Epic reveals 10-year plan for Gears
Series will go on and on and on and Ariston.
Gears of War writer Joshua Ortega has said the series will be "long-term" and may even stretch to a prequel covering the events of Emergence Day.
"You will not be disappointed in the next ten years," said Ortega when asked about a prequel during a panel at the New York Comic-Con (reported by IGN)
"It's a ten-year plan," he added, as if channelling Kaz Hirai. "Gears is long-term. The Lancer is the new Lightsaber."
Ortega went on to say we "won't be disappointed" with what Epic has planned regarding single-player DLC for Gears of War 2, too.
So far, updates have revolved around multiplayer; most recently Epic said Title Update 3 will add an experience/levelling system that will be tied to Achievements via a downloadable map pack at some point in the future.
The Gears of War brand will be further strengthened by a Hollywood big-screen adaptation, which confirmed-director Len Wiseman (Die Hard 4.0) said he would like to stretch into a trilogy: "A harder edged Lord Of The Rings."
You may also like...
-
EA evaluating FIFA Street features for FIFA 13
-
Sony admits "dropping the ball" with Demon's Souls
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 now live for Xbox 360
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Double Fine Adventure passes Day of the Tentacle budget
-
Skyrim gets high-res PC texture pack
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Blizzard legally opposes Valve's Dota trademark application
-
Valve admits hackers accessed Steam transaction log
-
Diablo 3 release date narrowed
-
Sony: The Last Guardian is making "slow progress"
-
Amnesia: The Dark Descent follow-up teased
-
Namco Bandai to publish new Star Trek title
-
English language Cannon Fodder 3 hits GamersGate
-
Five new Mass Effect 3 gameplay trailers
-
Final Fantasy 13-2 "to be continued" ending explained
-
EA announces starry Syndicate voice cast
-
Cheapest places to buy Kingdoms of Amalur: Reckoning
-
Skyrim makers create dragon riding, Kinect shouts, new skill trees
-
David Braben discusses consumer Raspberry Pi release
-
Sony showcases Vita's Discovery Apps
-
EA outlines Kingdoms of Amalur: Reckoning House of Valor day-one DLC/Online Pass
-
Sony confirms LittleBigPlanet Karting development









Comments (99) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Utterly wrong on both accounts.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Awesome, more gears the better.
@EG
If there are any more 'slide across my view' ads I will leave the site and never return. Please, plesae remove them.
Comment below viewing threshold Show
"Utterly wrong on both accounts."
Well personally I agree on the fact that they don't change anything on sequels. I thoroughly enjoyed 1, but beyond horde mode 2 had nothing additional for me.
Comment below viewing threshold Show
My best guess is that it will be towards the end of the second film in the trilogy.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
edit: Oh yeah, and the lancer being the new lightsaber is little ridicolus. They're good games, but not that bloody good!
Comment below viewing threshold Show
THEY'RE USING A GIANT WORM
Comment below viewing threshold Show
Comment below viewing threshold Show
as others have said, MORE PLEASE
Comment below viewing threshold Show
Oh yeah, I forgot; fanboys.
Comment below viewing threshold Show
Comment below viewing threshold Show
GoW are solid shooters, i just wish they'd stop the fucking topgun macho gay shit and really make it gritty and compelling rather than some space marine testorerone jizz fest of a story line.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'd like some new player skins as well.
Comment below viewing threshold Show
What is it with Xbox 360 and milking games. There doing the same with Halo as well, milking it for everything it has, Halo books, Halo toys, Halo RTS, Halo FPS, Halo MMO. Please just stop and give up. You can't keep milking it.
Well like the other users have said, if the fanboys keep buying it all, then what do the developers care?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Funny how people get so... emotional about them. I HATE THEM. I LOVE THEM. YOU FANBOY. YOU IDIOT. etc.
Comment below viewing threshold Show
Survival mode maybe but co-op does not need to be standard in every shooter. There is still room for focused single player experiences. DomAI in the first Gears was a good example of how a co-op focused game can detract from the single player experience for me. Yes it can be done both ways, but not in every game.
Comment below viewing threshold Show
I can even see the code in my head....
if (charName=="Dom"
Comment below viewing threshold Show
I just hope they are all 14 years old and therefore still full of angst. Otherwise, it's really depressing to see how people behave... :/
Comment below viewing threshold Show
Well why not? Halo's had like a triliogy and one Halo-themed RTS.
