Deus Ex: Human Revolution ships 2m units

Square Enix notes 89 per cent Metascore.

Action role-playing game Deus Ex: Human Revolution has shipped over two million copies since launch, Square Enix has announced.

That's shipped, not sold.

The impressive feat was achieved in just over two weeks. Deus Ex entered the UK all formats top 40 at number one, and stayed there a week later. It was the best-selling game in the US in August, shifting 244,000 copies.

The game launches in Japan in October. That month also sees the launch of the game's first downloadable content, called The Missing Link.

Eurogamer's Deus Ex review augmented a 9/10. "Deus Ex: Human Revolution is one of those rare games that knows you can't be perfect all the time, and that you have the right to change your mind about your actions later," wrote Tom Bramwell." It just wants to be played with and enjoyed - and when you finish, you just want to play with it again."

Deus Ex is currently sitting on a Metascore of 89 per cent. "We're pleased to see that people are enjoying the game so much," Square Enix said.

Comments (38) Latest comment 8 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Hindle #1 9 months ago

    Post deleted at 23:04:43 04-04-2012
  • tankboi #2 9 months ago

    Deserved a 90+ on MC. What brought it down? Shame.
  • BabyJesus #3 9 months ago

    Great game deserves every sale. If you haven't played it yet, buy it now before the xmas rush you won't regret it.
  • revan8 #4 9 months ago

    Good game. Complete as stealth, got two thirds through playing as a shooter and got bored. Traded in. Def get it if you like original, splinter cell, metal gear etc don't get if you only like straight shooters like cod , halo etc
    Edited by revan8 at 09/09/11 @ 14:22
  • Kaonazhie #5 9 months ago

    I've only played it twice since release (I can't seem to work up the motivation to continue for some reason) but so far it's a pretty neat game. I am enjoying my stealth/pacifist first run, even if it means most of my pre-order/augmented edition bonuses are useless.
  • TheEarlOfZinger #6 9 months ago

    One of those is mine, and I'm loving it so far after a few hours. The detail in the offices etc is brilliant.
  • jonbwfc #7 9 months ago

    How fed up would you be if you worked for the developers and there was a big bonus if it managed 90%?

  • Deckard1 #8 9 months ago

    Hell of a game.
  • The_Bloody_Kettle #9 9 months ago

    It's so good I'm not even considering trading it in. It's one of those games that in a years time I will want to play it again. And sometime after that, and sometime after that.
  • HornsDino #10 9 months ago

    So, 2m is what they THINK it is going to sell. How much is it actually selling? The US figures seem low for a blockbuster. Hope it does do well though, otherwise we will be condemned to identikit COD-clone FPSs forever.
  • ProtoformX #11 9 months ago

    Absolutely fantastic game. I've only seen one of the endings so far, but the ending in question was so well put together and narrated that it just was a marvellous finishing touch that sealed it as an all-time great game. What impressed me the most about it was it actually convinced me to play stealthily and got me to enjoy it. I've never been interested in stealth games like Metal Gear Solid or Splinter Cell, preferring games like Quake 4 where I can run around with guns that fire black holes and the like. Deus Ex has, for it's part, changed that ever so slightly.
  • FogHeart #12 9 months ago

    Would love to read a post-mortem interview with Eidos/Square Enix, where they talk about the feedback they got from players.
  • TheEarlOfZinger #13 9 months ago

    I don't know if I'm just I'm shit at the stealth, or I haven't got enough upgrades yet.

    I'm using the cover and shoot system at the mo.
  • Crea #14 9 months ago

    Great game, though my second playthrough has been rather spoiled by a quest breaking bug in the Cloak and Dagger side quest in Detroit, which , despite my best google-fu, I've been unable to resolve.

    Would love them to crank another out, minus the daft bosses and the insanity of the last level. I honestly couldn't believe it when it basically boiled down to a zombie shooter after the previous 30 hours or awesome.
  • Seoh #15 9 months ago

    @Crea, yeah that was a bit annoying but it meant i finally had a use for all those concusion grenades and the PEPS.
  • peppergomez #16 9 months ago

    Good for them. They deserve their success.
  • Retro_ #17 9 months ago

    Top game, Playing with a mixture of stealth and gun fighting, mainly because I get spotted and all hell breaks loose !
  • metalangel #18 9 months ago

    Only a short way in, in the Detroit Hub, but I'm disappointed to hear there's only one more after this.

