Ubisoft: BG&E HD PS3 "later this year"
Xbox 360 version out now.
Ubisoft's high definition revamp of cult classic Beyond Good & Evil launches as a downloadable Xbox Live Arcade game today.
But what about the PlayStation 3 version?
All Ubisoft would say of the PlayStation Network download this morning is that it will be available "later this year".
On Xbox Live Arcade the game costs 800 Microsoft Points (£6.85) and weighs in at 1.68 GB (queue it up from the Xbox Marketplace).
As a part of Microsoft's Xbox Live Arcade House Party season promotion, BG&E is a timed Xbox 360 exclusive.
It follows similar timed exclusivity deals seen for other games, including Square Enix's superb Lara Croft and the Guardian of Light.
Last week Ubisoft's Wang Xu told Eurogamer the publisher is pulling out all the stops to make sure BG&E HD is done right.
"From the beginning expectations were set very high: this would not be a quick and dirty port to make a quick buck, but instead a polished HD overhaul that would do justice to the greatness of the original, no matter how much time and resources would be needed.
"And it was great to see the entire group mobilised to ensure the IP finally starts to get the consideration it deserves."
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Comments (63) Latest comment 1 year ago
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Shall have to buy a replacement xbox, preferably one that doesn't break down AGAIN
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Oh well, there's no shortage of great games coming to PSN in the next two months, between Rochard and Amy I'm sure I'll be more than capable of keeping myself busy. Leave it much longer and I'll be too busy with Brink, DNF, War in the North, Dungeon Siege 3, Deus Ex 3, Skyrim, Battlefield 3 etc etc and then this won't even get a look in, nice move Ubi.
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I own an xbox, but I'm a trophy whore as well.
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*throws 800 points at MS*
BG&EHDFTW!!!!
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Might buy that expensive theme too to Celebrate!
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INSTA BUY!
Can't wait to get downloading outta way and play the deliciously underrated game (by public not reviewers)
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How about you just pretend its not out yet for any platform.
You will find the effect is EXACTLY the same, as if it were not out yet for the platform on which you want to play it, only you don't feel pointlessly angry.
You see, nothing is being taken away from you. All we have here is another example of someone getting upset because of what someone ELSE is getting. My unsolicited advice is just to get stop worrying about that kind of shit.
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Really ??
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Can anyone who has it already please confirm this (not that it really matters as I've already bought it and added it to my download queue)?
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EG: "Beyond Good & Evil HD is out now on PlayStation 3, and Xbox 360. Got a news tip? Email news@eurogamer.net."
these automated footnote seems need to be reworked and put some logic / pre-defined AI in it....
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I find it fascinating how a tweaked HD release of a PS2 game like this costs less than PS1 ports like <a href=http://www.eurogamer.net/articles/2011-03-01-legacy-of-kain-soul-reaver-hits-psn>Soul Reaver</a>...
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I'll still get it because it's BG&E but better water and effects and so on would have been nice. Right now I can't help feeling that all UBI is doing is making the game available to a new audience, which is a good thing, but with minimum effort and without much reward for those of us that have kept the game alive since 2003.
I'm also curious as to what made UBI decide on version for the current platforms, my gut tells me that the sales on sites like GOG helped the decision.
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sometimes when games don't appear in the arcade section on the marketplace they are usually in the A-Z part,that's where i got it from
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What a load of balls.
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I own a 360 but prefer to play this on my PS3 and can easily wait 1-2 months - march is a busy month anyway with many great releases.
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True enough, but it's the principle. On this game it doesn't really matter, I can wait or simply not bother as I never played the original I'm not really missing out. It's just a trend that annoys me and I'm sure I'm not alone in that. But yeah, whatever, the industry wants to fragment their userbase with different release dates and price points then we should support them right?
