We take Gears 3's visuals "for granted"
Epic: "Your memory is far better than reality."
Gamers take Gears of War 3's graphics "for granted".
That's according to executive producer Rod Fergusson, who told Eurogamer in a new Gears of War 3 interview that developer Epic battles against gamers' memories of Gears 1.
"They take it [Gears of War 3's visuals] for granted," he said. "That was one of our biggest problems with Gears 1 to Gears 2. Your memory is far better than reality.
"With Gears 2 we were competing with the memory of Gears 1 and what people remembered it was like. We got to the point where, at the review event in San Francisco, I suggested we put up a single station of Gears 1 so the press could play it and realise it wasn't as good as they remember. They were saying, "Oh, it kinda looks like Gears 1." I'm like, "Really? No it doesn't at all. You just remember it looking better than it actually does." Not only were we competing with the state of the industry, we were competing with our own memory."
Gears of War launched in 2006 as a visual showcase of high definition home console gaming, wowing fans with its Unreal Engine 3-powered visuals.
Now, five years later, Epic faces stiff competition in the graphics race on the Xbox 360 console.
But, Fergusson explained, it is the continued evolution of Unreal Engine 3 that ensures Gears of War 3 will once again raise the graphics bar when it launches later this year.
"The nice thing is Unreal Engine 3 is always changing. It's the same number, but every day hundreds of code changes go in and the engine improves. We keep pushing our engine team and ourselves art wise to keep taking it up.
"Yeah, people have closed the gap. We were far ahead of a lot of games when Gears 1 came out. Everybody's been catching up, and a lot of people are fighting for ownership of that title. But we continue to push the box and what HD means."
The Gears of War 3 multiplayer beta launches today for those who bought the Bulletstorm Epic Edition.
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Comments (23) Latest comment 1 year ago
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I think we all are naturally inclined to recall only the best, such as Uncharted 3 may feel the same but comparing to first one, screen by screen, wow blown away by the progrees of time.
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On saying that though, Gears 1 still looks pretty good in both my memory and in real life...
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Although he's right, I think this is a good example of 'dev believing people are as anal about the details as the devs are themselves' which tends to be untrue. People often forgive a number of things if there's something compelling to be had.
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You can't then change the graphics - leave the rest of the gameplay as is and blame us having a bit of deja vu!
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I really hope they don’t have as much ‘on rails’ as the second one this time around
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I thought homefront graphics were fine. Same as black ops if i'm honest which is poor yes but putting it next to a COD title I was impressed haha. TD2 is absolutely shocking. The whole game is. Felt like I was playing ridge racer 1 but with open world environment
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He accused me of being a Sony fanboy.
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example,
-you played BFBC1, then BFBC2 this feel similar despite if you go side by side screenshot, BFBC2 is better.
-now BFBC2 compare it with BF3. see the Faultline BF3 trailers. It is awesome. The visual and art "jump" is big
and the level design becoming like CoD corridor.....
hoping the BF3's MP Map still big as "battlefield-size"
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