GPG confirms console game

As well as new SupCom stuff.

Supreme Commander developer Gas Powered Games has confirmed it is working on a next-generation console title, GamesIndustry.biz reports.

The title will be the first home console project from the acclaimed development team, following a focus primarily on the PC market, and will be based on all new IP.

The company is also working on more Supreme Commander titles and other original titles for PC.

"Projects include PC titles within the Supreme Commander franchise, PC titles with original IP and something new - an original IP that is the company's first next-generation console project," detailed GPG in a recent job advertisement.

The company has promised the new title is "sure to surprise fans" of GPG's previous role-playing and real-time strategy output.

Last year Gas Powered Games tested the waters in the hand-held market by releasing a version of Dungeon Siege for the PSP, with publishing partner Take Two.

Gas Powered Games was founded by Chris Taylor and has been responsible for the 1.7 million units-shifting Dungeon Siege series, as well as the recently released Supreme Commander, published by THQ.

Read GamesIndustry.biz for more about the, er, games industry.

Comments (7) Latest comment 5 years ago

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  • Pirotic #1 5 years ago

    I wish they'd patch Supreme Commander up to a playable state online before they started moving attention elsewhere.
  • Takashi #2 5 years ago

    I'm hoping for the low-end version of SupCom, Sub-Regional Assistant Manager Commander.
  • Veldaban #3 5 years ago

    @Pirotic

    Supreme Commander works perfectly well online over here, and with all the other people I know who play this. What's wrong with it?
  • Pirotic #4 5 years ago

    the GPGnet system they use to match make is piss poor, and you are unable to see the statistics of players when in the lobby so it's impossible to find droppers until it's too late.

    not to mention lots of sync issues which they are already aware of, and the hacks such as being able to build buildings on top of other buildings if you know how and so forth.

    It's a bit of a mess at the moment, I'm on a break from it until they patch it up.
  • EzyRyder #5 5 years ago

    Well, they were preparing a big massive patch with the map editor (the official one). I have tried the 3rd party one and its not really that great.

    I hope to see the editor and as you say some online improvements on the next patch that is supposed to come out real soon :)
  • Veldaban #6 5 years ago

    Most sync issues were fixed weeks ago, and the building exploit is being auto-monitored for ranked games... I agree that GPGNet is not perfect by any means but it's hardly unusable. These guys seem to be very pro-active with support and updates for the game, I think you're being a little harsh on them.
  • Pulsar_t #7 5 years ago

    SupCom isn't worth playing on any single core CPU out there. I know because I have one.