PlayStation Home: What's new?
"You'll be pleasantly surprised."
The Game Developers Conference is perhaps where PlayStation Home's heart is. After all it was there, in 2007, that Phil Harrison unveiled Sony's vision of a networked virtual world for PlayStation 3.
As announced at last month's GDC, Home has since been downloaded 19 million times and has seen many evolutions. And now more changes are occurring with the launch of new tools designed to increase the options developers have when it comes to creating games for Home.
But what does this mean for the average PS3 owner? Will the changes be enough to make those who have left Home want to return? Eurogamer sat down with Jack Buser, director of Home for Sony Computer Entertainment America, to find out.
Eurogamer: What does the GDC Home announcement mean for gamers?
Jack Buser: These new tools will give our game development community the tools they need to build better games than you've ever seen before in Home. The new client will allow games to have better graphics, more robust physics and online, real-time multiplayer capability.
This will allow us to build game types like online multiplayer first-person shooters, racing games... All kinds of game types that maybe you haven't ever seen before in PlayStation Home.
Eurogamer: So you're saying they're going to be better looking than any games we've seen in Home - but how will they compare to regular PS3 games? Presumably they're not going to be right up there with, say, Killzone 3?
Jack Buser: One of the great things about PlayStation Home is that it's leveraging the power of the PlayStation 3 hardware to provide these 3D immersive experiences that normally you wouldn't be used to seeing in social games.
Also, the game types that we see in PlayStation Home cater much more towards the core PS3 demographic. So you're going to see things like shooters on the platform which, traditionally, social games don't necessarily support.
In terms of graphical capability per se, I wouldn't really draw an overarching comparison. I'd leave it up to the consumer to decide, when they're playing these game, how they feel about the graphical quality. Personally, I think some of them are absolutely beautiful.
Remember this? 'I'll just chill here on the deck.' Amazing.
Eurogamer: But there are already online racers and shooters with really great visuals available for PlayStation 3. If I already own Killzone 3 or MotorStorm, why would I bother booting up Home to play those other games?
Jack Buser: Well, there are a few big differentiators to playing games inside PlayStation Home rather than standalone retail games or our downloadable games. The first of these is that you're playing these games as part of a continuous world.
So as you're wandering around this world, you might just find a game and find yourself as part of that game without really knowing you've joined a game. Or you might just see a group of people huddled round a game, wonder what it is and wander over to check it out, in a very seamless way.
One of the most fun things in PlayStation Home is wandering around the world and finding all the great games there are to play, that maybe you wouldn't know about otherwise.
Secondly, I'd imagine a big differentiator is the business model. Many of these games, like Home itself, are free to play.
At conferences like GDC, we toss around the word freemium. [Home racing game] Sodium 2 you can play absolutely for free - boot up Home, we don't charge anything, go over to Sodium 2 and start racing. That is very differentiated from traditional retail or downloadable games where you'd have to pay.
So if you want to play with your friends on Sodium 2, you can just tell them to come on in , it's free and you don't have to buy anything.

The dream.
Eurogamer: What's in it for you, then?
Jack Buser: The freemium business model is a new business model in games that's gathering a lot of traction on social game platforms in general.
The core philosophy is that these games are free to play and you don't have to buy anything, but if you want that extra edge you can buy a special weapon or booster or some sort of special something, at a very low price point, generally via microtransactions, which gives you an edge in the game.
You don't have to but you can if you want to, and that's the core of the experience. You'll have some subset of the overall audience that will want that edge.
Eurogamer: But doesn't that mean gamers who do just want to play for free are at a disadvantage, compared to those willing to spend money?
Jack Buser: It depends on how the game is designed. A game like Sodium 2 is designed to be a balanced experience. You come in and race with your friends. If somebody wanted to purchase the booster using a microtransaction economy, then it's a matter of game balance.
