Braben wants Metacritic for journos
Frontier boss: review the reviewers.
Game reviewers should be subjected to a Metacritic-like system to judge which of them are the most reliable, Elite creator and Frontier Developments boss David Braben has suggested.
Speaking in a Develop column, Braben hailed the work of the majority of game reviewers, but singled out a few jobsworths who don't take their role seriously.
"In these connected times, Achievements or Trophies have been a curse for the small minority of hurried or irresponsible reviewers if their online ID is known," Braben wrote.
"Occasionally someone is caught out, or accused of being unreasonable. For example, there was the hoo-hah over the reviews of Space Giraffe and Kane and Lynch and the alleged connection to the firing of Jeff Gerstmann."
So, how to sort the wheat from the chaff? Braben suggested that the best reviewers be recognised by a system akin to the Metacritic aggregation site.
"Most reviewers are excellent at what they do, and it is a very hard job with, frankly, little glory. As an industry, there is something we could do to recognise this – effectively a Metacritic for reviewers," he explained.
"The best reviewers give spot-on reviews pretty soon after a game is released. They do not wait to see what others say, but nevertheless consistently come very close to the final average score. There could be a prize for the best each year."
"Don't forget – this is not intended to influence reviews – just to encourage and reward consistency – as it is not a high reviewer that gets the reward, it is the one that gets the best result," Braben clarified.
Braben's suggestion followed musings over the problems that face developers of children's or casual games. He argued it was often difficult for such a title to get a fair, balanced hearing from 'core' orientated reviewers.
"This method could also be used for non-'core' games, too, with the benchmark being either eventual sales, or eventual average user reviews," he added, "as at the moment it is a real lottery for customers buying games for their younger kids – with few trustworthy reviews – which is one of the reasons, I think, so many shovel-ware games sneak under the radar in this sector."
Frontier's last effort, Kinectimals for Xbox 360, launched back in November, winning a respectable 7/10 from Eurogamer's Keza MacDonald.
You may also like...
-
In Theory: How iPad 3 Breaks the 1080p Barrier
-
The Rise and Fall of Sega Enterprises
-
Ridge Racer Vita Review
-
The Essential PlayStation Vita
-
GAME to close 35 stores
-
Syndicate Review
-
Battlefield: Aftershock pulled from App Store
-
Amnesia: A Machine for Pigs announced for PC
-
GAME: "we can't stock absolutely everything"
-
Dating site for gamers launches in the UK
-
Guild Wars 2 open beta sign-up begins
-
Can SSD Upgrades Boost PS3 Performance?
-
Japan chart: Strong debuts for Binary Domain, Theatrhythm
-
Borderlands 2 release date announced
-
Leaked Mass Effect 3 DLC reveals race of secret squad member
-
PS Vita: Sony defends Uncharted, FIFA price, explains expensive third-party digital games, reveals larger memory cards are coming
-
Pokémon Company blasts iPhone game scammers
-
PlayStation Vita midnight launch: cosplay and commitment
-
Doctor Who: The Eternity Clock powered by Unreal Engine 3
-
Mass Effect 3 gets simultaneous US PSN digital release
-
Nvidia GeForce 295.73 drivers better Skyrim, Mass Effect 3 performance
-
App of the Day: Orbital HD
-
Gravity Daze Review
-
Motorstorm RC for PlayStation Vita - first 15 minutes
-
PS2 Classics Virtua Fighter 4, NFS on EU PlayStation Store









Comments (60) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm not sure it's a good idea, though, it just adds further weight to the argument that the score is all that's important about a review, which i utterly disagree with. In my opinion, scores should be axed, and a summary paragraph that clearly states the reviewers opinion at the end of a review is used instead.
Comment below viewing threshold Show
I was going to say 'or people buying games based on the box/idea/marketing/associated franchise/what their kid points at'; then realised that was his point
If metacritic boosted reviews based on the history of 'accuracy' determined by the number of sales, it simply wouldn't work. Popular and good aren't mutually inclusive. Basing it on the average user score might not be too bad though, as presumably users who visit a gaming site and submit a score have a broader experience of the market than the average buyer.
