Assassin's Creed 2 reveal this month

Da Vinci-covered teaser site pops up.

Assassin's Creed 2 will be unveiled in mid-April according to a teaser site for the game that went up this week.

The site scrolls through some of Leonardo da Vinci's drawings, annotated with Assassin's Creed-esque additions like Altair's blade, and ends by mentioning US magazine Game Informer and 16th April in mirror writing.

Up to now all we've had to go on is publisher Ubisoft telling investors to expect the game before the end of March 2010, and speculation that it takes place in France in the 18th century.

The first game was set during the Crusades, of course, and saw master assassin Altair working to regain his master's favour by topping people in beautiful renditions of Acre, Jerusalem and Damascus, even though all this was really happening in the genetic memory of some bloke called Desmond chained to a table in the future.

Check out our Assassin's Creed review to refresh your memory.

Comments (23) Latest comment 3 years ago

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  • bad09 #1 3 years ago

    \o/ I know the complaints but AC was a utterly fantastic experience beginning to end for me. I cannot wait to get into this please come in 2009 I can't wait a year!

    Less flags and repetitive NPC's please Ubi!
  • Reihn #2 3 years ago

    You fooled me once, Ubi, but you -won't- fool me twice. I'm waiting for a review this time!
    Edited by Reihn at 07/04/09 @ 08:43
  • AphoticCosmos #3 3 years ago

    I really liked the first one, hoping that #2 will deliver again!
  • Doctor_What #4 3 years ago

    Loved the first one, despite the repetition, but please UBi, get some decent writers - you know, people who know how to control a narrative arc through the game, not just set up a series of events and then explain it all with an email at the end.
  • menage #5 3 years ago

    Reihn

    +1

    Got suckered in too, will be very cautious with this one. i haven't even finished 1.

    I want more RPG elements, people I can talk too, skillmastering, be able too fucking swim, more mission variety, climbing that actually requires some skilll and thinking, etc.



    Edited by menage at 07/04/09 @ 09:27
  • asphaltcowboy #6 3 years ago

    LOVED the first one! Can't wait for this!
  • Lukree #7 3 years ago

    "I want more RPG elements, people I can talk too, skillmastering, be able too fucking swim, more mission variety, climbing that actually requires some skilll and thinking, etc. "

    Second that. It was pretty frustrating to be an assassin which cannot really kill anyone silently. All the missions ended up being total massacres. The basics was there, engine and athmosphere were great but the game design was lacking.
  • Vice.Destroyer #8 3 years ago

    The missions ended up being massacres, which goes against the whole ethos of being an assassin. But the other way of performing would mean that we would be playing Hitman in medieval times. And that would be even worse.
  • menage #9 3 years ago

    Hitman in the Dark Ages was actually what I was looking forward too, dropping down form the ceiling onto an unexpecting greedy bastard only to escape the castle in the shadows while everyone panics their heads off seemed way more plausible than killing 30 men and taking a run for it only to hide in a pile of hay. All the fucking time.
  • Burkey123 #10 3 years ago

    Loved the first one! Great atmosphere and controls.
    It did get repetitive I admit, that's the only gripe I had with it. Hopefully they sort it out in this one.
    Edited by Burkey123 at 07/04/09 @ 10:39
  • Mildew #11 3 years ago

    More Jade Raymond for the masses? :o)

    The first one was repetitive to say the least but I stuck with it through to the end - it wasn't half bad towards the end though I couldn't be arsed locating all the high points...
  • XdarXideX #12 3 years ago

    I can't wait for this! I loved the first one.

