Epic reveals 10-year plan for Gears

Series will go on and on and on and Ariston.

Gears of War writer Joshua Ortega has said the series will be "long-term" and may even stretch to a prequel covering the events of Emergence Day.

"You will not be disappointed in the next ten years," said Ortega when asked about a prequel during a panel at the New York Comic-Con (reported by IGN)

"It's a ten-year plan," he added, as if channelling Kaz Hirai. "Gears is long-term. The Lancer is the new Lightsaber."

Ortega went on to say we "won't be disappointed" with what Epic has planned regarding single-player DLC for Gears of War 2, too.

So far, updates have revolved around multiplayer; most recently Epic said Title Update 3 will add an experience/levelling system that will be tied to Achievements via a downloadable map pack at some point in the future.

The Gears of War brand will be further strengthened by a Hollywood big-screen adaptation, which confirmed-director Len Wiseman (Die Hard 4.0) said he would like to stretch into a trilogy: "A harder edged Lord Of The Rings."

Comments (99) Latest comment 3 years ago

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  • Thunderbolt #1 3 years ago

    Here we go again...
  • JayeM #2 3 years ago

    Gears of War 2 was a masterpiece, more please.
    Edited by 1 at 10/02/09 @ 11:13
  • Jay-ITFC #3 3 years ago

    Oh lord no - 10 more years of THAT!?
  • insincere_dave #4 3 years ago

    I got half way through 1 and got bored I'm afraid. Epic are far too conservative to have changed the sequels enough to make much difference so doubt I'll be playing another Gears game anytime soon.
  • Xerx3s #5 3 years ago

  • Xerx3s #6 3 years ago

    "I got half way through 1 and got bored I'm afraid. Epic are far too conservative to have changed the sequels enough to make much difference so doubt I'll be playing another Gears game anytime soon."

    Utterly wrong on both accounts.
  • Golgo #7 3 years ago

    That's just great...! Now if only they'd make the PC one work again I'll give it another go...
  • Douche #8 3 years ago

    Prequel covering the Pendulm Wars would be sweet.
  • kangarootoo #9 3 years ago

  • Widge #10 3 years ago

    Are the Pendulum Wars some sort of epic drum and bass battles?
  • drumbaby #11 3 years ago

    Hasn't it already gone on and on?
  • mcbi4kh2 #12 3 years ago

    @Gears
    Awesome, more gears the better.

    @EG
    If there are any more 'slide across my view' ads I will leave the site and never return. Please, plesae remove them.
  • zuljin #13 3 years ago

    @Xerx3s
    "Utterly wrong on both accounts."

    Well personally I agree on the fact that they don't change anything on sequels. I thoroughly enjoyed 1, but beyond horde mode 2 had nothing additional for me.
  • Cronan #14 3 years ago

    Would anyone care to open a book on when exactly Marcus and Dominic will realise they love each other and "get it on"?
    My best guess is that it will be towards the end of the second film in the trilogy.
  • MasterNameless #15 3 years ago

    They were both great games in my book, bring on as much as you can make!
  • mcmonkeyplc #16 3 years ago

    Oh for fucks sake. Bungie please put them back in their place!

  • asphaltcowboy #17 3 years ago

    I think he may have gone a little overboard with 'the new lightsaber' stuff, but I'm definitely interested in more Gears! BRING IT!
  • MasterNameless #18 3 years ago

    The people moaning about it don't actually have to play it, no-one is holding a gun to your head. If you don't like it, don't play it. Oh no, sorry, I forgot how much we like to complain, regardless of anything else. Carry on.

    edit: Oh yeah, and the lancer being the new lightsaber is little ridicolus. They're good games, but not that bloody good!
    Edited by 3 at 10/02/09 @ 11:39
  • Gl3n #19 3 years ago

    Abandon all hope, Gears of war continues...

    THEY'RE USING A GIANT WORM
    Edited by 1 at 10/02/09 @ 11:37
  • KillallHippies #20 3 years ago

    The film would be more appealing if the story for Gears of War didn't read like it was outlined by an infant. And if Len Wiseman wasn't the most incompetent director since Paul WS Anderson. How he managed to make a man fighting a jet seem boring is beyond me.
  • anomagnus #21 3 years ago

    gears 2 was fucking unreal

    as others have said, MORE PLEASE
  • Farfarer #22 3 years ago

    Haha, they could barely innovate new gameplay into the second generic title, on top of a script that would make any native English speakers' toenails curl and lavishly doured with noisy grey and brown graphics. What makes them think they can keep the franchise going for 10 years of iterations?

