Skyrim patch 1.2 has resistance-breaking bug

And makes dragons fly backwards.

The recently released Elder Scrolls 5: Skyrim patch 1.2 appears to have broken character resistances and made some dragons fly backwards.

Resistances protect your character and AI monsters/characters from a portion of harmful effects, be they fire, ice and lightning magic, or things like diseases and poisons.

As it stands, players take full damage, no matter what enchanted gear, race bonuses or perks they have.

Multiple reports of the problem can be found on the Eurogamer forum and Bethesda forum.

The other effect, as mentioned, is that some dragons now fly backwards - evidently bored with hours of flying face first.

The patch appears to affect both PS3 and Xbox 360 versions of Skyrim.

Note that you can refuse to update Skyrim to patch version 1.2. You won't be able to play the game while online if you do, though.

Comments (131) Latest comment 2 months ago

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  • ambar_hitman #1 3 months ago

    Wow Bethesda WOW.
  • superstu1337 #2 3 months ago

    So glad I'm waiting til Xmas to get this! Should be fixed up nicely by then!
  • unacomn #3 3 months ago

    Wouldn't you know it. Just when I stopped playing it and got back to work, dragons started to fly backwards. What's next? Bears exploding in contact with trees? Cause I don't want to miss that.
  • JackHyland #4 3 months ago

    Dude seems to be pretty laid back about those pesky backwards-flying wyrms, man.
    Edited by 1 at 30/11/11 @ 12:27
  • lcmnick #5 3 months ago

  • KevvyMetal79 #6 3 months ago

    Oh Jesus Christ! FENTON!
  • ambar_hitman #7 3 months ago

    Also, people are reporting that the less fps bug is happening on 360 now? Can anyone confirm?

    And people are complaining about reduced Texture quality after the patch. Can DF team look into this?
  • eviroboy #8 3 months ago

    Backwards flying dragons or not, is the rest of the game as boring as it looks in that video?!?
  • madjim #9 3 months ago

    I also heard that swords can't reload the bullets properly, but I have yet to confirm it.
  • Markitron #10 3 months ago

    Havnt had a problem yet, and Iv put about 10 hours in since the patch
  • The-Jack-Burton #11 3 months ago

    So Bethesda is beta testing for the GOTY version. I think I'll wait until then.
  • Beano #12 3 months ago

    This is getting ridiculous!!!
  • Monkey_Puncher #13 3 months ago

    Oh great, as if my guy wasn't getting utterly destroyed by magic even when his resistances were working :/
  • coolbritannia #14 3 months ago

    Wow, this is a fail so hard, I can only describe it as a Sony of fails.
  • jonfon #15 3 months ago

    Bought this last night for PC (stupid Steam & lack of willpower) and started playing it and Mr Dragon was flying right-way-round for me, so I assume this is just a Console thing? I did have a bit of a tilted yak though (He was stuck on a fence) which was amusing. I did consider freeing him using my sword but remembered how git-ish Guards can be in Elder scrolls games.

    @eviroboy : Yes , that 2 minute Youtube footage for a bug report absolutely and truthfully details the entire 100 hours gaming experience.

    @coolbritannia : Comedy genius! No wait, the other one. What's the opposite of genius again? Got it: Comedy Ungenius!
    Edited by 2 at 30/11/11 @ 12:46
  • Wyrm #16 3 months ago

    Gotta be honest, other than the PS3 lag, I've not had a single problem in 83 hours of play. It's an improvement over the Fallout games.

    Adding new bugs is pretty bad though.
  • Octoroc #17 3 months ago

    It's clearly a hummingdragon.
  • Beano #18 3 months ago

    @jonfon Please, do not feed the troll.
  • Mashum #19 3 months ago

    Are saves created under the 1.2 patch compatible with an unpatched install? In case I decide to reinstall the unpatched version.

    That said I have not seen any bugs in my ~30 hours with the game, apart from one shield which slowly floated up into the sky and I quite liked that.
  • Bigmac1910 #20 3 months ago

    Been waiting for this patch before buying Skyrim, now it looks like I have to wait some more :(
  • Tryhard #21 3 months ago

    Looks like skyrim offline until they fix this.I did the same with Fallout NV when it had the save corruption issue.Oh dear.
  • coolbritannia #22 3 months ago

    @jonfon looks like the eedjots who neg me saw my name in your post and negged you too! reading isn't their strong point...
  • superdelphinus #23 3 months ago

    Only problem I've had on 360 is that it crashes a lot for a console game. Hate to admit it but I am getting a leetle bored now (after about 25 hours I think)
  • flaming.carrot #24 3 months ago

  • whizzedout #25 3 months ago

    I thought something was up when I decked out my Assassin with Glass armour and got 1 shoted by a Necromancer up close.
  • Xardan #26 3 months ago

    Are you fucking kidding me Bethesda? We wait over two weeks for a fix to a major widespread texture issue...and suprise we get more issues?
  • coolbritannia #27 3 months ago

    To be serious for a moment though, I was firmly in the camp that said they'd wait until Skyrim was out of the beta stage, sometime after xmas. I have no doubt that a fully working Skyrim deserves an 11/10, but the reviews seemed to gloss over the bugs that everyone is talking about since release.
  • jonfon #28 3 months ago

    @coolbritannia
    But it's quite hard for a reviewer to detail bugs if he doesn't experience them.

