Capcom has said it chose to delay Dark Void from September until January because it didn't want to run into Halo 3: ODST at retail.
"They're like, 'ta-da, we're shipping, I don't know, I forget what it was, September 27 or whatever' and we said, 'okay, sounds like a perfect time to move Dark Void!" Capcom's Christian Svensson told G4tv.
"Truthfully, we put the extra couple months [to use]," he said. "We did the PhysX integration on the PC side of things; some of that stuff was not necessarily going to be there at launch, now it is. We put that time to good use, for sure."
Dark Void is due out for PC, PS3 and Xbox 360 next Friday, 22nd January, and sees pilot protagonist Will propelled into a mysterious realm where he gets caught up in a fight that involves a mixture of cover-based shooting and dogfighting.
This week has also seen the release of a PC demo, which weighs in at just over 1GB.
Look out for our review of Dark Void on Monday.