There's a lot of talk about how to overcome the challenge and that's one of the more interesting things going on in game development right now - how do you incorporate this business model with game design? We're fortunate to have PlayStation Home developers who have really mastered this aspect of balance in their titles.
Eurogamer: You've just announced that Home has been downloaded 19 million times. Obviously that's a huge number, but it's still less than half the installed base of PS3. Considering Home is free, you're saying it's a great service with all these free games, why is it that less than half your userbase is interested in it?
Jack Buser: First off, I should say we're very excited about that number. For any service built into a piece of hardware, that's a very significant.
Eurogamer: I'm not saying it's rubbish...
Jack Buser: Right. There are a couple of things you have to do to get into PlayStation Home. First of all, you have to be connected to the internet - not everyone's PS3 is.
Second of all, you have to be connected to PlayStation Network. Some hardware is sold into territories where Home is not available. Then you have to come into Home.
So there is a process, and it is free, and we're extremey happy with the attach rate we do have, but you do have to register for PSN and be online.
Who would win in a fight between your Home, XBL and Wii avatars?
Eurogamer: So do you think there's a registration block? Basically people can't be bothered to go through the admin required to get into Home?
Jack Buser: I'm not so sure. I really think that in terms of getting people into Home, it's just a factor of how many people are playing games online, how many people are registering for PSN then coming into Home.
That said, to have that attach rate so high is really a testament to not just Home but also the PS3 userbase. That's a very, very high attach rate for a service on a piece of hardware.
Eurogamer: I know you're not saying what the number of active users is. But anecdotally, I know a lot of people who installed Home on their PS3s and have since lost interest in the service, and haven't been back. Is that a problem you're conscious of? Or do you think that's just the minority?
Jack Buser: There are two big factors which go into an active userbase. The first of these is acquisition - getting new users to come in and try the service. One of the great things about Home is that it's built into the Cross-Media Bar, it's core to the PS3, so that acquisition is really efficient for us.
The second factor is retention. One of the things we've found to be the killer app for retention on the platform has been games.
A lot of users who are coming into Home now are presented with a new Home navigator which allows them to access content relevant to them. This allows them to to get into these games and see the kind of experience we're providing now.
Bear in mind Miis are at a disadvantage, due to lack of fingers for gouging.
We also see a lot of users returning to the service now they see these kinds of games are available on the platform, and that many of them are free to play.
So we're quite happy with the direction the platform's growing in right now. This focus on games has really treated us quite well.
Eurogamer: What would you say to someone who hasn't booted up Home since they first downloaded it? How would you persuade them come back to the service?
Jack Buser: First of all, just come back in and play some of the games. Sodium 1 is currently live, Sodium 2 is coming soon, try out the Midway, Novus Prime, Dragon's Green...
There are so many great games on the platform which are ready to play. If you haven't fired it up in a long time, I think you'll be pleasantly surprised.
Jack Buser is director of PlayStation Home for Sony Computer Entertainment America.
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Comments (91) Latest comment 1 year ago
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Has it been deleted?
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Playstation Home is definitely 'some sort of special something'.
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Really? On a *games console*? Who would have thought it.
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Main gripes is simply the hassles of loadings in each area, assets, avatars every time, i dont have patience in abudances and believe will afflicts many time poor PS3 owners.
Maybe next gen, PS4 will be able to automagically flashes up all the assets and so able to retents more users?!
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I can't get, why someone would spend more time in such an appalling, uninspired, boring, plastic world and even spend real money on it.
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Also despite what anyone says and even ive logged in less than a handful of times, whenever ive been in, its been jammed packed with other players.
They put trophy support in there, id bet dollars to donuts they'd see a huge return in player numbers.
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Personally, I've looked in now and again, but most of the games I saw are the worst sort of freemium or demo mistake - little or no content before the payhammer comes down, and sh*tty attempts to fool you into committing to play and getting stopped just inside the doorway with a $$$ sign. That f**king carnival (Midway?) was appalling.