    The PS3 save issue takes ages to build up to that state and the Xbox one only applies if you install the game to the HD, so it's easy to see why they'd be missed in reviews.

    New Vegas was apparently riddled with bugs too, but I only ever had one minor one (albeit at the start of the game when I woke up to find the docs head slowly spinning clockwise) and my mate on his PS3 who finished it never had any at all.

    That's the problem with big, open games like this, in QA they can seem fine but once released to thousands of people all trying different things they can become readily apparent to people over a period of time as things progress
  • MikeStubbsy #29 3 months ago

    @ambar_hitman i used to get bad fps rates but then i just created a new save file and it seemed to reduce it, however it does still happen occasionally.
  • Matfink #30 3 months ago

    Between this and BF3, patching has gone to sh1t recently!
  • jellyBelly #31 3 months ago

    They need to hire a couple of senior software engineers pronto. If i was to write such sub par code in my work i'd get fired
  • The-Jack-Burton #32 3 months ago

    @coolbritannia Stop trying so hard, you're not half as interesting as your mom keeps telling you
  • arcam #33 3 months ago

    The patch appears to affect both PS3 and Xbox 360 versions of Skyrim.

    PC?

    EDIT: PC patch was supposed to be released today, I guess they'll hold it back now.
    Edited by 1 at 30/11/11 @ 13:14
  • Crossifixxo #34 3 months ago

    This is a comment on the game I've been meaning to post for quite some time. I'm an average gamer, I don't ask for the world when I play games, because I've played so many games that I've come to know what to expect. For example, I didn't know if Arkham Asylum could be bettered by it's sequel but Rocksteady have such a brilliant second instalment that it makes the first game redundant ( Hats off to them). I've been playing Bethesda games for a while, the first one being Oblivion on my PC. Fallout 3 and later the GOTY edition for my PS3, finished the entire game and every side mission I could find in both the play through. In all this I found out one thing the Gamebyro engine is S**T, because one of the reasons I have clocked up so many hours is that you find out that while playing Fallout many a time that something I had done, or something that didn't happen should have happened and forgotten to save the game that either the game just breaks or I'm in a situation that should never have happened at all, falling through the floor of a cave only to later realise that that wasn't part of the game, i.e. I wasn't transported into a fairy land to fight sabrecats that didn't die (Skyrim). I am not angry (not using CAPS) but more of annoyed, like the sort of annoyance you have when no matter how much you try to get rid of the itch in the ear, no amount of poking or cleaning with cotton buds really gets rid of it, and it's still there. My question is this if you knew even from Fallout New Vegas (which I didn't buy) how utterly an EPIC fail that engine was completely get rid of it? Why use 10% (which is what you say it is and I don't believe) of the old one for the Creation engine? I have an idea which might help you with the decisions down there. Scrap that engine and anything you have made with it and use the id Tech 5 engine which was a thousand times better than what Creation is ( I know there was trouble with the PC edition). I know there are a lot of you put a lot of work into making the game, but to actually earn my respect for spending £50 of my hard earned money I deserve the same respect. I mean could you imagine how Skyrim would have looked and played in id Tech 5( once again I know you would have a lot of work to get the snow and the dragons and everything else, but still technically Rage was superior to Skyrim) amazing. If I find out that any other game of your's have anything to do with Gamebyro or the Creation Engine, you've lost one customer and fan already.
  • consoledelight #35 3 months ago

    The patch on PS3 didn't fix the glitch where a dragon gives no soul either. I was attacked by 2 dragons, one happily gave it but the other was too stubborn.
    Also i have had my first game crash, and only after the update, its during tyhe loading screen leaving the dead halls in Solitude on the loading screen.

    Still love the game though, im used to their bugs so nothing bugs me now :-)
  • geeza2020 #36 3 months ago

    If I dont see a Dragon flying backwards the minute I install the patch I'm going to be very disappointed EG. You guys seem to revel in reporting the bugs in Bethesdas games. Which is fine, people need to know about game breaking bugs. But its the tone you use to report them which annoys me, and its along the lines of: "YOU WILL MOST DEFINITELY EXPERIENCE THIS GAME BREAKING BUG IF YOU PLAY THIS GAME."

