Deus Ex: HR PC specs revealed

You'll need to free up 8.5GB.

The system requirements for the PC version of Deus Ex: Human Revolution have made it into the wild.

As detailed on PC Gamer, developer Eidos has kept the barriers for entry reasonably manageable. You'll need at least 8.5GB of disc space, a 2 GHz dual core processor and 1GB of RAM.

The full list of requirements for the keenly anticipated sequel, due out 26th August, looks like this:

Minimum PC specs:

  • OS: Windows XP, Windows Vista or Windows 7 with DirectX 9.0c
  • PROCESSOR: 2 GHz dual core
  • RAM: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
  • GRAPHICS: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
  • REQUIRED DISC SPACE: 8.5 GB

Recommended PC specs:

  • OS: Windows 7
  • PROCESSOR: AMD Phenom II X4 or Intel Core 2 Quad or better
  • RAM: 2 GB
  • GRAPHICS: AMD Radeon HD 5850
  • REQUIRED DISC SPACE: 8.5 GB

Comments (31) Latest comment 1 year ago

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  • Scritti #1 1 year ago

    "You'll need to free up 8.5GB".

    Er, so it won't fit on Project Cafe, then.

    Arf.
  • Nithron #2 1 year ago

    Whew.

    Just don't seem to need to upgrade the ol' PC set up as often as I used to. What's going on? Is it the lack of a new console generation?
  • SteelPriest #3 1 year ago

    If the recommended specs are for quad cores does that mean the game actually uses more than 2?

    Cos normally a good/OCed dual core would outperform most quads of the same price in real world gaming...

    Shouldn't the windows performance score thingie have solved this problem?
  • Rack #4 1 year ago

    Kind of depressing that while last year I could easily run console ports @ 1080p 60fps on max settings this year I need a new computer to stop them being a slideshow @1280x720 on minimum.
  • infernox1 #5 1 year ago

    'GRAPHICS: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better'

    that seems rather vague. does that mean even the HD2400/geforce 8300/8400 would work?

    @nithron i think it is the lack of a new console generation, at least it has made pc gaming more accessible. cheaper to build/upgrade a pc now and longer lifespan of the components. im just waiting for the 28nm graphics cards myself, expected 70% performance increase compared to current cards should be awesome.

    @rack what are you talking about? what are you computer specs because there no way thats happened.
    Edited by infernox1 at 03/05/11 @ 20:04
  • glottis0 #6 1 year ago

    @Nithron - I reckon it's just that people are getting better at writing scalable engines. You can still use the extra horsepower if you have it - Shogun 2, Crysis 2, etc make use of all the power you can throw at them, but they work on lower specs as well.
  • beatwolf #7 1 year ago

    1GB of RAM... I doubt it would run very well with that amount
  • sybixsus #8 1 year ago

    Those specs just don't look right. There are some real POS videocards in the 8000 series, and this either gonna look like Wolfenstein (the original) or play like OnLive on a 56k modem with one of those. I guess it's possible that someone might write the most scaleable engine we've yet seen in the near future, but I can't see Eidos being the ones behind it.

    Not to nitpick, but the publisher is Square Enix. They no longer publish games under the Eidos brand.
  • Immaterial #9 1 year ago

    so nobody else read that as Deus Ex: Human Resources?
  • rottingyoda #10 1 year ago

    8000series...so vague. So my gtx will perform the same as a 8400? Dont wanna upgrade til bf3. When are 28nm pegged in for?
  • TexMurphy01 #11 1 year ago

    Holy crap, 8.5GB?

    Still, the 10GB for DNF was only casually mentioned. Nice.
  • michaelius #12 1 year ago

    I think gaming press should stop being pc ignorant and don't use most pointless metric out of whole specification in topic. 8,5 GBs is nothing on any pc built during this generation, while radeon 5850 as recomemded is rather step.
  • CaptainKid #13 1 year ago

    Quad core for recommended?!?!
    I thought this was going on consoles to..
  • neems #14 1 year ago

    The HD consoles have pretty powerful processors - relatively speaking, much more powerful than their GPUs.
  • spunkythefunkymunkey #15 1 year ago

    @Nithron

    I quite like it that way, it's saved me a fortune. I built my PC 4 yrs ago to play Crysis, and all I've upgraded since then is my graphics card and I can still run pretty much any game at high settings with decent fps. It is about time for a shift though, but my wallet won't mind if it takes a while yet.