Having to walk, wait to download, start, then get stopped after 30 seconds by a panhandling money screen is like Friday when all the bl**dy charity types hog the train station. Complete pain. Home needs to make very clear which areas/games are free and which need money BEFORE the download begins. Otherwise it's too much of a ball ache.
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This man is a genius
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"One of the great things about Home is that it's built into the Cross-Media Bar, it's core to the PS3, so that acquisition is really efficient for us."
Yeah, that's great for those of us who don't want it at all - having a menu option to avoid every time we use the machine.
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Sony keep going on about how it's ad funded but if people are disinterested in the experience they're losing out on that revenue. Fix Home or get rid of it.
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But as it stands the service remains far too clunky and sales orientated to get me excited. Had a wander around at the weekend and it was as if the online store had been transposed into the environment. And the majority of the games are mediocre to say the least. Until they make it a fun experience I can't see it becoming the success that Sony clearly want it to be. What they never tell us is how many of the 19 million users are active and actually spend hard cash in their virtual Tescos.
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I occasionally go in by accident when I'm trying to go to the store. Cue minutes of loading before I can exit again.
Thought it prevented me from deleting Home altogether last time I tried though...
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Heh, heh, heh, meaty pipe, he, he.
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If Sony had invested the time into improving PSN instead of this, IMHO, pointless social centre then maybe Microsoft would have some serious competition to LIVE. As Home is I can't help but think they've wasted their time on it when those resources could have been better spent elsewhere. That's just my opinion though but Home just isn't for me; I got fed up of all the sloooooooow download/loading times between areas which just added to the tedium of the entire experience. My three times using Home revealed little of interest that you didn't have to pay for and there's the crunch as far as I'm concerned. I think it's a complete waste of 3 GB+ of hard drive space which is why I never installed it when I got my replacement PS3 18 months back.
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It's profitable - despite people saying it's crap and not worth paying for, Sony say it is making money. Now the systems are established it's probably a reasonably low cost project to run. Even if it hasn't paid for itself yet, the current evidence suggests it will be profitable next time.
R&D - this has got to be a major factor here. I can easily imagine that all costs are written off by future profitability from the technology that Sony are developing for Home. With this experience it will be significantly easier for them to establish an entirely open world gaming environment in the future. This prospect has got to be very appealing to Sony.
Testing user behaviour and payment models - how far can free content be pushed to provide avenues into payment plans? Can consoles support micropayment financing models? Home gives Sony a huge amount of data to work with and analyse.
Sony don't have to do so much work any more - content production is now being driven by developers, so Sony have made a space for other people to fill, and they just take a slice of the profit from there.
All of these are reasons for Home to continue existing. Personally I've not returned there for many years, but I could see it eventually becoming something important in the future.
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Jack Buser: First off, I should say we're very excited about that number. For any service built into a piece of hardware, that's a very significant.
Eurogamer: I'm not saying it's rubbish...
But we're all thinking it.
I love Ellie. I really do
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Picture this: Your mate tells you he's just found the most amazing nightclub to hit the streets. It has the greatest DJ's around playing unique tunes, it has lounge areas for VIPs, and they even do a lap-dancer/foam party every friday night. Now imagine you went there, all on your lonesome. No mates, no money (or you personaly thought everything was too expencive to put your hand in your pocket) and you went dressed like a hobo. How much fun would you get from that place? Seriously, how much fun!?
When you do get into Home and you know people there who have invested time in it too, it's really no different than meeting with friends at your local pub/club/hobby centre (whatever you want). You just chill out with em', maybe have a game of pool or whatever, just as you would out in the real world. All this talk of needing "meaty pipes" and being a "waste of resorses" is a pretty common veiw made by those who don't understand its purpose - or don't want it to have a purpose. I've mentioned before that I'm a Home user, and I've gotta say, I've cried with laughter at some of the stuff that happens in Home! I've also had a few good heart-to-hearts with people that would never have opened up in a face to face situation.