All the delay means is that it will likely release when people are busy with the plethora of other games coming out this year. This week it would have been a nice impulse buy, but once the other releases start rolling in people's money will be otherwise spoken for and it's Ubi that loses out. All I can say is, Ubi had better not complain about low sales figures after torpedoing their own release, they have only themselves to blame.
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"They will not cause a platform holder to sell more consoles or games"
Well thats clearly not true.
If you have both a 360 and a PS3, and you don't want to wait, you will buy on 360. That is extra sale for MS.
In fact, if such practices DON'T lead to more sales, and in fact result in nothing more than annoyance as you suggest.... why on eath do MS spend so much cash on such things?
Do you not perhaps think that a company as successful as MS might do sliiiiightly more research on the subject than your good self before laying down countless thousands?
The thing is, just because we don't LIKE something, doesn't mean we should then state it to be untrue out of blind optimism. That just makes us look silly. Lots of really annoying stuff is perfectly true (myself being a case in point, hehe).
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I doesn't change anything for me - and don't know anyone personally who are affected by it since it still coming soon (my guess is 1-2 months like usual).
A minor delay like this only cause a minor shift - hardly worth the money for Sony/MS. I quess that's more PR value than actual sales of the specific title.
"The thing is, just because we don't LIKE something, doesn't mean we should then state it to be untrue out of blind optimism."
True - and that goes both ways, mate.
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"the industry wants to fragment their userbase with different release dates and price points"
But what does that mean? What is "the industry"? You talk as if it is one entity, that has a personal agenda. Nothing of the sort exists.
We talk about fragmenting the userbase, but again, what does that mean? MS releasing the XBox "fragmented the userbase". Sony releasing the Playstation 1 "fragmented the userbase". If a new company wants to sell its product to customers, it HAS to fragment the userbase to get market share.
What are we suggesting - that MS stop selling games, because to do so fragments the userbase and that is bad? Some of us might like that, but there is clearly no reason for MS to want to do that. If there was only one compant making games, that had a total monopoly of gaming, the userbase certainly wouldn't be fragmented, but would that serve us as gamers?
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"True - and that goes both ways, mate"
What part of anything I've written strikes you as optimistic? I'm just calling it as I see it.
I deduce that platform exclusives make money, and I cite evidence for this (such as the fact that MS keep doing it). What evidence do you have that it doens't increase profits? It MAY annoy a minority of people, but the two are not mutually exclusive.
Edit: if its any consolation, I would have preferred to get this on PS3, but I can't unless I wait... and I don't want to wait. I'm in the same boat. But I'm not going to let that turn me into the platform exclusivity version of the flat earth society.
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Ubisoft, as a third part publisher has the ability to sell on both platforms, by not exercising that ability they've fragmented their own fanbase and the fanbase of the franchise they're working here, what's hard to understand about that? By choosing not to sell the game on PS3 they risk lower sales on that platform therefore lower sales overall. They've said it's a timed exclusive so yes, we will have the option to buy later, but with so many other great games on the horizon the chances are good that some of us will forget/simply not bother when it finally comes to our store. That's what we're driving at here, alienating and fragmenting the fanbase of their game they've taken a risk on lower sales, lower sales means less revenue attached to this franchise and that means that fans of the game won't get their sequel.
Nobody mentioned MS or Sony so I don't know why you brought them up, this about Ubisoft and their short sighted business decisions.
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I have a fucking headache from it. Instant patch required!
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* MS investment in a part time excusivity probably made this project feasible
* It also means extra cash in Ubisoft account ahead of the release of the game, which probably allows for an easier cost coverage in case the game is not succesful
* Ubisoft is probably perfectly fine not sharing the spotlight with the current lineup of games, Killzone 3, preferring to wait until a more quite time in the market.
Just a few thoughts.
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Ok, let me clarify. People are talking as if Ubisoft made a bad decision, because they are fragmenting their userbase, risking PS3 sales etc. But calling it a bad decision is ignoring the fact that Ubi will have been paid a bundle of cash for this exclusive.
