Battlefield 3 fills to 720p on console
Uses black lines top and bottom of picture.
Console Battlefield 3 uses black lines at the top and bottom of the screen to fill a 720p resolution, DICE rendering boffin Johan Andersson has revealed.
This has helped improve performance.
"[Battlefield 3] is 1280x704 on both PS3 and 360," tweeted Andersson. "Removing a few lines from 720p saves good performance and memory for us."
"We have tiny eight-pixel black bars that often are invisible due to overscan - scaling would just ruin the picture," Andersson explained in response to a question by Digital Foundry.
As a result, Battlefield 3 still runs at a native 720p.
Many current generation games go far below 720p and opt to upscale the difference.
Call of Duty: Black Ops ran in 1040x608 on Xbox 360 and in 960x544 on PS3, according to the incredible library of game resolutions on the Beyond3D forum. Black Ops also ran at 60 frames-per-second, however - Battlefield 3 will run at 30FPS.
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Comments (105) Latest comment 9 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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err black borders... reminds me of the piss poor PAL conversions that we used to have to suffer.
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Someone said elsewhere they half expect to be told there's something wrong with the jets/they're removed or only on one map on consoles at this rate.
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Will you? I thought it was only out on iPad?
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..i thought the chav shit kiddie COD players were back at school.
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metalangel - yeah those 5/6 pixel borders are seriously game breaking arent they?
/sigh
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@2ManyBF3FanboysOnEg - Nobody has said this is good.
But yes, destructable environments are quite important.
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Hopefully it wont be too invasive but I mean come on DICE really?
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The key point here is: We have tiny eight-pixel black bars that often are invisible due to overscan.
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Don't get me wrong, I love my PS3, but I can not help but feel a bit disappointed playing Uncharted or Vanquish (or whatever) because I know it could have looked so much better, sharper and crispier on PC. I know, graphics ain't everything and these are still wonderful games but it's a pity anyway.
If anything I hope the hardware of next gen consoles will allow all games to be played on native 1080p (and rather soon please).
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and the campains not short
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also-the cod vs bf thing... they are completely different games,Cod is a snack, junk food-bf is a three course curry with free larger nd poppadums. ive played bf for 6 years,played cod up until the mod fest that was mw2 (that put me off them completely). Battlefield is a slow burner that rewards patience and tactics, cod is a point and click,fast paced 2pumps and a grunt kind of game... over quick and leaves you sweaty. enjoyed both but a 30 min bf match, for me, outweighs a 10-15 run and gun fest- as much as i enjoy it.
And forgive me for not really noticing 30fps difference, seems my dna failed to give me the sight reflexes of a house fly, the only time ive ever noticed a difference of that sort is when i went from playing tekken 3 on jap import to the pal version, it was like playing in slow motion, people would float when they jumped. Both games will be good though, just one will be better.. i know which mine will be.
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I don't think there is any worry of jets not being on the console versions.
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Me for one. Important but certainly not essential but killing by destruction 2.0 is satisfying.
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Enjoy the rest of the comments section on me, tinhats.
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I don't think a few pixels in this instance is going to be game breaking. If it helps performance then I am fine with it.
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The eye can only see a max of 30 FPS so it would make no difference!
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Next up: People moaning about Online Pass for the game.
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GET REAL!!
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Dammit, I wanted to say that! ^_^
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nuff said.
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Yours sincerley, a realistic ps3 owner.
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It would be cool if the 360/ps3 could do 60fps @ 1080p, but thats why i got back into pc gaming again
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Wow, I thought I ran my games at low resolution (1280-1024/1360-768)..
I know on the old TV's resolution wasn't that much of a deal compared to (CRT) monitors because the TV's blurred the jagged edges how does a LCD/Plasma/LED TV compare to a TFT monitor?
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Can't beat consoles gaming but you can't beat full resolution ganesh either especially on my tv
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A mute point considering that no HDTV is actually 1280x720 native anyway so scaling is being done by the Xbox 360 and/or TV depending on whether you have 720p or 1080p selected in the Dashboard and whether your TV is 1360x768 native (so called HD-ready) or 1920x1080 native!