    Which is JUST NOT TRUE. I have played the game for over 100 hours and the only bug I've found is one that makes my character, when viewed in third person, have a huge shard of ice sticking out his chest, but I can ignore that by using the first person view.

    Seriously some of the comments and replys here are daily mail-esque with the amount of over-reactionary bile. Just do yourself a favour, buy the game and lose yourself in an amazing world, one that IMO is unmatched for the level of immersion it provides. Its fucking awesome.
  • Jamieb87 #37 3 months ago

    I've just started getting massive lag during combat whilst playing on 360 :-(

    Anyone else had a similar issue?

    I can't say for sure if it's because of the patch but i've had no lag problems for the previous 30 hours.
  • FortysixterUK #38 3 months ago

    LOl...a patch to make it better breaks it even more..>DOH...and I thought this would be tested and go through Sony and MS authorisation processes?

    Thankfully, I finished it a few days back with a 90 hour game length and it will be a few months, at least, before I go back to it.

    In the meantime, sort it out Bethesda.
  • Tyronne #39 3 months ago

    I see they have finally implemented the `Nogard to Skyrim and about time too.
  • MasterNameless #40 3 months ago

    Haha, the resistance one sounds boring, but the Dragon glitch sounds pretty funny!

    An Ordinary Day in Skyrim

    ... probably my favourite Bethesda glitch ever! :D
    Edited by 2 at 30/11/11 @ 13:30
  • arcam #41 3 months ago

    @geeza2020

    "YOU WILL MOST DEFINITELY EXPERIENCE THIS GAME BREAKING BUG IF YOU PLAY THIS GAME."

    Haha, you're being sarcastic, but in this case it's true. Magic resistances are completely broken for everybody that installs the patch.
  • JohnnyHeaven #42 3 months ago

    argh, i cannot deal with this. skyrim might be the greatest game of all time but when its wrapped in flaws as deep as this is it even worth a GOTY nomination, this is not a flawed masterpiece its a goddamn travesty.
  • Sodding_Gamer #43 3 months ago

  • TruSmiles #44 3 months ago

    Damn, I really need to see these hummingbird dragons :D
  • fongy #45 3 months ago

    Absolute joke... I upgraded this last night after it became basically unplayable due to crippling frame rate..
    Only to find that it's still severely jittery (although just about playable) and now this...

    Game of the year?

    REALLY?

    9.5 from reviewers with this kind of poor development??

    HONESTLY?
  • kangarootoo #46 3 months ago

    Even I am starting to think "Can you simply not release a non-broken game Bethesda?".

    In my last sessions a mission specific npc that was supposed to go somewhere important, went nowhere. So I reloaded, and the loading screen just sat there telling me a variety of things that would be useful had the game loaded. It was the push I needed, so I went to bed.

    To patch or not to patch.
  • JohnnyHeaven #47 3 months ago

    @fongy completely agree, its a difficult thing to quantify as if you judge a game from a purely artistc standpoint Skyrim delivers in spades but as a product with a price tag its a mess
  • Codger81 #48 3 months ago

    Backwards dragons? BONUS!
  • MasterNameless #49 3 months ago

    People over-react over these bugs, the game is so huge, it's not like you keep running into them. In fact, I don't think I've even come across one yet... tell a lie, I had a broken puzzle early on, but leaving the area and returning fixed it quickly, so it was only a mild annoyance - that was quickly remedied. It's easily forgiven in a game this size anyway, for the initial reasons I stated.

    I run into bugs in other games too, maybe 1 or 2 in a 12 to 16 hour long game. It only stands to reason that you would see a lot more bugs in a 300 hour game! I'm currently 100 hours or so in, and with one bug in all that time, it hasn't been so bad for me.

    Edit: Even with these, admittedly, more difficult to forgive bugs, you have to bear in mind the size of the game, and the number or things that could possibly go wrong when the game is patched - it must be like searching for needles (that may not even be there) in a field full of haystacks!
    Edited by 1 at 30/11/11 @ 13:39
  • 32768Colours #50 3 months ago

    The other effect, as mentioned, is that some dragons now fly backwards

    What the... huh? How did fixing a texture resolution issue cause dragons to fly backwards? Is this side effect unique to patching fantasy games, or should I expect backwards-flying dragons to appear in all future Bethesda games when they're patched?