Whether you guys like it or not, there are a huge number of people that gleen a large ammount of happiness from Home, either by interacting with friends (or strangers) or just getting a retail-hit by buying a new pair of shoes, that don't exist! But really guys, is 80p really worth that much to you, because you all don't mind spending £40 on the latest shoot-people-in-the-face-in-this-new-virtual-place every few months...
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Really, I tell you where I've enjoyed being in a virtual world? Jetpacking around that mini-USA in Pilotwings 64. Romping through fields and forests in Oblivion. Driving off-road in Far Cry 2, avoiding the wildlife, or when I can, hang-gliding over them.
All of which doesn't involve...people. Home isn't an escape from everyday life because it's populated by everyday people, and by 6pm weekdays I've had enough of them. I need an outlet for my misanthropy. An antisocial network.
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If Sony listened to the so-called "core" gamer, we'd be left with nothing but generic shooters with 5-second single-player campaigns and overpriced map packs, because after all, that's what sells, right?
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I remember having really high hopes for it and then feeling so let down by the experience. Home commits the cardinal sin of being boring, slow and sterile.
With Free Realms appearing (one with lots of fun minigames, micropayments, and actual content) it's also easy to see how Sony might look at the one and then the other and let the axe fall on Home. They really need to get their act together.
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Actually, I'm more hoping that Sony introduce some elements from Free Realms over to Home, like those minigames for example. You are right when you say Home is sterile though.
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"Well, we are *very* excited to announce 4 new, totally different pelvic thrust animations for crowds of teenagers to aim at lone female avatars. I think you guys are going to love them"
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It is also obvious that while not posting on these pages, lots of people do play these things and, yes, weirdly, they spend real money for virtual things, that is, Sony is not doing it out of pride.
It is mostly very obvious that this is a service that in no way affects those who don't want to use or hear about it. If you see an article title with PS Home in it, skip it. It's simple.
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To all the people saying the environments are sterile and bland, fine. Just out of interest, what sort of environment would you make?
Fogheart: as I understand it all your examples are single-player experiences. That means it's a different kettle of fish from something like Home: it's something designed to be enjoyed with more than one person. You can't really compare the two because they're striving for different things.
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That depends entirely on whether you like the idea of doing something appalliing that will probably end with you getting thrown out.
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However, it's not. It's improved massively. There's so much to do and so many games to play, it's almost like a totally different thing to what it was way back at the beginning. Some of the games are great (the Aurora space is simple but beautiful and good fun, and Novus Prime is pretty good too). I saw an interview recently where the guy said there were hundreds of studios working on content entirely for Home. These companies make their living off it. Look at nDreams (Xi, Aurora) and Mass Media (Midwya spaces) as two examples. Two studios that work mainly (solely?) for Home. If it was shut down, it would be very inconvenient for those companies, no?
Just because YOU don't use it, it doesn't mean it should be scrapped. If you ever decide to boot up Home, check out one of the Midway spaces. Even at 2, 3 even 4am i can guarantee there will be people in there. Check out Novus Prime. The space will probably be full of people. And most of the people you come across are wearing (yep) premium items. Which they paid for. With real money.
tl;dr: Shut the fuck up
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and dont get started with the 'pump the funds into improving psn' stuff, home is returning a revenue to sony and thats probably what will keep psn free. if sony honestly could put cross game voip dont you think theyd have done it by now? do you think sony keep this stuff away from us on purpose? or has it got something to do with ms' 5000+ patents for xbl?
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We're still bored - due to the MANNER in which these things have been implemented.
There's nothing pulling us into home. Poor execution on their part.
@KrazyFace
Like the rest of the broken social PSN tools, it's so clunky and awkward to communicate and join others in Home (& PSN), that it's often not worth bothering with.
I TOTALLY UNDERSTAND that some of the people here have loads of tolerance for broken interfaces, have loads of 'sat on their arse' time on their hands, and have a high tolerance of poorly designed software and services.