Still, the idea of EG biasing it's reviews to popular opinion gives me chills; though if metacritic did implement such a thing, what's the motivation for the gaming media to be more status quo?
Comment below viewing threshold Show
Reviews are and must always be an opinion, which is partly why the publisher focus on Metacritic is dangerous, and the only thing that the larger sites should try to do is ensure the reviewer chosen will give the game a fair chance of positivity - i.e. you don't give the review of a hardcore tactical wargame to a reviewer who's gaming interests lie in fast-paced action games (at least for their main review, counterpoints like the "Why I Love/Hate..." articles are reasonable when separate). Reviews are there to help people make informed decisions on purchases, so one coming from someone with no interest in the game isn't really helpful as the people they represent aren't those who'll be considering buying it anyway.
Comment below viewing threshold Show
So they certainly couldn't do such a thing themself and be taken seriously.
Comment below viewing threshold Show
Here's what people actually do - if a game scores below six, they cross reference with other scores to make sure it's a five or below sort of crappy game and don't buy it unless it's got niche interest for them. Six or above, the score is more for internet arguments than purchasing decisions.
I've got a dumber and better idea than this one - just make the reviewers produce the games. I' sure they'd get shit done quicker than David Braben.
Really what he ought to be focusing on (other than releasing The Outsider) is giving Elite an HD makeover and getting the bugger out on XBLA, Steam, etc. It would probably take a whole month. Or, y'know, just another knock-off Nintendogs 'tribute'.
Comment below viewing threshold Show
Ditto games really, but if we're using an awkward games/women metaphor, does this make 'Project Ten Dollar' DLC like virginity? Only the first user gets to play with that feature?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
What a load of rubbish.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If the reviewers don't play the games enough, then fair enough. That business is sloppy and should be exposed. But this? How do you decide whether a review is "spot-on"? There is not a single game ever made, ever, that everybody agrees upon. Sounds like all it would do is reward groupthink.
And *who* would decide meta-metacritic scores? Developers? Reviewers? Or, god help us, average gamers? What a shambles that would be.
I think it's fair to reward reviews that are particularly well-written, but that doesn't seem to be what he's talking about here.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Wow, it's like they're celebrating the AVERAGE. The scores shouldn't even matter to people (The actual reviews should) but somehow it's all that counts.
Comment below viewing threshold Show
My main concern is the same Beastmaster's, who would review the reviewers? If the publishers are involved then we're just goinig to see more abuse of the system, "you give our game a 9 and we'll give your review a 9 in return"
Then there's the issues of reviewer willy waving and fanboys. EG and CVG and IGN and everyone else (and their users) will be comparing their stats and claiming to have "won" the COD review or whatever and there's always the chance that journos might begin to mirror the games industry and sack reviewers for getting a poor score.
Probably best to just leave it alone to be honest.
Comment below viewing threshold Show
Comment below viewing threshold Show
Mainstream movie critics are already basically one voice, and that voice is often massively out of touch with general public opinion (comedy and action often being penalised for being comedy and action, and established directors often given the benefit of the doubt even if they are churning out rubbish)
Comment below viewing threshold Show
Also, the games industry itself rewards it's staff when they get good review scores. I don't think a magazine's publisher is going to reward it's journo for reaching the most average score, and a worthless prize that says 'congratulations for abandoning your values! You forgot that being a journo is about giving your honest opinion rather than guessing what the rest of the herd think'' isn't going to cut it.
The problem here is games publishers attaching too much importance to metacritic rather than sales as it's a quick (but flawed) indicator that can't possibly take into account those games that sold loads over time through word-of-mouth, like Dead Space or Valkyria Chronicles.
Comment below viewing threshold Show
IGN arnt to bad at times, Gamespy or pretty good also, not forgetting Eurogamer (had to get that one in!). There are a few sites though that do have bad reviewers and are a joke to read. i stumbled across a ME2 PS3 review last week and the user was a XBox fanboy the way it read, everything about the game was bad in his eyes. Guess he didnt play it properly as the review suggested loads of stuff that didnt really make sense.