It's confusing to explain but the gist is that pretty much all HD consoles games are upscaled in some way except for true 1080p games on 1080p TVs. As we all know the true 1080p games on the consoles are extremely rare (read: rocking horse shit rare) due to the dated hardware inside the current consoles which struggle to do 720p nevermind 1080p. Even games like Gran Turismo 5 and Wipeout HD are not true 1920x1080p as they cheat by using horizontal scaling.
I'm just saying...
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Has Publisher contractual obligations reduced resolution / frame-rate and increased tearing on another PS3 multi-platform game?
I thought the game was tear free, native 720p and smooth frame-rate at E3 on PS3, so what anti development has happened since?
edit:
Darren: Even games like Gran Turismo 5 and Wipeout HD are not true 1920x1080p as they cheat by using horizontal scaling.
Please tell me you have some proof, other than some made up unscientific pixel counting algorithm from beyond3D to refute the 1920x1080p@59.97hz the game itself reports.
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@arcam and BillMurray: it's not a rumour, it's a comment made by someone on here with regard to the various compromises made to the game. The original commenter said something to the effect of the slow reveals of altered/reduced features by DICE for consoles (small maps, less players, etc) made them worry they'd make more dramatic announcements like jets shortly before launch. I can see why they might think that possible: even with the reduced speed and ability to fly off the map edges, they must really push the engine on the consoles.
@adofessex: BC2 was one huge compromise compared to BF2 and BF1942.
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Lube and Redtube doesn't qualify as sex. Sorry mate.
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Lube and Redtube doesn't qualify as sex. Sorry mate.
Hmm, I suppose my eight month old daughter must be a fuckin' miracle then, you clever sod.
What's "Redtube", anyway? You apparently know a lot about it. Is it something a sexless nerd gets off on?
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Doesn't it? Damn...
/ scrubs 100,000 off his tally.
@ Galvatrime
"The eye can only see a max of 30 FPS so it would make no difference!"
unless I'm the only person on the planet who can see the difference that is absolutely a made up statement.
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I think you mean poorly ported MEGADRIVE version
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I am going to camp in that 8 pixels at the bottom and start collecting dogtags.lol
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Ooh! A proper fan boy fight. I've been whisked back to my childhood.
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At least they're honest enough to tell it upfront. Resolution is overrated as a factor in graphics. But it depends on preference I guess. I'd rather have lower resolutions and polycounts but with good lighting, shadows and AA, a lot of movement and throwing alpha textures and post processing goodies on the screen with great abandon. Still, looking at BF3, it's almost a miracle they even got it running on consoles the way it does. Looking forward to trying out both BF3 and MW3, they're both the same genre, but different games entirely.
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Pathetic.
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I wish people would stop posting this completely untrue 'fact'
They eye and brain are actually very clever and what they perceive is dependent on much more than just a refresh rate. For instance if the images are similar (by using motion blur) the perceivable difference between frames is less and so a lower refresh rate will not be spotted. However if no blurring is used and the image is suddenly changing in contrast (such as flickering from black to white) the change can be perceived at rates of about 500fps.
Check this out, it's quite interesting and debunks the whole 60fps better than 30fps argument: http://www.100fps.com/how_many_frames_ca...
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There is a reason why Ive called myself what I have, its cos every article I read has idiotic, un-educated comments from BF fanboys, and Im sick of it.
Erm. In all fairness you're doing a rather good job of just adding to the idiotic, uneducated comments. Hypocritical much? If you don't like the comments on EG then why do you come here?
OT: the border's won't make much of a difference to be fair if they're just overscanned parts of the frame. Still looks good thou and am looking forward to playing it come release day
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at least with the route DICE have taken there's no stretching or resampling. and the number of actually rendered pixels is higher then most other "720p" games
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Thats a couple of millimeters, you wont even notice it from a distance
30/60
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"No worries, I'll be playing it at 1440p on my iMac
iMac?
And you're proud to admit that?
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It's such a shame to have been playing Centipede on my Atari 2600 in 1987 too when it would have looked so much better, sharper and crispier on today's PCs.
If only we could all time-travel so that incremental advances in technology were made obsolete, eh?
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For the record, absolutely nobody will notice 2% of the pixels "missing" on the console version, so this absolutely doesn't matter. Can't you all just be happy for me that I get to play it at more than 4x the resolution?