You just work around the issues, and spend the time necessary to hunt down and find the wheat amongst the reams of chaff. Therefore - I'm glad that you all are enjoying using Home.
I don't spend my leisure time navigating broken, clunky interfaces, and searching for needles in haystacks. If Home worked properly - if the interface worked as well as it would if Apple made it instead of typical Sony software, then it'd be a wonderful concept.
No doubt there will be a time when Home, or a similar service meets the expectations of us that understand how this type of software COULD work. Until then, we WILL express our opinions on another shoddy Sony service that we're being encouraged to use, and have wasted hours of our lives (and our own console leisure time) downloading and testing/trying out.
We USE this website, because it's USABLE - so we'll comment. If any part of the site was broken, then we'd comment on that too.
edit: @aphexstwin
I personally find Xbox avatars a pointless waste of fucking time. I especially hate the Avatar store. Some people love it though - so each to their own.
Regardless - who was even bothered about the Xbox's features? They have no Home equivalent.
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Have things improved in that regard?
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You know this for a fact, do you? You have experience of this, do you?
Look, I've seen you in EVERY other thread concerning anything Sony, calling them this and calling them that... You clearly don't like them. Which is also pretty obvious from all the games you play ONLY ON 360, fanboy much? Do me a favour and leave me the fuck alone. If you wanna go around bashing Sony for whatever reason you think fits the bill everyday then fine, go for it. But don't call me out looking to get a reaction from me, I'm not going to participate in your stupid "my cock's bigger than yours" console war.
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The issue is with QUALITY. I applaud QUALITY.
"You know this for a fact, do you? You have experience of this, do you? "
Er... YES - with the PS3 that I turn on every evening when I head home, and no longer bother wrestling with the social features, on.
I've applauded examples of QUALITY on a regular basis, and bash SEGA more than Sony for not having a clue in recent years.
Give up boy, as I'm not interested in your fantard crap. Pay attention more, and read more than just Sony articles, and you'll have a more balanced view.
Cock.
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I love my ps3, but Home needs doing from the ground up. Little Big Planet should have been the Home experience. He'll they are talking about Free Realms coming to ps3, and that is at least proven itself, why not replace it with that? Anything is better than this uncanny valley bullshit.
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If they want to drive interest, why not reward players with virtual money by getting Trophies (or Achievements, as Sony would love to call it if MS hadn't beaten them to it by two years). You'd need to buy new (full-price) games to earn virtu-cash; then you could buy games – or a nice pink leotard for your pretend mini-me, if you're fucking mental.
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"the PS3 that I turn on every evening when I head home, and no longer bother wrestling with the social features, on."
I'm not sure I know what you mean by "westling with the social features, on", so you mean you never sign into PSN then... that's convenient.
Anyway... "I bash SEGA more than Sony for not having a clue" which is followed by "I'm not interested in your fantard crap". A bit confused there mate? I already told you, I'm not a fanboy, and rather than listing all the consoles I own I'll spare you the time and gently ask how you know which articles I read instead?
Infact, don't bother with a reply coz I really don't care what you think anymore. I asked you not to pick me out and you have, I asked you not to involve me in your dumb-ass console war and you have. Why, Need to vent some steam? Then take it out on a shooter you poisonous, unrelenting, fuk-nut and leave me alone. Buh-bye.
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Of course this is not trivialise the undertaking that such a feature would require.
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The single biggest gripe I have about the Home experience is that things aren't seamless. Do you want to go into the Cineplex from the Plaza - endure a loading screen. Go back outside? Look at another loading screen. This kind of thing tends to temper the enjoyment somewhat.
Still a quite nice freebie though, considering the amount of things available to see and do.
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Compare it to any MMO to see the things that could be done to improve it. Compare it to any game match making site to see the things that could be done to improve it.
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I liked the idea of home, meeting new spods, doing silly stuff and then being able to go into a game together, but the execution was really not good and I haven't been back for a long time.