    Anyway, the first thing that came to my mind when reading this was:

    "BEEP! BEEP! BEEP! THIS DRAGON IS REVERSING. PLEASE STAND CLEAR! BEEP! BEEP! BEEP!"
  • JohnnyHeaven #51 3 months ago

    its actually a testament to the eagerness and continuing support of the average gamer. if this kind of thing occurred in any other product in any other medium people would be outright appalled

    instead we have dedicated fans saying not to make a big deal out of this

    i really think i'm gonna trade my ps3 copy in, there's a bunch of games equally worth my time that don't come with this much hassle.
  • fongy #52 3 months ago

    Time to box this game and shelf it... I may even exchange it...
  • arremelle #53 3 months ago

    what kind of testing has taken place for this patch? I havent applied it yet but was planning on doing so later today. I think I may wait for a bit for 1.3. I guess that could be weeks away though :(
  • MasterNameless #54 3 months ago

    I don't see the point of quitting on principal alone, is all. If the bugs affect my own gameplay that hugely, then maybe I'd get upset. But the simple fact is, they make very little impact on the enjoyment of the game. I'm still having just as much fun playing it, and well, I'd have thought that's the point. :)
  • Cjail #55 3 months ago

    @fogy
    I know that I will draw a lot of hate on me saying this but I agree with you.
    Any other game with half of the problems of Skyrim would have got an 8 from Eurogamer but somehow Skyrim is forgivable!

    @MasterNameless
    A game can be huge and be polished, another one can be small and have countless of bugs; one thing doesn't exclude the other.
    If the developer does a good polishing job glitches and bugs can be reduced to minimum.
    Surely the bigger the game the more it takes to polish it, but it is not something impossible!
    Also many of these bugs, some existing since day one, (slow downs, low level textures, odd/stupid AI behavior, broken quests etc...) has objectively an impact on the enjoyment of the game.
    Edited by 5 at 30/11/11 @ 14:09
  • uknortherner2000 #56 3 months ago

    It's about time Bethesda released the creation kit or whatever it's called for the PC version and let the modding community fix this game for them like they did with Oblivion. In the meantime, I've changed my update settings in Steam to prevent this new patch from taking effect.

    Considering it doesn't fix the broken quests (like the permanent-aggro guards in that town where The Forsworn Conspiracy quest is set), it's not worth the hassle for now.
  • apoc_reg #57 3 months ago

    So the dragons are bringing the bugs BACK
  • Stratix #58 3 months ago

    If a flying creature can hover, it can probably go backwards... but probably not like that!

    Bathesda does seem to have the most interesting bugs, but Rockstar's Cougar and Donkey people come close.

    I am part of the PC crowd here, so I guess I'm not getting this patch of wonderment, and will have to wait a couple more months before I can play without crashing. (Closing x-fire did help though)

    @Crossifixxo Please use a few paragraphs! It took a lot of effort to read through your text brick!
  • grussbarbar #59 3 months ago

    Cheers for that link, MasterNameless! XD
  • SeesThroughAll #60 3 months ago

    their best and most well-meaning efforts

    What a joke...
  • Lycanthroat #61 3 months ago

    Oh what? I bumped into exactly the same problem last night and couldn't hit the damn dragon, so I just left it. Are you telling me this is now going to happen everytime I try to fight one?
  • TheLastProphet #62 3 months ago

    In summary, don't update the game to 1.2
  • v.profane #63 3 months ago

    @Crossifixxo Skyrim and Rage were in production at the same time so Bethesda would have had to wait several years to use idTech 5, and that's before they even adapted it for RPG use, if that's even sensible.
    Edited by 1 at 30/11/11 @ 14:08
  • Darren #64 3 months ago

    @coolbritannia - Maybe the reviewers didn't experience any serious bugs worth noting? ;)

    This is, after all, the kind of game one person can play for days without coming across so much as a minor nevermind major bug but someone else can experience a game-breaking one within a few hours. No two people will ever play it the same way so you are not guaranteed to come across these glitches/bugs!

    I've played the game (PC version) for almost 85 hours now and haven't encountered a single game-breaking issue or quest bugs. Yes, I've seen a couple of floating horses and a dragon skeleton dropped on me after fast-travelling to Winterhelm but nothing that would lower my opinion of this stunning game. The exits (crashes) to the desktop were annoying but I've managed to get around that with the Large Address Aware tweak. Even then the sheer amount of enjoyment I've had from the game more than makes up for the minor issues I've encountered.
  • Hellion83 #65 3 months ago

    Post deleted at 20:12:17 01-02-2012
  • Hellion83 #66 3 months ago

    Post deleted at 20:12:17 01-02-2012
  • Ged42 #67 3 months ago

    I'm flying backwards for Christmas, across the ghostly sea.
  • lemonfist #68 3 months ago

    Oh dear, a bug-fixing patch that introduces new bugs.

    I guess that's what happens when you have a player-base who urgently want said bug-fixes (in combination with a huge motherfucking game, I bet it'd take a while to properly test new versions).

    So I guess for now I just play this offline on 360 with the 1.1 patch.
    Edited by 3 at 30/11/11 @ 14:31
  • SikoSoft #69 3 months ago

    One day a studio will release a patch that does nothing but provides fixes and that's it.

