Green Ubisoft ditching paper manuals
Digital replacements in effect this year.
Publishing giant Ubisoft has taken a pioneering step towards a greener future by abolishing paper game manuals.
They are to be replaced by in-game digital manuals, the first example of which will be Shaun White Skateboarding this autumn. North American PC games have used digital manuals since March 2010.
Ubisoft has worked out that one ton of game-manual paper costs the planet roughly 13 trees (and all the squirrels and owls and snakes that live in them). And making that amount of paper pumps out 6000lbs of CO2 gas and 15000 gallons of waste water.
Scrapping the paper means Ubisoft can make "more robust" manuals that are easier to navigate and "more intuitive". What that actually means in the real-world we'll have to wait and see.
Also, Ubisoft has decided to make environmentally friendly DVD cases using 100 per cent recycled plastic. The first example of this will be Tom Clancy's Splinter Cell: Conviction, released on 30th April.
Ubisoft US boss Laurent-Detoc said it was a "privilege" to be "the industry leader at saving trees".
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Comments (73) Latest comment 2 years ago
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My new game ritual consists of me reading the manual while having a poo. It used to be while having a cigarette, but I quit. Can't give up shitting though, can I? Thanks a bunch, Ubi!
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Publishing giant Ubisoft has ... (We're nice)
They are to be replaced by... (Advert)
Ubisoft has worked out that... (Worst case scenario data)
Scrapping the paper means ... (Vindicate own decision)
Also, Ubisoft has decided to make.. (They're cheaper than brand new ones now that the oil price has shot up)
Ubisoft US boss ... (We're nice)
Edit: In Summary, Its a cost cutting measure but put it out as Greenwash to make us look good
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It's like when you see a nice big juicy manual and find that only 3 pages are in english, the rest is hundreds of other languages.
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Never change, Ubi, never change.
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You'll have to slide the paper insert out of the DVD case and sniff that instead.
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I also like the image of someone at Ubisoft sat doing the maths to "work out" that one ton costs 13 trees. Particularly since they don't actually tell us the crucial figure: how many tons of game manuals they produce a year. None of the recent ones have been particularly heavy as far as I remember, so I wonder how many trees we're actually saving here, Ubi. Money, now that's another thing altogether...
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]http://www.guardian.co.uk/environment/se...[/link]
interesting articles on the topic
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Why not simply print the some/if not all of the relevant information on the back of the game cover so that there is at least something to read, like they used to do on the old cassette games in the 8 bit days.
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Oh no wait, that makes you money.
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On another note, it'll be sad to see manuals go completely, but I agree with others, it's rare to get an exciting one nowadays anyway.
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It's definitely a cost cutting measure, but will consumers see any savings passed on?
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Very interesting summary, I hope to read your analysis of other press releases too.
I for one will miss my new manual smell and actually reading it but if it actually means we have better digital manuals that are accessible in-game then that's OK but I, like my fellow cynics, believe this has less to do with the environment and more to do with cutting costs and also getting us ready for the digital-only era (it'll be "well, what are you really losing, just the disc and the crappy recycled case and instead you can download it any time you want!"
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ubi continue to make sure the paying customer doesn't get anything more than the pirates
That's next weeks announcement: Ubisoft will be using poorly photocopied DVD inserts and random, mismatched cases (you might get your PC game in a PS3 box) in order to complete the feeling of being the "pirates poor relation" when you're a purchaser of their PC software.
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rofl.
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That's what i asked earlier on, no-one has an answer yet but being Ubisoft i imagine they'll go the most annoying and consumer unfriendly route possible. So yes, i bet you'll need to be online for this 'improvement'.
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I'm more shocked by the fact that Shaun White has made the leap to skateboarding? Could of sworn he was a snowboarder
He's both actually.
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Its kind of awesome how the games industry are so quick to eliminate any trace of material added value from their products yet wonder why piracy is an issue. I suppose really with the downloadable future that has been chosen for us this was inevitable really.
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I can feel some negs coming on but.. Get with the times, people! If a game is done right, you'll never need a manual.
That's a pretty big "if" though.
Quite a lot of games still need one, of course quite a lot of those that do need one don't have one that's any where near good enough. I'd settle for a decent tutorial/tips system though and an in-game help system would be brilliant.
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I too miss the days when a good instruction manual was a part of the game experience to be cherished, with cool production art and tips etc.
*Hey, Eurogamer, this is actually a good topic (game manuals), for a more in depth article.
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Yeah i still have the Xcom terror from the deep and UFO games, and their manuals are great, those were the good old days
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*curses Ubisoft!*
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oh wait
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/ sniffs
It's starting to smell of 'Always Online' for consoles.
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You didn't get the memo? 8th gen = 24/7 server-side DRM!
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Just wondering is all.
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Lets hope all follow. Who reads them anyways.