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Can we just put this one to bed please, I've seen this idiotic comment so many times.
the human eye can see well beyond 30fps, well beyond 60fps too.
If you happen to only be able to see in 30fps then i feel sad for you, you must need to update your brains gpu...
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Ok who in this thread is actually slating BLOPS? Actually who is even mentioning it? Apart from you? It's irrelevant the article is about 8 sodding pixels.
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On another note:
I drew 8 pixels on my graphics software. It really is bugger all.
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Mate, after a while it becomes comic value to mark down and you've just fuelled that fire!
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1) the up-scale is never perfect thus a blur effect
2) the extra process of up-scaling can be used to squeeze out a different rendering effect.
To be honest 30 vs 60 fps, full 1080p vs 720p... i don't really care as long as the resulting images and GAMEPLAY are good.
Oh and @axman303 - No burn in as the pixels are turned off. Now if they were red bars then yeah
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What's "Redtube", anyway? You apparently know a lot about it. Is it something a sexless nerd gets off on?
You sound very defensive, 'twas but a joke. The irony is you're sounding pretty sexless and desperate here. Enjoy your day lothario, you'd better leave us sexless nerds to comment on a video game website while you make love to supermodels on Elysian fields.
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wow. you're really hurting, aren't you?
if you are old enough, take yourself to the pub, have a pint or two and then think on your posts here ... feel shame and embarrassment.
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+1
At last - a voice of reason! \o/
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you say and I quote......I read articles, MW2, Blops and now MW3, i dont read BFBC2, BF1942, BF3 articles, cos Im not interested.
For someone not interested in BF3 articles you are spending alot of time commenting on one.
All the very best of luck to you
thanks for the neg 2many xx
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/flame proof pants on
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dice said content would be exactly the same, except game sizes. Anyway i bet 80% of sales will be on consoles at least, so most dev resources will be aimed at 360/ps3, like every other game. The p.c. will be unoptimised code with only fairly powerful hardware getting the console beating performance, its just not worth the money to do otherwise.
BTW MOST GAMERS COULDNT BUILD A P.C., HOW MUCH TO GET A READY BUILT SYSTEM TO GET THIS 1080P 60FPS STABLE PERFORMANCE?
P.c. gaming just isnt worth the hassle compared to consoles , even with the slight performance upgrades. Yes the vast majority of performance enhancements are slight on 95% multi plat titles.
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But once you get past 60FPS the benefits really start to become minimal and not worth the resources they require. Clearly some/most developers feel 30FPS is the best balance between smoothness and hardware requirements right now.
If you're really interested, read this: http://www.tweakguides.com/Graphics_8.html
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Black Ops most certainly did NOT run at 60 frames per second.
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Why buy the console version ?
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have a six year old computer.
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Umm... have some facts:
[link url=http://www.vg247.com/2011/04/15/dice-bf3-will-look-better-on-consoles-due-to-pc-being-lead-platform/
]http://www.vg247.com/2011/04/15/dice-bf3...[/link]
It is focused on PC as Dice say that is the best platform and developing for it actually makes for better console versions. So be a console fan boy and diss the PC all you like, but without it you would not be getting the quality of game that you will be.
"HOW MUCH TO GET A READY BUILT SYSTEM TO GET THIS 1080P 60FPS STABLE PERFORMANCE?"
Yes, it costs more than a console. That's pretty damn obvious, but to get a PC that could run the game at the same spec as the consoles isn't going to cost that much more than an actual console. There is also a very good reason why PC's cost more than consoles and that is that they can generally run the games much better than the current consoles, they can be used for productive / work uses as well as just gaming and they can be upgraded at a later date if needed (whereas with a console you end up having to buy a whole new console and unless you keep your old consoles lying about you will be unable to play all your old games as the new consoles will not be backward compatible or the compatibility will be removed a few months after release).
If none of that is important to you then that is fine, stick to console as that will be the best option for you, but for some of us a PC is easily the best option.
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I'm sorry, what?!!?? You do know SD is 640x480 right?
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You are right but dark images != total black... don't LCD's that use a full RGB value of 0,0,0 just switch off the pixels? I am far too lazy to research this so if you know then much obliged!
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