DUST 514 to use micro-transations
No subscription for EVE's sister FPS.
CCP has revealed that DUST 514 - the strategic FPS for consoles that will link with the sci-fi MMO EVE Online - will not require a subscription to play, but will charge real money for in-game items at a "virtual items marketplace".
The news came as CCP showed the game to the public for the first time at its Fanfest convention in Reykjavik, Iceland today. Press were granted an early viewing yesterday - read our full DUST 514 preview to find out everything there is to know about the game.
DUST 514 is a large-scale multiplayer FPS in the style of the Battelfield games, with battlefield objectives, elements of real-time strategy, and a command hierarchy among players. It will allow at least 64 players per battle, although CCP has yet to decide on a cap.
DUST players act as mercenaries in the pay of EVE Online's space pilots, fighting for control of planets - although they'll also be able to fight for NPCs in a faction warfare system. They'll be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances.
Advancement will be through the accumulation of wealth, and an "achievement matrix" that unlocks new customisable weapons and vehicles. There will be no character classes, players' abilities being defined by their equipment. Plenty more info in the preview.
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Comments (9) 2 years ago
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I'm really liking the sound of this game, hope it can live up to the expectations it is setting
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All hail Next Gen gaming. Customer farming for corporations.
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Allowing people to rank-up/get better equipment by paying more money is just silly.
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Currently there is now actual RMT in the game, only the ability to buy a month's subscription with ingame money that people have bought with real money.
Micro transactions has the potential to unbalance that process and potentially set a fixed rate for PLEXs.
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