    @PlugMonkey - I removed the offending word, happy now?
    Edited by spunkythefunkymunkey at 06/05/11 @ 15:47
  • djed #16 1 year ago

  • tulx #17 1 year ago

    Recommending a AMD Radeon 5850 is quite a serious statement. After all - it was the second-best card in the world only a little more than a year ago (superseeded only by 5870, am I right?).
  • jaywalker3010 Verified Mastering Manager, Square Enix #18 1 year ago

    Not final specs.. will be tweaked slightly.. and DX11 is confirmed
    Edited by jaywalker3010 at 04/05/11 @ 09:00
  • PlugMonkey #19 1 year ago

    @Nithron

    It's the other way around. Consoles are based on PC graphics tech. No-one has managed to come up with anything sufficiently jaw dropping on PC to drive a round of PC upgrades, so there certainly hasn't been anything sufficiently jaw dropping to drive Sony or MS into a $billion development process.

    I think it's just the law of diminishing returns starting to really bite. It used to be that doubling the power of everything brought a visual improvement of many orders of magnitude. Now you double the power and things look 10% better, and no-one really cares.

    @ spunkythefunkymunkey

    -1 for inappropriate use of the word "rig". I'll put it back only if you can offer conclusive proof that you were using it ironically.
  • trooperdx3117 #20 1 year ago

    ATI Radeon HD 2000 series, god the game must be a slide show with that kind of card
  • Nithron #21 1 year ago

    @PlugMonkey

    Maybe. I thought it might've been the other way around - with most of the money these days being made on the console market, and most PC games making it onto consoles, the tech specs of the latest consoles probably get taken into account when designing almost all new titles. So the PC version can't be too far ahead of its' console brethren.

    But then, the law of diminishing returns also applies to consoles, of course. So probably a bit of both going on.
  • beef_spread #22 1 year ago

    @djed
    I'm pretty sure it supports dx11 one way or another if this is to be believed http://en.wikipedia.org/wiki/List_of_gam...
  • oi #23 1 year ago

    "Recommending a AMD Radeon 5850 is quite a serious statement"

    Indeed, that did raise an eyebrow. Surely this will be a standard console port so why a 5850 is being mentioned in the recommended spec is somewhat strange. :/
  • deano2099 #24 1 year ago

    Hard drive usage is actually starting to matter again now, especially for games, in terms of "will it fit on my SSD or will it have to go on the bigger, slower drive"

    That said, 8.5GB isn't that bad. Certainly a lot of recent PC games have been hitting 15GB+
  • DavidSebb #25 1 year ago

    The only thing that worries me is the graphics card requirement, if i can test things out with a demo it will be great so i can decide whether i need a GPU upgrade or not. I have a 250GTS currently.
    Edited by DavidSebb at 04/05/11 @ 12:12
  • Entity #26 1 year ago

    Why do we have to wait until August :(

    Those specs are fine by me.

    Also: "You've successfully snitched on xiaojieksqww" Love the wording Eurogamer, keep it this way please.
  • arcam #27 1 year ago

    "You've successfully snitched on xiaojieksqww"

    There's way to report the spammers? Is it something we should be doing as a matter of course? I normally just downvote and move on.
  • Slikz #28 1 year ago

    1920x1080 60fps it is then.
  • Neil__ #29 1 year ago

    @glottis0

    That and the fact that graphical realism is starting to peak so the need for major improvement is of a lesser priority to developers.
  • kongzi #30 1 year ago

    graphical realism definitely hasn't peaked yet.
    There are a ton of things games can't do yet, or have only just started to do. It looks good on screen, but it's smoke and mirrors, mostly, smart use of textures and such. Then there's stuff like physics, cloth, particle, liquid simulations, true procedural destruction, simulating light. On and on and on... and that's just things CGI can already do (on some scale) and that's been chasing the realism dragon for years only to find out that there's a lot more to it then you'd think, or that the computing power to do it just isn't there yet.

  • stoopidgreg #31 1 year ago

    8.5 GB is nothing in the age of 60 quid 2 TB drives