Meanwhile, somewhere in N central poor old Mario is writhing around on the floor with his nipples bleeding.
Comment below viewing threshold Show
Single-player DLC, as long as what they mean is "campaign DLC" which can be played co-op over Live, would be very appealing to me. Can't wait for Lost and Damned which will be the first piece of DLC I've ever paid for.
Comment below viewing threshold Show
I need to have a go at Gears 2 again to get a proper opinion of it.
Comment below viewing threshold Show
I guess maybe you have to be that way inclined to notice it. Or simply jumping on the bandwagon.
Comment below viewing threshold Show
Comment below viewing threshold Show
On topic, I was a tad disappointed by the singleplayer of Gears 2(bit of an anticlimax with the hammer compared to RAAM in the first, also what happened to the Berserkers and Kryll?)
but overall its a lot of fun to play and Horde was an inventive addition
Multiplayer is it's bread and butter and although a work in progress very enjoyable (if there's no quitters, glitchers and lagswitchers)
Comment below viewing threshold Show
anyway, new light saber? do these guys actually think before speaking?
Comment below viewing threshold Show
I was with you up to the point where you said you had no problem with Dom.
Gears in co-op is simply awesome. A bit easy, mind, but truly awesome. In single player it is one of the most frustrating games ever conceived.
Dom's suicidal habits completely break the game. I couldn't even get past the first level on hard cos of Dom. He would run into the middle of the room as the enemies were breaking down the door, then rush them, then start bleeding out cos he didn't know how to shoot, then completely die and cause a game over. EVERY. BASTARD. TIME.
It took me hours to get past the Berserker thanks to the same thing as well. Oh, and I had to restart the level with the spotlight due to Dom refusing to get out of the darkness.
Comment below viewing threshold Show
The latter 3 episodes are entertaining but forgettable and the first 3 episodes are truly awful.
Comment below viewing threshold Show
LOL at the GOW haters. Go back to your emergence holes fools. Epic releases awesome games and makes you play them into the early hours once you're spent your hard earned money on them so MAYBE the can let the game go after about 6 months. MAYBE.
Tjesus fucking christ, haters truly are the saddest and most pathetic creatures of them all.
EDIT: Just for fun, I'm calling you out: You have not even touched GOW2.
Comment below viewing threshold Show
+1
You know we're probably branded as fanboys now though eh? Haha... I guess they can have their delusions if it makes them feel better somehow.
Comment below viewing threshold Show
Comment below viewing threshold Show
I actually really liked the way you start the game, and makes you feel that it is just 'more of the same' from Gears 1, then it hits you with the true beginning of the game when the opening titles sequence kicks into gear. Oh, again, excuse the pun!
"TBF, their posts speak for them. If they somehow brand us as fanboys and thus distancing us from their bs, I'll wear that badge proudly."
Yeah, good point. Me too
Comment below viewing threshold Show
Comment below viewing threshold Show
"If it's done right, the option to have single player or co-op will always be better than not having the option. Always."
Not necessarily for me in campaign mode. I enjoy a lone soldier feel to a shooter now and then and having *all* games set-up for co-op or always having an AI bloke next to you can detract from that. Halo is probably the only example where the game gets both right for me. The trend is certainly towards a lot more dedicated co-op modes or full games though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
What exactly is this poor design you speak of? I've been a gamer since the my first Amstrad and have seen many poor game designs in that time, but thoroughly enjoyed virtually every aspect of Gears. It's ridiculous and over-the-top but that's what it's supposed to be, I took the style as very tongue in cheek, as opposed to the macho-homoerotic views so many others take. In fact, I laughed out loud on many occasions with some of the shit they came out with, especially Cole Train and his hilarious speeches!
Comment below viewing threshold Show
Stupidly placed checkpoints requiring you to walk large distances / watch cutscenes before play continues
AI which involves your team-mates getting themselves killed far more easily than the enemy
Issues with using cover points on corners
One hit kills from the enemies with the dart guns
The greul (the flying bat things) in general amazingly managing to be more annoying than Halo's Flood
I though the jock mentality in the cut-scenes was actually good fun and there were some nice touches but overall it did nothing spectacularly well enough to make me put up with the aforementioned flaws. I'm happy to die over and over again in Halo (except in rare instances against the flood) because it always feels fair, Gears doesn't have the same level of enjoyment for me.
