Nintendo has responded to recent reports about the power of the Wii U.
Without confirming or denying anonymous developer claims that the Wii U isn't as "capable" as the PlayStation 3 or the Xbox 360, a Nintendo spokesperson encouraged gamers to focus on gameplay over graphics.
"We do not focus on technology specs," Nintendo told Yahoo's Digital Trends.
"We understand that people like to dissect graphics and processing power, but the experience of playing will always be more important than raw numbers."
"We understand that people like to dissect graphics and processing power, but the experience of playing will always be more important than raw numbers" - Nintendo
On Monday a GamesIndustry International report set tongues wagging after suggesting developers were finding it difficult to replicate the quality of visuals achieved on PS3 and Xbox 360 on Wii U.
"No, it's not up to the same level as the PS3 or the 360," one developer said of Nintendo's first high definition home console. "The graphics are just not as powerful."
Another source stated: "Yeah, that's true. It doesn't produce graphics as well as the PS3 or the 360. There aren't as many shaders, it's not as capable. Sure, some things are better, mostly as a result of it being a more modern design. But overall the Wii U just can't quite keep up."
The technical specifications of the Wii U remain unannounced. Nintendo has confirmed that it intends to show off the final version of the console at E3 in June.
Developers on the record have insisted Wii U games will turn out as good as their PS3 and Xbox 360 counterparts. Last month Vigil, developer of Wii U launch title Darksiders 2, said the Wii U hardware was "on par" with the current generation of consoles, and that the Wii U version of the action adventure will be "pretty much the same" as the PC, PlayStation 3 and Xbox 360 versions.