    Oh yeah, I forgot; fanboys.
  • Britesparc Verified Creative, ITV #23 3 years ago

    Gears 2 is still on my "to play" pile, but I did love the first one - short but very sweet. I'd be happy with a trilogy on 360, but for the next console, a bit more variety and innovation might be required. And maybe change the name a little, rather than just calling it Gears of War 4 or something. Gears of Death? Gears of Hate? Gears off of the Transformers? Something like that.
  • shamblemonkee #24 3 years ago

    Gays of War 3: Emergence Hole - dom comes to terms with his sexuality.

    GoW are solid shooters, i just wish they'd stop the fucking topgun macho gay shit and really make it gritty and compelling rather than some space marine testorerone jizz fest of a story line.
  • beholdthelantern #25 3 years ago

    More Gears = Good thing. Although they'd better get their arris in gear if they want another one this gen. 2 year development? They haven't even started it yet. Perhaps they're waiting for next gen dev kits? Just speculating.
  • mrmonkey1980 #26 3 years ago

    They are so desperately foolish if they think Gears can be that successful. It will not even come close to the huge popularity of Star Wars. It has already failed because people didn't go nuts when the first game came out. I would at least expect a huge franchise like they hope to be, to have a story with some modicum of originality in it but Gears is just a walking macho, dick swinging cliche.
  • TruWari3r #27 3 years ago

    Ah sweet, single player DLC would be welcome.

    I'd like some new player skins as well.
  • StealthAcolyte #28 3 years ago

    Great... ^o) Gears Of War 1 was good and I loved playing online etc. Gears Of War 2 was basically Gears Of War 1.5 Hardly any graphical change, if you look at the screenshots of it on here in maximum resolution, it looks blurry as fuck.

    What is it with Xbox 360 and milking games. There doing the same with Halo as well, milking it for everything it has, Halo books, Halo toys, Halo RTS, Halo FPS, Halo MMO. Please just stop and give up. You can't keep milking it.

    Well like the other users have said, if the fanboys keep buying it all, then what do the developers care?
  • Widge #29 3 years ago

    *awaits Mario franchise post*
  • thefilthandthefury #30 3 years ago

    Great news. The more GoW the merrier.
  • seasidebaz #31 3 years ago

    I can't wait for the film. Dom is going to be played by a headless chicken. It was the only thing they could find that had the same amount of intelligence.
  • MasterNameless #32 3 years ago

    Wow, if someone likes the game they're a fanboy? Oh my god, the only fanboys I see here are the haters. It's a stunning game no matter which way you look at it. IF you've actually played it that is, and I can bet that 90% of the people hating on it haven't even played it.
    Edited by 1 at 10/02/09 @ 12:20
  • peterfll #33 3 years ago

    As a mindless blast-fests go I thought both games were still hugely enjoyable romps, no more no less.

    Funny how people get so... emotional about them. I HATE THEM. I LOVE THEM. YOU FANBOY. YOU IDIOT. etc.
  • DrDamn #34 3 years ago

    @Farticus
    Survival mode maybe but co-op does not need to be standard in every shooter. There is still room for focused single player experiences. DomAI in the first Gears was a good example of how a co-op focused game can detract from the single player experience for me. Yes it can be done both ways, but not in every game.
  • seasidebaz #35 3 years ago

    Mindless sums it up to a T.

    I can even see the code in my head....

    if (charName=="Dom";) { while (true) { suicide(); } }
  • MasterNameless #36 3 years ago

    "Funny how people get so... emotional about them. I HATE THEM. I LOVE THEM. YOU FANBOY. YOU IDIOT. etc."

    I just hope they are all 14 years old and therefore still full of angst. Otherwise, it's really depressing to see how people behave... :/
  • Garulon #37 3 years ago

    "*awaits Mario franchise post* "

    Well why not? Halo's had like a triliogy and one Halo-themed RTS.