    Seriously - it could happen!!!
  • VibratingDonkey #70 3 months ago

    Resistance is futile.
  • Brutal_Zen #71 3 months ago

    Did they hire blind testers?? WTF...
  • drew327 #72 3 months ago

    On PS3, it fixed my framerate issues, but now some loading times have gone waay up. Just crossing over to a house, or the thieves guild for example, will randomly take 30-40 seconds instead of the usual 4-5
  • Mattnik #73 3 months ago

    I noticed this last night. Although it's a pain the arse, I'm pleased it's not just me that's suffering- at least it will be patched again.
  • Zerobob #74 3 months ago

    And after taking my time with the game, waiting for the patch to fix the X360 texture problem so I can finally install and run from the HDD, the game is now even worse WITH the patch.

    I've been debating most of the day whether to install this patch when I get home after work and, all considered, I don't think I will.

    So now not only do I have to run the game from the disc and put up with the noise of the 360 drive, but I also have to take my 360 offline. Great. Console gaming shouldn't be this complicated!
  • one-liner #75 3 months ago

    1.2 works spiffingly for me. Not that I've noticed any difference mind.

    The game still crashes when your being chased by twenty town guards and a frost dragon thinks that this would be a good time to breath My Frosty over everyone. Their attitude to stabbing civilians is questionable....pah.

    [Ps3 version]
  • Arsecake_Baker #76 3 months ago

    How about chasing Bethesda up on this EG?
  • FromTheLandUnknown #77 3 months ago

    I just think it's sad, that all but the Official Playstation Magazine review, which gave Skyrim 7/10, did not mention anything about the state of a game from a technical point of view. We come on these sites also to get an unbiased, whole information before buying, but now I feel, that massive add income which Bethesda obviously put in this site, had a priority over us readers.
    I feel like really disappointed that Eurogamer review with 10/10 has not expressed enough the state of this bugged game, as I read now, on all platforms, but especially on PS3, which is mine.
    Even DF article, because it came much later, can not remedy that feeling. Every other game in this technical state (and dated graphic, which personally wouldn't be so important for me, but it's a fact all the same) would not come anyway near ten.

    Sorry for possible spelling and other mistakes, English is not my first language.
  • Deckard1 #78 3 months ago

    They reviewed the 360 version.
  • cloudskipa #79 3 months ago

    Well I've installed the patch on the 360 version and the textures have definitely been sorted. In fact there's no pop in at all, which I was even experiencing from disk on patch 1.1. It seems to run very nice now. :)

    If these others glitches are there then so be it, but there's no going back for me I can play it from HDD. Hopefully they will sort these other issues out soon, at least now I feel like I can play it properly thanks to the HDD install.
  • myms1ps3 #80 3 months ago

    This keeps getting better and better. I feel sorry for people who are going to get this on the PS3 like myself, and envious of pc and xbox owners.

    It's been one of the worst experiences with a game for me. Painfully frustrating.

    I got Skyrim, batman, dark souls and uncharted on their respective release days, and Skyrim, in contrast to the others, has been an absolute disaster.
    I would love to know why this current climate of online patching and fixing is acceptable.
    Totally alienates the offline gamer.


    @FromTheLandUnknown
    I know what you mean. Eurogamer's word was once gospel for me, now i'm very wary of their opinions. In fairness, it was the 360 version they tested.

    Fantastic to see ex-Editor of OPM Tim Clarke say he could NEVER recommend Skyrim because of it's problems and even stated if it was fit for it's purpose as a product - great integrity.
  • Biker_Bob_1971 #81 3 months ago

    Post deleted at 16:59:10 06-02-2012
  • myms1ps3 #82 3 months ago

    @cloudskipa

    Great to hear it Cloudskipa. Nice to know some people can play it
  • Zerobob #83 3 months ago

    @cloudskipa

    Are you experiencing the resistance bug then or not?
  • Fleeby #84 3 months ago

    I've found that I am unable to get the "What have you got for sale?" in a couple of shops so far. One in Solitude and the other in Winterhold. ?!?
  • Zerobob #85 3 months ago

    @Fleeby

    Hardware? Build version?
  • Fleeby #86 3 months ago

  • Subdominator #87 3 months ago

    @coolbritannia Well, I have been playing for close to 200 hours and the only bug I have encountered was a dragon skeleton falling from the sky. And a couple of freezes. Otherwise everything is perfect (360, not installed).
  • Reaver_v1 #88 3 months ago

    What? Can't a Dragon get drunk once in a while?
  • cloudskipa #89 3 months ago

    @Zerobob I don't know as I'm not long into the game (as I've been waiting for this patch!), so not sure what I should be looking out for where that's concerned. The textures are most definitely sorted though, I've not ran into any dragons yet so I dunno if they are flying backwards.
  • Subdominator #90 3 months ago