Comment below viewing threshold Show
But because of the shambles that is online in 2, I'm gonna think real hard before investing in more GOW games.
Comment below viewing threshold Show
Amazing!And to think.. I havent had time to play online the 2nd instalment but i finished the campain when the game came out within 2 days. Now i hapened to arange today some fast food, beer and then Co-op of Gears when drunk. The lady coes home late so I'll be more than ready for every kind of scoring today
That's what I call a relaxing easy going day
Comment below viewing threshold Show
The Halo series is the only example I can think of to be honest. Games devs have got limited resources though. I'd rather a few kept focused on the SP campaign and left co-op to those that focus on it or do have the resources to make it work - it's not all that simple a feature to support properly.
Comment below viewing threshold Show
If there are any more 'slide across my view' ads I will leave the site and never return. Please, plesae remove them."
My general rule of thumb is that I'll not adblock ads on sites I support, but any ads which block the article or have unwanted sound will find those particular elements added to my block list. It's give and take. You want ad revenue from me clicking on the ones I find myself interested in, then don't make them intrusive and I will see more of them.
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, Farticus covered most of my responses, not quite as eloquently as I would have put it mind you, but I do share most of his basic points with the exception of the checkpoints. On the first game I remember some oddly placed checkpoints, don't remember having to run a long way at all, in fact I'm pretty sure that never even happened, but you did occassionally get put back to a checkpoint which you had a good 5 minutes fight to get back to where you were. The game was never that hard for it too be a major issue for me though, even on Insane difficulty.
Am I correct to assume you're basing all you comments on only playing the first few levels of only the first game? Hmm... Not sure what to say about that.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Yeah. Not many comments regarding this great news. I gladly take a new singleplayer level (with a new type of monster for boss fight please).
Comment below viewing threshold Show
I'm not saying co-op is a bad thing but it isn't no cost. With plenty more games concentrating on co-op as the key feature then I can get my fill elsewhere where the experience is more focused. Lack of co-op didn't stop me or you putting in plenty of time in CoD4 did it?
Comment below viewing threshold Show
Comment below viewing threshold Show
Co-op isn't that hard to implement. Most AI anyway (if done in a way that isn't cheaty) is basically an emulated sequence of keypresses. All you have to do is take the emulated keypresses and turn them into real keypresses.
Job done.
Also: plenty of time in CoD4? Single player mode lasted me about 5 hours.
Comment below viewing threshold Show
I think MS should make a handheld which was powerful enough to run old xbox games and stick that out on it.
Comment below viewing threshold Show
I agree with you. That was the hardest part to get past. I also start on Heroic for first playthrough and then play it on Legendary. I love all the Halo games. The easy checkpoint issue was most noticable in Halo 2 btw imo.
Comment below viewing threshold Show
I don't know much about Horde mode but it sounds a bit like the R2 co-op where its separate from the game, and you are dropping in for just a piece of co-op action. I would rather that than compromise the single player experience.
Comment below viewing threshold Show
Comment below viewing threshold Show
Gears 2 main flaw for me has to be instant death.
The most stupid idea/concept in any effin game ever. Why have health if you're going to threaten people with an instant kill? And no I'm not talking about the torque bow, because as was mentioned, you spot that a mile away, I'm talking about:
- Oh shit locust next to me and I'm dead by chainsaw (slightly excusable - maybe I shouldn't be that close)
- Whilst riding on top of tank, kill driver, oh you haven't in 5 seconds? DEAD!
- Whilst riding in tank, you have to know to take out the tower first, because if you don't you're dead.
- Protecting the cowboy dude, building collapses and block falls out, instant death (x2 for trying to figure out where block bloody well lands)
- Inside the worm, the level thats kind of like an adult rated mario section, no indication of how to get past certain blocks, touch it, instant death.
-Somewhere towards the end, you're in a lift and its on fire you have to find an exit, you end up wandering one direction, if youre lucky you escape, if not instant death and you try again
Not to mention countless other sections plus on rails which lead to instant death. Its not a game mechanic, its a mechanic to make the game last longer. Its the one thing I really hope developers will at one point understand, is that quicktime events and instant death are just not fun! Graphically - love it. Multiplayer horde, love it, but I seriously can't see myself going back to single player ever again.