However, a game might be more for a niche audience and score lower and individuals may regard it higher than the review, its down to personal preference. Reviews are great for reference points and to help make purchase decisions.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Make it good and the majority of the excellent reviewers will get the score pretty much spot on, eh?
Comment below viewing threshold Show
Personally, having suffered a number of seemingly-shonky reviews for titles I've worked my balls off on, I very soon came to realise that the bottom line is this: MAN UP, TAKE IT ON THE CHIN AND GET ON WITH THE NEXT PROJECT. If a title doesn't shift numbers, it's not entirely down to reviewers, is it? There are two other major factors to take into account: firstly, is it being marketed properly (insofar as do people even know the game exists)? And secondly, is it actually any good?
*has worked on both sides of the dev/journo fence, so knows the score from hard - and occasionally painful - experience*
Comment below viewing threshold Show
Better than HALO
/submit
Comment below viewing threshold Show
Comment below viewing threshold Show
At the end of the day it's up to the magazine/reviewer site to make sure their reviewers aren't taken straight from the gutter into the room where they are supposed to test the product, but to ensure the staff is reliable.
Comment below viewing threshold Show
Games criticism is an infant in comparison, and based on a media where technical excellence is often as important as artistic merit, so there's a tendency to expect review scores to be "correct". The weird thing is that a system like Braben suggests would actually make lazy reviewers flourish - the ones who don't really play the games, but just wait to see what everyone else is saying and then say something similar. They'd soon be ranked among the best reviewers for being "right" all the time, while those with more distinctive takes on games would be deemed "wrong".
Comment below viewing threshold Show
Comment below viewing threshold Show
Doing it on an average is not the right way to go though. If the public could vote how well they believe each review was done and if they agree with the score, then that would work.
For those saying that the publishers would just vote against bad reviews, it doesn't 'really' matter. If they all do it it would average out in the end, and I believe they already have an influence over quite a lot of game reviews and so the meta-critic scores for games are already screwed.
Comment below viewing threshold Show
Comment below viewing threshold Show
Can't we just rely on past experience? ie see if you agree with an earlier review?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Computer developers are turning in to a bunch of whining children.
Unless the publisher releases it in the silly Christmas period, the fact they're games fail are always they're fault.
1) Stop blaming retail (where all you cash ACTUALLY comes from) for pre-owned, we paid for it we can do what we like with it.
2) Stop blaming journos for poor reviews, if the game is crap its going to get a bad review, live with it or do better.
etc...
//rage.
Comment below viewing threshold Show
I'm a grumpy twat when it comes to repetition, console FPSs and respecting the heritage of a game series, so - even though I don't review games, there'd be certain types of game that I'd be overly harsh on.
This metacritic for reviewers shouldn't have just one score, but should rate a reviewer across different categories of reviews.
Some reviewers are harsh on the Wii or PS3 due to the fact that they hate the controller, install or load times. Some people will slate Wii games due to the lack of online functions, even though there are gamers out there who never care about online multiplayer.
Sounds interesting, this does.
Comment below viewing threshold Show
Comment below viewing threshold Show
The idea that a reviewer scoring close to the average is somehow more valid than another who particularly likes/hates a game. Stating the fucking obvious: They are all individual opinions. If a particular review is clearly ill-informed then the developer should exclude it from any bonus measurements, but there's little point trying to police 'poor' reviews when anyone with a blog can spout what they like.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Eurogamer gets major props on this with their megaton sister-site partnership. So much more sensible.
I think this proposal's solution can be as simple as rottentomatoes.com's "cream of the crop" feature, which basically only accounts for renown reviewers/publications. Thus, you have your overall score and "critic" score, the difference being, the so-called critic is bound by either reader or publication standards. As in, you expect quality from Eurogamer, 1UP, Joystiq, etc., and not "ZTGameDomain" or wtf.
Comment below viewing threshold Show
Comment below viewing threshold Show
- outsider cancelled/on-hold
- job lay offs
- DB blaming every man and his dog for poor sales
Looks like those of us waiting for Elite 4 are in for major disappointment.
Comment below viewing threshold Show
Reviews can have things like "I found this review helpful"
and then you get stats like 57/58 people found this review helpful.