    @Crossifixxo The only thing that pisses me off is that Todd Howard pretended they were not using Gamebryo anymore. But it's obvious they still do. Or why would they create a brand new engine that is only capable of DX9 and has all the bugs from previous Gamebryo games? I doubt id Tech 5 is useful though. One thing is lighting. id Tech 5 has no dynamic lighting whatsoever. So no day/night cycles, no moody fires, nothing. And of course it takes huge amounts of space. The playable area of Rage was what, 1/100th of Skyrim? Yet it takes close to 14 GB just for the textures. For a game with the scale of Skyrim that would mean up to 200 DVDs. It would basically be like "ok, you walked for hundred meters in this direction, please insert disc 158.
  • cloudskipa #91 3 months ago

    Just got into a pretty epic fight with a dragon on the way to seeing the greybeards and the dragon was flying as normal. This is the 360 version. So this particular bug may not be affecting all versions as reported?
  • PearOfAnguish #92 3 months ago

    Don't know if PC version is out yet, but if you haven't already you should disable auto-updates on Steam until they fix this.
  • Kanjin #93 3 months ago

    Doesn't say they fly backwards all the time does it. Kinda glad my Xbox isn't connected atm...
  • Canyarion #94 3 months ago

    I know a lot of games that would be so much better with some backwards flying dragons.
  • WillyWongler #95 3 months ago

    I've played for about 5 hours since installing the new patch today and I haven't seen one backwards flying dragon. Also, I haven't done any of that number crunching business, but I seem to be just as resilient towards spells as I was before.
  • zide #96 3 months ago

    Does not affect my superb build.
  • sabrecheeky #97 3 months ago

    The resistance bug is hurting me. Playing as a mage, I wear no armour, so when fighting dragons, I rely on element resistance potions to stop the dragons one-hit-killing me, and summoned atronachs to distract it. I'm sure people playing more Sword and Shield based characters would notice less of a difference.
  • davine-wrath #98 3 months ago

    @MasterNameless That Louis Letrush has all kinds of awesome skills! In my game he can self duplicate - there are 5 copies standing outside Whiterun, including one whose legs have sunk through the road.

    I've played for over 100 hours now and haven't encountered any gamebreaking bugs, just a few amusing ones like flying deer, along with the PS3 save game size/framerate drop which was solved by quitting and reloading the game when it got tto an annoying stage.
  • SEVQA #99 3 months ago

    I fear the QA department is going to get a kicking!
  • SheffAl #100 3 months ago

    Here we go again!

    You need to kill dragons in the game, so if they are avoiding you and going wonky..it is an issue.
    Edited by 1 at 30/11/11 @ 19:40
  • MasterNameless #101 3 months ago

    @davine-wrath Haha! That's brilliant. I haven't met this character yet. I hope he does some crazy shit for me too.

    I'd pay him to do that revolving horse trick! And if he's doing the duplication thing. I don't suppose he can be a companion?!? I realise that he most probably isn't a companion though... Bah.

    Maybe when I meet him he'll be running on the back of a backward flying dragon? :D
  • Mdpmdp #102 3 months ago

    Auto updates disabled on Steam. Still auto patched to 1.2. Hnnnngghhhhh.
  • screamingmeat #103 3 months ago

    You fix one or two bugs and end up creating fifty more - that's development for you.

    Sure, the game was a wee bit buggy to start with (no FO:NV) but you have to expect that for one so large and complex, particularly on five/six year old consoles.
  • EMarkM #104 3 months ago

    That explains something: I downloaded the patch last night and immediately started to play my game.

    I've not reached the PS3 save file size that was causing all the problems yet, so I just assumed I wouldn't really be able to tell much difference, but I met a mage-type enemy in an early part of the Thieves Guild quest (won't spoil too much) who was chucking ice damage at me.

    My character is a Nord and I figured all would be fine, but no: she died in about two seconds flat. I had a bit of a rethink on my attack and brought him down with some poisons and magicka damage second time around.

    I thought nothing of it at the time, figuring he was simply a powerful enemy, but this news explains all.

    May I add ::humph::
  • Tiberius_Gracchus #105 3 months ago

    Havent played this game for 4 days waiting on the patch for lag issues, now i boot it up to find im getting one breath killed by dragons!! Great game and excellent effort by Bethesda but this is beyond a joke!
    /one unhappy consumer
  • Farzlepot #106 3 months ago

    People keep mentioning the size of the game as an excuse for many of these bugs. And I agree for the most part, and am usually apologetic for Bethesda on the issue (anybody who has played the Elder Scrolls games since their inception should be aware by now that Bethesda has never, once, released a game that isn't bug-ridden - it's just a fact of life for we Elder Scrolls fans. In fact, this is one of their better releases on the whole), but on the magic resistance issue - the size of the world is not an issue.

    Surely, somewhere, somebody must have noticed how mages have suddenly become a much more major threat? It would take literally minutes of testing for them to realise this is the case!