    Meanwhile, somewhere in N central poor old Mario is writhing around on the floor with his nipples bleeding.
  • Kazzahdrane #38 3 years ago

    I picked up GoW2 pre-owned for £20 the other week, and for that price I was pretty happy just to play through it co-op with a mate over Live. Didn't like the multiplayer from the original Gears and since I've heard the sequel's is so broken I've not bothered even trying it.

    Single-player DLC, as long as what they mean is "campaign DLC" which can be played co-op over Live, would be very appealing to me. Can't wait for Lost and Damned which will be the first piece of DLC I've ever paid for.
  • Widge #39 3 years ago

    Oh I wasn't jibing, but its quite true. There's been more MGS than either Halo or Gears too.

    I need to have a go at Gears 2 again to get a proper opinion of it.
  • BobsUncle #40 3 years ago

    I'm sorry people, but I never got any gay undertones from Gears.

    I guess maybe you have to be that way inclined to notice it. Or simply jumping on the bandwagon.
  • muscleblade #41 3 years ago

    Gears 2 single player DLC? Bring it on.
  • TruWari3r #42 3 years ago

    An impressive <a href=http://en.wikipedia.org/wiki/List_of_Mario_games_by_year >Long List of Mario Games</a>


    On topic, I was a tad disappointed by the singleplayer of Gears 2(bit of an anticlimax with the hammer compared to RAAM in the first, also what happened to the Berserkers and Kryll?)

    but overall its a lot of fun to play and Horde was an inventive addition

    Multiplayer is it's bread and butter and although a work in progress very enjoyable (if there's no quitters, glitchers and lagswitchers)

  • Santino #43 3 years ago

    dunno if i'm interested in 10 years of gears, decent enough gameplay but i thought the formula had gotten a bit repetitive and stale before the end of 2, and kinda wanted the game to finish before it did: after the on rails section

    anyway, new light saber? do these guys actually think before speaking?
  • seasidebaz #44 3 years ago

    @farticus:

    I was with you up to the point where you said you had no problem with Dom.

    Gears in co-op is simply awesome. A bit easy, mind, but truly awesome. In single player it is one of the most frustrating games ever conceived.

    Dom's suicidal habits completely break the game. I couldn't even get past the first level on hard cos of Dom. He would run into the middle of the room as the enemies were breaking down the door, then rush them, then start bleeding out cos he didn't know how to shoot, then completely die and cause a game over. EVERY. BASTARD. TIME.

    It took me hours to get past the Berserker thanks to the same thing as well. Oh, and I had to restart the level with the spotlight due to Dom refusing to get out of the darkness.
  • Thunderbolt #45 3 years ago

    But Star Wars is pretty shit too.

    The latter 3 episodes are entertaining but forgettable and the first 3 episodes are truly awful.





  • Xerx3s #46 3 years ago

    "LOL at the GOW fanboys. Go back to your emergence holes fools, Epic releases broken games and makes YOU test them once you've spent your hard earned money on them so MAYBE the game is playable after about 6 months. MAYBE. "

    LOL at the GOW haters. Go back to your emergence holes fools. Epic releases awesome games and makes you play them into the early hours once you're spent your hard earned money on them so MAYBE the can let the game go after about 6 months. MAYBE.


    Tjesus fucking christ, haters truly are the saddest and most pathetic creatures of them all.

    EDIT: Just for fun, I'm calling you out: You have not even touched GOW2.
    Edited by 1 at 10/02/09 @ 12:56
  • MasterNameless #47 3 years ago

    "jesus fucking christ, haters truly are the saddest and most pathetic creatures of them all"

    +1

    You know we're probably branded as fanboys now though eh? Haha... I guess they can have their delusions if it makes them feel better somehow. :)
  • Xerx3s #48 3 years ago

    TBF, their posts speak for them. If they somehow brand us as fanboys and thus distancing us from their bs, I'll wear that badge proudly.
  • MasterNameless #49 3 years ago

    The people who say it's the same as Gears 1 means that they've either not played it, as Xerx3s points out, or only played the first section of the first level. As the game very quickly ups the ante onto a far more epic scale than the first game. Excuse the pun.