"That's what we're driving at here, alienating and fragmenting the fanbase of their game they've taken a risk on lower sales, lower sales means less revenue attached to this franchise and that means that fans of the game won't get their sequel."
I totally get this, but the risk that you talk about is set against the guranteed income the exclusivity payment provides. And clearly that gamble pays off in many cases, as companies keep offering and accepting exclusivity deals.
And the cash that Ubi get paid for exclusivity goes in the same pot, and may even INCREASE the chances of securing a sequel.
I'm not trying to confuse a simple issue. I'm pointing out that the issue isn't as simple as some "this is a mistake" posts suggest it is.
P.s. I brough MS and Sony into it when people starting referring to "the industry" as a single entity. That there is more than one platform is surely core to the whole discussion.
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yeah I normally invert my games but this is near on unplayable
its such an easy thing to have sorted out
shame really as this game is brilliant other wise
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"But what does that mean? What is "the industry"? You talk as if it is one entity, that has a personal agenda. Nothing of the sort exists."
In this instance, I think Murton is referring to Ubisoft, in which case his argument might make some sense, in that MS is probably not losing out, and even if it does, it probably gains some infintesimal "on 360 first" mindshare. But Ubisoft probably will.
I'm not sure that whatever compensation Ubisoft gets from MS for offering timed exclusivity will be enough to recover lost sales on PS3 if they release "later this year" as by then, more of the PS3 exclusives for this year will have been out, and there is a fair chance the PS3 audience would lean more towards directing their money towards those blockbuster exclusives (if they happen to be good), isn't it?
What do you think?
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I sent an email to Ubisoft support about it, hopefully enough complaints will get it fixed, but with Microsofts ridiculous process for patch approval I guess I'll be playing at the same time as PS3 owners
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We can only speculate but I can't imagine Ubisoft doing this unless MS had offered them a fairly substantial sum of cash on their part - enough to cover those losses and then some. Ubisoft is just another business after all, and like any business, the profit margin is always going to be the main factor in their decisions.
And it's not too hard to imagine MS willingly forking over the dough. Frankly, they could use all the exclusives they can get right now - even timed exclusives of HD remakes.
But this is just blind guesswork on my part. I could be completely wrong.
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"We can only speculate but I can't imagine Ubisoft doing this unless MS had offered them a fairly substantial sum of cash on their part - enough to cover those losses and then some."
That could be true as well, but then MS is a business too, and pretty savvy at that.
I'm not sure MS would want to fork over more cash than would guarantee them a solid return in high-probability sales. As such, I would assume they would try to balance the incentive amount for Ubisoft with the potential for sales.
As far as mind-share goes, I think they've got that part sown up as it is.
But then again, what do I know? I'm not a businessman.
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I own both, and now Im not buying the game at all cause of what douches they are.
1 less sale.
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I get that we are talking about Ubisoft. I just find it slightly unusual that some posters seem to think Ubi haven't thought of this stuff. That there might be people sat at Ubi having a discussion like -
"We should sign a fixed period exclusivity deal"
"Why? Won't we lose money?"
"Err, I guess. But we should do it anyway."
"Oh, ok".
As I've said before, exclusivity deals DO make more money for the publisher in most cases. That is why companies keep signing up to them. If Ubi were truly going to lose money, or sales, or have some other negative result occur from this move... do we really think they would need random forum posters to point this out to them? They are one of the biggest publishers on the planet - they kind of do this stuff every day, and are pretty good at it.
"I can't imagine Ubisoft doing this unless MS had offered them a fairly substantial sum of cash on their part - enough to cover those losses and then some"
Exactly. In fact that is the only reason that such deals exist. Otherwise, why on EARTH does anyone think a publisher would sign up to such a deal? That some people are still saying "hmm, I guess so" to things like this kind of suggests that some posters don't know how these deals work, or why they work. That is cool, we aren't all in business as has been said..... but Ubisoft are.
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Your own position represents a tiny minority I'm afraid.
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