Deus Ex: HR PC specs revealed
You'll need to free up 8.5GB.
The system requirements for the PC version of Deus Ex: Human Revolution have made it into the wild.
As detailed on PC Gamer, developer Eidos has kept the barriers for entry reasonably manageable. You'll need at least 8.5GB of disc space, a 2 GHz dual core processor and 1GB of RAM.
The full list of requirements for the keenly anticipated sequel, due out 26th August, looks like this:
Minimum PC specs:
- OS: Windows XP, Windows Vista or Windows 7 with DirectX 9.0c
- PROCESSOR: 2 GHz dual core
- RAM: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
- GRAPHICS: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
- REQUIRED DISC SPACE: 8.5 GB
Recommended PC specs:
- OS: Windows 7
- PROCESSOR: AMD Phenom II X4 or Intel Core 2 Quad or better
- RAM: 2 GB
- GRAPHICS: AMD Radeon HD 5850
- REQUIRED DISC SPACE: 8.5 GB
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Comments (31) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Er, so it won't fit on Project Cafe, then.
Arf.
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Just don't seem to need to upgrade the ol' PC set up as often as I used to. What's going on? Is it the lack of a new console generation?
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Cos normally a good/OCed dual core would outperform most quads of the same price in real world gaming...
Shouldn't the windows performance score thingie have solved this problem?
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that seems rather vague. does that mean even the HD2400/geforce 8300/8400 would work?
@nithron i think it is the lack of a new console generation, at least it has made pc gaming more accessible. cheaper to build/upgrade a pc now and longer lifespan of the components. im just waiting for the 28nm graphics cards myself, expected 70% performance increase compared to current cards should be awesome.
@rack what are you talking about? what are you computer specs because there no way thats happened.
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Not to nitpick, but the publisher is Square Enix. They no longer publish games under the Eidos brand.
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Still, the 10GB for DNF was only casually mentioned. Nice.
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I thought this was going on consoles to..
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I quite like it that way, it's saved me a fortune. I built my PC 4 yrs ago to play Crysis, and all I've upgraded since then is my graphics card and I can still run pretty much any game at high settings with decent fps. It is about time for a shift though, but my wallet won't mind if it takes a while yet.
@PlugMonkey - I removed the offending word, happy now?
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It's the other way around. Consoles are based on PC graphics tech. No-one has managed to come up with anything sufficiently jaw dropping on PC to drive a round of PC upgrades, so there certainly hasn't been anything sufficiently jaw dropping to drive Sony or MS into a $billion development process.
I think it's just the law of diminishing returns starting to really bite. It used to be that doubling the power of everything brought a visual improvement of many orders of magnitude. Now you double the power and things look 10% better, and no-one really cares.
@ spunkythefunkymunkey
-1 for inappropriate use of the word "rig". I'll put it back only if you can offer conclusive proof that you were using it ironically.
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Maybe. I thought it might've been the other way around - with most of the money these days being made on the console market, and most PC games making it onto consoles, the tech specs of the latest consoles probably get taken into account when designing almost all new titles. So the PC version can't be too far ahead of its' console brethren.
But then, the law of diminishing returns also applies to consoles, of course. So probably a bit of both going on.
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I'm pretty sure it supports dx11 one way or another if this is to be believed http://en.wikipedia.org/wiki/List_of_gam...
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Indeed, that did raise an eyebrow. Surely this will be a standard console port so why a 5850 is being mentioned in the recommended spec is somewhat strange. :/
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That said, 8.5GB isn't that bad. Certainly a lot of recent PC games have been hitting 15GB+
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Those specs are fine by me.
Also: "You've successfully snitched on xiaojieksqww" Love the wording Eurogamer, keep it this way please.
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There's way to report the spammers? Is it something we should be doing as a matter of course? I normally just downvote and move on.
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That and the fact that graphical realism is starting to peak so the need for major improvement is of a lesser priority to developers.
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There are a ton of things games can't do yet, or have only just started to do. It looks good on screen, but it's smoke and mirrors, mostly, smart use of textures and such. Then there's stuff like physics, cloth, particle, liquid simulations, true procedural destruction, simulating light. On and on and on... and that's just things CGI can already do (on some scale) and that's been chasing the realism dragon for years only to find out that there's a lot more to it then you'd think, or that the computing power to do it just isn't there yet.
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