    I actually really liked the way you start the game, and makes you feel that it is just 'more of the same' from Gears 1, then it hits you with the true beginning of the game when the opening titles sequence kicks into gear. Oh, again, excuse the pun! :p

    "TBF, their posts speak for them. If they somehow brand us as fanboys and thus distancing us from their bs, I'll wear that badge proudly."

    Yeah, good point. Me too :)
    Edited by 1 at 10/02/09 @ 13:05
  • insincere_dave #50 3 years ago

    The GOW games are massively flawed in term of their basic gameplay and design. Clearly some people are willing to overlook this, but others are not. For me, the core gameplay isn't enough fun to put up with the rest of the annoyances. Other people will disagree but it doesn't make them right, just more tolerant of poor design.
  • DrDamn #51 3 years ago

    @Farticus
    "If it's done right, the option to have single player or co-op will always be better than not having the option. Always."

    Not necessarily for me in campaign mode. I enjoy a lone soldier feel to a shooter now and then and having *all* games set-up for co-op or always having an AI bloke next to you can detract from that. Halo is probably the only example where the game gets both right for me. The trend is certainly towards a lot more dedicated co-op modes or full games though.
    Edited by 1 at 10/02/09 @ 13:09
  • seasidebaz #52 3 years ago

    Good tactic, might try it if I pick up GoW2.
  • VandelayIndustries #53 3 years ago

    Would be nice if Epic put their talents into something new though.
  • MasterNameless #54 3 years ago

    @insincere_dave

    What exactly is this poor design you speak of? I've been a gamer since the my first Amstrad and have seen many poor game designs in that time, but thoroughly enjoyed virtually every aspect of Gears. It's ridiculous and over-the-top but that's what it's supposed to be, I took the style as very tongue in cheek, as opposed to the macho-homoerotic views so many others take. In fact, I laughed out loud on many occasions with some of the shit they came out with, especially Cole Train and his hilarious speeches!
    Edited by 1 at 10/02/09 @ 13:12
  • insincere_dave #55 3 years ago

    Off the top of my head (from having played the first 3 acts of Gears 1 on the middle difficulty)...

    Stupidly placed checkpoints requiring you to walk large distances / watch cutscenes before play continues
    AI which involves your team-mates getting themselves killed far more easily than the enemy
    Issues with using cover points on corners
    One hit kills from the enemies with the dart guns
    The greul (the flying bat things) in general amazingly managing to be more annoying than Halo's Flood

    I though the jock mentality in the cut-scenes was actually good fun and there were some nice touches but overall it did nothing spectacularly well enough to make me put up with the aforementioned flaws. I'm happy to die over and over again in Halo (except in rare instances against the flood) because it always feels fair, Gears doesn't have the same level of enjoyment for me.
  • bad09 #56 3 years ago

    Well I'd be more than happy at more gears, the single player of 2 was a massive improvement over the slightly dull first (although A LOT of it is on rails).

    But because of the shambles that is online in 2, I'm gonna think real hard before investing in more GOW games.
    Edited by 1 at 10/02/09 @ 13:29
  • davisorle #57 3 years ago

    Epic dudes, I just love you SO MUCH. From Unreal one when it came out and telling me about years of Gears to come is just freaking amazing long lasting news. I'll be here watching the UE3 progress too while I enjoy those damn tittles.

    Amazing!And to think.. I havent had time to play online the 2nd instalment but i finished the campain when the game came out within 2 days. Now i hapened to arange today some fast food, beer and then Co-op of Gears when drunk. The lady coes home late so I'll be more than ready for every kind of scoring today ;)

    That's what I call a relaxing easy going day :p
  • DrDamn #58 3 years ago

    @Farticus
    The Halo series is the only example I can think of to be honest. Games devs have got limited resources though. I'd rather a few kept focused on the SP campaign and left co-op to those that focus on it or do have the resources to make it work - it's not all that simple a feature to support properly.
  • Sunyavadin #59 3 years ago

    "@EG
    If there are any more 'slide across my view' ads I will leave the site and never return. Please, plesae remove them."