    The dragons... OK. Maybe it only happens once in a while. But then one has to ask how the direction of dragons has anything to do with texture streaming or lag, or anything else they might have been fixing for that matter! Why was the code even touched? Dragons flew perfectly fine before!

    I can forgive a lot, but the fact that I'm now going to have to play Skyrim offline, for however many weeks until they fix the fix, is going to be grating.
    Edited by 1 at 30/11/11 @ 21:18
  • jonfon #107 3 months ago

    Gah. Just tried to play the PC version I installed yesterday via Steam and any game I load I and every other character in the game are frozen in place in what I can only assume is the default pose (arms by side, unmoving in any way). We all look like a bunch of someones toys, I keep expecting a giant hand to swoop in and move us around, possible with whooshing noises.

    Even worse when I tried to start a new game instead the cart is also frozen in place along with me. The entire universe seems to have hit some glitch where nothing can move at all. Can't even draw a weapon to see what happens if I shoot someone.

    Just checked my logs and yes, Steam did patch it earlier on when I switched on the machine. So if you're playing via Steam you may be better off starting in offline mode and disabling auto-update.

    Edit : While I was fiddling around in Steam I got it to verify the integrity of the game cache, everything said it was fine but I noticed a 40Mb patch was being applied. So I think some form of PC emergency patch was issued at about 9:45 our time, which fixed this issue for me.
    Edited by 2 at 30/11/11 @ 22:12
  • JumpinJackFlash #108 3 months ago

    Remember when consoles games remained largely bug free, not anymore. I never buy games new now as i don't want to be a one of the publishers/developers de-buggers.
  • Cheeseasaurus #109 3 months ago

    I've faced about 5-6 dragons so far today and none have been flying backwards. I'm playing as a Nord and the 50% ice damage resistance still seems to be ok for me.

    The problem with anything based off Gamebryo is that it's nowhere near consistant with its bugs. I've been lucky and had nothing more than a glitchy bookcase in Breezehome and save-file related slowdown but I know there are people who are having ridiculous issues with various things.

    Hopefully they'll stick out a more substantial patch in the next couple of weeks to sort the majority of the more pressing issues. 1.2 seems to be more of a stop gap than anything.

    EDIT: For the record, I'm playing a fat (originally 40GB) PS3.
    Edited by 1 at 30/11/11 @ 23:31
  • silverjon #110 3 months ago

    The game is still a stunning piece of work and keeping me chugging along after more than 70 hours. Downloaded the (Xbox360) update and no backward dragons. But I do seem very vulnerable all of a sudden. One whack with a two-handed sword and my L26 character is bereft of life. I got an arrow in the back as I ran from a fight and it took half my health ! Yikes.
  • LEONOFDEATH #111 3 months ago

    "some dragons now fly backwards"...
    How the f*** does this happen? Since when did patches make s*** like this happen>Christ!


    And, Is this problem not on the PC version? It better not be, Seeing as steam auto updates for me.
    God dammit.
  • Lycanthroat #112 3 months ago

    @Cheeseasaurus
    That's true. There are a few players it seems not having any glitches, but some of us *would* be unlucky enough to get loads!

    *slight spoilers ahead*

    *All Dragons fly backwards for me, including being stuck in mountains/trees
    *Blood Dragons seems to work ok, just fought one
    *Frame rate turns to shit around Dragon skellies/battles (like 5 FPS at its lowest)
    *Bookcases don't seem to work anymore in my Whiterun house
    *My Frost Magicka constantly tells me I have no Magicka when I do (when I use it)
    *I'm a Werewolf, but as I have no Disease resistance anymore, I theoretically could also become a Vampire. Sounds awesome (VampWolf!) but I worry it would mess up the game somewhere down the line.
    *Textures still don't load up 100% of the time

    These are all my probs with the new patch so far. Between Skyrim and Dark Souls (now fixed...mostly), I'm about to smash my PS3 into little bits, take all my PS2 stuff into a cave and play PS2 games for the rest of my life ;_;
  • Biker_Bob_1971 #113 3 months ago

    Post deleted at 16:59:10 06-02-2012
  • Daikon #114 3 months ago

    Dragons flying backwards. How on earth did they miss that when they tested the game after patching. Oh, wait...

    Anyway backwards flying dragons is just a cosmetic issue. The problem is that they are also impossible to kill and do not land.
    Frame rate also drops to 3 fps.
  • PlugMonkey #115 3 months ago

    @silverjon

    I have also found this. My archery skill is about 65 and I have an Epic ebony bow.

    I'm regularly outclassed in ranged battles by run-of-the-mill bandits. We're talking 3 hits for them to kill me, 15 hits for me to kill them.

    Considering they're apparently using stock longbows, their archery skill must be really high.