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[link url=http://gamers.eurogamer.net/user_profile.php?user_id=323560&tab=forum
]http://gamers.eurogamer.net/user_profile...[/link]
'nuff said. This site has some interesting and USABLE social features.
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My only gripe is that Sony is forgetting the people who do not want or need Home. I would want Sony to provide something like the party system within XBL. When I log into my console, I like a easy way to meet up and play games with my friends. I do not need a totally virtual layer for this type of functionality. I want to see the social aspect that Sony is attempting to do with Home within the XMB.
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I've not been on to check out the newer games, but looking at the comments on here, neither have a lot of people otherwise there would be a lot more to talk about than paid for apartment items, pool and bowling. That just smacks of someone who has downloaded the initial launch and has left their opinion at the door there.
I'm not saying anything until I have a look though, its clear things change though. Look at launch Vidzone to current Vidzone as an example.
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P.s. the figures are bollocks, how many versions have they released and how long do people spend on it on average?
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My only question...
WHERE'S MY TROPHY ROOM?
I was promised one way back when Home was announced.
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Firstly tho, before i get accused of being a fanboy, i'd like to stress that i own both PS3 and 360, and i'm speaking from experiences of mine.
Seriously, the PSN UI is, for the most part, crap. I'm not saying crap compared to such-and-such, just crap in general.
Hardware is amazing, but loading up home and having to update. Again. Go into a newly created space. Download. Exit that space. Load. etc etc it just stops the immersion that sony are clearly trying to implement.
The 360 avatar being mandatory vs Home being optional is fair enough, but like it or not, the 360 interface is on a different level to PS3. Its all integrated, seemless, logically organised and easy to navigate. Theres no cross game chat on psn because the network infrastructure isnt built into the hardware etc but a layer on top and unless Sony want to completely re-write the system its almost impossible for them to add it.
If thats not the case, which i've read a few times from articles trying to reason why Sony have not enabled it, then they should have done it by now as its been 5 years and its what us users have been requesting. Social gaming is what seperates 360 from PS3, Sony dont seem to get it, but they definately get the importance of exclusives. If they sort the PSN integration, even if they add a charge for it like LIVE, PSN will rule the roost.
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HOME isn't as big a draw as Sony originally set it out to be, much like any other persistent online experience like I don't know, an MMO. The difference being that when EG interviews an MMO dev a couple of years later they don't spend the entire interview saying "it's crap, admit it"
I'm not a regular user of HOME by any means, I check it out every couple of months to see what's new, but every time I do "visit" I have a good wander around, check out the vids and games and really enjoy myself, then I realise it's been over two hours. It's not something I'd bother with every day but it's certainly not bad, especially for a free service that can be accessed 24/7.
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MARKIV: I imagine you download each room individually because it would take AGES otherwise, and in any case you might not want to visit every room: I'm not going to visit a room for a game I have no interest in, for instance.
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http://www.ukresistance.co.uk/2009/01/so...
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gandhimaster, my gripe was aimed at the fact the perfectly usable dash pre NXE was superb (the blades) and we werent given the choice when nxe rolled out, it even made us design an avatar after the download. then there was that fucking horrible, i want to hijack planes jingle when finishing adjusting said avatar. it was atrocious. i'd take home, the beautiful xmb and free psn gaming all day over nxe
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Make PSN like Steam - you know a proper online service.
...but I guess seppuku is always an option.
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"To be fair drxym, the guy is saying that they are wanting to roll out more advanced physics and graphical prowess to give the place a bit of a lift and to let the games rolled out to it be a bit more sophisticated."
Well, of course they "want" to. I want to live in a mansion . . . but when I open my eyes, I'm still in this apartment. Don't get me wrong -- I applaud their intent to make it "better". But lots of companies promise lots of stuff that never materializes, or they promise the moon but when it finally appears all you get is a bit of green cheese. "It'll be totally awesome later!" is hardly a reason to jump on board (see the Kinect). When it gets better, then it will be better. But a promise to be better in the future doesn't translate into being considered better now (also see Kinect).