    My general rule of thumb is that I'll not adblock ads on sites I support, but any ads which block the article or have unwanted sound will find those particular elements added to my block list. It's give and take. You want ad revenue from me clicking on the ones I find myself interested in, then don't make them intrusive and I will see more of them.
  • hiddenranbir #60 3 years ago

    Oh dear. Thank god I play this through friends and not have to throw my own money at it.
  • MasterNameless #61 3 years ago

    @insincere_dave

    Well, Farticus covered most of my responses, not quite as eloquently as I would have put it mind you, but I do share most of his basic points with the exception of the checkpoints. On the first game I remember some oddly placed checkpoints, don't remember having to run a long way at all, in fact I'm pretty sure that never even happened, but you did occassionally get put back to a checkpoint which you had a good 5 minutes fight to get back to where you were. The game was never that hard for it too be a major issue for me though, even on Insane difficulty.

    Am I correct to assume you're basing all you comments on only playing the first few levels of only the first game? Hmm... Not sure what to say about that.
  • ronuds #62 3 years ago

    What I'm most interested in is how they plan to extend the SP of Gears 2? Doesn't happen much these days.
  • muscleblade #63 3 years ago

    I like the checkpoints in Gears. My only complaint with the Halo games are too generous checkpoints. makes the game too easy imo.
  • muscleblade #64 3 years ago

    "What I'm most interested in is how they plan to extend the SP of Gears 2? Doesn't happen much these days. "

    Yeah. Not many comments regarding this great news. I gladly take a new singleplayer level (with a new type of monster for boss fight please).
  • DrDamn #65 3 years ago

    @Farticus
    I'm not saying co-op is a bad thing but it isn't no cost. With plenty more games concentrating on co-op as the key feature then I can get my fill elsewhere where the experience is more focused. Lack of co-op didn't stop me or you putting in plenty of time in CoD4 did it?
  • Widge #66 3 years ago

    Also Bioshock. Bloody awesome, no multiplayer, co-op or survival modes.
  • seasidebaz #67 3 years ago

    Actually, I agree with farticus again.

    Co-op isn't that hard to implement. Most AI anyway (if done in a way that isn't cheaty) is basically an emulated sequence of keypresses. All you have to do is take the emulated keypresses and turn them into real keypresses.

    Job done.

    Also: plenty of time in CoD4? Single player mode lasted me about 5 hours.
  • Widge #68 3 years ago

    Assault On The Control Room is possibly one of my most favourite levels on any game ever.

    I think MS should make a handheld which was powerful enough to run old xbox games and stick that out on it.
  • muscleblade #69 3 years ago

    @farticusmaximus

    I agree with you. That was the hardest part to get past. I also start on Heroic for first playthrough and then play it on Legendary. I love all the Halo games. The easy checkpoint issue was most noticable in Halo 2 btw imo.
    Edited by 1 at 10/02/09 @ 14:38
  • Widge #70 3 years ago

    The thing about Co-op is that you've got to start looking at level design from a multiplayer perspective as opposed to a single player.

    I don't know much about Horde mode but it sounds a bit like the R2 co-op where its separate from the game, and you are dropping in for just a piece of co-op action. I would rather that than compromise the single player experience.
    Edited by 1 at 10/02/09 @ 14:37
  • muscleblade #71 3 years ago

    Horde mode is the best part of Gears 2 imo.
  • zuljin #72 3 years ago

    @MasterNameless + farticus

    Gears 2 main flaw for me has to be instant death.

    The most stupid idea/concept in any effin game ever. Why have health if you're going to threaten people with an instant kill? And no I'm not talking about the torque bow, because as was mentioned, you spot that a mile away, I'm talking about:

    - Oh shit locust next to me and I'm dead by chainsaw (slightly excusable - maybe I shouldn't be that close)
    - Whilst riding on top of tank, kill driver, oh you haven't in 5 seconds? DEAD!
    - Whilst riding in tank, you have to know to take out the tower first, because if you don't you're dead.
    - Protecting the cowboy dude, building collapses and block falls out, instant death (x2 for trying to figure out where block bloody well lands)
    - Inside the worm, the level thats kind of like an adult rated mario section, no indication of how to get past certain blocks, touch it, instant death.
    -Somewhere towards the end, you're in a lift and its on fire you have to find an exit, you end up wandering one direction, if youre lucky you escape, if not instant death and you try again

    Not to mention countless other sections plus on rails which lead to instant death. Its not a game mechanic, its a mechanic to make the game last longer. Its the one thing I really hope developers will at one point understand, is that quicktime events and instant death are just not fun! Graphically - love it. Multiplayer horde, love it, but I seriously can't see myself going back to single player ever again.

