmo's Ninja Gaiden series, however. "I've never played Ninja Gaiden, and to be honest, I'm not that interested," he said.
Apparently that's because "the quality that gets you interested in something is that you feel something for them", and "Ninja Gaiden just didn't have that power".
Ninja Gaiden, of course, was overseen by former Tecmo producer Tomonobu Itagaki, who recently left the company in a whirlwind of litigation at the completion of the second game in the Xbox series.
Fortunately, 1UP was able to track him down in a pub in Japan and ask him for his reaction. Brilliant.
Kamiya had argued that "the baton was dropped" after he made the original Devil May Cry eight years ago. "Was he asleep for eight years?" said Itagaki.
"There's those that truly are outspoken, and there are those who are just trying to cover up for their weaknesses. We have a saying here in Japan which is that 'the weaker dog barks more', and I sincerely hope that he is not one of the latter." Fight!
But let's get back to God of War, which Kamiya definitely felt something for.
"So there's like a wall for your imagination or ideas, and when you're actually creating something, you don't even see the wall. But with GOW, I felt like I saw beyond the wall," he told EGM.
"I felt like they created the game in a very good way which managed to bring in the users, they gave you a huge impactful feeling right in the beginning, and just drew you into the game. So I'm very impressed that they made the game like that."
For more on Kamiya's hopefully-God-of-War-3-exceeding Bayonetta, check out our Bayonetta preview. For more from Tomonobu Itagaki, trawl the pubs around Waseda University, apparently.
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Comments (22) Latest comment 2 years ago
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God of War 3 vs Bayonetta then? I've got my money on Bayonetta...unless Kratos starts with a different weapon this time.
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I think he can be honest... DMC is a middle of the road game. It isn't opposition to NG or GoW.
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Well, now you know why dmc fails.
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"I guess that is why his games are filled with angst-ridden teens"
Uhh...which angst-ridden teens are those exactly? DMC has none. Maybe there were some in Okami then? Hmm...
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@drumbaby - you're so right about DMC (1)
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Yes, because he should have time-travelled to the future to play a game highly influenced by his own so he could go back and make it better. Fool!
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Though Devil May Cry is far more fun than Gaiden, just not as deep.
*Still waiting for the faint promise of Kratos and Nariko as downloads for SC4*
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How does he know he wouldn't be interested if he hasn't played it. The very nature of that statement screams professional jealousy on his part. The technical complexity of Ninja Gaiden and its highly respected hardcore position elevates it over the competition. In all honesty I prefer the POP series to DMC, I just don't view it as anything spectacular. GOW likewise is a very POP inspired title (I'm being polite in saying it that way). Easier for Kamiya to pick the easier title to exceed and try to run down the classical action title (remember it had earlier 2D origins than DMC) especially when, with the loss of the Ninja Gaiden team and Itagaki, a NG successor is likely to be detrimentally affected.
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Irony of ironies, is the last POP game - The Two Thrones tried to emulate GOW with its quick time button pushes, which felt out of place in a POP game.
It'll be good for the game through if the bar is set so high
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Irony of ironies, is the last POP game - The Two Thrones tried to emulate GOW with its quick time button pushes, which felt out of place in a POP game.
It'll be good for the game through if the bar is set so high "
lol
Emulating GOW or SHENMUE, the true originator of QTEs.
Yes they're all just the illegitimate children of daddy Shenmue and mummy Soul Reaver.
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Right everyone get your caps on and start thinking of the earliest games where we first saw the individual distinctive features of these games. We will find the true original game if we all think hard enough. lol
Actually, QTEs maybe shouldn't be credited to Shenmue. afterall, Dragon's Lair was infuriating us for many a year prior to Shenmue.
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NG2 was excellent imo, personally i don't think God of war even touches the combat, maybe it beats something like Onimusha but NG2 is on another level than those, the only one imo that compares is the first, and that's very slow feeling compared to 2 now...not sure what you were playing but the combat is just insanely responsive, fast, and brutal...he didn't troll any fans, he improved the fighting and fight coreography to a level that will be extremely hard to top...
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I like Ninja Gaiden (II) a lot (though the sequel is a step back in quite a few ways and is plagued by technical hiccups), but in no ways does it have more depth than DMC. Watch the combo vids of really good players, it really is the Street Fighter II of the third person action genre. DMC (Kamiya wasn't involved in any of the sequels) was innovative at the time with its air combo's and juggles, so I can't wait to see where he takes Bayonetta. Early reports are certainly promising.
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