DICE working on multiple Battlefield 3 fixes
Will tweak balance, gameplay, stability, features.
Battlefield 3 developer DICE has told fans it is working on a number of fixes for the game.
The upcoming tweaks will address issues relating to "balance and gameplay, performance, stability and the overall feature set".
More details will apparently be announced "in the coming weeks," according to DICE's Battlefield community man Daniel Matros, writing on the official Battlefield blog.
A number of PC bugfixes will also hit this week. These include:
- Support for Intel's new Ivy Bridge product line (as yet unreleased)
- Fixes for two reproducible client crashes:
- Oilfields- Conquest Large - Fixed a client crash when users spawn in certain vehicles.
- Canals - Rush - Fixed a client crash at the 2nd set of mcoms if the player drives a vehicle into the vicinity of the exploding rocket battery.
- AMD Radeon 7xxx series performance improvements
Those changes go live via Origin at 8am on Valentine's Day.
Publisher EA was last month forced to bolster its security after law-abiding Battlefield 3 players were falsely banned by hackers exposing flaws in the PunkBuster anti-cheat software.
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Comments (47) Latest comment 3 months ago
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Disable the ability for Recons to stand on top of the MAV and fly themselves up to normally unreachable parts of the map.
Nerf the goddamn FAMAS!
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Anyway, about time...
Please fix MAV hopping, squad management, netcode, reduce points for unlocks and increase general destructibility...
And maybe a pet peeve of mine, make me able to jump through the windows on the grey building, 2nd set of Damavand...Right now I look like a bunny hopping, wall-groping lunatic instead of a well armed soldier sneaking in through the window...
Also, how about some BC2 maps thrown in?
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And yeah, all the BFBC2 maps please. But Valdez to start.
Agree with a lot of people, feels like a step back from BC2 in a lot of ways. Essentially a map with 32 players on PC becomes an empty wasteland with 16 on XBox when everyone is in a vehicle. Maps need to be designed with a player count in mind.
And Also if I am playing with friends I want it easy to get on their team and stay on it. That can't be rocket science, BC2 was all over it.
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The FAMAS itself doesn't need nerfed.. Yes it's good at close range due to its RPM and yes it has very little recoil... but the horizontal bullet spread makes it pretty crap at long range. It also has an extremely long reload time for a rifle. It's not this mega perfect gun that people seem to think it is.. The M16A3 is a better all rounder!
The problem is the Foregrip.. It reduces the recoil on every gun by the same amount, regardless of the guns base recoil. Since the FAMAS has very little recoil to begin with, adding a foregrip pretty much eliminates recoil completely, which is imbalanced.
Solution is simply altering how the foregrip calculates the reduction. If the gun has very little recoil then the foregrip should have no effect!
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Just want a WWII expansion similar to BFBC2 Vietnam and it'll be perfect for me.
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Shame because I only play support. So I'm fucked basically.
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It's such a ridiculously stupid thing not to allow, that I'm almost sure I've missed something extremely simple.
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... Or maybe work on some of the critical issues that has been there since release. This is more important than constantly tweaking the balance - which is all things considered actually not bad.
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I've gone back to BFBC2 in the meantime.
Everytime I think about playing it I'm put off at the moment by the black screen but reading what the rest of you have to say, it's part of a long list.
Fingers crossed they'll address alot of this as I really am getting tired of games that require a large investment of time being pushed out by publishers with annoying niggles.
I'm sure some of us have plenty of other games we could be playing in the meantime and publishers need to be made aware of that as if they continue to push games out to fit release schedules, they're doing more damage in the long run. The developers reputation is also damaged and I for one, won't be buying the next Battlefield game day one.
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The PC version is, trust me. 64 player large conquest is amazing. With 64 players the few balance issues aren't as noticable either.
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The BF series has been amazing on the whole but BF3 MP has so many niggles and things that don't feel right about it, that I lose the will to play it.especially annoying is powerful flashlights which blind me even in bright sunshine and shotguns which can pick me off from miles away.
I'll forgot it all though, if you put Harvest Day and a snow map in BF3, DICE.
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Sick of campers exploiting this.
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TBH a game that is this big and have so many different play styles is going to have issues.
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I know this may have been a feature in previous games, but I find it extremely frustrating that in a game in which the aim is to collect points by capturing flags, people wait in the lobby for a vehicle to become available.
It completely defeats the object of the game, and it would make it much less rewarding for players if they had to wait 'out in the open' for the vehicle and could be killed in the meantime.
This is an 'irk' from someone who's only experience of Battlefield is BF3.
It also means that it is more difficult for the same player to get in the Viper/Little Bird/Mayhem and destroy everyone for the whole duration of a game.
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I've really been enjoying BF3 over previous versions but the last month has got bad. It's hard to find a game where people aren't abusing the MAV or there's infinite helicopter spawn death.
I suppose it was good while it lasted.
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How about making the spawn map clickable on PC FFS! You know... user interface 101.
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