    I understand the complaints about the repetition of the missions to attain information about the target... but then what game isn't repetitive? Personally, I don't understand people who buy FIFA or PES every year without fail. I'll certainly be buying AC2.
  • polaris70 #13 3 years ago

    I bought Assassin's Creed with trepidation, following some negative reviews and one on this site. When I started the game this negativity was in the back of my head so I put the game down. Anyway, a few months later with nothing to play I threw the game on again and I'm glad I did. The story was ace and the more I got into the game the more I enjoyed it, especially the combat. I couldn't put the game down until I'd finished it. Yes, the gameplay can be improved a bit but I thoroughly enjoyed it from start to finish. Can't wait for AC2
  • Postumo #14 3 years ago

    Fantastic design and graphics. Very good music and ambient. Good story. Bad gameplay

    Do the same over and over again... how many homer simpsons do i have to save this time? (Spanish version had the guy that makes homer simpsons voiceovers over here)

    How many towers i'll have to climb?

    How many bizarre stealings?

    The gameplay mechanics were not refined as the game engine and technical development.
  • menage #15 3 years ago

    @Polaris

    You really liked the story? I got to hit 4 or 5 before I quit but that to me seemed rather weak. Sending someone into his former bloodlines DNA so barman becomes assassin? I wish they dumped the whole sci-fi crap completely. Tried to be the Matrix but failed on every evel imo.
  • JahB #16 3 years ago

    You really liked the story? I got to hit 4 or 5 before I quit but that to me seemed rather weak. Sending someone into his former bloodlines DNA so barman becomes assassin? I wish they dumped the whole sci-fi crap completely. Tried to be the Matrix but failed on every evel imo.

    he wasn't a barman. if you talk to blonde chick enough, you find out he's an assassin (what a surprise there). but he prefers to work as a barman because he doesn't want to kill people or something like that.

    and that basically make AC a steven seagal movie with swordbuckling. what's not to like?
  • Xedoss #17 3 years ago

    Anyone else think the wings featured in the teaser imply you'll be able to "fly" or at least glide?
  • menage #18 3 years ago

    So, he can wipe out half of Jerusalem but doesn't escape from the people who keep him as a guineapig? Sure, sounds ace.

    Then again, I used to like Steven Seagal movies when I was 12, not anymore:D
  • XdarXideX #19 3 years ago

    @Xedoss

    It probably has more to do with the eagle thing. His hood was representative of an eagle's beak, he perched on high peaks and there was even an eagle's call when you'd perform the leap of faith.
  • Spekingur #20 3 years ago

    Loved Assassin's Creed. Maybe it was the robe or something. Or the horse, the horse was awesome. There was one weapon missing though. It was shown in every teaser trailer before the game and is even shown in opening cinematic of the game. And that's the crossbow. I wanted a crossbow - even if it was a very slow reloading, possibly just a one-shot crossbow.

    Also, I do like how they play around with the concept of that history can be changed. All we base history on are archeology and written/painted things. Both can be manipulated. So yeah, more of that type of conspiracy please :D

    Funny how I see people completely misunderstand Assassin's Creed. The Animus is a virtual reality device, think The Matrix. The place he was kept seemed to be a high security place. And even if his mind might remember how to do certain things remembered from the Animus his body might not be completely prepared. So, no, he would not be able to escape the facility he was kept in, although, I was hoping for it myself - at the time the game ended.
    People also seem to want to make the climbing more 'difficult'. I'm all for some amount of RPG elements. Call it Animus Focus where you can focus your Animus Experience on speed, jump, swordplay, etc. But I'm not one for to make the basic gameplay suffer from it. The first felt fluid and adding more complexity (or limiters) to the game might just make it worse.

    Edit: I also loved killing soldiers. The kill animations were brutal.
    Edited by Spekingur at 07/04/09 @ 16:20
  • menage #21 3 years ago

    @Spekingur

    The climbing in itself was fine. But not even having to plod out a route to get anywhere kinda removes the gameplay element from it all. I mean, if you just have to push up most of the time I'm not really getting excited by it after 10 towers.
  • Iain815 #22 3 years ago

    I liked AC.

    It did get bloody repetitive, but the atmosphere and plot was enough to keep me interested till the end.
  • mega7ech #23 3 years ago

    Despite its faults I really enjoyed AC the first time round, loved the setting, the atmosphere, even some of the more repetative bits I found enjoyable (not the flag collecting however!!!) So here's hoping Ubi manage to make AC2 a worthy successor!