Don't get me wrong -- I'm not slagging on Home. If people like it, its free and God bless them. I don't play Farmville, but if that's your thing knock yourself out. But he's pitching Home to the non-users, inviting them to get on board . . . and I didn't see anything in that interview that didn't sound like very vague plugs, and I have to assume if they had something concrete they'd be dropping it out in the open like a cement brick.
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You're aware that the blades are still 95% there under the Guide button, right?
You didn't have to monkey with the Avatar. Choose "give me random Avatar" and you're done. All of 10 seconds . . . and I'm not aware of any instances that require you to interact with the Avatar at any point in using your 360 if you don't want to. Correction: if you got the latest poker game on the Arcade, it requires you to play with your Avatar, but you don't have to "do" anything -- its just your Avatar playing rather than a pre-set character. Not sure how any of that puts you out if you don't like dealing with Avatars.
You like the XMB, fine. Personally I think its more difficult to use than the 360 dashboard, but to each their own.
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I actually like Home. I have to say that some of its features feel a bit clunky and not completely polished, but since 2008 it evolved quite a bit.
First of all, if you log into Home expecting fun to be delivered to you on a gold plate, you didn't quite understand what's the point of it. Think of a big chatroom divided in large interactive rooms with avatars. It can be boring as much as a chat can be, or as much as a forum can be dull or boring.
You can log into it, create your alter ego, and simply visit one of the many game related rooms, trying to chat with some other person, comparing your trophies while at it (via the integrated menu) and then maybe find some new gaming friend to play on a certain game.
Home minigames are gradually becoming better, but i still think the social part is the one that needs more polish and new features (trophies room, more social interaction and games connection).
Still, i dont really get the hate. It is NOT mandatory, and you don't have to pay to enjoy it. It will be downright boring, of course, if you are boring yourself and not able to go into it with friends or with the mindset to find a gaming partner for some real game, or just an environment to chat in.
Also, i find that hating on people that spend real money to decorate their house or improve their avatars ( items quality really evolved in a positive way through the last year) is a bit childish.
I'm sure everyone of you spent at least few dollars on games DLCs, maybe to play 3 new maps over and over again. Well, what's different? Please.
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Wow. Mate, you just don't know when to stop do you? Well, that last post directed at me wins you my "stalker of the year" award for doing an "Anonymous" on me and pointing people in the direction of my personal profile. Well done you, you creepy bastard.
On a side note, I'd just like to point out that being a PS3 owner would mean (surprise, surprise) I read mostly Sony articles. I know, it's a big shock, but since I don't own a 360 or feel the need to bash anyone who ownes one publicly, you're not likely to find me reading any 360 articles very often.
Maybe you should change you're name to "Anon" or something mate...
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Where did you go? I've logged in at all sorts of times and there's always loads of people there. Some areas are more popular than others, if you head to Sodium or Novus Prime there's dozens of people around, same goes for the Mall, the EA Sports Centre and the Bowling Alley.
@ muttler - the ability to put our photos on our walls and play music/video from our HDD is a much requested feature for HOME, possibly the most requested. I seem to remember that Sony answered this as a no can do. Something to do with licensing for media content, photos were a no go for similar reasons but also because HOME has no way of vetting that content so if someone creates posters that are inappropriate there's going to be a problem there.
I think Sony are really missing tricks with HOME to be honest, there's great potential there for doing all sorts of cool stuff. Sony should really be looking to use it to promote it's other brands, create a digital concert of Sony signed artists for us to visit, maybe show an actual film in the cinema or partner with a major sports event or broadcaster to build a space dedicated to that. Imagine having a sports bar with TVs showing Premier League goals in conjunction with Sky Sports, or highlights from the F1 or WRC, there's potential there and it seems to be getting overlooked to change HOME into a gaming platform rather than what it was designed to do.
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