    (Of course theres a caveat that instant death is acceptable, if that is the idea of your game (almost like pacman or something like that) but thats because you have no gradient life. Whats the point of a health bar/health indication if you're not going to give the player an opportunity to change their tactics as they're doing something wrong?)
  • Xerx3s #73 3 years ago

    farticusmaximus: Tsk, you pansy. Any TRUE halo fan will be able to beat that section blindfolded on legendary. With a toothpick.
  • Xerx3s #74 3 years ago

    zuljin: You just described flaws in your gameplay, not flaws in the game.
  • shamblemonkee #75 3 years ago

    zuljin if you are serious then you are some seriously shite player, those are all not instant death siutationeither with the exception of the tank and hte game often actually explains to you the risk of death.
  • Thalanos #76 3 years ago

    "The Lancer is the new Lightsaber", "A harder edged Lord Of The Rings"...

    I've never been a fan of hyperbole. Stop it!
  • insincere_dave #77 3 years ago

    I think it's hilarious that people put single line answers to criticisms thinking this suddenly renders them obsolete. I'm sorry, but I found Gears massively frustrating to play and if I was somehow "playing it wrong" then the game is to blame for not being designed well enough to show me the correct tactics for dealing with its challenges. It was reasonable for the 3/5 that I played of it, but I don't feel bothered in the slightest that I won't find out how the storyline pans out.
  • zuljin #78 3 years ago

    @Xerx3s
    No. Just no.

    You can't expect everyone to to play the same way. I'm not saying dumb it down for everyone, but there were too many occasions where instant death occured without any indication it was going to occur. Like the driver for instance, that came out of the blue for both of us in coop.

    @farticusmaximus
    The worm was horrible. I remember playing that on coop and getting incredibly frustrated because if I made it, my mate may not. I remember at one point trying it with AI and it ended up so much easier.
  • hibee #79 3 years ago

    Generally I'm a big fan of co-op in shooters, but it certainly ain't the be all and end all. Judging from the recent demo for resident evil 5, it's co-op implementation may pretty much cripple it's SP mode. That said, I haven't played through GoW1 but Dom didn't die for me once while going through hard on GoW2, so he didn't bother me much.
  • Widge #80 3 years ago

    "Judging from the recent demo for resident evil 5, it's co-op implementation may pretty much cripple it's SP mode. "

    Yeah, I had this queued in Game pre-orders. Didn't even know it had co-op in it until the demo came out (haven't really been reading previews). Cancelled it because I don't want the co-op to spoil my single player game.
  • El-Dev #81 3 years ago

    Good news for xbots the world round, they love their shooters...unless it's called Killzone2 or Resistance. They don't like them.
  • TruWari3r #82 3 years ago

    "What I'm most interested in is how they plan to extend the SP of Gears 2? Doesn't happen much these days. "

    Well Fable 2 did, Fallout 3 did, GTA 4 next week. Perhaps you'll need to select a new chapter (act 6 then) for the single player DLC.
  • seasidebaz #83 3 years ago

    "What I'm most interested in is how they plan to extend the SP of Gears 2? Doesn't happen much these days. "

    Well Fable 2 did, Fallout 3 did, GTA 4 next week. Perhaps you'll need to select a new chapter (act 6 then) for the single player DLC.

    Yes, but those 3 are freeform open-world games with branching structure and an ending you can trigger when you are done exploring.

    Corridor shooters? Not so much.

    Might be like Half-Life, where you can pick which one you want to play at the start though, like they did with Blue Shift.
  • tomnol #84 3 years ago

    But Star Wars is pretty shit too. The latter 3 episodes are entertaining but forgettable and the first 3 episodes are truly awful.

    Do you mean 'latter' in terms of the actual Star Wars timeline or in terms of their individual release?
  • DrDamn #85 3 years ago

    @Farticus
    "I only got CoD4 for the online multiplayer."