    So far so pretty damn good. Not looking forward to the boss fights, and some of the voices/character speaking animation is terrible (they all spasm and twitch like marionettes) but some sequences are amazing and tense, like the hostage negotiation at the end of the first proper level... I kept thinking I'd blown it despite doing my damnedest to appeal to him to run while I was giving him a chance. Turns out he saw sense after all!
  • TheEarlOfZinger #19 9 months ago

    @metalangel

    I am pretty much up to where you are - and I totally get what you're saying about the characters, why do they all twitch like meth addicts going cold turkey?
  • ZuluHero #20 9 months ago

    "How fed up would you be if you worked for the developers and there was a big bonus if it managed 90%?"

    Given the theme of the game, one might think it was a conspiracy of corporate proportions!

    Maybe someone should sneak into the Square-Enix HQ and see if they can dig up any secrets. I can totally imagine that building replete with laser grids, armed guards and sentry-bots. ;)
  • Quixz #21 9 months ago

    3+ million copies lifetime and I doubt they counted digital copies via steam etc.
  • obidanshinobi #22 9 months ago

    Tip for those early on - get the typhoon system ! If only for the annoying boss fights.
    You get plenty of praxis points if you do all the side quests so don't feel like your wasting them..
    I'm playing super stealthelly (is that a word?) and the 1st boss took me 30 mins odd to kill as I did not have the typhoon system or any powerful weapons. 2nd boss took less than 10 seconds with the typhoon system.
  • LowEnergyCycle #23 9 months ago

    Completed it last night, and immediately started thinking of how I was gonna play it on my 2nd go.

    The end really is a bit of a let down though
  • TheLittlestHobo #24 9 months ago

    I hated it. Loved Deus Ex but this game is too similar; too stuck in the past for my liking. Dull lifeless levels. ludicrous back and forth among quest givers, (no mobiles lol) dull story, shit characters, lame NPC dialog (all exposition), crappy AI, and shit gunplay (What I can't put iron sights on LT?). I could go on.
  • curryking3 #25 9 months ago

    All the credit goes to Eidos Montreal.
  • MrTeatime #26 9 months ago

    Post deleted at 09:59:18 03-01-2012
  • RawNinjaKid #27 9 months ago

    Deus Ex: HR = Flavor of the month or should I say week?

    It's clearly NOT a classic and this time next year will be well and truly forgotten as a poor-man's MGS RPG attempt!!
  • Loneck #28 9 months ago

    Good game better than second, but I hope they will fix the bugs soon (mainly in side quests). Im not doing second walkthrough until they fix it. If I consider, that this game was delayed for six months, I dont know what kind of game we would get if it was released on time.
    Edited by Loneck at 09/09/11 @ 22:23
  • geox30 #29 9 months ago

    There is nothing wrong with modern gaming.Problem lies with modern gamers,they have become cynical.
  • HugePS3Fan #30 9 months ago

    It does a lot of things very well, but I'm halfway through and not very motivated to continue. I really enjoy mucking about in the hub worlds but once you're inside a building it all feels like a bit of a chore. The TYM building really started to bore me, and then after finishing that I was very disappointed to be transported directly to the News station which felt very samey. Why no Montreal hub world?

    The load times and the somewhat boring customization options are a drag as well.
  • Bombonera #31 9 months ago

    I absolutely loved the original Deus Ex - it's one of my all time favourites. Unfortunately Human Revolution fell some way short of the original for me. A good game but definitely not a classic. It was definitely a more worthy sequel than Invisible War though.
  • Djimm #32 9 months ago

    Just got the Platimun trophy yesterday - two weeks after release!

    It's a very good game, but my advice is to try getting the "no kills" and "no alarms" achievements at the same time. It makes the game nails hard, but you have to think about every encounter beforehand and really search for new routes through levels. Playing it this way really shows off how well designed most of the levels are.

    Also, RE: bosses - once you work out how to kill them, they are pathetically easy - even on top difficulty. I just wish they'd left hints abouts how to kill them in e-books, emails, conversations etc, then I wouldn't have an issue with them.
  • Arrahant #33 9 months ago

    Apart of the pretty straight forward (and old fashioned) boss battles, my favorite game of 2011 so far. Hope they'll sell a hell of a lot of copies so we get a part 2 that takes as long to finish as Deus Ex 1 back in the day. :)
  • Daeltaja #34 9 months ago

    Enjoyed it overall but the start and end let it down. The middle section was excellent.

    Sort of like finely cooked pieces of steak stuck between an undercooked and crusty ciabatta.
  • CaptainKid #35 9 months ago

    Shipped?
    So once more download sales are not counted..
  • 32768Colours #36 9 months ago

    "We're pleased to see that people are enjoying the game so much," Square Enix said.

    And I'm pleased that you're pleased; you've published one of your best games in years. Just bear in mind that doesn't automatically mean we want yearly sequels!
  • Softie2k #37 9 months ago

    It's remarkable how similar DR:HR is to the original. Both games end very suddenly.
  • shadowdogg #38 8 months ago

    I'm not enjoying it