Halo 3 sales top USD 300m
Bill Gates quite chuffed.
Microsoft has revealed that global sales of Halo 3 have reached over USD 300 million in its first week of release, GamesIndustry.biz reports.
And the company claims that according to retail sources, sales of Xbox 360 hardware have more than doubled compared with the weekly average.
"Halo is truly a cultural phenomenon, and the launch of Halo 3 is an important milestone for Xbox 360 and for videogames as entertainment and as an art form," commented Bill Gates, chairman of Microsoft.
"Halo 3 embodies our vision for the future of entertainment, where some of the world's greatest creative minds will deliver a new generation of interactive storytelling," he said.
Microsoft stats reveal that more than 2.7 million people have played Halo 3 over Xbox Live in the past week, with the first day of release seeing a total of 3.6 million hours of online play, increasing to 40 million hours by the end of the first week.
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Comments (33) Latest comment 5 years ago
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Plus it's only one game you can count how many titles sell this fast on your bare hands.
Halo 3 a milestone for videogames my ass doubt you'll ever see another game sell like Halo and get such public media attention EVER.
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...bitch rape the populus for another quick buck?
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Tesco: the authority on chart sales
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i was surprised nonetheless
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Infact I am bitter, I'm bitter that mainstream bullcrap outsells artistic stuff like Ico and Sotc, i'm annoyed that something with the word 50 cent outsells a fun game like Resident Evil 4, I'm pissed off that Capcom closed down Clover Studio's when they made stuff like Viewtiful Joe and Okami, I hate how the Wii's minigame compilations and stuff spits right in the face of Bill Gates quote.
Fine I am bitter at the Videogames industry.
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'more than doubling' the weekly average hardware sales doesn't seem like an awful lot, and presumably that is a spike that will slope away back down towards the weekly average within a few weeks.
I really can't be bothered to look up what the weekly average is, but surely this translates into a few tens of thousands of consoles at best, perhaps a 'system seller' for a short amount of time, but not anything that will change the 360's base demographic significantly.
Which is a shame because everyone should try Halolll online at least once, it really is a lot of fun.
Can't wait to get back to my own internet connection for more games on it.
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you dont have to buy it?
Is funny seeing the bitter fanboys... Whereas you may be dissapointed 50cents game sold more than resi 4, which in itself has had a boot 5 different releases no?
Halo deserves to sell well, its a well made and rounded game, with lots of features.
Nobodies bitchin aboot record sales for this years fifa are they?
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Or is your list out of date??!!
;D
/runs....
And yes I'm just kidding...
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Bitter Fanboys? Where?
I'm talking about 50 cents bulletproof which launched around the same time as RE4, didn't know there were others.
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@ Steroyd: It is true that comparing revenue streams from a game that cost £40 with a cinema ticket that costs around £6 is an unfair comparison in one sense, but then you have to consider the tens, if not hundreds, of hours gamers will put into a single game like Halo 3. If you worked out the cost per hour of entertainment Halo 3 would win hands down against Spiderman and Harry Potter. Surely that is a better measure of an entertainment products' success?
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Fine I am bitter at the Videogames industry."
Wouldn't it make more sense to be bitter at the immense amount of gamers (and the population in general if we move past video games) who really don't want innovation and creativity, but merely more or less bland entertainment?
Personally I like both depending on my mood on any given day
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1. Whenever news of this sort turns up there is always someone suggesting the public got shafted, or conned in some way, or generally that something underhanded has taken place. The possibility that a load of people simply bought a product they liked and were happy with their purchase never seems to be on the menu.
2. There is also lots of talk about how video games are never going to move on if games like Halo are so popular, as if that is the GAME's fault. People buy what they like. If the majority of gamers liking Halo is a problem for some people, I'm not sure how that venom can be directed at Halo itself.
Some might suggest that we stop making games like Halo, start making other types of game, and eventually force public opinion in the direction we would like it to move. That sounds like censorship and the beginnings of facism to me.
I say let the buying public decide what they like, as they have always done.
Edit: Miths put it very well. If you are going to bitter at anyone, be bitter at gamers (but preferably just chill out and realise this stuff is not worth being angry about).
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Exactly, and that's all it is. It is not an important milestone for videogames as entertainment and as an art form and it doesn't embody our vision for the future of entertainment, where some of the world's greatest creative minds will deliver a new generation of interactive storytelling.
I actually like Halo 3 but I can't stand all this hype bullshit. It really isn't that good. There are some pretty bad and unpolished parts of Halo 3, in fact some of it is down right awful and archaic (friendly AI for one). It's an ok game packed with decent features, end of.
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Most instore charts are paid advertising nowadays anyways, methinks.
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you dont have to buy it?"
I did and I love it. Doesn't stop me from being cynical though
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No - to stop making the games would not be enough! We must cleanse the earth of all those who do not want arty, niche games! Some may argue that wiping out the vast majority of the world's population in order to maintain the integrity of our chosen artform is going too far - but it is a price worth paying. Quickly my brethren - to arms!
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ORLY mr. Gates?
[link url=http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2304-Zero-Punctuation-Halo-3
]http://www.escapistmagazine.com/articles...[/link]
Until this point, I could care less about the Halo series, which comes across to me as a well-executed collection of "meh". Calling it "art" and a "cultural phenomenon" is pretty much bloated hyperbole. A game such as Bioshock hits the mark a little closer, I'd say.
I do acknowledge that it is an astonishing commercial success, though. And there's nothing wrong with that. Job well done! I just hope that the above reviewer's worries don't come true and that we'll be looking at a generation of "Captain Bland's Monotonous Adventure"s in the future.
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The only milestone Halo 3 set was a milestone for advertising.
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I know, it's just that I get so frustrated when PR goes through the roof, spouts bloated hyperbole and repeats it often enough until people believe it.
This is just my little crusade for anti-PR: how about just sticking to the facts, please and stop inventing/looking for euphemisms and favourable associations which have nothing to do with the topic at hand?
Hmm... maybe if I turn that into bloated hyperbole and repeat it often enough, people might believe it... =)
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Hah, you're talking about corporations here. Fat chance.
Jesus of course Bill Gates say something like that, he's making money out of it. You wouldn't hang around telling people your product is crap?
Yeah true, but you know, McDonalds' wouldn't tell you that their burgers are better than the second coming of Christ itself, and try to actually be serious when they're saying it. There's hyperbole, then there's "I was promised 72 virgins but all I got was an FPS".
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