    Which is my point. The online multiplayer was sublime but if that came out today then by your stated standards you wouldn't buy it because the campaign didn't have co-op.
  • Eraser #86 3 years ago

    if they're just as committed to this 10 year plan as their plan to make a year-marked Unreal Tournament every year, then GoW 2 is the last GoW game.
  • ronuds #87 3 years ago

    @ zuljin

    I would normally sympathize with someone in your position, but those sections really aren't that difficult. I mean, you could probably get by some of them on the 1st try without dying.

    I'll give you the teeth part, because that frustrated me as well - but I hardly thought it was a flaw in game design. Not every section should be so easy a monkey can do it.
  • Xerx3s #88 3 years ago

    zuljin: fair enough. I just don't see it that way. I've finished both on insane and even though the game can sometimes be really hard, I've never experienced what you describe nor have I ever felt that the games where unfair. When I died a lot it was either because I played carelessly or didn't have the skill (but once adapted it showed that with skill the section was manageable).

    "Good news for xbots the world round, they love their shooters...unless it's called Killzone2 or Resistance. They don't like them."

    Fanboy-tard-crying-a-river alarm!
  • GamesConnoisseur #89 3 years ago

    I m trying to take on board all the criticisms of GoW1/2 in the same sense I hope others does when I tanked Resistance 2 for being one of the more disappointing game due to being generic and using antiquated poor game designs (cant shoot man fish etc!).

    Yes some fair comments re instant deaths and too confident AI, the fucking defending the radio level in act 5 solo was impossible on hardest mode but acheiveable in co op.

    However, still consider the game most easy to have fun with, I mean its overtly macho, and simple gameplaying pleasure of getting cover, flank/kill and advance. Opponents put up enough resistance and occasionally overpowers you. The series is one of the highlight on X360 and my PS3 owning mates have asked if it will appear on PS3 after seeing the game session.

    Though I have to say am concerned at how they would push the franchise forward? Halo Wars (you MUST try the demo) is a great addition to the franchise and with ODST, so need to keep it fresh and adding different take or new features. GoW4 with same game design would be boring I think but I do believe GoW2 was a great sequel and a better one than the first.
  • Bitkari #90 3 years ago

    Screw Gears... where's my Jazz Jackrabbit sequel, huh? huh!!?

  • Vortex808 #91 3 years ago

    "zuljin: fair enough. I just don't see it that way. I've finished both on insane and even though the game can sometimes be really hard, I've never experienced what you describe nor have I ever felt that the games where unfair. When I died a lot it was either because I played carelessly or didn't have the skill (but once adapted it showed that with skill the section was manageable)."

    I've not done the second game on insane yet, but doing gears1 on insane was probably no more difficult than on hard- apart from the final battle with raam,I could have done with doing that on co-op i think, but even then it only took numerous attempts before getting it done, but that was mostly down to raam killing me and not dom, i never found the AI that frustrating- certainly not to game-breaking levels. Mostly it was due to my stupidity, or requiring adaptation of tactics.
  • Red-Moose #92 3 years ago

    Is this an article from The Onion, it's difficult to tell.
  • niacin #93 3 years ago

    on and on and ariston, who cares about gears of war after you get that stuck in your head again.
  • Gargant #94 3 years ago

    Hope they can do a better job on GoW 3 than they did on the second.
    Need a bit more content plz.
  • Xerx3s #95 3 years ago

    Raam is impossibly hard: until you adapt and realise how you can defeat him. After that, he can be easily defeated, even on insane.
  • sneetch #96 3 years ago

    @Xerx3s
    Raam is impossibly hard: until you adapt and realise how you can defeat him. After that, he can be easily defeated, even on insane.

    Sheesh, enough with the "wax-on, wax-off" already! How? ;)
  • HuggyAtHome #97 3 years ago

    "No Marcus...I am your father"
    From Dom.
    At the end of the second film.
  • spekkeh #98 3 years ago

    Good for them. As long as there's puberty, Gears of War will always sell.
  • zuljin #99 3 years ago

    @ronuds
    "I would normally sympathize with someone in your position, but those sections really aren't that difficult."

    I didn't say it was difficult (did I?), just frustrating. Most of those are one off occasions, but throughout the game. I play most games on easy, because I don't care about the achievements, I want to finish the story, and any challenge I usually get if there is an online component.

    I do know people that don't mind trying a section a bazzilion times over, but personally I'd much rather race through a game, get all the wow factor and story, then hit online and get killed over and over.