    One wonders why they have had to resort to banditry when they could make millions putting on archery shows for the masses, hustling archery competitions and that sort of thing.

    Actually, one wonders why Bethesda have kept the broken assed world levelling everyone hated from Oblivion, and just dressed it up slightly differently.
  • cowkiller #116 3 months ago

    not noticed the resistance thing yet, but have spotted odd Dragon behaviour. Not just flying backwards, the damn thing was zooming randomly all over the place.
  • kangarootoo #117 3 months ago

    Update.

    I installed the patch last night.

    I haven't seen any dragons doing anything they shouldn't.

    I installed the game on the HDD again, but I can't really tell you if the high detail textures are loading properly or not, because I didn't check, because honestly I don't really care.

    My character is the sneakiest mofo on the planet. I could backstab a dragon if I felt like it :)

    Update complete.
  • FatsoJetson #118 3 months ago

    Just to add my two pennies:

    Updated with the patch, fought my first dragon (the very first). No backwards flying. I'm a level 20 warrier, 40% fire resistant and noticed that two sustained bursts of dragon fire on my character would bring me to a level where I'd need to heal.

    Can't say whether that's unusual or not, having never fought a dragon before, so not sure whether my elemental resistance has been affected by the patch. It didn't feel unfair though. I'd imagine dragon fire is pretty hot.

    The only real change I noticed was that the game seemed to look better than it did pre-patch, even though I've only ever run it from disk so didn't experience the texture load issue.
  • Peregrin #119 3 months ago

    The only issue I've had with upgrading to 1.2 on the xbox is that all the dead naked bodies I had scattered tastefully around my house have disappeared :(
  • Dr.Buckles #120 3 months ago

    Bethesda realising game before its ready, even before its been tested?!

    NO WAY!!
  • Lycanthroat #121 3 months ago

    @Daikon

    Absolutely right. I feel this should be repeated.

    The fact that the dragons fly backwards isn't really the issue, it's the fact that post-patch, the dragons are now glitched and can't be killed. In a game where killing dragons is tantamount to success, this is not a good thing.

    Grrr. I keep dreading that strange noise you hear when they're flying about and all for the wrong reasons. I went to Shearpoint yesterday (a dragon arena, basically) and the dragon that's supposed to fight you in an epic showdown was just stuck in the air, about five feet away from me :( As he's now unkillable, I just walked past him and learnt the Shout. Which of course are now pointless as you can't collect Dragon Souls to unlock them.

    I'm tempted to re-install and start again, but I've got close to 40 hours on my Khajiit. I've not bought a Bethesda game before and I'm not very impressed tbh.
  • Darren #122 3 months ago

    After the PC version updated to v1.2 last night I found my level 35 Imperial with magical resistances died after getting stabbed ONCE in the back with a standard dagger by a bandit. Yup, I think that pretty much confirms that the resistance is broken in the PC version too.

    Well done, Bethesda. Friendly hint, can you please test the next patch please before you unleash it on the world! I can't believe that no-one spotted this during testing. I mean it was tested, right? /rolls eyes
  • Lucodeath #123 3 months ago

    I now have 2 and a half Louis Letrush's outside whiterun stables for some reason.
  • BouFushidara #124 3 months ago

    Thats no glitch, the dragons are moon-flying. Michael Jackson eat your heart out
  • ctankep #125 2 months ago

    Game of the Year < cough! > Studio of the Year < cough! >
    Edited by 1 at 11/12/11 @ 06:26
  • ctankep #126 2 months ago

    @Arsecake_Baker Well wouldn't that be nice -- if gaming sites actually did game journalism. Somebody also needs to get to the bottom of this new X360 dashboard design and how it ever came to pass.
  • gorf #127 2 months ago

    Oh bugger 46 hours in an bugsville/ dragon flying backwards accompanied by juddery framerate...utterly fucked. got two dragons onscreen at the same time. its like drinking a fine wine and discovering theres a nasty little turd at the bottom of the glass.
  • SlackMaster #128 2 months ago

    I did check when I heard about the resistances issue a week or so back but if you go into active affects it appears to be ok. The damage I'm taking from magic spells however seems to have increased and a mask I've picked up that supposed to make me immune to poison doesn't seem to work.

    I guess the resistances still show but they are just not applied.
  • Zerobob #129 2 months ago

    Gawd, approve the 1.3 update Microsoft / Sony so I can finally play a mostly unbroken version of Skyrim from my X360's HDD. This has been dragging on far too long now.

    Dragon bugs aside (which don't really bother me), I'm not updating to v1.2 with broken resistance - it's too big a thing to be broken and could allow my mage character to get killed at the drop of a hat.
  • AngeloftheTwilight #130 2 months ago

  • HAL9000 #131 2 months ago

    The wise and patient people amongst us, always wait for Bethesda to release their GOTY edition...as their games are always full of bugs at launch!