(Of course theres a caveat that instant death is acceptable, if that is the idea of your game (almost like pacman or something like that) but thats because you have no gradient life. Whats the point of a health bar/health indication if you're not going to give the player an opportunity to change their tactics as they're doing something wrong?)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I've never been a fan of hyperbole. Stop it!
Comment below viewing threshold Show
Comment below viewing threshold Show
No. Just no.
You can't expect everyone to to play the same way. I'm not saying dumb it down for everyone, but there were too many occasions where instant death occured without any indication it was going to occur. Like the driver for instance, that came out of the blue for both of us in coop.
@farticusmaximus
The worm was horrible. I remember playing that on coop and getting incredibly frustrated because if I made it, my mate may not. I remember at one point trying it with AI and it ended up so much easier.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yeah, I had this queued in Game pre-orders. Didn't even know it had co-op in it until the demo came out (haven't really been reading previews). Cancelled it because I don't want the co-op to spoil my single player game.
Comment below viewing threshold Show
Comment below viewing threshold Show
Well Fable 2 did, Fallout 3 did, GTA 4 next week. Perhaps you'll need to select a new chapter (act 6 then) for the single player DLC.
Comment below viewing threshold Show
Well Fable 2 did, Fallout 3 did, GTA 4 next week. Perhaps you'll need to select a new chapter (act 6 then) for the single player DLC.
Yes, but those 3 are freeform open-world games with branching structure and an ending you can trigger when you are done exploring.
Corridor shooters? Not so much.
Might be like Half-Life, where you can pick which one you want to play at the start though, like they did with Blue Shift.
Comment below viewing threshold Show
Do you mean 'latter' in terms of the actual Star Wars timeline or in terms of their individual release?
Comment below viewing threshold Show
"I only got CoD4 for the online multiplayer."
Which is my point. The online multiplayer was sublime but if that came out today then by your stated standards you wouldn't buy it because the campaign didn't have co-op.
Comment below viewing threshold Show
Comment below viewing threshold Show
I would normally sympathize with someone in your position, but those sections really aren't that difficult. I mean, you could probably get by some of them on the 1st try without dying.
I'll give you the teeth part, because that frustrated me as well - but I hardly thought it was a flaw in game design. Not every section should be so easy a monkey can do it.
Comment below viewing threshold Show
"Good news for xbots the world round, they love their shooters...unless it's called Killzone2 or Resistance. They don't like them."
Fanboy-tard-crying-a-river alarm!
Comment below viewing threshold Show
Yes some fair comments re instant deaths and too confident AI, the fucking defending the radio level in act 5 solo was impossible on hardest mode but acheiveable in co op.
However, still consider the game most easy to have fun with, I mean its overtly macho, and simple gameplaying pleasure of getting cover, flank/kill and advance. Opponents put up enough resistance and occasionally overpowers you. The series is one of the highlight on X360 and my PS3 owning mates have asked if it will appear on PS3 after seeing the game session.
Though I have to say am concerned at how they would push the franchise forward? Halo Wars (you MUST try the demo) is a great addition to the franchise and with ODST, so need to keep it fresh and adding different take or new features. GoW4 with same game design would be boring I think but I do believe GoW2 was a great sequel and a better one than the first.
Comment below viewing threshold Show
Comment below viewing threshold Show
I've not done the second game on insane yet, but doing gears1 on insane was probably no more difficult than on hard- apart from the final battle with raam,I could have done with doing that on co-op i think, but even then it only took numerous attempts before getting it done, but that was mostly down to raam killing me and not dom, i never found the AI that frustrating- certainly not to game-breaking levels. Mostly it was due to my stupidity, or requiring adaptation of tactics.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Need a bit more content plz.
Comment below viewing threshold Show
Comment below viewing threshold Show
Raam is impossibly hard: until you adapt and realise how you can defeat him. After that, he can be easily defeated, even on insane.
Sheesh, enough with the "wax-on, wax-off" already! How?
Comment below viewing threshold Show
From Dom.
At the end of the second film.
Comment below viewing threshold Show
Comment below viewing threshold Show
"I would normally sympathize with someone in your position, but those sections really aren't that difficult."
I didn't say it was difficult (did I?), just frustrating. Most of those are one off occasions, but throughout the game. I play most games on easy, because I don't care about the achievements, I want to finish the story, and any challenge I usually get if there is an online component.
I do know people that don't mind trying a section a bazzilion times over, but personally I'd much rather race through a game, get all the wow factor and story, then hit online and get killed over and over.