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City of Heroes Issue 14 this month News

MMO PC News by Oli Welsh

2 March, 2009

NCsoft has revealed that it will release the next City of Heroes update, Issue 14: Mission Architect, in March.

The update introduces the Mission Architect content editor, delayed from its originally intended release last year.

You'll be able to create and share stories with other players on live servers from hundreds of available maps and thousands of characters, or even create your own custom enemies. You can write all the the dialogue, determine enemy placement and difficulty level, and trigger cascading sequences of mission goals.

Each story can have up to five chapters or missions, and each mission can contain up to 25 goals.

There'll be a mission browser specifically for exploring all this new content, including a five-star rating system, and the ability to sort content by length, alignment, and played or unplayed status.

Highly-rated content will win in-game rewards for the creator, and there'll be Developers' Choice and Hall of Fame listings to highlight the best work.

It's not the first time user-generated content has been attempted in an MMO - the little-known Ryzom Ring preceded it. Interestingly, it sounds as though NCsoft is aiming for a controlled system similar to console games like LittleBigPlanet, rather than the anarchic freedom of the PC mod scene. We'll be watching Mission Architect with interest.

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Svecke
02/03/09 @ 10:54
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I can't wait! So many scenarious that people have wanted can finally become a reality. I just wonder how the ratio of crap to awesome will be.
thisisatempaccount
02/03/09 @ 11:22
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This sounds amazing. Maybe, though, they should have held off and built it into a Champions-killing expansion proper.

Because, although Champions still may have plenty (potentially) hidden up its sleeve, I'd have to say that CoX has pushed on a lot further from the point Champions seems to be aiming to compete with, in terms of feature set and design.
iokthemonkey
02/03/09 @ 12:58
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I want to play CoH again but every time I try to, it lags like a laggy lagger charged with lagging some laggy lag.

Seriously, like I move forward and it grinds to a halt for 3 seconds, then seems okay for a second, then repeats. I dunno if I've got some stupid graphics option set which I shouldn't have or what, but it's completely unplayable, yet it didn't used to be. So either Issue 13 introduced something my PC hates or I've done something to my options...
Gaol
03/03/09 @ 00:13
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This type of stuff might tempt be back for a look .. though I think I'll leave it a few months for some decent stuff to be made.

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