Stargate Worlds dev loses license
End of the road for oft-delayed MMO?
The beleaguered studio behind long-in-the-offing MMO Stargate Worlds has been stripped of the franchise license by owners MGM Studios.
Cheyenne Mountain Entertainment CEO Gary Whiting told Nerdvana that MGM had issued a notice of termination on 3rd November.
Stargate Worlds was first announced way back in 2006 and was coming along nicely when Eurogamer's Keza MacDonald went hands-on with a preview build in 2008.
A gameplay trailer, which you can see below, appeared in 2009 but development was put on the backburner while an FPS spin-off, Stargate Resistance, was fast-tracked. Even so, Cheyenne Mountain insisted that it was still working "towards SGW's release."
Cheyenne Mountain then filed for bankruptcy in March and sold Resistance on to Fresh Start Studios, who it subsequently sued, along with Dark Comet Games, for fraudulent use of its assets.
An Arizona judge yesterday ruled in Cheyenne Mountain's favour but that scrap of good news looks to have come too late to save Stargate Worlds. Unless MGM Studios decides to award the license to another developer it would appear that the lights have finally gone out.
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Comments (13) Latest comment 2 years ago
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Still sad news for all the people involved. It is already frustrating enough to work for such a long time on something without getting anywhere and then getting cancelled from one day to another is yet another blow.
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I thought this was dead ages ago anyway. Lesson to developers: it's a lot harder to make an MMO than you think, right?
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You mean Stargate:BSG?
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Instanced areas make more sense with the Stargate universe.